SliderReset.cs 357 B

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. namespace Assets.HeroEditor4D.Common.Scripts.EditorScripts
  4. {
  5. /// <summary>
  6. /// Used to set Slider zero value.
  7. /// </summary>
  8. public class SliderReset : MonoBehaviour
  9. {
  10. public void Reset()
  11. {
  12. GetComponentInParent<Slider>().value = 0;
  13. }
  14. }
  15. }