Slider_Batteary.prefab 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &605695601840277218
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6936477095944900407}
  12. m_Layer: 5
  13. m_Name: Slider_Batteary
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!224 &6936477095944900407
  20. RectTransform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 605695601840277218}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_ConstrainProportionsScale: 0
  30. m_Children:
  31. - {fileID: 2691217938327059042}
  32. m_Father: {fileID: 0}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 145.60107, y: 55.3692}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!1 &2691217937322607814
  41. GameObject:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. serializedVersion: 6
  47. m_Component:
  48. - component: {fileID: 2691217937322607815}
  49. - component: {fileID: 2691217937322607813}
  50. - component: {fileID: 2691217937322607812}
  51. m_Layer: 5
  52. m_Name: Fill
  53. m_TagString: Untagged
  54. m_Icon: {fileID: 0}
  55. m_NavMeshLayer: 0
  56. m_StaticEditorFlags: 0
  57. m_IsActive: 1
  58. --- !u!224 &2691217937322607815
  59. RectTransform:
  60. m_ObjectHideFlags: 0
  61. m_CorrespondingSourceObject: {fileID: 0}
  62. m_PrefabInstance: {fileID: 0}
  63. m_PrefabAsset: {fileID: 0}
  64. m_GameObject: {fileID: 2691217937322607814}
  65. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  66. m_LocalPosition: {x: 0, y: 0, z: 0}
  67. m_LocalScale: {x: 1, y: 1, z: 1}
  68. m_ConstrainProportionsScale: 0
  69. m_Children: []
  70. m_Father: {fileID: 2691217937932149675}
  71. m_RootOrder: 0
  72. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  73. m_AnchorMin: {x: 0, y: 0}
  74. m_AnchorMax: {x: 0, y: 0}
  75. m_AnchoredPosition: {x: 0, y: 0}
  76. m_SizeDelta: {x: 0, y: 0}
  77. m_Pivot: {x: 0.5, y: 0.5}
  78. --- !u!222 &2691217937322607813
  79. CanvasRenderer:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. m_GameObject: {fileID: 2691217937322607814}
  85. m_CullTransparentMesh: 0
  86. --- !u!114 &2691217937322607812
  87. MonoBehaviour:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. m_GameObject: {fileID: 2691217937322607814}
  93. m_Enabled: 1
  94. m_EditorHideFlags: 0
  95. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  96. m_Name:
  97. m_EditorClassIdentifier:
  98. m_Material: {fileID: 0}
  99. m_Color: {r: 1, g: 1, b: 1, a: 1}
  100. m_RaycastTarget: 0
  101. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  102. m_Maskable: 1
  103. m_OnCullStateChanged:
  104. m_PersistentCalls:
  105. m_Calls: []
  106. m_Sprite: {fileID: 21300000, guid: 4f2642ecd072c42848f5da97784f0c40, type: 3}
  107. m_Type: 1
  108. m_PreserveAspect: 0
  109. m_FillCenter: 1
  110. m_FillMethod: 4
  111. m_FillAmount: 1
  112. m_FillClockwise: 1
  113. m_FillOrigin: 0
  114. m_UseSpriteMesh: 0
  115. m_PixelsPerUnitMultiplier: 1
  116. --- !u!1 &2691217937700324676
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_CorrespondingSourceObject: {fileID: 0}
  120. m_PrefabInstance: {fileID: 0}
  121. m_PrefabAsset: {fileID: 0}
  122. serializedVersion: 6
  123. m_Component:
  124. - component: {fileID: 2691217937700324677}
  125. - component: {fileID: 2691217937700324683}
  126. - component: {fileID: 2691217937700324682}
  127. m_Layer: 5
  128. m_Name: Text_Value
  129. m_TagString: Untagged
  130. m_Icon: {fileID: 0}
  131. m_NavMeshLayer: 0
  132. m_StaticEditorFlags: 0
  133. m_IsActive: 1
  134. --- !u!224 &2691217937700324677
