Sewmina 99eaf514fd init 10 月之前
..
CCUNetworkManager.cs 99eaf514fd init 10 月之前
CCUNetworkManager.cs.meta 99eaf514fd init 10 月之前
MirrorCCU.unity 99eaf514fd init 10 月之前
MirrorCCU.unity.meta 99eaf514fd init 10 月之前
Monster.cs 99eaf514fd init 10 月之前
Monster.cs.meta 99eaf514fd init 10 月之前
Monster.prefab 99eaf514fd init 10 月之前
Monster.prefab.meta 99eaf514fd init 10 月之前
Player.cs 99eaf514fd init 10 月之前
Player.cs.meta 99eaf514fd init 10 月之前
Player.prefab 99eaf514fd init 10 月之前
Player.prefab.meta 99eaf514fd init 10 月之前
Readme.txt 99eaf514fd init 10 月之前
Readme.txt.meta 99eaf514fd init 10 月之前
Red.mat 99eaf514fd init 10 月之前
Red.mat.meta 99eaf514fd init 10 月之前
White.mat 99eaf514fd init 10 月之前
White.mat.meta 99eaf514fd init 10 月之前

Readme.txt

This is used for CCU tests.
White = players, Red = monsters.

In NetworkManager:
- set the server's IP/Port
- enable 'auto start headless server', build server binary.
- enable 'auto connect headless client', build client binary.

Launch 1 server with N clients.