Sewmina 99eaf514fd init hai 10 meses
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CCUNetworkManager.cs 99eaf514fd init hai 10 meses
CCUNetworkManager.cs.meta 99eaf514fd init hai 10 meses
MirrorCCU.unity 99eaf514fd init hai 10 meses
MirrorCCU.unity.meta 99eaf514fd init hai 10 meses
Monster.cs 99eaf514fd init hai 10 meses
Monster.cs.meta 99eaf514fd init hai 10 meses
Monster.prefab 99eaf514fd init hai 10 meses
Monster.prefab.meta 99eaf514fd init hai 10 meses
Player.cs 99eaf514fd init hai 10 meses
Player.cs.meta 99eaf514fd init hai 10 meses
Player.prefab 99eaf514fd init hai 10 meses
Player.prefab.meta 99eaf514fd init hai 10 meses
Readme.txt 99eaf514fd init hai 10 meses
Readme.txt.meta 99eaf514fd init hai 10 meses
Red.mat 99eaf514fd init hai 10 meses
Red.mat.meta 99eaf514fd init hai 10 meses
White.mat 99eaf514fd init hai 10 meses
White.mat.meta 99eaf514fd init hai 10 meses

Readme.txt

This is used for CCU tests.
White = players, Red = monsters.

In NetworkManager:
- set the server's IP/Port
- enable 'auto start headless server', build server binary.
- enable 'auto connect headless client', build client binary.

Launch 1 server with N clients.