Sewmina 99eaf514fd init 10 bulan lalu
..
BenchmarkIdleNetworkManager.cs 99eaf514fd init 10 bulan lalu
BenchmarkIdleNetworkManager.cs.meta 99eaf514fd init 10 bulan lalu
MirrorBenchmarkIdle.unity 99eaf514fd init 10 bulan lalu
MirrorBenchmarkIdle.unity.meta 99eaf514fd init 10 bulan lalu
Npc.cs 99eaf514fd init 10 bulan lalu
Npc.cs.meta 99eaf514fd init 10 bulan lalu
Npc.mat 99eaf514fd init 10 bulan lalu
Npc.mat.meta 99eaf514fd init 10 bulan lalu
Npc.prefab 99eaf514fd init 10 bulan lalu
Npc.prefab.meta 99eaf514fd init 10 bulan lalu
Player.cs 99eaf514fd init 10 bulan lalu
Player.cs.meta 99eaf514fd init 10 bulan lalu
Player.mat 99eaf514fd init 10 bulan lalu
Player.mat.meta 99eaf514fd init 10 bulan lalu
Player.prefab 99eaf514fd init 10 bulan lalu
Player.prefab.meta 99eaf514fd init 10 bulan lalu
Readme.txt 99eaf514fd init 10 bulan lalu
Readme.txt.meta 99eaf514fd init 10 bulan lalu
_Readme.txt 99eaf514fd init 10 bulan lalu
_Readme.txt.meta 99eaf514fd init 10 bulan lalu

Readme.txt

This is used for CCU tests.
White = players, Red = monsters.

In NetworkManager:
- set the server's IP/Port
- enable 'auto start headless server', build server binary.
- enable 'auto connect headless client', build client binary.

Launch 1 server with N clients.