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- using System;
- namespace Mirror
- {
- // backing field for sync NetworkBehaviour
- public struct NetworkBehaviourSyncVar : IEquatable<NetworkBehaviourSyncVar>
- {
- public uint netId;
- // limited to 255 behaviours per identity
- public byte componentIndex;
- public NetworkBehaviourSyncVar(uint netId, int componentIndex) : this()
- {
- this.netId = netId;
- this.componentIndex = (byte)componentIndex;
- }
- public bool Equals(NetworkBehaviourSyncVar other)
- {
- return other.netId == netId && other.componentIndex == componentIndex;
- }
- public bool Equals(uint netId, int componentIndex)
- {
- return this.netId == netId && this.componentIndex == componentIndex;
- }
- public override string ToString()
- {
- return $"[netId:{netId} compIndex:{componentIndex}]";
- }
- }
- }
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