AdvertisingResult.cs 1.5 KB

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  1. // <copyright file="AdvertisingResult.cs" company="Google Inc.">
  2. // Copyright (C) 2014 Google Inc.
  3. //
  4. // Licensed under the Apache License, Version 2.0 (the "License");
  5. // you may not use this file except in compliance with the License.
  6. // You may obtain a copy of the License at
  7. //
  8. // http://www.apache.org/licenses/LICENSE-2.0
  9. //
  10. // Unless required by applicable law or agreed to in writing, software
  11. // distributed under the License is distributed on an "AS IS" BASIS,
  12. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. // See the License for the specific language governing permissions and
  14. // limitations under the License.
  15. // </copyright>
  16. namespace GooglePlayGames.BasicApi.Nearby
  17. {
  18. using System;
  19. using System.Collections.Generic;
  20. using GooglePlayGames.OurUtils;
  21. public struct AdvertisingResult
  22. {
  23. private readonly ResponseStatus mStatus;
  24. private readonly string mLocalEndpointName;
  25. public AdvertisingResult(ResponseStatus status, string localEndpointName)
  26. {
  27. this.mStatus = status;
  28. this.mLocalEndpointName = Misc.CheckNotNull(localEndpointName);
  29. }
  30. public bool Succeeded
  31. {
  32. get { return mStatus == ResponseStatus.Success; }
  33. }
  34. public ResponseStatus Status
  35. {
  36. get { return mStatus; }
  37. }
  38. public string LocalEndpointName
  39. {
  40. get { return mLocalEndpointName; }
  41. }
  42. }
  43. }