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							- // <copyright file="IEvent.cs" company="Google Inc.">
 
- // Copyright (C) 2014 Google Inc.
 
- //
 
- //  Licensed under the Apache License, Version 2.0 (the "License");
 
- //  you may not use this file except in compliance with the License.
 
- //  You may obtain a copy of the License at
 
- //
 
- //  http://www.apache.org/licenses/LICENSE-2.0
 
- //
 
- //  Unless required by applicable law or agreed to in writing, software
 
- //  distributed under the License is distributed on an "AS IS" BASIS,
 
- //  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
- //  See the License for the specific language governing permissions and
 
- //    limitations under the License.
 
- // </copyright>
 
- namespace GooglePlayGames.BasicApi.Events
 
- {
 
-     public enum EventVisibility
 
-     {
 
-         Hidden = 1,
 
-         Revealed = 2,
 
-     }
 
-     /// <summary>
 
-     /// Data object representing an Event. <see cref="Native.PInvoke.EventManager"/> for more.
 
-     /// </summary>
 
-     public interface IEvent
 
-     {
 
-         /// <summary>
 
-         /// The ID of the event.
 
-         /// </summary>
 
-         string Id { get; }
 
-         /// <summary>
 
-         /// The name of the event.
 
-         /// </summary>
 
-         string Name { get; }
 
-         /// <summary>
 
-         /// The description of the event.
 
-         /// </summary>
 
-         string Description { get; }
 
-         /// <summary>
 
-         /// The URL of the image for the event. Empty if there is no image for this event.
 
-         /// </summary>
 
-         /// <value>The image URL.</value>
 
-         string ImageUrl { get; }
 
-         /// <summary>
 
-         /// The current count for this event.
 
-         /// </summary>
 
-         ulong CurrentCount { get; }
 
-         /// <summary>
 
-         /// The visibility of the event.
 
-         /// </summary>
 
-         EventVisibility Visibility { get; }
 
-     }
 
- }
 
 
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