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- using System;
- using System.Text;
- using System.Collections;
- using System.Collections.Generic;
- using System.Runtime.Serialization;
- using Newtonsoft.Json;
- namespace IO.Swagger.Model {
- /// <summary>
- ///
- /// </summary>
- [DataContract]
- public class MatchmakerComponentEnvsUpdate {
- /// <summary>
- /// Name of the ENV variable.
- /// </summary>
- /// <value>Name of the ENV variable.</value>
- [DataMember(Name="key", EmitDefaultValue=false)]
- [JsonProperty(PropertyName = "key")]
- public string Key { get; set; }
- /// <summary>
- /// Value of the ENV variable.
- /// </summary>
- /// <value>Value of the ENV variable.</value>
- [DataMember(Name="value", EmitDefaultValue=false)]
- [JsonProperty(PropertyName = "value")]
- public string Value { get; set; }
- /// <summary>
- /// Get the string presentation of the object
- /// </summary>
- /// <returns>String presentation of the object</returns>
- public override string ToString() {
- StringBuilder sb = new StringBuilder();
- sb.Append("class MatchmakerComponentEnvsUpdate {\n");
- sb.Append(" Key: ").Append(Key).Append("\n");
- sb.Append(" Value: ").Append(Value).Append("\n");
- sb.Append("}\n");
- return sb.ToString();
- }
- /// <summary>
- /// Get the JSON string presentation of the object
- /// </summary>
- /// <returns>JSON string presentation of the object</returns>
- public string ToJson() {
- return JsonConvert.SerializeObject(this, Formatting.Indented);
- }
- }
- }
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