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- using UnityEngine;
- using Edgegap;
- using IO.Swagger.Model;
- /// <summary>
- /// This script acts as an interface to display and use the necessary variables from the Edgegap tool.
- /// The server info can be accessed from the tool window, as well as through the public script property.
- /// </summary>
- public class EdgegapToolScript : MonoBehaviour
- {
- public Status ServerStatus => EdgegapServerDataManager.GetServerStatus();
- }
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