| 123456789101112131415161718192021222324 | using System;namespace Mirror{    public class NetworkConnectionToServer : NetworkConnection    {        public override string address => "";        // Send stage three: hand off to transport        protected override void SendToTransport(ArraySegment<byte> segment, int channelId = Channels.Reliable) =>            Transport.activeTransport.ClientSend(segment, channelId);        /// <summary>Disconnects this connection.</summary>        public override void Disconnect()        {            // set not ready and handle clientscene disconnect in any case            // (might be client or host mode here)            // TODO remove redundant state. have one source of truth for .ready!            isReady = false;            NetworkClient.ready = false;            Transport.activeTransport.ClientDisconnect();        }    }}
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