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- // <copyright file="IEvent.cs" company="Google Inc.">
- // Copyright (C) 2014 Google Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // </copyright>
- namespace GooglePlayGames.BasicApi.Events
- {
- public enum EventVisibility
- {
- Hidden = 1,
- Revealed = 2,
- }
- /// <summary>
- /// Data object representing an Event. <see cref="Native.PInvoke.EventManager"/> for more.
- /// </summary>
- public interface IEvent
- {
- /// <summary>
- /// The ID of the event.
- /// </summary>
- string Id { get; }
- /// <summary>
- /// The name of the event.
- /// </summary>
- string Name { get; }
- /// <summary>
- /// The description of the event.
- /// </summary>
- string Description { get; }
- /// <summary>
- /// The URL of the image for the event. Empty if there is no image for this event.
- /// </summary>
- /// <value>The image URL.</value>
- string ImageUrl { get; }
- /// <summary>
- /// The current count for this event.
- /// </summary>
- ulong CurrentCount { get; }
- /// <summary>
- /// The visibility of the event.
- /// </summary>
- EventVisibility Visibility { get; }
- }
- }
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