  135. RectTransform:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 2691217937700324676}
  141. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  142. m_LocalPosition: {x: 0, y: 0, z: 0}
  143. m_LocalScale: {x: 1, y: 1, z: 1}
  144. m_ConstrainProportionsScale: 0
  145. m_Children: []
  146. m_Father: {fileID: 2691217938327059042}
  147. m_RootOrder: 1
  148. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  149. m_AnchorMin: {x: 0, y: 0.5}
  150. m_AnchorMax: {x: 0, y: 0.5}
  151. m_AnchoredPosition: {x: -38.6, y: 0}
  152. m_SizeDelta: {x: 71.180084, y: 50}
  153. m_Pivot: {x: 0.5, y: 0.5}
  154. --- !u!222 &2691217937700324683
  155. CanvasRenderer:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. m_GameObject: {fileID: 2691217937700324676}
  161. m_CullTransparentMesh: 0
  162. --- !u!114 &2691217937700324682
  163. MonoBehaviour:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 2691217937700324676}
  169. m_Enabled: 1
  170. m_EditorHideFlags: 0
  171. m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
  172. m_Name:
  173. m_EditorClassIdentifier:
  174. m_Material: {fileID: 0}
  175. m_Color: {r: 1, g: 1, b: 1, a: 1}
  176. m_RaycastTarget: 1
  177. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  178. m_Maskable: 1
  179. m_OnCullStateChanged:
  180. m_PersistentCalls:
  181. m_Calls: []
  182. m_text: 67%
  183. m_isRightToLeft: 0
  184. m_fontAsset: {fileID: 11400000, guid: d70f485aa27dc43f79a8fd168f58435c, type: 2}
  185. m_sharedMaterial: {fileID: 5416806443266638455, guid: d70f485aa27dc43f79a8fd168f58435c, type: 2}
  186. m_fontSharedMaterials: []
  187. m_fontMaterial: {fileID: 0}
  188. m_fontMaterials: []
  189. m_fontColor32:
  190. serializedVersion: 2
  191. rgba: 4294967295
  192. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  193. m_enableVertexGradient: 0
  194. m_colorMode: 3
  195. m_fontColorGradient:
  196. topLeft: {r: 1, g: 1, b: 1, a: 1}
  197. topRight: {r: 1, g: 1, b: 1, a: 1}
  198. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  199. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  200. m_fontColorGradientPreset: {fileID: 0}
  201. m_spriteAsset: {fileID: 0}
  202. m_tintAllSprites: 0
  203. m_StyleSheet: {fileID: 0}
  204. m_TextStyleHashCode: -1183493901
  205. m_overrideHtmlColors: 0
  206. m_faceColor:
  207. serializedVersion: 2
  208. rgba: 4294967295
  209. m_fontSize: 24
  210. m_fontSizeBase: 24
  211. m_fontWeight: 400
  212. m_enableAutoSizing: 0
  213. m_fontSizeMin: 18
  214. m_fontSizeMax: 72
  215. m_fontStyle: 0
  216. m_HorizontalAlignment: 2
  217. m_VerticalAlignment: 512
  218. m_textAlignment: 65535
  219. m_characterSpacing: 0
  220. m_wordSpacing: 0
  221. m_lineSpacing: 0
  222. m_lineSpacingMax: 0
  223. m_paragraphSpacing: 0
  224. m_charWidthMaxAdj: 0
  225. m_enableWordWrapping: 1
  226. m_wordWrappingRatios: 0.4
  227. m_overflowMode: 0
  228. m_linkedTextComponent: {fileID: 0}
  229. parentLinkedComponent: {fileID: 0}
  230. m_enableKerning: 1
  231. m_enableExtraPadding: 0
  232. checkPaddingRequired: 0
  233. m_isRichText: 1
  234. m_parseCtrlCharacters: 1
  235. m_isOrthographic: 1
  236. m_isCullingEnabled: 0
  237. m_horizontalMapping: 0
  238. m_verticalMapping: 0
  239. m_uvLineOffset: 0
  240. m_geometrySortingOrder: 0
  241. m_IsTextObjectScaleStatic: 0
  242. m_VertexBufferAutoSizeReduction: 1
  243. m_useMaxVisibleDescender: 1
  244. m_pageToDisplay: 1
  245. m_margin: {x: 0, y: 0, z: 0, w: 0}
  246. m_isUsingLegacyAnimationComponent: 0
