BHeader.cs 447 B

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  1. using UnityEngine;
  2. namespace HQFPSWeapons
  3. {
  4. public class BHeader : PropertyAttribute
  5. {
  6. public string Name { get; private set; }
  7. public bool IsTitle { get; private set; }
  8. public BHeader(string name, bool isTitle)
  9. {
  10. Name = name;
  11. IsTitle = isTitle;
  12. }
  13. public BHeader(string name)
  14. {
  15. Name = name;
  16. IsTitle = false;
  17. }
  18. }
  19. }