mult_chars.fbx.meta 3.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135
  1. fileFormatVersion: 2
  2. guid: 11926686797b3f24988026f50acde44a
  3. ModelImporter:
  4. serializedVersion: 20200
  5. internalIDToNameTable:
  6. - first:
  7. 74: -4791504522942941401
  8. second: Armature|Armature|mixamo.com|Layer0
  9. - first:
  10. 74: -6842666708266138392
  11. second: Armature|Armature.001|mixamo.com|Layer0
  12. - first:
  13. 74: 3311665382745048403
  14. second: Armature|BottomsAction
  15. - first:
  16. 74: 2073693694548410006
  17. second: Armature.001|Armature.001|mixamo.com|Layer0
  18. - first:
  19. 74: -6734315199927337518
  20. second: Armature.001|Armature|mixamo.com|Layer0
  21. - first:
  22. 74: -8770165757752330908
  23. second: Armature.001|BottomsAction
  24. - first:
  25. 74: -6039235621738319110
  26. second: Armature|Armature.002|mixamo.com|Layer0
  27. - first:
  28. 74: -814350548788644060
  29. second: Armature.001|Armature.002|mixamo.com|Layer0
  30. - first:
  31. 74: -7064995993315538601
  32. second: Armature.002|Armature.001|mixamo.com|Layer0
  33. - first:
  34. 74: 3145953071299284637
  35. second: Armature.002|Armature.002|mixamo.com|Layer0
  36. - first:
  37. 74: 236337077905420913
  38. second: Armature.002|Armature|mixamo.com|Layer0
  39. externalObjects: {}
  40. materials:
  41. materialImportMode: 2
  42. materialName: 0
  43. materialSearch: 1
  44. materialLocation: 1
  45. animations:
  46. legacyGenerateAnimations: 4
  47. bakeSimulation: 0
  48. resampleCurves: 1
  49. optimizeGameObjects: 0
  50. motionNodeName:
  51. rigImportErrors:
  52. rigImportWarnings:
  53. animationImportErrors:
  54. animationImportWarnings:
  55. animationRetargetingWarnings:
  56. animationDoRetargetingWarnings: 0
  57. importAnimatedCustomProperties: 0
  58. importConstraints: 0
  59. animationCompression: 1
  60. animationRotationError: 0
  61. animationPositionError: 0.5
  62. animationScaleError: 0.5
  63. animationWrapMode: 0
  64. extraExposedTransformPaths: []
  65. extraUserProperties: []
  66. clipAnimations: []
  67. isReadable: 0
  68. meshes:
  69. lODScreenPercentages: []
  70. globalScale: 1
  71. meshCompression: 0
  72. addColliders: 0
  73. useSRGBMaterialColor: 1
  74. sortHierarchyByName: 1
  75. importVisibility: 1
  76. importBlendShapes: 1
  77. importCameras: 1
  78. importLights: 1
  79. fileIdsGeneration: 2
  80. swapUVChannels: 0
  81. generateSecondaryUV: 0
  82. useFileUnits: 1
  83. keepQuads: 0
  84. weldVertices: 1
  85. bakeAxisConversion: 0
  86. preserveHierarchy: 0
  87. skinWeightsMode: 0
  88. maxBonesPerVertex: 4
  89. minBoneWeight: 0.001
  90. meshOptimizationFlags: -1
  91. indexFormat: 0
  92. secondaryUVAngleDistortion: 8
  93. secondaryUVAreaDistortion: 15.000001
  94. secondaryUVHardAngle: 88
  95. secondaryUVMarginMethod: 1
  96. secondaryUVMinLightmapResolution: 40
  97. secondaryUVMinObjectScale: 1
  98. secondaryUVPackMargin: 4
  99. useFileScale: 1
  100. tangentSpace:
  101. normalSmoothAngle: 60
  102. normalImportMode: 0
  103. tangentImportMode: 3
  104. normalCalculationMode: 4
  105. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  106. blendShapeNormalImportMode: 0
  107. normalSmoothingSource: 0
  108. referencedClips: []
  109. importAnimation: 1
  110. humanDescription:
  111. serializedVersion: 3
  112. human: []
  113. skeleton: []
  114. armTwist: 0.5
  115. foreArmTwist: 0.5
  116. upperLegTwist: 0.5
  117. legTwist: 0.5
  118. armStretch: 0.05
  119. legStretch: 0.05
  120. feetSpacing: 0
  121. globalScale: 1
  122. rootMotionBoneName: mixamorig:Hips
  123. hasTranslationDoF: 0
  124. hasExtraRoot: 0
  125. skeletonHasParents: 1
  126. lastHumanDescriptionAvatarSource: {instanceID: 0}
  127. autoGenerateAvatarMappingIfUnspecified: 1
  128. animationType: 2
  129. humanoidOversampling: 1
  130. avatarSetup: 1
  131. addHumanoidExtraRootOnlyWhenUsingAvatar: 1
  132. additionalBone: 0
  133. userData:
  134. assetBundleName:
  135. assetBundleVariant: