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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class VRSwitch : MonoBehaviour
- {
- public RectTransform canvas;
- public RectTransform vrCanvas;
- public GameObject[] hideForVR;
- void Start()
- {
-
- }
-
- void Update()
- {
-
- }
- }
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