  247. m_isVolumetricText: 0
  248. m_hasFontAssetChanged: 0
  249. m_baseMaterial: {fileID: 0}
  250. m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
  251. --- !u!1 &2691217937932149674
  252. GameObject:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. serializedVersion: 6
  258. m_Component:
  259. - component: {fileID: 2691217937932149675}
  260. - component: {fileID: 2691217937932149678}
  261. - component: {fileID: 2691217937932149673}
  262. - component: {fileID: 2691217937932149672}
  263. m_Layer: 5
  264. m_Name: Fill_Area
  265. m_TagString: Untagged
  266. m_Icon: {fileID: 0}
  267. m_NavMeshLayer: 0
  268. m_StaticEditorFlags: 0
  269. m_IsActive: 1
  270. --- !u!224 &2691217937932149675
  271. RectTransform:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 2691217937932149674}
  277. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  278. m_LocalPosition: {x: 0, y: 0, z: 0}
  279. m_LocalScale: {x: 1, y: 1, z: 1}
  280. m_ConstrainProportionsScale: 0
  281. m_Children:
  282. - {fileID: 2691217937322607815}
  283. m_Father: {fileID: 2691217938327059042}
  284. m_RootOrder: 0
  285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  286. m_AnchorMin: {x: 0.083333336, y: 0.15400001}
  287. m_AnchorMax: {x: 0.7916668, y: 0.846}
  288. m_AnchoredPosition: {x: -0.030029297, y: 0}
  289. m_SizeDelta: {x: 0, y: 0}
  290. m_Pivot: {x: 0.5, y: 0.5}
  291. --- !u!222 &2691217937932149678
  292. CanvasRenderer:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 2691217937932149674}
  298. m_CullTransparentMesh: 0
  299. --- !u!114 &2691217937932149673
  300. MonoBehaviour:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. m_GameObject: {fileID: 2691217937932149674}
  306. m_Enabled: 1
  307. m_EditorHideFlags: 0
  308. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  309. m_Name:
  310. m_EditorClassIdentifier:
  311. m_Material: {fileID: 0}
  312. m_Color: {r: 1, g: 1, b: 1, a: 0.003921569}
  313. m_RaycastTarget: 0
  314. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  315. m_Maskable: 1
  316. m_OnCullStateChanged:
  317. m_PersistentCalls:
  318. m_Calls: []
  319. m_Sprite: {fileID: 21300000, guid: 4f2642ecd072c42848f5da97784f0c40, type: 3}
  320. m_Type: 1
  321. m_PreserveAspect: 0
  322. m_FillCenter: 1
  323. m_FillMethod: 4
  324. m_FillAmount: 1
  325. m_FillClockwise: 1
  326. m_FillOrigin: 0
  327. m_UseSpriteMesh: 0
  328. m_PixelsPerUnitMultiplier: 1
  329. --- !u!114 &2691217937932149672
  330. MonoBehaviour:
  331. m_ObjectHideFlags: 0
  332. m_CorrespondingSourceObject: {fileID: 0}
  333. m_PrefabInstance: {fileID: 0}
  334. m_PrefabAsset: {fileID: 0}
  335. m_GameObject: {fileID: 2691217937932149674}
  336. m_Enabled: 1
  337. m_EditorHideFlags: 0
  338. m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
  339. m_Name:
  340. m_EditorClassIdentifier:
  341. m_ShowMaskGraphic: 1
  342. --- !u!1 &2691217938327058973
  343. GameObject:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. serializedVersion: 6
  349. m_Component:
  350. - component: {fileID: 2691217938327059042}
  351. - component: {fileID: 2691217938327059041}
  352. - component: {fileID: 2691217938327059040}
  353. - component: {fileID: 2691217938327059043}
  354. m_Layer: 5
  355. m_Name: Slider
  356. m_TagString: Untagged
  357. m_Icon: {fileID: 0}
  358. m_NavMeshLayer: 0
  359. m_StaticEditorFlags: 0
  360. m_IsActive: 1
  361. --- !u!224 &2691217938327059042
  362. RectTransform:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 2691217938327058973}
