%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &15824360602350385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6265368031982489782} - component: {fileID: 6656076631416212335} - component: {fileID: 221308554258279425} m_Layer: 0 m_Name: LimbL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6265368031982489782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15824360602350385} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2683785978658057654} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &6656076631416212335 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15824360602350385} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 340 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 1 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &221308554258279425 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15824360602350385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &37961769966197121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 752201797010621066} - component: {fileID: 4105598049307883619} - component: {fileID: 8047056385308361352} m_Layer: 0 m_Name: EarL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &752201797010621066 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37961769966197121} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8180157176165978470} m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4105598049307883619 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37961769966197121} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 615 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8047056385308361352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37961769966197121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontLeft SpriteNameFallback: [] --- !u!1 &42302285701245362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6576797627721673508} - component: {fileID: 7318986588486636543} - component: {fileID: 4213453413257043886} m_Layer: 0 m_Name: HandL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6576797627721673508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42302285701245362} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.17364825, w: 0.9848078} m_LocalPosition: {x: 0.01, y: -0.65, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4045759735088545550} - {fileID: 4854926101318007502} - {fileID: 2240977375269762914} - {fileID: 6769022151865789261} m_Father: {fileID: 5938630045920118355} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -20} --- !u!212 &7318986588486636543 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42302285701245362} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 410 m_Sprite: {fileID: 21300054, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4213453413257043886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42302285701245362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontHandL SpriteNameFallback: [] --- !u!1 &95592955679702961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5462193981018409058} m_Layer: 0 m_Name: AnchorBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5462193981018409058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 95592955679702961} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &133464587889229981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4512364472473534674} - component: {fileID: 6206173432508468267} - component: {fileID: 3235362821457900102} m_Layer: 0 m_Name: EarringL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4512364472473534674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133464587889229981} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 539985991040450209} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6206173432508468267 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133464587889229981} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 300 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3235362821457900102 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133464587889229981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &136594430116126742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8938873348243413546} m_Layer: 0 m_Name: HeadAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8938873348243413546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136594430116126742} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7898399224678602668} m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &140088855581042986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4157867014354766670} - component: {fileID: 2378830532289269680} - component: {fileID: 6760761851610061210} m_Layer: 0 m_Name: SecondaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4157867014354766670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140088855581042986} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.8191521, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2577856406869154133} m_Father: {fileID: 8926574879659308387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &2378830532289269680 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140088855581042986} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 215 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 3.58} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6760761851610061210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 140088855581042986} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Side SpriteNameFallback: [] --- !u!1 &149203498737713570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1473359666302578917} - component: {fileID: 7080979571304296540} - component: {fileID: 5652292049161844184} m_Layer: 0 m_Name: Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1473359666302578917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149203498737713570} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6091048297659265149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7080979571304296540 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149203498737713570} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 460 m_Sprite: {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5652292049161844184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 149203498737713570} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &267025936999426032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325153878849432513} m_Layer: 0 m_Name: ArmRAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8325153878849432513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 267025936999426032} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3323679081200825765} m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &308505581121677828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7402898136338589858} m_Layer: 0 m_Name: LowerBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7402898136338589858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 308505581121677828} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7340469103089215520} - {fileID: 8181992411916758800} m_Father: {fileID: 1952735390487386861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &347179638193005097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4106885393839861868} - component: {fileID: 2791733118040533998} - component: {fileID: 322331723528828365} m_Layer: 0 m_Name: LegL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4106885393839861868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347179638193005097} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.08, y: -0.025, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 425804544289253271} m_Father: {fileID: 5841860786338432334} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2791733118040533998 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347179638193005097} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 85 m_Sprite: {fileID: 21300096, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &322331723528828365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 347179638193005097} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftLegR SpriteNameFallback: [] --- !u!1 &374530210769330185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4305376910236836391} - component: {fileID: 4593519521205863676} - component: {fileID: 548847501434219499} m_Layer: 0 m_Name: LimbU m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4305376910236836391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374530210769330185} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8703352126222198044} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &4593519521205863676 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374530210769330185} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 675 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &548847501434219499 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 374530210769330185} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &398670497675877931 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7823945404733800914} m_Layer: 0 m_Name: AnchorStatus m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7823945404733800914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398670497675877931} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &463662918547605446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489086130717838437} - component: {fileID: 4170692537867687177} - component: {fileID: 6109970171553055079} m_Layer: 0 m_Name: Helmet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489086130717838437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463662918547605446} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2827607482782570783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4170692537867687177 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463662918547605446} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 770 m_Sprite: {fileID: 21300036, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6109970171553055079 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463662918547605446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackHead SpriteNameFallback: [] --- !u!1 &508348816307955384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3323679081200825765} - component: {fileID: 3567540934836887674} - component: {fileID: 3509618191732658824} m_Layer: 0 m_Name: ArmR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3323679081200825765 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508348816307955384} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.015156, w: 0.99988514} m_LocalPosition: {x: -0.15, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6327426604815842714} - {fileID: 6694746374519354215} m_Father: {fileID: 8325153878849432513} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3567540934836887674 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508348816307955384} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300092, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3509618191732658824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 508348816307955384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftArmR SpriteNameFallback: [] --- !u!1 &556465546926037276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7255972690164366788} - component: {fileID: 677195640437376017} - component: {fileID: 2366313454130334927} m_Layer: 0 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7255972690164366788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556465546926037276} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2683785978658057654} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &677195640437376017 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556465546926037276} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 495 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2366313454130334927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556465546926037276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Arrow SpriteNameFallback: [] --- !u!1 &566933774194880728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8073283441110996101} m_Layer: 0 m_Name: UpperBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8073283441110996101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566933774194880728} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.72394776, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6032977947242218868} - {fileID: 7901819253581432182} - {fileID: 6619001964392877185} - {fileID: 7213548406959455665} - {fileID: 8309202788077718493} - {fileID: 8223050859679013724} - {fileID: 3615977970374067100} - {fileID: 8002425912436942766} - {fileID: 6665211228235401338} m_Father: {fileID: 7593811998056415295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &633670505986573567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739528486565849968} - component: {fileID: 9190612972607070719} - component: {fileID: 4941722056224804942} m_Layer: 0 m_Name: Mouth m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739528486565849968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633670505986573567} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.6, y: -0.15, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &9190612972607070719 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633670505986573567} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 170 m_Sprite: {fileID: 21300004, guid: d140943fa3a058e4fb442936e1540516, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.64, y: 0.64} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4941722056224804942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633670505986573567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &633747890464918904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6856664887219460307} m_Layer: 0 m_Name: UpperBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6856664887219460307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 633747890464918904} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.72394776, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8298754786939096500} - {fileID: 2348873132821338048} - {fileID: 6935207188490579065} - {fileID: 794662737200477893} - {fileID: 8938873348243413546} - {fileID: 7825297858735246659} - {fileID: 3742194291688999628} - {fileID: 6904878048341446989} - {fileID: 6762100364264816186} m_Father: {fileID: 1952735390487386861} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &640654877342038403 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6032977947242218868} - component: {fileID: 3742099383160219536} - component: {fileID: 7445483331562134239} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6032977947242218868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640654877342038403} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3742099383160219536 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640654877342038403} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 720 m_Sprite: {fileID: 21300018, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7445483331562134239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640654877342038403} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackBody SpriteNameFallback: [] --- !u!1 &656646505112658250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3977637140175907279} - component: {fileID: 9179219746758568622} - component: {fileID: 5542775623057848012} m_Layer: 0 m_Name: HandR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3977637140175907279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656646505112658250} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.17364816, w: 0.9848078} m_LocalPosition: {x: -0.01, y: -0.65, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4207822878744922571} - {fileID: 5188112265524874601} m_Father: {fileID: 8108904623943536575} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} --- !u!212 &9179219746758568622 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656646505112658250} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 525 m_Sprite: {fileID: 21300062, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5542775623057848012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656646505112658250} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontHandR SpriteNameFallback: [] --- !u!1 &711699292147617188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9054366881842529596} - component: {fileID: 8112910784813583556} - component: {fileID: 3336271931054637493} m_Layer: 0 m_Name: Makeup m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9054366881842529596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711699292147617188} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2827607482782570783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8112910784813583556 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711699292147617188} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 735 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3336271931054637493 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711699292147617188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Back SpriteNameFallback: [] --- !u!1 &732877548997753218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369533482436264581} - component: {fileID: 5073259701629838646} - component: {fileID: 4869992902211320931} m_Layer: 0 m_Name: PrimaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &369533482436264581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732877548997753218} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.81915206, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5705049031569490940} - {fileID: 7461232407597309305} m_Father: {fileID: 6694746374519354215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 110} --- !u!212 &5073259701629838646 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732877548997753218} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 40 m_Sprite: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 5.12} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4869992902211320931 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 732877548997753218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Side SpriteNameFallback: [] --- !u!1 &746083390887088856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4574019465216300342} - component: {fileID: 8467755841167670632} - component: {fileID: 2553052047705914161} m_Layer: 0 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4574019465216300342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746083390887088856} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8703352126222198044} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8467755841167670632 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746083390887088856} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 775 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2553052047705914161 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 746083390887088856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Arrow SpriteNameFallback: [] --- !u!1 &823306786930837436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8108904623943536575} - component: {fileID: 568656772393726645} - component: {fileID: 7023173430755600416} m_Layer: 0 m_Name: ArmR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8108904623943536575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823306786930837436} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.18855397, w: 0.9820628} m_LocalPosition: {x: -0.45, y: 0.54999995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7218088653767937774} - {fileID: 4806574197121629014} - {fileID: 3977637140175907279} m_Father: {fileID: 6048458386686231190} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -20} --- !u!212 &568656772393726645 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823306786930837436} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 500 m_Sprite: {fileID: 21300002, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7023173430755600416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 823306786930837436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontArmR SpriteNameFallback: [] --- !u!1 &824325551427261287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7821021698726130486} - component: {fileID: 3059049705364640253} - component: {fileID: 8962220814558973985} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7821021698726130486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824325551427261287} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834074011800994100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3059049705364640253 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824325551427261287} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 120 m_Sprite: {fileID: 21300008, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8962220814558973985 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 824325551427261287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackHandR SpriteNameFallback: [] --- !u!1 &867469938792970356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8988899111789755429} m_Layer: 0 m_Name: HeadAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8988899111789755429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 867469938792970356} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2855662078253262082} m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &919762581303749181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6038324667098853229} - component: {fileID: 4975387900929680881} - component: {fileID: 6255156069173679742} m_Layer: 0 m_Name: EarL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6038324667098853229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919762581303749181} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6538777163398074400} m_Father: {fileID: 2827607482782570783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4975387900929680881 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919762581303749181} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 740 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6255156069173679742 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919762581303749181} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackLeft SpriteNameFallback: [] --- !u!1 &947237332834673828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2683785978658057654} m_Layer: 0 m_Name: Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2683785978658057654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947237332834673828} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.76604444, w: 0.64278764} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1061460010323982333} - {fileID: 577244372824547959} - {fileID: 6265368031982489782} - {fileID: 7255972690164366788} - {fileID: 5728170777262075181} m_Father: {fileID: 6091048297659265149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 100} --- !u!1 &1042818555130439873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3833977771093874915} - component: {fileID: 8814885896394002927} - component: {fileID: 7183679647137517121} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3833977771093874915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042818555130439873} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2761218319787665425} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8814885896394002927 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042818555130439873} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 715 m_Sprite: {fileID: 21300046, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7183679647137517121 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042818555130439873} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackLegL SpriteNameFallback: [] --- !u!1 &1045352443438582189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805121817343086023} - component: {fileID: 1999367211105287193} - component: {fileID: 6352051608734310270} m_Layer: 0 m_Name: Makeup m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1805121817343086023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045352443438582189} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1999367211105287193 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045352443438582189} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 575 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6352051608734310270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045352443438582189} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &1057226938276566218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5605141017154186803} m_Layer: 0 m_Name: Shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5605141017154186803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057226938276566218} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3727047798791782795} - {fileID: 6073003701391740432} - {fileID: 3724110473191577242} - {fileID: 7848319438433566788} m_Father: {fileID: 6325589892932517812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1065533126797550627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9099721659122874806} - component: {fileID: 3764089561582427611} - component: {fileID: 6860697750777685464} m_Layer: 0 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9099721659122874806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065533126797550627} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3764089561582427611 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065533126797550627} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 470 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6860697750777685464 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065533126797550627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &1146609093747811865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6091048297659265149} - component: {fileID: 7532166288922472626} - component: {fileID: 4794375790538564309} m_Layer: 0 m_Name: HandL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6091048297659265149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146609093747811865} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.05, y: -0.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7398271368259319958} - {fileID: 6635102098630420483} - {fileID: 1473359666302578917} - {fileID: 3874724087062055634} - {fileID: 2683785978658057654} m_Father: {fileID: 5471504299887908561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7532166288922472626 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146609093747811865} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 415 m_Sprite: {fileID: 21300102, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4794375790538564309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146609093747811865} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftHandL SpriteNameFallback: [] --- !u!1 &1269284786123902025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089090217212490619} m_Layer: 0 m_Name: Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2089090217212490619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269284786123902025} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.7660445, w: 0.64278764} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1643221368814614249} - {fileID: 525835103949172290} - {fileID: 6811444222152794999} - {fileID: 2224231860365193017} - {fileID: 411086293939299042} m_Father: {fileID: 8926574879659308387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -100} --- !u!1 &1307942633972216919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1302874537054878862} - component: {fileID: 3997219533877920072} - component: {fileID: 5891684273929079771} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1302874537054878862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307942633972216919} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6112374585994728895} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3997219533877920072 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307942633972216919} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 695 m_Sprite: {fileID: 21300074, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5891684273929079771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307942633972216919} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackFingersL SpriteNameFallback: [] --- !u!1 &1328701150993665254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2822616805043686365} - component: {fileID: 1169212412998469859} - component: {fileID: 6308177311574490968} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2822616805043686365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328701150993665254} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1169212412998469859 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328701150993665254} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 110 m_Sprite: {fileID: 21300094, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6308177311574490968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328701150993665254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftBody SpriteNameFallback: [] --- !u!1 &1352103862834855408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8445537292704211203} - component: {fileID: 5991159775905668219} - component: {fileID: 759177275726377246} m_Layer: 0 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8445537292704211203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352103862834855408} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6769022151865789261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!212 &5991159775905668219 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352103862834855408} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 365 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &759177275726377246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352103862834855408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Handle SpriteNameFallback: [] --- !u!1 &1407467849302467900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5409533787600826550} - component: {fileID: 8329042793241174529} - component: {fileID: 5608633121504508183} m_Layer: 0 m_Name: Eyesbrows m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5409533787600826550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407467849302467900} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8403805372656825544} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8329042793241174529 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407467849302467900} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 435 m_Sprite: {fileID: 21300002, guid: 5bfc6e175255e2c48b850861f9e084b4, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.38, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5608633121504508183 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1407467849302467900} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &1447412358924561193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4207822878744922571} - component: {fileID: 1767508349180002144} - component: {fileID: 656141711006765457} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4207822878744922571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447412358924561193} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3977637140175907279} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1767508349180002144 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447412358924561193} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 535 m_Sprite: {fileID: 21300068, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &656141711006765457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447412358924561193} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontHandR SpriteNameFallback: [] --- !u!1 &1492978564416889019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9119729388215067957} - component: {fileID: 4454817365655706995} - component: {fileID: 2010078955690030125} m_Layer: 0 m_Name: LegL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9119729388215067957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492978564416889019} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.3, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4560647017509970580} m_Father: {fileID: 6410708658980255214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4454817365655706995 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492978564416889019} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 205 m_Sprite: {fileID: 21300010, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2010078955690030125 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492978564416889019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontLegL SpriteNameFallback: [] --- !u!1 &1553726887504191125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9000489068058357734} - component: {fileID: 40714911545970382} - component: {fileID: 3665709032113481683} m_Layer: 0 m_Name: EarL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9000489068058357734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553726887504191125} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.4, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3936171197035581921} m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &40714911545970382 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553726887504191125} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 345 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3665709032113481683 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553726887504191125} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &1614577900906917835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643221368814614249} - component: {fileID: 2317570850141235025} - component: {fileID: 4137399149292762784} m_Layer: 0 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1643221368814614249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614577900906917835} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2089090217212490619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!212 &2317570850141235025 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614577900906917835} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 130 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4137399149292762784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614577900906917835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Handle SpriteNameFallback: [] --- !u!1 &1615042833056563531 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8403805372656825544} - component: {fileID: 6254482838657948234} - component: {fileID: 9056202991839346474} m_Layer: 0 m_Name: Eyes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8403805372656825544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615042833056563531} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.55, y: 0.35, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5409533787600826550} m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6254482838657948234 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615042833056563531} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3e78a9b3616c45e5a6cbd9fca765b55f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 420 m_Sprite: {fileID: 21300004, guid: 8af072d9e54ae824dbcd4c67c7eac50d, type: 3} m_Color: {r: 0, g: 0.78431374, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.38, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &9056202991839346474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615042833056563531} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &1625440276992264638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 525835103949172290} - component: {fileID: 6265999704594173841} - component: {fileID: 4432216040831085773} m_Layer: 0 m_Name: LimbU m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &525835103949172290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625440276992264638} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2089090217212490619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &6265999704594173841 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625440276992264638} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 105 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4432216040831085773 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625440276992264638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &1750408427623120079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1463964713233221161} - component: {fileID: 4244617179591691842} - component: {fileID: 7041762824431785898} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1463964713233221161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750408427623120079} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6694746374519354215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4244617179591691842 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750408427623120079} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 30 m_Sprite: {fileID: 21300096, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7041762824431785898 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750408427623120079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftHandR SpriteNameFallback: [] --- !u!1 &1780612051532358567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2180323814125974291} - component: {fileID: 3232139163473609686} - component: {fileID: 4733959909053202810} m_Layer: 0 m_Name: Helmet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2180323814125974291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780612051532358567} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3232139163473609686 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780612051532358567} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 305 m_Sprite: {fileID: 21300082, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4733959909053202810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780612051532358567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftHead SpriteNameFallback: [] --- !u!1 &1807793374500627328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6538777163398074400} - component: {fileID: 355681036588480314} - component: {fileID: 476390814982437967} m_Layer: 0 m_Name: EarringL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6538777163398074400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807793374500627328} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6038324667098853229} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &355681036588480314 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807793374500627328} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 745 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &476390814982437967 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1807793374500627328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackLeft SpriteNameFallback: [] --- !u!1 &1810824606109301017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5938630045920118355} - component: {fileID: 1192920665864199871} - component: {fileID: 8565985230704905215} m_Layer: 0 m_Name: ArmL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5938630045920118355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810824606109301017} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.15870246, w: 