| 12345678910111213141516 | using System;using UnityEngine;namespace HQFPSWeapons{    [Serializable]    public class CameraHeadBob    {        public Vector3 PosAmplitude = new Vector4(0.35f, 0.5f, 0f);        public Vector3 RotationAmplitude = new Vector4(0.35f, 0.5f, 0f);        [Range(0.1f, 100f)]        public float HeadBobSpeed = 1f;    }}
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