MinMaxAttribute.cs 296 B

12345678910111213141516
  1. using UnityEngine;
  2. namespace HQFPSWeapons
  3. {
  4. public class MinMaxAttribute : PropertyAttribute
  5. {
  6. public float min;
  7. public float max;
  8. public MinMaxAttribute(float min, float max)
  9. {
  10. this.min = min;
  11. this.max = max;
  12. }
  13. }
  14. }