%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1249683587037300936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1249683587037300943} - component: {fileID: 1249683587037300942} - component: {fileID: 1249683587037300937} - component: {fileID: 1249683587037300940} - component: {fileID: 1249683587037300941} m_Layer: 0 m_Name: Decal m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1249683587037300943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249683587037300936} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.003, y: -2.12, z: 0.086} m_LocalScale: {x: 2.8926823, y: 1, z: 2.1287558} m_Children: [] m_Father: {fileID: 5984610118884983759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1249683587037300942 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249683587037300936} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1249683587037300937 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249683587037300936} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 339aedcbb41fce149bbcfb367416683d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &1249683587037300940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249683587037300936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e19be2280f3477b4ab19c882db70e553, type: 3} m_Name: m_EditorClassIdentifier: BloodSettings: {fileID: 3796651074023140354} FloatCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: -14.595236 outSlope: -14.595236 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0.28202093 - serializedVersion: 3 time: 0.015162345 value: 0.23723477 inSlope: -9.80936 outSlope: -9.80936 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.93991935 - serializedVersion: 3 time: 0.029170733 value: 0.16785975 inSlope: -2.7632053 outSlope: -2.7632053 tangentMode: 0 weightedMode: 0 inWeight: 1 outWeight: 1 - serializedVersion: 3 time: 0.061519355 value: 0.09092851 inSlope: -1.6755595 outSlope: -1.6755595 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.532837 - serializedVersion: 3 time: 0.11746235 value: 0.027777778 inSlope: -0.51560193 outSlope: -0.51560193 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.29441676 - serializedVersion: 3 time: 0.28 value: -0.000011068769 inSlope: -0.0702956 outSlope: -0.0702956 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.24118583 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.9523934 outSlope: 1.9523934 tangentMode: 0 weightedMode: 0 inWeight: 0.07357659 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 GraphTimeMultiplier: 15 GraphIntensityMultiplier: 1 TimeDelay: 0 --- !u!114 &1249683587037300941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249683587037300936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ece88c1f58dc84b4da85e14370eb3148, type: 3} m_Name: m_EditorClassIdentifier: BloodSettings: {fileID: 3796651074023140354} parent: {fileID: 5984610118884983759} TimeHeightMax: 3.85 TimeHeightMin: -0.1 TimeScaleMax: {x: 1.2, y: 1, z: 1.2} TimeScaleMin: {x: 1, y: 1, z: 1} TimeOffsetMax: {x: 0, y: 0, z: 0} TimeOffsetMin: {x: 0, y: 0, z: 0} TimeByHeight: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.7702985 outSlope: 4.7702985 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0.09893439 - serializedVersion: 3 time: 0.44259498 value: 1.1923299 inSlope: 2.0376766 outSlope: 2.0376766 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.08974734 - serializedVersion: 3 time: 1 value: 1.9186047 inSlope: 0.9512057 outSlope: 0.9512057 tangentMode: 0 weightedMode: 0 inWeight: 0.10585942 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &5170585893340993107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5984610118884983759} - component: {fileID: 3796651074023140354} m_Layer: 0 m_Name: Blood7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5984610118884983759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5170585893340993107} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1249683587037300943} - {fileID: 6553911729241871289} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3796651074023140354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5170585893340993107} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 36b8a788ff17aab40b283e664f0304da, type: 3} m_Name: m_EditorClassIdentifier: AnimationSpeed: 1 Height: 0 LightIntensityMultiplier: 1 FreezeDecalDisappearance: 0 DecalRenderinMode: 0 ClampDecalSideSurface: 0 --- !u!1 &6553911729242099609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6553911729241871289} - component: {fileID: 6553911729238971289} - component: {fileID: 6553911729240101209} - component: {fileID: 6102051744564676459} m_Layer: 0 m_Name: Blood m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6553911729241871289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6553911729242099609} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.02, y: 0.02, z: 0.02} m_Children: [] m_Father: {fileID: 5984610118884983759} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6553911729238971289 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6553911729242099609} m_Mesh: {fileID: 4300000, guid: 4aa2a4174fdee4d41a7696c9307b0cd9, type: 3} --- !u!23 &6553911729240101209 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6553911729242099609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b2afb5ed1e2edc24bb4a45123ba224f1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &6102051744564676459 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6553911729242099609} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49633916cd5f89f4b9ce3e918ec8509e, type: 3} m_Name: m_EditorClassIdentifier: BloodSettings: {fileID: 3796651074023140354} AnimationSpeed: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 FramesCount: 98 TimeLimit: 2.5 OffsetFrames: 0