NavigateButton.cs 219 B

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  1. using UnityEngine;
  2. namespace Assets.HeroEditor4D.Common.Scripts.EditorScripts
  3. {
  4. public class NavigateButton : MonoBehaviour
  5. {
  6. public void Navigate(string url)
  7. {
  8. Application.OpenURL(url);
  9. }
  10. }
  11. }