12345678910111213141516171819202122232425 |
- using UnityEngine;
- namespace Mirror.Examples.CharacterSelection
- {
- public class CharacterData : MonoBehaviour
- {
- // A reference data script for most things character and customisation related.
- public static CharacterData characterDataSingleton { get; private set; }
- public GameObject[] characterPrefabs;
- public string[] characterTitles;
- public int[] characterHealths;
- public float[] characterSpeeds;
- public int[] characterAttack;
- public string[] characterAbilities;
- public void Awake()
- {
- characterDataSingleton = this;
- }
- }
- }
|