// // Copyright (C) 2014 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #if UNITY_ANDROID namespace GooglePlayGames { using UnityEngine; using GooglePlayGames.BasicApi; using GooglePlayGames.OurUtils; internal class PlayGamesClientFactory { internal static IPlayGamesClient GetPlatformPlayGamesClient( PlayGamesClientConfiguration config) { if (Application.isEditor) { GooglePlayGames.OurUtils.Logger.d("Creating IPlayGamesClient in editor, using DummyClient."); return new GooglePlayGames.BasicApi.DummyClient(); } #if UNITY_ANDROID GooglePlayGames.OurUtils.Logger.d("Creating Android IPlayGamesClient Client"); return new GooglePlayGames.Android.AndroidClient(config); #else GooglePlayGames.OurUtils.Logger.d("Cannot create IPlayGamesClient for unknown platform, returning DummyClient"); return new GooglePlayGames.BasicApi.DummyClient(); #endif } } } #endif