0.98732644} m_LocalPosition: {x: 0.45, y: 0.54999995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6827788096834728525} - {fileID: 6700344584232138639} - {fileID: 6576797627721673508} m_Father: {fileID: 9207337395999854638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} --- !u!212 &1192920665864199871 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810824606109301017} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 380 m_Sprite: {fileID: 21300006, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8565985230704905215 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810824606109301017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontArmL SpriteNameFallback: [] --- !u!1 &1824093027107728502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6935207188490579065} - component: {fileID: 804467905339400195} - component: {fileID: 2642538939035048802} m_Layer: 0 m_Name: Quiver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6935207188490579065 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824093027107728502} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.2588191, w: 0.9659258} m_LocalPosition: {x: -0.4, y: 0.6, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!212 &804467905339400195 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824093027107728502} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 90 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2642538939035048802 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824093027107728502} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Quiver SpriteNameFallback: [] --- !u!1 &1852933023404787067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6904878048341446989} m_Layer: 0 m_Name: AnchorBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6904878048341446989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852933023404787067} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1870219012129442558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3683826912112368195} - component: {fileID: 3883905934678144038} - component: {fileID: 7385335990186937402} m_Layer: 0 m_Name: EarringR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3683826912112368195 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870219012129442558} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1960893074566528574} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3883905934678144038 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870219012129442558} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 145 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7385335990186937402 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870219012129442558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &1905535484908118774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6769022151865789261} m_Layer: 0 m_Name: Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6769022151865789261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905535484908118774} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8445537292704211203} - {fileID: 1678293056538418578} - {fileID: 5922706881939298579} - {fileID: 8955584049825774082} - {fileID: 2470223090744205515} m_Father: {fileID: 6576797627721673508} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120} --- !u!1 &1914398310130775150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6665211228235401338} m_Layer: 0 m_Name: AnchorStatus m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6665211228235401338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914398310130775150} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1956729365727349863 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265609173663509117} - component: {fileID: 2460812902616076891} - component: {fileID: 1505517847965655010} m_Layer: 0 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1265609173663509117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956729365727349863} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8703352126222198044} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!212 &2460812902616076891 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956729365727349863} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 685 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1505517847965655010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1956729365727349863} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Handle SpriteNameFallback: [] --- !u!1 &1985951083343590038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2470223090744205515} m_Layer: 0 m_Name: AnchorBow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2470223090744205515 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1985951083343590038} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6769022151865789261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2044441216955652352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2834074011800994100} - component: {fileID: 3650914215606202222} - component: {fileID: 4345148121593196205} m_Layer: 0 m_Name: HandR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2834074011800994100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044441216955652352} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.258819, w: 0.9659259} m_LocalPosition: {x: 0, y: -0.65, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7821021698726130486} - {fileID: 7642147256116309576} - {fileID: 8346640839946780431} m_Father: {fileID: 2469047996077449701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!212 &3650914215606202222 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044441216955652352} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 80 m_Sprite: {fileID: 21300056, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4345148121593196205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2044441216955652352} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackHandR SpriteNameFallback: [] --- !u!1 &2085672341808831638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6907728702248721753} - component: {fileID: 9003519338798949830} - component: {fileID: 8891797644873858104} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6907728702248721753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085672341808831638} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8181992411916758800} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &9003519338798949830 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085672341808831638} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 290 m_Sprite: {fileID: 21300090, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8891797644873858104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085672341808831638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightLegR SpriteNameFallback: - LeftLegL --- !u!1 &2139360477485466740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7898399224678602668} - component: {fileID: 5210959607429700349} - component: {fileID: 8707482839690089475} m_Layer: 0 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7898399224678602668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139360477485466740} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.9, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6163884863591295902} - {fileID: 9099721659122874806} - {fileID: 7110834681237584351} - {fileID: 7179256267333778560} - {fileID: 9000489068058357734} - {fileID: 502488576216442863} - {fileID: 8403805372656825544} - {fileID: 5912967550795289471} - {fileID: 8011571215217763400} m_Father: {fileID: 8938873348243413546} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5210959607429700349 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139360477485466740} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 375 m_Sprite: {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8707482839690089475 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139360477485466740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightHead SpriteNameFallback: - LeftHead --- !u!1 &2235941454032783345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5834836592431671350} - component: {fileID: 5491565298674810291} - component: {fileID: 3764303914795329118} m_Layer: 0 m_Name: Helmet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5834836592431671350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2235941454032783345} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5491565298674810291 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2235941454032783345} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 645 m_Sprite: {fileID: 21300024, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3764303914795329118 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2235941454032783345} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontHead SpriteNameFallback: [] --- !u!1 &2427307605322654058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7901819253581432182} - component: {fileID: 349325819681372987} - component: {fileID: 6506996176400530246} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7901819253581432182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2427307605322654058} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &349325819681372987 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2427307605322654058} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 725 m_Sprite: {fileID: 21300042, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6506996176400530246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2427307605322654058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackBody SpriteNameFallback: [] --- !u!1 &2428015395645381321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6679036421314026503} - component: {fileID: 5119320632305527239} - component: {fileID: 4228441154915758629} m_Layer: 0 m_Name: LegR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6679036421314026503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2428015395645381321} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5133619670567481724} m_Father: {fileID: 6410708658980255214} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5119320632305527239 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2428015395645381321} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 235 m_Sprite: {fileID: 21300008, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4228441154915758629 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2428015395645381321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontLegR SpriteNameFallback: [] --- !u!1 &2459071244230367632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3742194291688999628} m_Layer: 0 m_Name: ArmRAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3742194291688999628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2459071244230367632} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4075622340500336987} m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2505294628897797526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5277104265361716175} - component: {fileID: 4401839370639766180} - component: {fileID: 4938332958610387964} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5277104265361716175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2505294628897797526} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8322729450029500211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4401839370639766180 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2505294628897797526} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 585 m_Sprite: {fileID: 21300094, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4938332958610387964 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2505294628897797526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightHandR SpriteNameFallback: - LeftHandL --- !u!1 &2563733719101263091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8926574879659308387} - component: {fileID: 6459118262092555589} - component: {fileID: 1247898297981496327} m_Layer: 0 m_Name: HandL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8926574879659308387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2563733719101263091} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.05, y: -0.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5653073998255226180} - {fileID: 367303075184502578} - {fileID: 4157867014354766670} - {fileID: 2055481075662784465} - {fileID: 8992447968149421182} - {fileID: 2089090217212490619} m_Father: {fileID: 3451688854848617491} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6459118262092555589 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2563733719101263091} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 165 m_Sprite: {fileID: 21300104, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1247898297981496327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2563733719101263091} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightHandL SpriteNameFallback: - LeftHandR --- !u!1 &2578923594883936364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4854926101318007502} - component: {fileID: 9009088772110648349} - component: {fileID: 5328629577748678948} m_Layer: 0 m_Name: SecondaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4854926101318007502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2578923594883936364} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.81915206, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6576797627721673508} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 110} --- !u!212 &9009088772110648349 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2578923594883936364} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 330 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 3.58} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5328629577748678948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2578923594883936364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: - Side --- !u!1 &2637070384804715950 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4560647017509970580} - component: {fileID: 8238910634770358235} - component: {fileID: 8317647608512860245} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4560647017509970580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2637070384804715950} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 9119729388215067957} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8238910634770358235 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2637070384804715950} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 220 m_Sprite: {fileID: 21300060, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8317647608512860245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2637070384804715950} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontLegL SpriteNameFallback: [] --- !u!1 &2658578913149624393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4027291439575115562} - component: {fileID: 282402745678369041} - component: {fileID: 2488927448803074271} m_Layer: 0 m_Name: Quiver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4027291439575115562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2658578913149624393} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.258819, w: 0.9659259} m_LocalPosition: {x: 0.6, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!212 &282402745678369041 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2658578913149624393} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 70 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2488927448803074271 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2658578913149624393} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Quiver SpriteNameFallback: [] --- !u!1 &2666851671514438553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3727047798791782795} - component: {fileID: 6533195527842398440} m_Layer: 0 m_Name: Front m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3727047798791782795 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2666851671514438553} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1.25, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5605141017154186803} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6533195527842398440 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2666851671514438553} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: bcff62528526a1741bf1be5a958e6043, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 0.64} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2825840841346644392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5471504299887908561} - component: {fileID: 8774710136728003144} - component: {fileID: 4386688407340719438} m_Layer: 0 m_Name: ArmL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5471504299887908561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2825840841346644392} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.002296756, w: 0.9999974} m_LocalPosition: {x: 0.15, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1751275232278781345} - {fileID: 3979906831513527601} - {fileID: 6091048297659265149} m_Father: {fileID: 7938200501279031551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8774710136728003144 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2825840841346644392} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 370 m_Sprite: {fileID: 21300100, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4386688407340719438 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2825840841346644392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftArmL SpriteNameFallback: [] --- !u!1 &2854076335365915921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 577244372824547959} - component: {fileID: 2600581565347359673} - component: {fileID: 2678624925925434021} m_Layer: 0 m_Name: LimbU m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &577244372824547959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2854076335365915921} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2683785978658057654} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &2600581565347359673 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2854076335365915921} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 320 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2678624925925434021 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2854076335365915921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &2874943207005141619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6073003701391740432} - component: {fileID: 4374754589178347737} m_Layer: 0 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6073003701391740432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2874943207005141619} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.25, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5605141017154186803} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4374754589178347737 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2874943207005141619} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 15 m_Sprite: {fileID: 21300000, guid: bcff62528526a1741bf1be5a958e6043, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 0.64} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2939897207363496378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8181992411916758800} - component: {fileID: 8059952932047904132} - component: {fileID: 7944144302151754271} m_Layer: 0 m_Name: LegR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8181992411916758800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2939897207363496378} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.08, y: -0.025, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6907728702248721753} m_Father: {fileID: 