Empty.prefab 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1144939878638922
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 224680074842416100}
  12. - component: {fileID: 222602511701794644}
  13. - component: {fileID: 114121414172112164}
  14. m_Layer: 0
  15. m_Name: Frame
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &224680074842416100
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1144939878638922}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 224108310346941514}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0, y: 0}
  36. m_AnchorMax: {x: 1, y: 1}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 0, y: 0}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &222602511701794644
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1144939878638922}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &114121414172112164
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1144939878638922}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 0.25490198, g: 0.23137255, b: 0.1764706, a: 1}
  62. m_RaycastTarget: 1
  63. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 21300000, guid: 4a593dfd3095d3843b6974bc7c184cd8, type: 3}
  69. m_Type: 1
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. m_PixelsPerUnitMultiplier: 1
  78. --- !u!1 &1401344961755010
  79. GameObject:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. serializedVersion: 6
  85. m_Component:
  86. - component: {fileID: 224411175939421554}
  87. - component: {fileID: 222117213965467164}
  88. - component: {fileID: 114130100715168742}
  89. m_Layer: 0
  90. m_Name: Icon
  91. m_TagString: Untagged
  92. m_Icon: {fileID: 0}
  93. m_NavMeshLayer: 0
  94. m_StaticEditorFlags: 0
  95. m_IsActive: 1
  96. --- !u!224 &224411175939421554
  97. RectTransform:
  98. m_ObjectHideFlags: 0
  99. m_CorrespondingSourceObject: {fileID: 0}
  100. m_PrefabInstance: {fileID: 0}
  101. m_PrefabAsset: {fileID: 0}
  102. m_GameObject: {fileID: 1401344961755010}
  103. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  104. m_LocalPosition: {x: 0, y: 0, z: 0}
  105. m_LocalScale: {x: 1, y: 1, z: 1}
  106. m_Children: []
  107. m_Father: {fileID: 224108310346941514}
  108. m_RootOrder: 0
  109. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  110. m_AnchorMin: {x: 0, y: 0}
  111. m_AnchorMax: {x: 1, y: 1}
  112. m_AnchoredPosition: {x: 0, y: 0}
  113. m_SizeDelta: {x: -12, y: -12}
  114. m_Pivot: {x: 0.5, y: 0.5}
  115. --- !u!222 &222117213965467164
  116. CanvasRenderer:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 1401344961755010}
  122. m_CullTransparentMesh: 0
  123. --- !u!114 &114130100715168742
  124. MonoBehaviour:
  125. m_ObjectHideFlags: 0
  126. m_CorrespondingSourceObject: {fileID: 0}
  127. m_PrefabInstance: {fileID: 0}
  128. m_PrefabAsset: {fileID: 0}
  129. m_GameObject: {fileID: 1401344961755010}
  130. m_Enabled: 1
  131. m_EditorHideFlags: 0
  132. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  133. m_Name:
  134. m_EditorClassIdentifier:
  135. m_Material: {fileID: 0}
  136. m_Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1}
  137. m_RaycastTarget: 0
  138. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  139. m_Maskable: 1
  140. m_OnCullStateChanged:
  141. m_PersistentCalls:
  142. m_Calls: []
  143. m_Sprite: {fileID: 21300000, guid: 407123b69c6ad85469da2466fe776a87, type: 3}
  144. m_Type: 0
  145. m_PreserveAspect: 0
  146. m_FillCenter: 1
  147. m_FillMethod: 4
  148. m_FillAmount: 1
  149. m_FillClockwise: 1
  150. m_FillOrigin: 0
  151. m_UseSpriteMesh: 0
  152. m_PixelsPerUnitMultiplier: 1
  153. --- !u!1 &1627781193260206
  154. GameObject:
  155. m_ObjectHideFlags: 0
  156. m_CorrespondingSourceObject: {fileID: 0}
  157. m_PrefabInstance: {fileID: 0}
  158. m_PrefabAsset: {fileID: 0}
  159. serializedVersion: 6
  160. m_Component:
  161. - component: {fileID: 224108310346941514}
  162. m_Layer: 0
  163. m_Name: Empty
  164. m_TagString: Untagged
  165. m_Icon: {fileID: 0}
  166. m_NavMeshLayer: 0
  167. m_StaticEditorFlags: 0
  168. m_IsActive: 1
  169. --- !u!224 &224108310346941514
  170. RectTransform:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 1627781193260206}
  176. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  177. m_LocalPosition: {x: 0, y: 0, z: 0}
  178. m_LocalScale: {x: 1, y: 1, z: 1}
  179. m_Children:
  180. - {fileID: 224411175939421554}
  181. - {fileID: 224680074842416100}
  182. m_Father: {fileID: 0}
  183. m_RootOrder: 0
  184. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  185. m_AnchorMin: {x: 0.5, y: 0.5}
  186. m_AnchorMax: {x: 0.5, y: 0.5}
  187. m_AnchoredPosition: {x: 0, y: 0}
  188. m_SizeDelta: {x: 120, y: 120}
  189. m_Pivot: {x: 0.5, y: 0.5}