DunGen Cookbook: Practical Recipes
Welcome to the DunGen Cookbook! This section provides a collection of practical examples, code snippets, and solutions for common tasks and customizations you might want to implement when working with DunGen.
Think of these entries as focused "recipes" designed to help you quickly achieve a specific goal without necessarily diving deep into the underlying theory (though links to relevant documentation sections may be provided).
Prerequisites
These recipes generally assume you have a basic understanding of DunGen's core concepts, such as Tiles, Doorways, Dungeon Flow, and the Runtime Dungeon component, as covered in the Getting Started and Core Concepts sections.
How to Use This Section
Browse the list of recipes below. Each link will take you to a dedicated page containing the specific example, code snippets, and explanations needed to implement that particular feature.
Adaptation May Be Required
The code provided in these recipes is intended as a starting point and example. You may need to adapt it to fit the specific needs and architecture of your own project.
Recipe Index
Here are the currently available recipes: