12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- // <copyright file="AdvertisingResult.cs" company="Google Inc.">
- // Copyright (C) 2014 Google Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // </copyright>
- namespace GooglePlayGames.BasicApi.Nearby
- {
- using System;
- using System.Collections.Generic;
- using GooglePlayGames.OurUtils;
- public struct AdvertisingResult
- {
- private readonly ResponseStatus mStatus;
- private readonly string mLocalEndpointName;
- public AdvertisingResult(ResponseStatus status, string localEndpointName)
- {
- this.mStatus = status;
- this.mLocalEndpointName = Misc.CheckNotNull(localEndpointName);
- }
- public bool Succeeded
- {
- get { return mStatus == ResponseStatus.Success; }
- }
- public ResponseStatus Status
- {
- get { return mStatus; }
- }
- public string LocalEndpointName
- {
- get { return mLocalEndpointName; }
- }
- }
- }
|