| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472 | %YAML 1.1%TAG !u! tag:unity3d.com,2011:--- !u!1 &106314GameObject:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  serializedVersion: 6  m_Component:  - component: {fileID: 410166}  m_Layer: 0  m_Name: Fence 8  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &410166Transform:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 106314}  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}  m_LocalPosition: {x: 19.71, y: -0.138, z: 7.58}  m_LocalScale: {x: 4.3169703, y: 4.316969, z: 4.316969}  m_Children:  - {fileID: 412000}  - {fileID: 437190}  - {fileID: 438646}  - {fileID: 466454}  - {fileID: 424774}  m_Father: {fileID: 0}  m_RootOrder: 0  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}--- !u!1 &131702GameObject:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  serializedVersion: 6  m_Component:  - component: {fileID: 412000}  - component: {fileID: 3368434}  - component: {fileID: 2348162}  - component: {fileID: 6595000}  m_Layer: 0  m_Name: fence 8  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &412000Transform:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 131702}  m_LocalRotation: {x: 0.70710635, y: 0.0003761186, z: -0.0003761183, w: 0.707107}  m_LocalPosition: {x: 0.81749064, y: 0.03152661, z: 1.0103312}  m_LocalScale: {x: -0.2505, y: -0.25050002, z: -0.2505}  m_Children: []  m_Father: {fileID: 410166}  m_RootOrder: 0  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}--- !u!33 &3368434MeshFilter:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 131702}  m_Mesh: {fileID: 4300000, guid: 6c05b2b76bbfa054bb34eec92fb063a8, type: 3}--- !u!23 &2348162MeshRenderer:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 131702}  m_Enabled: 1  m_CastShadows: 1  m_ReceiveShadows: 1  m_DynamicOccludee: 1  m_MotionVectors: 1  m_LightProbeUsage: 1  m_ReflectionProbeUsage: 1  m_RayTracingMode: 2  m_RayTraceProcedural: 0  m_RenderingLayerMask: 1  m_RendererPriority: 0  m_Materials:  - {fileID: 2100000, guid: a43410a29be732b4491e3e4a70402704, type: 2}  - {fileID: 2100000, guid: cab4c018f7368bf49b18759450427286, type: 2}  m_StaticBatchInfo:    firstSubMesh: 0    subMeshCount: 0  m_StaticBatchRoot: {fileID: 0}  m_ProbeAnchor: {fileID: 0}  m_LightProbeVolumeOverride: {fileID: 0}  m_ScaleInLightmap: 1  m_ReceiveGI: 1  m_PreserveUVs: 0  m_IgnoreNormalsForChartDetection: 0  m_ImportantGI: 0  m_StitchLightmapSeams: 1  m_SelectedEditorRenderState: 3  m_MinimumChartSize: 4  m_AutoUVMaxDistance: 0.5  m_AutoUVMaxAngle: 89  m_LightmapParameters: {fileID: 0}  m_SortingLayerID: 0  m_SortingLayer: 0  m_SortingOrder: 0  m_AdditionalVertexStreams: {fileID: 0}--- !u!65 &6595000BoxCollider:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 131702}  m_Material: {fileID: 0}  m_IsTrigger: 0  m_Enabled: 1  serializedVersion: 2  m_Size: {x: 2.094527, y: 0.18663797, z: 0.9370438}  m_Center: {x: 0.0029972193, y: 0.00052914396, z: 0.4685219}--- !u!1 &168770GameObject:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  serializedVersion: 6  m_Component:  - component: {fileID: 437190}  - component: {fileID: 3316430}  - component: {fileID: 2304878}  m_Layer: 0  m_Name: post 1  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &437190Transform:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 168770}  m_LocalRotation: {x: 0.70710635, y: 0.0003761186, z: -0.0003761183, w: 0.707107}  m_LocalPosition: {x: 1.0666736, y: 0.03152661, z: 1.0103312}  m_LocalScale: {x: -0.2505, y: -0.25050002, z: -0.2505}  m_Children: []  m_Father: {fileID: 410166}  m_RootOrder: 1  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}--- !u!33 &3316430MeshFilter:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 168770}  m_Mesh: {fileID: 4300002, guid: 6c05b2b76bbfa054bb34eec92fb063a8, type: 3}--- !u!23 &2304878MeshRenderer:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 168770}  m_Enabled: 1  m_CastShadows: 1  m_ReceiveShadows: 1  m_DynamicOccludee: 1  m_MotionVectors: 1  m_LightProbeUsage: 1  m_ReflectionProbeUsage: 1  m_RayTracingMode: 2  m_RayTraceProcedural: 0  m_RenderingLayerMask: 1  m_RendererPriority: 0  m_Materials:  - {fileID: 2100000, guid: a43410a29be732b4491e3e4a70402704, type: 2}  m_StaticBatchInfo:    firstSubMesh: 0    subMeshCount: 0  m_StaticBatchRoot: {fileID: 0}  m_ProbeAnchor: {fileID: 0}  m_LightProbeVolumeOverride: {fileID: 0}  m_ScaleInLightmap: 1  m_ReceiveGI: 1  m_PreserveUVs: 0  m_IgnoreNormalsForChartDetection: 0  m_ImportantGI: 0  m_StitchLightmapSeams: 1  m_SelectedEditorRenderState: 3  m_MinimumChartSize: 4  m_AutoUVMaxDistance: 0.5  m_AutoUVMaxAngle: 89  m_LightmapParameters: {fileID: 0}  m_SortingLayerID: 0  m_SortingLayer: 0  m_SortingOrder: 0  m_AdditionalVertexStreams: {fileID: 0}--- !u!1 &169304GameObject:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  serializedVersion: 6  m_Component:  - component: {fileID: 424774}  - component: {fileID: 3352830}  - component: {fileID: 2338094}  - component: {fileID: 6508474}  m_Layer: 0  m_Name: fence 8 (1)  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &424774Transform:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 169304}  m_LocalRotation: {x: 0.70710635, y: 0.0003761186, z: -0.0003761183, w: 0.707107}  m_LocalPosition: {x: 1.317, y: 0.03152661, z: 1.01}  m_LocalScale: {x: -0.2505, y: -0.25050005, z: -0.2505}  m_Children: []  m_Father: {fileID: 410166}  m_RootOrder: 4  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}--- !u!33 &3352830MeshFilter:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 169304}  m_Mesh: {fileID: 4300000, guid: 6c05b2b76bbfa054bb34eec92fb063a8, type: 3}--- !u!23 &2338094MeshRenderer:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 169304}  m_Enabled: 1  m_CastShadows: 1  m_ReceiveShadows: 1  m_DynamicOccludee: 1  m_MotionVectors: 1  m_LightProbeUsage: 1  m_ReflectionProbeUsage: 1  m_RayTracingMode: 2  m_RayTraceProcedural: 0  m_RenderingLayerMask: 1  m_RendererPriority: 0  m_Materials:  - {fileID: 2100000, guid: a43410a29be732b4491e3e4a70402704, type: 2}  - {fileID: 2100000, guid: cab4c018f7368bf49b18759450427286, type: 2}  m_StaticBatchInfo:    firstSubMesh: 0    subMeshCount: 0  m_StaticBatchRoot: {fileID: 0}  m_ProbeAnchor: {fileID: 0}  m_LightProbeVolumeOverride: {fileID: 0}  m_ScaleInLightmap: 1  m_ReceiveGI: 1  m_PreserveUVs: 0  m_IgnoreNormalsForChartDetection: 0  m_ImportantGI: 0  m_StitchLightmapSeams: 1  m_SelectedEditorRenderState: 3  m_MinimumChartSize: 4  m_AutoUVMaxDistance: 0.5  m_AutoUVMaxAngle: 89  m_LightmapParameters: {fileID: 0}  m_SortingLayerID: 0  m_SortingLayer: 0  m_SortingOrder: 0  m_AdditionalVertexStreams: {fileID: 0}--- !u!65 &6508474BoxCollider:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 169304}  m_Material: {fileID: 0}  m_IsTrigger: 0  m_Enabled: 1  serializedVersion: 2  m_Size: {x: 2.094527, y: 0.18663795, z: 0.9370438}  m_Center: {x: 0.002995312, y: 0.0005291439, z: 0.4685219}--- !u!1 &183620GameObject:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  