using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace HQFPSWeapons
{
public static class Extensions
{
public static string DoUnityLikeNameFormat(this string str)
{
if(string.IsNullOrEmpty(str))
return string.Empty;
if(str.Length > 2 && str[0] == 'm' && str[1] == '_')
str = str.Remove(0, 2);
if(str.Length > 1 && str[0] == '_')
str = str.Remove(0);
StringBuilder newText = new StringBuilder(str.Length * 2);
newText.Append(str[0]);
for(int i = 1; i < str.Length; i++)
{
bool lastIsUpper = char.IsUpper(str[i - 1]);
bool lastIsSpace = str[i - 1] == ' ';
bool lastIsDigit = char.IsDigit(str[i - 1]);
if(char.IsUpper(str[i]) && !lastIsUpper && !lastIsSpace)
newText.Append(' ');
if(char.IsDigit(str[i]) && !lastIsDigit && !lastIsUpper && !lastIsSpace)
newText.Append(' ');
newText.Append(str[i]);
}
return newText.ToString();
}
///
///
///
public static Transform FindDeepChild(this Transform parent, string childName)
{
var result = parent.Find(childName);
if(result)
return result;
for(int i = 0;i < parent.childCount;i ++)
{
result = parent.GetChild(i).FindDeepChild(childName);
if(result)
return result;
}
return null;
}
///
/// Checks if the index is inside the list's bounds.
///
public static bool IndexIsValid(this List list, int index)
{
return index >= 0 && index < list.Count;
}
public static List CopyOther(this List list, List toCopy)
{
if (toCopy == null || toCopy.Count == 0)
return null;
list = new List();
for (int i = 0; i < toCopy.Count; i++)
list.Add(toCopy[i]);
return list;
}
public static bool IsInRangeLimitsExcluded(this float f, float l1, float l2)
{
return f > l1 && f < l2;
}
public static bool IsInRangeLimitsIncluded(this float f, float l1, float l2)
{
return f >= l1 && f <= l2;
}
}
}