Npc.prefab 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &449802645721213856
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2697352357490696306}
  12. - component: {fileID: 8695142844114820487}
  13. - component: {fileID: 6692327599609520039}
  14. - component: {fileID: 1078519278818213949}
  15. - component: {fileID: -3181616459286004871}
  16. m_Layer: 0
  17. m_Name: Npc
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!4 &2697352357490696306
  24. Transform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 449802645721213856}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children: []
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!33 &8695142844114820487
  39. MeshFilter:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 449802645721213856}
  45. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  46. --- !u!23 &6692327599609520039
  47. MeshRenderer:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 449802645721213856}
  53. m_Enabled: 1
  54. m_CastShadows: 1
  55. m_ReceiveShadows: 1
  56. m_DynamicOccludee: 1
  57. m_StaticShadowCaster: 0
  58. m_MotionVectors: 1
  59. m_LightProbeUsage: 1
  60. m_ReflectionProbeUsage: 1
  61. m_RayTracingMode: 2
  62. m_RayTraceProcedural: 0
  63. m_RenderingLayerMask: 1
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: 2100000, guid: 451c5da2c5056496297cffba02216286, type: 2}
  67. m_StaticBatchInfo:
  68. firstSubMesh: 0
  69. subMeshCount: 0
  70. m_StaticBatchRoot: {fileID: 0}
  71. m_ProbeAnchor: {fileID: 0}
  72. m_LightProbeVolumeOverride: {fileID: 0}
  73. m_ScaleInLightmap: 1
  74. m_ReceiveGI: 1
  75. m_PreserveUVs: 0
  76. m_IgnoreNormalsForChartDetection: 0
  77. m_ImportantGI: 0
  78. m_StitchLightmapSeams: 0
  79. m_SelectedEditorRenderState: 3
  80. m_MinimumChartSize: 4
  81. m_AutoUVMaxDistance: 0.5
  82. m_AutoUVMaxAngle: 89
  83. m_LightmapParameters: {fileID: 0}
  84. m_SortingLayerID: 0
  85. m_SortingLayer: 0
  86. m_SortingOrder: 0
  87. m_AdditionalVertexStreams: {fileID: 0}
  88. --- !u!114 &1078519278818213949
  89. MonoBehaviour:
  90. m_ObjectHideFlags: 0
  91. m_CorrespondingSourceObject: {fileID: 0}
  92. m_PrefabInstance: {fileID: 0}
  93. m_PrefabAsset: {fileID: 0}
  94. m_GameObject: {fileID: 449802645721213856}
  95. m_Enabled: 1
  96. m_EditorHideFlags: 0
  97. m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
  98. m_Name:
  99. m_EditorClassIdentifier:
  100. sceneId: 0
  101. _assetId: 134303604
  102. serverOnly: 0
  103. visible: 0
  104. hasSpawned: 0
  105. --- !u!114 &-3181616459286004871
  106. MonoBehaviour:
  107. m_ObjectHideFlags: 0
  108. m_CorrespondingSourceObject: {fileID: 0}
  109. m_PrefabInstance: {fileID: 0}
  110. m_PrefabAsset: {fileID: 0}
  111. m_GameObject: {fileID: 449802645721213856}
  112. m_Enabled: 1
  113. m_EditorHideFlags: 0
  114. m_Script: {fileID: 11500000, guid: 112eda4d75f3840238a75926c4d465bf, type: 3}
  115. m_Name:
  116. m_EditorClassIdentifier:
  117. syncDirection: 0
  118. syncMode: 0
  119. syncInterval: 0.1
  120. rend: {fileID: 6692327599609520039}
  121. sleepingProbability: 0.8
  122. dirtyColor: {r: 1, g: 1, b: 1, a: 1}
  123. cleanColor: {r: 1, g: 0, b: 0, a: 1}