%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5865290275427856749
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5865290275427856748}
  - component: {fileID: 5865290275427856750}
  - component: {fileID: 5865290275427856751}
  - component: {fileID: 2082049701}
  m_Layer: 0
  m_Name: Decal
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5865290275427856748
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275427856749}
  m_LocalRotation: {x: 0.00000019861236, y: -0.7071068, z: 0.7071068, w: 0.00000019861236}
  m_LocalPosition: {x: 4.51, y: -2, z: -0.14}
  m_LocalScale: {x: 9.716193, y: 1, z: 2.3172183}
  m_Children: []
  m_Father: {fileID: 5865290276592450839}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 90, y: -179.99998, z: 0}
--- !u!114 &5865290275427856750
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275427856749}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e19be2280f3477b4ab19c882db70e553, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  BloodSettings: {fileID: 5865290276592450836}
  FloatCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0.007339449
      value: 1
      inSlope: -23.201012
      outSlope: -23.201012
      tangentMode: 0
      weightedMode: 0
      inWeight: 0
      outWeight: 0.09057855
    - serializedVersion: 3
      time: 0.021916658
      value: 0.32550958
      inSlope: -7.5485497
      outSlope: -7.5485497
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.43610367
    - serializedVersion: 3
      time: 0.050849363
      value: 0.123639196
      inSlope: -3.2411726
      outSlope: -3.2411726
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.96119493
      outWeight: 0.85614336
    - serializedVersion: 3
      time: 0.12424809
      value: 0.01858462
      inSlope: -0.6289334
      outSlope: -0.6289334
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    - serializedVersion: 3
      time: 0.26999998
      value: 0.0023309165
      inSlope: -0.0702956
      outSlope: -0.0702956
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.24118583
    - serializedVersion: 3
      time: 1
      value: 1
      inSlope: 1.9523934
      outSlope: 1.9523934
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.07357659
      outWeight: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  GraphTimeMultiplier: 15
  GraphIntensityMultiplier: 1
  TimeDelay: 0
--- !u!114 &5865290275427856751
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275427856749}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ece88c1f58dc84b4da85e14370eb3148, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  BloodSettings: {fileID: 5865290276592450836}
  parent: {fileID: 5865290276592450839}
  TimeHeightMax: 5.1
  TimeHeightMin: -0.1
  TimeScaleMax: {x: 1.25, y: 1, z: 1.2}
  TimeScaleMin: {x: 0.9, y: 1, z: 0.9}
  TimeOffsetMax: {x: 0.8, y: 0, z: 0}
  TimeOffsetMin: {x: 0, y: 0, z: 0}
  TimeByHeight:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0.0013427734
      value: 0
      inSlope: 9.817835
      outSlope: 9.817835
      tangentMode: 0
      weightedMode: 0
      inWeight: 0
      outWeight: 0.79745114
    - serializedVersion: 3
      time: 0.038354497
      value: 0.26981872
      inSlope: 3.8874502
      outSlope: 3.8874502
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.16996166
    - serializedVersion: 3
      time: 0.332602
      value: 1.1213465
      inSlope: 1.9260222
      outSlope: 1.9260222
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.11813979
    - serializedVersion: 3
      time: 0.9986577
      value: 2.1534886
      inSlope: 0.7071675
      outSlope: 0.7071675
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.0658602
      outWeight: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
--- !u!114 &2082049701
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275427856749}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f19d9143a39eb3b46bc4563e9889cfbd, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Version: 2
  m_Material: {fileID: 2100000, guid: 777eef0490cc5964db0209eb6fa89777, type: 2}
  m_DrawDistance: 1000
  m_FadeScale: 0.9
  m_UVScale: {x: 1, y: 1}
  m_UVBias: {x: 0, y: 0}
  m_AffectsTransparency: 0
  m_Offset: {x: 0, y: 0, z: 0.5}
  m_Size: {x: 1, y: 1, z: 1}
  m_FadeFactor: 1
--- !u!1 &5865290275503222919
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5865290275503222918}
  - component: {fileID: 5865290275503222907}
  - component: {fileID: 5865290275503222904}
  - component: {fileID: 5865290275503222905}
  m_Layer: 0
  m_Name: Blood
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5865290275503222918
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275503222919}
  m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
  m_LocalPosition: {x: -0.131, y: 0, z: 0}
  m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
  m_Children: []
  m_Father: {fileID: 5865290276592450839}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!33 &5865290275503222907
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275503222919}
  m_Mesh: {fileID: 4300000, guid: 60cf8df5f8af5e94f8b9775b947355ad, type: 3}
--- !u!23 &5865290275503222904
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275503222919}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 1282ac541ef554b4cb9a7bdaafb1a6ba, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!114 &5865290275503222905
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290275503222919}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 49633916cd5f89f4b9ce3e918ec8509e, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  BloodSettings: {fileID: 5865290276592450836}
  AnimationSpeed:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 0
      inSlope: 0
      outSlope: 1
      tangentMode: 0
      weightedMode: 0
      inWeight: 0
      outWeight: 0
    - serializedVersion: 3
      time: 1
      value: 1
      inSlope: 1
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0
      outWeight: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  FramesCount: 98
  TimeLimit: 2.5
  OffsetFrames: 0
--- !u!1 &5865290276592450837
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5865290276592450839}
  - component: {fileID: 5865290276592450836}
  m_Layer: 0
  m_Name: Blood2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5865290276592450839
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290276592450837}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 5865290275427856748}
  - {fileID: 5865290275503222918}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5865290276592450836
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5865290276592450837}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 36b8a788ff17aab40b283e664f0304da, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  AnimationSpeed: 1
  GroundHeight: 0
  LightIntensityMultiplier: 1
  FreezeDecalDisappearance: 1
  DecalRenderinMode: 1
  ClampDecalSideSurface: 1