serializedVersion: 6  m_Component:  - component: {fileID: 438646}  - component: {fileID: 3386348}  - component: {fileID: 2331190}  m_Layer: 0  m_Name: post 2  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &438646Transform:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 183620}  m_LocalRotation: {x: 0.70710635, y: 0.0003761186, z: -0.0003761183, w: 0.707107}  m_LocalPosition: {x: 0.56729615, y: 0.03152661, z: 1.0103312}  m_LocalScale: {x: -0.2505, y: -0.25050002, z: -0.2505}  m_Children: []  m_Father: {fileID: 410166}  m_RootOrder: 2  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}--- !u!33 &3386348MeshFilter:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 183620}  m_Mesh: {fileID: 4300004, guid: 6c05b2b76bbfa054bb34eec92fb063a8, type: 3}--- !u!23 &2331190MeshRenderer:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 183620}  m_Enabled: 1  m_CastShadows: 1  m_ReceiveShadows: 1  m_DynamicOccludee: 1  m_MotionVectors: 1  m_LightProbeUsage: 1  m_ReflectionProbeUsage: 1  m_RayTracingMode: 2  m_RayTraceProcedural: 0  m_RenderingLayerMask: 1  m_RendererPriority: 0  m_Materials:  - {fileID: 2100000, guid: a43410a29be732b4491e3e4a70402704, type: 2}  m_StaticBatchInfo:    firstSubMesh: 0    subMeshCount: 0  m_StaticBatchRoot: {fileID: 0}  m_ProbeAnchor: {fileID: 0}  m_LightProbeVolumeOverride: {fileID: 0}  m_ScaleInLightmap: 1  m_ReceiveGI: 1  m_PreserveUVs: 0  m_IgnoreNormalsForChartDetection: 0  m_ImportantGI: 0  m_StitchLightmapSeams: 1  m_SelectedEditorRenderState: 3  m_MinimumChartSize: 4  m_AutoUVMaxDistance: 0.5  m_AutoUVMaxAngle: 89  m_LightmapParameters: {fileID: 0}  m_SortingLayerID: 0  m_SortingLayer: 0  m_SortingOrder: 0  m_AdditionalVertexStreams: {fileID: 0}--- !u!1 &184706GameObject:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  serializedVersion: 6  m_Component:  - component: {fileID: 466454}  - component: {fileID: 3396614}  - component: {fileID: 2328882}  m_Layer: 0  m_Name: post 1 (1)  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &466454Transform:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 184706}  m_LocalRotation: {x: 0.70710635, y: 0.0003761186, z: -0.0003761183, w: 0.707107}  m_LocalPosition: {x: 1.566, y: 0.03152661, z: 1.01}  m_LocalScale: {x: -0.2505, y: -0.25050005, z: -0.2505}  m_Children: []  m_Father: {fileID: 410166}  m_RootOrder: 3  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}--- !u!33 &3396614MeshFilter:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 184706}  m_Mesh: {fileID: 4300002, guid: 6c05b2b76bbfa054bb34eec92fb063a8, type: 3}--- !u!23 &2328882MeshRenderer:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 184706}  m_Enabled: 1  m_CastShadows: 1  m_ReceiveShadows: 1  m_DynamicOccludee: 1  m_MotionVectors: 1  m_LightProbeUsage: 1  m_ReflectionProbeUsage: 1  m_RayTracingMode: 2  m_RayTraceProcedural: 0  m_RenderingLayerMask: 1  m_RendererPriority: 0  m_Materials:  - {fileID: 2100000, guid: a43410a29be732b4491e3e4a70402704, type: 2}  m_StaticBatchInfo:    firstSubMesh: 0    subMeshCount: 0  m_StaticBatchRoot: {fileID: 0}  m_ProbeAnchor: {fileID: 0}  m_LightProbeVolumeOverride: {fileID: 0}  m_ScaleInLightmap: 1  m_ReceiveGI: 1  m_PreserveUVs: 0  m_IgnoreNormalsForChartDetection: 0  m_ImportantGI: 0  m_StitchLightmapSeams: 1  m_SelectedEditorRenderState: 3  m_MinimumChartSize: 4  m_AutoUVMaxDistance: 0.5  m_AutoUVMaxAngle: 89  m_LightmapParameters: {fileID: 0}  m_SortingLayerID: 0  m_SortingLayer: 0  m_SortingOrder: 0  m_AdditionalVertexStreams: {fileID: 0}
 |