Sewmina 99eaf514fd init 10 mesi fa
..
CCUNetworkManager.cs 99eaf514fd init 10 mesi fa
CCUNetworkManager.cs.meta 99eaf514fd init 10 mesi fa
MirrorCCU.unity 99eaf514fd init 10 mesi fa
MirrorCCU.unity.meta 99eaf514fd init 10 mesi fa
Monster.cs 99eaf514fd init 10 mesi fa
Monster.cs.meta 99eaf514fd init 10 mesi fa
Monster.prefab 99eaf514fd init 10 mesi fa
Monster.prefab.meta 99eaf514fd init 10 mesi fa
Player.cs 99eaf514fd init 10 mesi fa
Player.cs.meta 99eaf514fd init 10 mesi fa
Player.prefab 99eaf514fd init 10 mesi fa
Player.prefab.meta 99eaf514fd init 10 mesi fa
Readme.txt 99eaf514fd init 10 mesi fa
Readme.txt.meta 99eaf514fd init 10 mesi fa
Red.mat 99eaf514fd init 10 mesi fa
Red.mat.meta 99eaf514fd init 10 mesi fa
White.mat 99eaf514fd init 10 mesi fa
White.mat.meta 99eaf514fd init 10 mesi fa

Readme.txt

This is used for CCU tests.
White = players, Red = monsters.

In NetworkManager:
- set the server's IP/Port
- enable 'auto start headless server', build server binary.
- enable 'auto connect headless client', build client binary.

Launch 1 server with N clients.