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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using JetBrains.Annotations;
- using TMPro;
- using UnityEngine;
- using UnityEngine.Events;
- using UnityEngine.UI;
- public class StatManager : MonoBehaviour
- {
- public int GetEffectiveValue(string statName){
- foreach(StatInfo stat in stats ){
- if(stat.name == statName){
- int incValue = (stat.incrementalValue * PlayerStats[stat.name]);
- return (stat.baseValue + incValue);
- }
- }
- return 0;
- }
- public UnityAction OnStatsChanged;
- public List<StatInfo> stats;
- playerNetwork playerNet ;
- public TMP_Text availablepointsTXT;
-
- private Dictionary<string , int> m_PlayerStats;
- public Dictionary<string , int> PlayerStats {get{return m_PlayerStats;}
- private set{
- m_PlayerStats = value;
- //save
- RefreshUI();
- }}
- private void Start() {
- RefreshUI();
- }
- private void Awake() {
- playerNet = transform.root.GetComponent<playerNetwork>();
- playerNet.statManager = this;
- Reset();
- }
- public void loadFromCloudSave(Dictionary<string, int> statData){
- PlayerStats = statData;
- RefreshUI();
- }
- public int availablePoints{get {int points = playerNet.lvl * 3;
- foreach(KeyValuePair<string , int> stat in PlayerStats){
- points -= stat.Value;
- }
- return points;
- } }
- public void RefreshUI () {
- foreach(StatInfo stat in stats){
- int incValue = (stat.incrementalValue * PlayerStats[stat.name]);
- stat.statText.text = (stat.baseValue + incValue).ToString();
- stat.statText.transform.GetChild(0).GetComponent<Button>().interactable = availablePoints > 0;
- stat.statText.transform.GetChild(1).GetComponent<Button>().interactable = PlayerStats[stat.name] > 0;
- }
- availablepointsTXT.text= availablePoints.ToString();
- }
- public void Reset(){
- Dictionary<string , int> playerDict = new Dictionary<string, int>();
- foreach(StatInfo stat in stats){
- playerDict.Add(stat.name,0);
- stat.statText.transform.GetChild(0).GetComponent<Button>().onClick.RemoveAllListeners();
- stat.statText.transform.GetChild(1).GetComponent<Button>().onClick.RemoveAllListeners();
- stat.statText.transform.GetChild(0).GetComponent<Button>().onClick.AddListener(()=>{
- //TODO:
- //Debug.Log($"added stats {stat.name}");
- PlayerStats[stat.name]++;
- OnStatsChanged.Invoke();
- RefreshUI();
- });
- stat.statText.transform.GetChild(1).GetComponent<Button>().onClick.AddListener(()=>{
- //TODO:
-
- PlayerStats[stat.name]--;
- OnStatsChanged.Invoke();
- RefreshUI();
-
- });
- }
- PlayerStats = playerDict;
- RefreshUI();
- OnStatsChanged.Invoke();
- }
- }
- [Serializable]
- public class StatInfo
- {
- public string name;
- public int baseValue;
- public int incrementalValue;
- public TMP_Text statText;
- }
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