12345678910111213141516 |
- using System;
- using UnityEngine;
- namespace HQFPSWeapons
- {
- [Serializable]
- public struct SpringForce
- {
- public SpringForce Default { get { return new SpringForce() { Force = Vector3.zero, Distribution = 1 }; } }
- public Vector3 Force;
- [Range(1, 20)]
- public int Distribution;
- }
- }
|