%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1165703760847671896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2118898371229433452} - component: {fileID: 3823342610295537083} m_Layer: 0 m_Name: Blood4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2118898371229433452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165703760847671896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6262922503611694314} - {fileID: 2110413278929217436} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3823342610295537083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165703760847671896} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 36b8a788ff17aab40b283e664f0304da, type: 3} m_Name: m_EditorClassIdentifier: AnimationSpeed: 1 Height: 0 LightIntensityMultiplier: 1 FreezeDecalDisappearance: 0 DecalRenderinMode: 0 ClampDecalSideSurface: 0 --- !u!1 &2110413278928731068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2110413278929217436} - component: {fileID: 2110413278929987516} - component: {fileID: 2110413278930986364} - component: {fileID: 1374528034777412430} m_Layer: 0 m_Name: Blood m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2110413278929217436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110413278928731068} m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.012, y: 0.012, z: 0.012} m_Children: [] m_Father: {fileID: 2118898371229433452} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!33 &2110413278929987516 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110413278928731068} m_Mesh: {fileID: 4300000, guid: 7642a01c675286a419d2541f49db3770, type: 3} --- !u!23 &2110413278930986364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110413278928731068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b66b5b668b053e04298975e90e6ad207, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &1374528034777412430 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110413278928731068} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49633916cd5f89f4b9ce3e918ec8509e, type: 3} m_Name: m_EditorClassIdentifier: BloodSettings: {fileID: 3823342610295537083} AnimationSpeed: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 FramesCount: 94 TimeLimit: 2 OffsetFrames: 0 --- !u!1 &6262922503611694317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6262922503611694314} - component: {fileID: 6262922503611694315} - component: {fileID: 6262922503611694316} - component: {fileID: 6262922503611694313} - component: {fileID: 6262922503611694312} m_Layer: 0 m_Name: Decal m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6262922503611694314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6262922503611694317} m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: 1.1232, y: -0.954, z: -0.047999382} m_LocalScale: {x: 1.9126978, y: 1, z: 2.8669147} m_Children: [] m_Father: {fileID: 2118898371229433452} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6262922503611694315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6262922503611694317} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &6262922503611694316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6262922503611694317} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2ed07586cd9fdb849afe4ea5a4e2a8a1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &6262922503611694313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6262922503611694317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e19be2280f3477b4ab19c882db70e553, type: 3} m_Name: m_EditorClassIdentifier: BloodSettings: {fileID: 3823342610295537083} FloatCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.007339449 value: 1 inSlope: -23.201012 outSlope: -23.201012 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0.09057855 - serializedVersion: 3 time: 0.019249134 value: 0.3510416 inSlope: -20.02253 outSlope: -20.02253 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.21417914 - serializedVersion: 3 time: 0.03884691 value: 0.1352441 inSlope: -3.2301004 outSlope: -3.2301004 tangentMode: 0 weightedMode: 0 inWeight: 0.70957667 outWeight: 0.3542539 - serializedVersion: 3 time: 0.12692207 value: 0.018579612 inSlope: -0.6289334 outSlope: -0.6289334 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.26999998 value: 0.0023309165 inSlope: -0.0702956 outSlope: -0.0702956 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.24118583 - serializedVersion: 3 time: 1 value: 1 inSlope: 1.9523934 outSlope: 1.9523934 tangentMode: 0 weightedMode: 0 inWeight: 0.07357659 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 GraphTimeMultiplier: 15 GraphIntensityMultiplier: 1 TimeDelay: 0 --- !u!114 &6262922503611694312 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6262922503611694317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ece88c1f58dc84b4da85e14370eb3148, type: 3} m_Name: m_EditorClassIdentifier: BloodSettings: {fileID: 3823342610295537083} parent: {fileID: 2118898371229433452} TimeHeightMax: 2.1 TimeHeightMin: -0.1 TimeScaleMax: {x: 1, y: 1, z: 1} TimeScaleMin: {x: 1, y: 1, z: 1} TimeOffsetMax: {x: 0.4, y: 0, z: 0} TimeOffsetMin: {x: 0, y: 0, z: 0} TimeByHeight: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 1.5899435 outSlope: 1.5899435 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0.049731184 - serializedVersion: 3 time: 1 value: 1 inSlope: 0.5898523 outSlope: 0.5898523 tangentMode: 0 weightedMode: 0 inWeight: 0.05913979 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4