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@@ -1828,13 +1828,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 590340576}
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- m_LocalRotation: {x: -0.6970755, y: -0.08998027, z: 0.14604655, w: -0.6961751}
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- m_LocalPosition: {x: 12.80743, y: 3.1062453, z: -12.996354}
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+ m_LocalRotation: {x: -0.6932893, y: -0.07290203, z: 0.16307601, w: -0.69817007}
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+ m_LocalPosition: {x: 12.82, y: 2.72, z: -13.18}
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m_LocalScale: {x: 154.68001, y: 154.68001, z: 154.68001}
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m_Children: []
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m_Father: {fileID: 1330471996}
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m_RootOrder: 50
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- m_LocalEulerAnglesHint: {x: 85.455, y: 278.695, z: -100.535}
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+ m_LocalEulerAnglesHint: {x: 82.678, y: 282.723, z: -96.527}
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--- !u!64 &590340578
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MeshCollider:
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m_ObjectHideFlags: 0
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@@ -3447,13 +3447,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1064426570}
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- m_LocalRotation: {x: -0.84276754, y: -0, z: -0, w: 0.5382778}
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- m_LocalPosition: {x: 18.873, y: 7.177, z: 9.578}
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+ m_LocalRotation: {x: -0.7091381, y: -0, z: -0, w: 0.7050697}
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+ m_LocalPosition: {x: 18.873, y: -0.364, z: 10.695}
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m_LocalScale: {x: 161.60425, y: 161.60425, z: 161.60425}
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m_Children: []
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m_Father: {fileID: 1330471996}
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m_RootOrder: 56
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- m_LocalEulerAnglesHint: {x: -114.867, y: 0, z: 0}
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+ m_LocalEulerAnglesHint: {x: -90.328, y: 0, z: 0}
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--- !u!64 &1064426572
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MeshCollider:
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m_ObjectHideFlags: 0
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