  368. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  369. m_LocalPosition: {x: 0, y: 0, z: 0}
  370. m_LocalScale: {x: 1, y: 1, z: 1}
  371. m_ConstrainProportionsScale: 0
  372. m_Children:
  373. - {fileID: 2691217937932149675}
  374. - {fileID: 2691217937700324677}
  375. m_Father: {fileID: 6936477095944900407}
  376. m_RootOrder: 0
  377. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  378. m_AnchorMin: {x: 0.5, y: 0.5}
  379. m_AnchorMax: {x: 0.5, y: 0.5}
  380. m_AnchoredPosition: {x: 55.79004, y: -0.52001953}
  381. m_SizeDelta: {x: 48, y: 26}
  382. m_Pivot: {x: 1, y: 0.5}
  383. --- !u!222 &2691217938327059041
  384. CanvasRenderer:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. m_GameObject: {fileID: 2691217938327058973}
  390. m_CullTransparentMesh: 0
  391. --- !u!114 &2691217938327059040
  392. MonoBehaviour:
  393. m_ObjectHideFlags: 0
  394. m_CorrespondingSourceObject: {fileID: 0}
  395. m_PrefabInstance: {fileID: 0}
  396. m_PrefabAsset: {fileID: 0}
  397. m_GameObject: {fileID: 2691217938327058973}
  398. m_Enabled: 1
  399. m_EditorHideFlags: 0
  400. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  401. m_Name:
  402. m_EditorClassIdentifier:
  403. m_Material: {fileID: 0}
  404. m_Color: {r: 1, g: 1, b: 1, a: 1}
  405. m_RaycastTarget: 0
  406. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  407. m_Maskable: 1
  408. m_OnCullStateChanged:
  409. m_PersistentCalls:
  410. m_Calls: []
  411. m_Sprite: {fileID: 21300000, guid: 6cfb0c3b81b0e495aa0a16202d3b85f2, type: 3}
  412. m_Type: 0
  413. m_PreserveAspect: 0
  414. m_FillCenter: 1
  415. m_FillMethod: 4
  416. m_FillAmount: 1
  417. m_FillClockwise: 1
  418. m_FillOrigin: 0
  419. m_UseSpriteMesh: 0
  420. m_PixelsPerUnitMultiplier: 1
  421. --- !u!114 &2691217938327059043
  422. MonoBehaviour:
  423. m_ObjectHideFlags: 0
  424. m_CorrespondingSourceObject: {fileID: 0}
  425. m_PrefabInstance: {fileID: 0}
  426. m_PrefabAsset: {fileID: 0}
  427. m_GameObject: {fileID: 2691217938327058973}
  428. m_Enabled: 1
  429. m_EditorHideFlags: 0
  430. m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
  431. m_Name:
  432. m_EditorClassIdentifier:
  433. m_Navigation:
  434. m_Mode: 3
  435. m_WrapAround: 0
  436. m_SelectOnUp: {fileID: 0}
  437. m_SelectOnDown: {fileID: 0}
  438. m_SelectOnLeft: {fileID: 0}
  439. m_SelectOnRight: {fileID: 0}
  440. m_Transition: 1
  441. m_Colors:
  442. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  443. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  444. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  445. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  446. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  447. m_ColorMultiplier: 1
  448. m_FadeDuration: 0.1
  449. m_SpriteState:
  450. m_HighlightedSprite: {fileID: 0}
  451. m_PressedSprite: {fileID: 0}
  452. m_SelectedSprite: {fileID: 0}
  453. m_DisabledSprite: {fileID: 0}
  454. m_AnimationTriggers:
  455. m_NormalTrigger: Normal
  456. m_HighlightedTrigger: Highlighted
  457. m_PressedTrigger: Pressed
  458. m_SelectedTrigger: Selected
  459. m_DisabledTrigger: Disabled
  460. m_Interactable: 1
  461. m_TargetGraphic: {fileID: 2691217938327059040}
  462. m_FillRect: {fileID: 2691217937322607815}
  463. m_HandleRect: {fileID: 0}
  464. m_Direction: 0
  465. m_MinValue: 0
  466. m_MaxValue: 100
  467. m_WholeNumbers: 0
  468. m_Value: 67
  469. m_OnValueChanged:
  470. m_PersistentCalls:
  471. m_Calls: []