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							- // overwrite RawSend/Receive
 
- using System;
 
- using System.Net.Sockets;
 
- using Mirror;
 
- using UnityEngine;
 
- using kcp2k;
 
- namespace Edgegap
 
- {
 
-     public class EdgegapKcpClient : KcpClient
 
-     {
 
-         // need buffer larger than KcpClient.rawReceiveBuffer to add metadata
 
-         readonly byte[] relayReceiveBuffer;
 
-         // authentication
 
-         public uint userId;
 
-         public uint sessionId;
 
-         public ConnectionState connectionState = ConnectionState.Disconnected;
 
-         // ping
 
-         double lastPingTime;
 
-         public EdgegapKcpClient(
 
-             Action OnConnected,
 
-             Action<ArraySegment<byte>, KcpChannel> OnData,
 
-             Action OnDisconnected,
 
-             Action<ErrorCode, string> OnError,
 
-             KcpConfig config)
 
-               : base(OnConnected, OnData, OnDisconnected, OnError, config)
 
-         {
 
-             relayReceiveBuffer = new byte[config.Mtu + Protocol.Overhead];
 
-         }
 
-         // custom start function with relay parameters; connects udp client.
 
-         public void Connect(string relayAddress, ushort relayPort, uint userId, uint sessionId)
 
-         {
 
-             // reset last state
 
-             connectionState = ConnectionState.Checking;
 
-             this.userId = userId;
 
-             this.sessionId = sessionId;
 
-             // reuse base connect
 
-             base.Connect(relayAddress, relayPort);
 
-         }
 
-         // parse metadata, then pass to kcp
 
-         protected override bool RawReceive(out ArraySegment<byte> segment)
 
-         {
 
-             segment = default;
 
-             if (socket == null) return false;
 
-             try
 
-             {
 
-                 if (socket.ReceiveNonBlocking(relayReceiveBuffer, out ArraySegment<byte> content))
 
-                 {
 
-                     using (NetworkReaderPooled reader = NetworkReaderPool.Get(content))
 
-                     {
 
-                         // parse message type
 
-                         if (reader.Remaining == 0)
 
-                         {
 
-                             Debug.LogWarning($"EdgegapClient: message of {content.Count} is too small to parse.");
 
-                             return false;
 
-                         }
 
-                         byte messageType = reader.ReadByte();
 
-                         // handle message type
 
-                         switch (messageType)
 
-                         {
 
-                             case (byte)MessageType.Ping:
 
-                             {
 
-                                 // parse state
 
-                                 if (reader.Remaining < 1) return false;
 
-                                 ConnectionState last = connectionState;
 
-                                 connectionState = (ConnectionState)reader.ReadByte();
 
-                                 // log state changes for debugging.
 
-                                 if (connectionState != last) Debug.Log($"EdgegapClient: state updated to: {connectionState}");
 
-                                 // return true indicates Mirror to keep checking
 
-                                 // for further messages.
 
-                                 return true;
 
-                             }
 
-                             case (byte)MessageType.Data:
 
-                             {
 
-                                 segment = reader.ReadBytesSegment(reader.Remaining);
 
-                                 return true;
 
-                             }
 
-                             // wrong message type. return false, don't throw.
 
-                             default: return false;
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-             catch (SocketException e)
 
-             {
 
-                 Log.Info($"EdgegapClient: looks like the other end has closed the connection. This is fine: {e}");
 
-                 Disconnect();
 
-             }
 
-             return false;
 
-         }
 
-         protected override void RawSend(ArraySegment<byte> data)
 
-         {
 
-             using (NetworkWriterPooled writer = NetworkWriterPool.Get())
 
-             {
 
-                 writer.WriteUInt(userId);
 
-                 writer.WriteUInt(sessionId);
 
-                 writer.WriteByte((byte)MessageType.Data);
 
-                 writer.WriteBytes(data.Array, data.Offset, data.Count);
 
-                 base.RawSend(writer);
 
-             }
 
-         }
 
-         void SendPing()
 
-         {
 
-             using (NetworkWriterPooled writer = NetworkWriterPool.Get())
 
-             {
 
-                 writer.WriteUInt(userId);
 
-                 writer.WriteUInt(sessionId);
 
-                 writer.WriteByte((byte)MessageType.Ping);
 
-                 base.RawSend(writer);
 
-             }
 
-         }
 
-         public override void TickOutgoing()
 
-         {
 
-             if (connected)
 
-             {
 
-                 // ping every interval for keepalive & handshake
 
-                 if (NetworkTime.localTime >= lastPingTime + Protocol.PingInterval)
 
-                 {
 
-                     SendPing();
 
-                     lastPingTime = NetworkTime.localTime;
 
-                 }
 
-             }
 
-             base.TickOutgoing();
 
-         }
 
-     }
 
- }
 
 
  |