Sewmina 99eaf514fd init il y a 1 an
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ClientCube.cs 99eaf514fd init il y a 1 an
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ClientMaterial.mat 99eaf514fd init il y a 1 an
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MirrorSnapshotInterpolation.unity 99eaf514fd init il y a 1 an
MirrorSnapshotInterpolation.unity.meta 99eaf514fd init il y a 1 an
README.txt 99eaf514fd init il y a 1 an
README.txt.meta 99eaf514fd init il y a 1 an
ServerCube.cs 99eaf514fd init il y a 1 an
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ServerMaterial.mat 99eaf514fd init il y a 1 an
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Snapshot3D.cs 99eaf514fd init il y a 1 an
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_DISABLE VSYNC_ 99eaf514fd init il y a 1 an
_DISABLE VSYNC_.meta 99eaf514fd init il y a 1 an

README.txt

Snapshot Interpolation is a standalone, Unity / netcode independent algorithm.
This is a simple demo to test it, without Mirror.
We want this to be usable in all game engines.