| 12345678910111213141516171819202122232425262728 | namespace Mirror{    /// <summary>SyncObjects sync state between server and client. E.g. SyncLists.</summary>    public interface SyncObject    {        /// <summary>True if there are changes since the last flush</summary>        bool IsDirty { get; }        /// <summary>Discard all the queued changes</summary>        // Consider the object fully synchronized with clients        void Flush();        /// <summary>Write a full copy of the object</summary>        void OnSerializeAll(NetworkWriter writer);        /// <summary>Write the changes made to the object since last sync</summary>        void OnSerializeDelta(NetworkWriter writer);        /// <summary>Reads a full copy of the object</summary>        void OnDeserializeAll(NetworkReader reader);        /// <summary>Reads the changes made to the object since last sync</summary>        void OnDeserializeDelta(NetworkReader reader);        /// <summary>Resets the SyncObject so that it can be re-used</summary>        void Reset();    }}
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