ElementId.cs 220 B

1234567891011121314
  1. namespace Assets.HeroEditor4D.InventorySystem.Scripts.Enums
  2. {
  3. public enum ElementId
  4. {
  5. Physic = 0,
  6. Magic = 1,
  7. Fire = 2,
  8. Ice = 3,
  9. Lightning = 4,
  10. Light = 5,
  11. Darkness = 6,
  12. Explosive = 7
  13. }
  14. }