MovingTarget.cs 277 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. [RequireComponent(typeof(Rigidbody))]
  5. public class MovingTarget : MonoBehaviour
  6. {
  7. [SerializeField]
  8. private float m_MovingSpeed;
  9. public void MoveToPosition()
  10. {
  11. }
  12. }