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- // <copyright file="INearbyConnectionClient.cs" company="Google Inc.">
- // Copyright (C) 2014 Google Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // </copyright>
- namespace GooglePlayGames.BasicApi.Nearby
- {
- using System;
- using System.Collections.Generic;
- // move this inside IMessageListener and IDiscoveryListener are always declared.
- #if UNITY_ANDROID
- public interface INearbyConnectionClient
- {
- int MaxUnreliableMessagePayloadLength();
- int MaxReliableMessagePayloadLength();
- void SendReliable(List<string> recipientEndpointIds, byte[] payload);
- void SendUnreliable(List<string> recipientEndpointIds, byte[] payload);
- void StartAdvertising(string name, List<string> appIdentifiers,
- TimeSpan? advertisingDuration, Action<AdvertisingResult> resultCallback,
- Action<ConnectionRequest> connectionRequestCallback);
- void StopAdvertising();
- void SendConnectionRequest(string name, string remoteEndpointId, byte[] payload,
- Action<ConnectionResponse> responseCallback, IMessageListener listener);
- void AcceptConnectionRequest(string remoteEndpointId, byte[] payload,
- IMessageListener listener);
- void StartDiscovery(string serviceId, TimeSpan? advertisingTimeout,
- IDiscoveryListener listener);
- void StopDiscovery(string serviceId);
- void RejectConnectionRequest(string requestingEndpointId);
- void DisconnectFromEndpoint(string remoteEndpointId);
- void StopAllConnections();
- string GetAppBundleId();
- string GetServiceId();
- }
- #endif
- public interface IMessageListener
- {
- void OnMessageReceived(string remoteEndpointId, byte[] data,
- bool isReliableMessage);
- void OnRemoteEndpointDisconnected(string remoteEndpointId);
- }
- public interface IDiscoveryListener
- {
- void OnEndpointFound(EndpointDetails discoveredEndpoint);
- void OnEndpointLost(string lostEndpointId);
- }
- }
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