| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132 | %YAML 1.1%TAG !u! tag:unity3d.com,2011:--- !u!1 &1863723715091305396GameObject:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  serializedVersion: 6  m_Component:  - component: {fileID: 8183942533190114293}  - component: {fileID: 6856714251889982478}  - component: {fileID: 5780474032088234738}  - component: {fileID: 1863723715091305402}  - component: {fileID: 1863723715091305403}  - component: {fileID: 6123391166377259742}  m_Layer: 0  m_Name: 45ACP  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &8183942533190114293Transform:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 1863723715091305396}  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}  m_LocalPosition: {x: 0, y: 0, z: 0}  m_LocalScale: {x: 1, y: 1, z: 1}  m_Children: []  m_Father: {fileID: 0}  m_RootOrder: 0  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}--- !u!33 &6856714251889982478MeshFilter:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 1863723715091305396}  m_Mesh: {fileID: 8289073204433811942, guid: 45128081dfa67d24084346279583580e, type: 3}--- !u!23 &5780474032088234738MeshRenderer:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 1863723715091305396}  m_Enabled: 1  m_CastShadows: 0  m_ReceiveShadows: 1  m_DynamicOccludee: 1  m_MotionVectors: 1  m_LightProbeUsage: 1  m_ReflectionProbeUsage: 1  m_RayTracingMode: 2  m_RenderingLayerMask: 1  m_RendererPriority: 0  m_Materials:  - {fileID: 2100000, guid: ab1ebdae24f2a3848aae36ab997b497c, type: 2}  m_StaticBatchInfo:    firstSubMesh: 0    subMeshCount: 0  m_StaticBatchRoot: {fileID: 0}  m_ProbeAnchor: {fileID: 0}  m_LightProbeVolumeOverride: {fileID: 0}  m_ScaleInLightmap: 1  m_ReceiveGI: 1  m_PreserveUVs: 0  m_IgnoreNormalsForChartDetection: 0  m_ImportantGI: 0  m_StitchLightmapSeams: 1  m_SelectedEditorRenderState: 3  m_MinimumChartSize: 4  m_AutoUVMaxDistance: 0.5  m_AutoUVMaxAngle: 89  m_LightmapParameters: {fileID: 0}  m_SortingLayerID: 0  m_SortingLayer: 0  m_SortingOrder: 0--- !u!65 &1863723715091305402BoxCollider:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 1863723715091305396}  m_Material: {fileID: 0}  m_IsTrigger: 0  m_Enabled: 1  serializedVersion: 2  m_Size: {x: 0.013811486, y: 0.036199555, z: 0.013811491}  m_Center: {x: 2.3283064e-10, y: 0.018099777, z: -0.000000002561137}--- !u!54 &1863723715091305403Rigidbody:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 1863723715091305396}  serializedVersion: 2  m_Mass: 1  m_Drag: 0  m_AngularDrag: 0.05  m_UseGravity: 1  m_IsKinematic: 0  m_Interpolate: 1  m_Constraints: 0  m_CollisionDetection: 3--- !u!205 &6123391166377259742LODGroup:  m_ObjectHideFlags: 0  m_CorrespondingSourceObject: {fileID: 0}  m_PrefabInstance: {fileID: 0}  m_PrefabAsset: {fileID: 0}  m_GameObject: {fileID: 1863723715091305396}  serializedVersion: 2  m_LocalReferencePoint: {x: 0, y: 0.018099777, z: -0.0000000027939677}  m_Size: 0.036199555  m_FadeMode: 0  m_AnimateCrossFading: 0  m_LastLODIsBillboard: 0  m_LODs:  - screenRelativeHeight: 0.022138266    fadeTransitionWidth: 0    renderers:    - renderer: {fileID: 5780474032088234738}  m_Enabled: 1
 |