CharacterData.cs 640 B

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  1. using UnityEngine;
  2. namespace Mirror.Examples.CharacterSelection
  3. {
  4. public class CharacterData : MonoBehaviour
  5. {
  6. // A reference data script for most things character and customisation related.
  7. public static CharacterData characterDataSingleton { get; private set; }
  8. public GameObject[] characterPrefabs;
  9. public string[] characterTitles;
  10. public int[] characterHealths;
  11. public float[] characterSpeeds;
  12. public int[] characterAttack;
  13. public string[] characterAbilities;
  14. public void Awake()
  15. {
  16. characterDataSingleton = this;
  17. }
  18. }
  19. }