1234567891011121314151617181920 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class VRSwitch : MonoBehaviour
- {
- public RectTransform canvas;
- public RectTransform vrCanvas;
- public GameObject[] hideForVR;
- void Start()
- {
- // if(Application.platform == RuntimePlatform.)
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- }
|