Decal.mat 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Decal
  11. m_Shader: {fileID: 4800000, guid: bd420104d99485e45b901bffcc31e6dd, type: 3}
  12. m_ShaderKeywords: USE_CUTOUT USE_CUTOUT_TEX USE_WORLD_SPACE_UV _BLENDMODE_BLEND
  13. m_LightmapFlags: 4
  14. m_EnableInstancingVariants: 1
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _BumpMap:
  23. m_Texture: {fileID: 0}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. - _CutoutTex:
  27. m_Texture: {fileID: 2800000, guid: a53c7dfafa99f24438b72400c08cd642, type: 3}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - _DetailAlbedoMap:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailMask:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailNormalMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _EmissionMap:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _Flowmap:
  47. m_Texture: {fileID: 2800000, guid: 728424fb0402108489c779a64938802f, type: 3}
  48. m_Scale: {x: 20, y: 10}
  49. m_Offset: {x: 0, y: 0}
  50. - _LookupFade:
  51. m_Texture: {fileID: 2800000, guid: 9129d5611471ff949b0a50c65aeb5bd3, type: 3}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _MainTex:
  55. m_Texture: {fileID: 2800000, guid: 3b4580f2b98815f47928a35f2eb80ec2, type: 3}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _MainTex2:
  59. m_Texture: {fileID: 2800000, guid: b33bbd68d9803d04f942fdd5d8e7cc36, type: 3}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _MetallicGlossMap:
  63. m_Texture: {fileID: 0}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _NoiseTex:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _OcclusionMap:
  71. m_Texture: {fileID: 0}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. - _ParallaxMap:
  75. m_Texture: {fileID: 0}
  76. m_Scale: {x: 1, y: 1}
  77. m_Offset: {x: 0, y: 0}
  78. m_Floats:
  79. - _AlphaPow: 1
  80. - _AlphaSwap: 0
  81. - _BlendMode: 1
  82. - _BumpScale: 1
  83. - _Cutoff: 0.5
  84. - _Cutout: 0
  85. - _CutoutAlphaMul: 20
  86. - _DepthMul: 3
  87. - _DetailNormalMapScale: 1
  88. - _DistortScale: 0.1
  89. - _DistortSpeed: 1
  90. - _DstBlend: 0
  91. - _DstMode: 10
  92. - _GlossMapScale: 1
  93. - _Glossiness: 0.5
  94. - _GlossyReflections: 1
  95. - _Metallic: 0
  96. - _Mode: 0
  97. - _OcclusionStrength: 1
  98. - _Parallax: 0.02
  99. - _SmoothnessTextureChannel: 0
  100. - _SpecularHighlights: 1
  101. - _SrcBlend: 1
  102. - _SrcMode: 5
  103. - _UVSec: 0
  104. - _UseAlphaPow: 0
  105. - _UseCutout: 1
  106. - _UseCutoutTex: 1
  107. - _UseFrameBlending: 0
  108. - _UseNoiseDistortion: 0
  109. - _UseSimpleDistortion: 0
  110. - _UseWorldSpaceUV: 1
  111. - _ZTest1: 5
  112. - _ZWrite: 1
  113. m_Colors:
  114. - _Color: {r: 1, g: 1, b: 1, a: 1}
  115. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  116. - _SunPos: {r: 0.3, g: 0.6, b: 0.06, a: 0}
  117. - _TintColor: {r: 0.3679245, g: 0, b: 0, a: 1}