7402898136338589858} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8059952932047904132 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2939897207363496378} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 275 m_Sprite: {fileID: 21300098, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7944144302151754271 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2939897207363496378} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightLegR SpriteNameFallback: - LeftLegL --- !u!1 &2980919352607758721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2055481075662784465} - component: {fileID: 449254565462100530} - component: {fileID: 896269328052186084} m_Layer: 0 m_Name: Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2055481075662784465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2980919352607758721} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.13052624, w: 0.9914449} m_LocalPosition: {x: 0.05, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8926574879659308387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15} --- !u!212 &449254565462100530 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2980919352607758721} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 140 m_Sprite: {fileID: 21300000, guid: 98f733767f5bff5488383801dbe428bd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &896269328052186084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2980919352607758721} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Back SpriteNameFallback: [] --- !u!1 &3000392617326894453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2240977375269762914} - component: {fileID: 539237950138725728} - component: {fileID: 5822918937930828720} m_Layer: 0 m_Name: Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2240977375269762914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3000392617326894453} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6576797627721673508} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &539237950138725728 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3000392617326894453} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 455 m_Sprite: {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5822918937930828720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3000392617326894453} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &3028159027620207259 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3874724087062055634} - component: {fileID: 3499907881409792551} - component: {fileID: 6418525097128874555} m_Layer: 0 m_Name: ShieldFront m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3874724087062055634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3028159027620207259} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6091048297659265149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3499907881409792551 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3028159027620207259} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 485 m_Sprite: {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 0} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6418525097128874555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3028159027620207259} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &3067677385256747052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751275232278781345} - component: {fileID: 3883379120921117964} - component: {fileID: 3507147208463185900} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1751275232278781345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3067677385256747052} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5471504299887908561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3883379120921117964 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3067677385256747052} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 400 m_Sprite: {fileID: 21300092, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3507147208463185900 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3067677385256747052} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftArmL SpriteNameFallback: [] --- !u!1 &3089348282299576701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7825297858735246659} m_Layer: 0 m_Name: ArmLAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7825297858735246659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3089348282299576701} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3451688854848617491} m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3094166185795716157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8322729450029500211} - component: {fileID: 6994652666429525881} - component: {fileID: 325953940628161437} m_Layer: 0 m_Name: HandR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8322729450029500211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3094166185795716157} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.05, y: -0.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5277104265361716175} - {fileID: 5754771908341962779} m_Father: {fileID: 4075622340500336987} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6994652666429525881 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3094166185795716157} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 570 m_Sprite: {fileID: 21300102, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &325953940628161437 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3094166185795716157} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightHandR SpriteNameFallback: - LeftHandL --- !u!1 &3116878499604347272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9207220050687441236} - component: {fileID: 754026198144879210} - component: {fileID: 4656984270965154140} m_Layer: 0 m_Name: Backpack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9207220050687441236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3116878499604347272} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.42261827, w: 0.9063079} m_LocalPosition: {x: -0.6, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50} --- !u!212 &754026198144879210 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3116878499604347272} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 265 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4656984270965154140 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3116878499604347272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Backpack SpriteNameFallback: [] --- !u!1 &3119691924416828240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3882565408078659851} - component: {fileID: 936538260086967753} - component: {fileID: 6879214854343853130} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3882565408078659851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3119691924416828240} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7340469103089215520} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &936538260086967753 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3119691924416828240} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 260 m_Sprite: {fileID: 21300088, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6879214854343853130 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3119691924416828240} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightLegL SpriteNameFallback: - LeftLegR --- !u!1 &3137682973272649255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5735876421105639918} - component: {fileID: 8836240106281135338} - component: {fileID: 7782998705705016681} - component: {fileID: 5443777332381130243} m_Layer: 0 m_Name: Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5735876421105639918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3137682973272649255} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.5, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3032895022245712947} - {fileID: 5841860786338432334} m_Father: {fileID: 6325589892932517812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8836240106281135338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3137682973272649255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aa07006f64294964b84f79497751e149, type: 3} m_Name: m_EditorClassIdentifier: SpriteCollection: {fileID: 11400000, guid: ed0b296bc13a33144a4e9ea08d0ad5d5, type: 2} Ears: - {fileID: 21300002, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300000, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300004, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} Hair: {fileID: 21300006, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} HairCropped: {fileID: 21300006, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} Beard: {fileID: 0} Body: - {fileID: 21300016, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300020, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300018, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300086, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300084, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300066, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300056, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300012, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300022, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300024, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300006, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300002, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300004, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300054, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300062, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300000, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300010, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300008, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300070, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300076, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300100, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300092, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300094, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300108, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300102, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300104, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300098, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300096, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300106, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Head: {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Expression: Default Expressions: - Name: Default Eyebrows: {fileID: 21300002, guid: 5bfc6e175255e2c48b850861f9e084b4, type: 3} Eyes: {fileID: 21300004, guid: 8af072d9e54ae824dbcd4c67c7eac50d, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300004, guid: d140943fa3a058e4fb442936e1540516, type: 3} - Name: Angry Eyebrows: {fileID: 21300002, guid: de83117efe1db20419ded60f35f02595, type: 3} Eyes: {fileID: 21300004, guid: 73461b69252e31e45aa9fd164956078d, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300002, guid: 9e1c0aaeb0040164cbd5285bb580695d, type: 3} - Name: Dead Eyebrows: {fileID: 21300004, guid: 498faabeb919ac24b8c2272faadfae32, type: 3} Eyes: {fileID: 21300004, guid: 2e095cf31cb1de947b7843cabcc26986, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300004, guid: aa79e67174ca46c49b51b5e14b1e72d8, type: 3} - Name: Happy Eyebrows: {fileID: 21300004, guid: 498faabeb919ac24b8c2272faadfae32, type: 3} Eyes: {fileID: 21300004, guid: 9a749df01cafb4b4bb058b787309f261, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300004, guid: 5c190d61cd55f964ea24dbd0def87104, type: 3} Helmet: {fileID: 21300082, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} PrimaryWeapon: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} SecondaryWeapon: {fileID: 0} Cape: {fileID: 0} Quiver: {fileID: 0} Backpack: {fileID: 0} Shield: - {fileID: 21300000, guid: 98f733767f5bff5488383801dbe428bd, type: 3} - {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} Armor: - {fileID: 21300040, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300044, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300042, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300074, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300020, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300072, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300008, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300036, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300046, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300048, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300030, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300026, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300028, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300006, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300068, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300024, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300060, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300032, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300018, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300070, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300092, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300084, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300086, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300100, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300094, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300096, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300082, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300090, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300088, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300098, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} CompositeWeapon: [] Makeup: {fileID: 0} Mask: {fileID: 0} Earrings: - {fileID: 0} BodyRenderers: - {fileID: 1169212412998469859} - {fileID: 3567540934836887674} - {fileID: 4501702759184480631} - {fileID: 392865017311641000} - {fileID: 8774710136728003144} - {fileID: 7532166288922472626} - {fileID: 2924334900482336098} - {fileID: 2791733118040533998} HeadRenderer: {fileID: 7516271543673382442} EarsRenderers: - {fileID: 2782497255024203277} - {fileID: 4196147600146794496} HairRenderer: {fileID: 7027023336523691079} BeardRenderer: {fileID: 623953793299591875} EyebrowsRenderer: {fileID: 6051474000521641093} EyesRenderer: {fileID: 5563948749234262391} MouthRenderer: {fileID: 9190612972607070719} HelmetRenderer: {fileID: 3232139163473609686} PrimaryWeaponRenderer: {fileID: 5073259701629838646} SecondaryWeaponRenderer: {fileID: 2352917988379887308} ArmorRenderers: - {fileID: 3930493693831068489} - {fileID: 1428421152873166566} - {fileID: 4244617179591691842} - {fileID: 7728932765886533864} - {fileID: 3883379120921117964} - {fileID: 2359291937806456849} - {fileID: 8645245277510248181} - {fileID: 5694089041774944401} - {fileID: 487987306127582194} VestRenderers: - {fileID: 3930493693831068489} BracersRenderers: - {fileID: 1428421152873166566} - {fileID: 4244617179591691842} - {fileID: 7728932765886533864} - {fileID: 3883379120921117964} - {fileID: 2359291937806456849} - {fileID: 8645245277510248181} LeggingsRenderers: - {fileID: 5694089041774944401} - {fileID: 487987306127582194} QuiverRenderer: {fileID: 282402745678369041} BackpackRenderer: {fileID: 9178544492474029424} ShieldRenderers: - {fileID: 7080979571304296540} - {fileID: 3499907881409792551} BowRenderers: - {fileID: 8012001253581712448} - {fileID: 2600581565347359673} - {fileID: 6656076631416212335} - {fileID: 677195640437376017} - {fileID: 282402745678369041} CrossbowRenderers: - {fileID: 5073259701629838646} - {fileID: 282402745678369041} MakeupRenderer: {fileID: 6273226894877985246} MaskRenderer: {fileID: 2161795988696802465} EarringsRenderers: - {fileID: 6206173432508468267} - {fileID: 3883905934678144038} DefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} EyesPaintMaterial: {fileID: 2100000, guid: 3e78a9b3616c45e5a6cbd9fca765b55f, type: 2} EquipmentPaintMaterial: {fileID: 2100000, guid: b67e1036325c49a4a378ba14ec243c30, type: 2} WeaponType: 0 HideEars: 1 CropHair: 1 AnchorBody: {fileID: 4006499945499718246} AnchorSword: {fileID: 5705049031569490940} AnchorBow: {fileID: 5728170777262075181} AnchorFireMuzzle: {fileID: 7461232407597309305} LayerManager: {fileID: 7782998705705016681} Underwear: [] UnderwearColor: {r: 0, g: 0, b: 0, a: 0} ShowHelmet: 1 --- !u!114 &7782998705705016681 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3137682973272649255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e6dbda98e8614ec8a935809c1a0ace8a, type: 3} m_Name: m_EditorClassIdentifier: SortingGroup: {fileID: 5357509522361551548} Sprites: - {fileID: 3567540934836887674} - {fileID: 1428421152873166566} - {fileID: 4501702759184480631} - {fileID: 4244617179591691842} - {fileID: 5073259701629838646} - {fileID: 392865017311641000} - {fileID: 7728932765886533864} - {fileID: 2924334900482336098} - {fileID: 5694089041774944401} - {fileID: 282402745678369041} - {fileID: 2791733118040533998} - {fileID: 487987306127582194} - {fileID: 1169212412998469859} - {fileID: 3930493693831068489} - {fileID: 4196147600146794496} - {fileID: 3883905934678144038} - {fileID: 7516271543673382442} - {fileID: 9190612972607070719} - {fileID: 6273226894877985246} - {fileID: 5563948749234262391} - {fileID: 6051474000521641093} - {fileID: 623953793299591875} - {fileID: 7027023336523691079} - {fileID: 3232139163473609686} - {fileID: 2161795988696802465} - {fileID: 2782497255024203277} - {fileID: 6206173432508468267} - {fileID: 2600581565347359673} - {fileID: 6656076631416212335} - {fileID: 8012001253581712448} - {fileID: 8774710136728003144} - {fileID: 2352917988379887308} - {fileID: 3883379120921117964} - {fileID: 7532166288922472626} - {fileID: 8645245277510248181} - {fileID: 2359291937806456849} - {fileID: 7080979571304296540} - {fileID: 3499907881409792551} - {fileID: 677195640437376017} CopyTo: {fileID: 0} --- !u!114 &5443777332381130243 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3137682973272649255} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ac5cde981f663e49855fc6a42c56c96, type: 3} m_Name: m_EditorClassIdentifier: Body: {fileID: 4006499945499718246} PrimaryWeapon: {fileID: 5705049031569490940} Bow: {fileID: 5728170777262075181} Shield: {fileID: 1473359666302578917} Status: {fileID: 7823945404733800914} Custom: [] --- !u!1 &3153609889680841379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4306933101943189269} - component: {fileID: 8736105592573164678} - component: {fileID: 3788133222611206104} m_Layer: 0 m_Name: Mouth m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4306933101943189269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3153609889680841379} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8736105592573164678 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3153609889680841379} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 565 m_Sprite: {fileID: 21300000, guid: d140943fa3a058e4fb442936e1540516, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.96, y: 0.64} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3788133222611206104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3153609889680841379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &3160523635826606288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411086293939299042} m_Layer: 0 m_Name: AnchorBow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &411086293939299042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3160523635826606288} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2089090217212490619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3161227592802318173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6827788096834728525} - component: {fileID: 938662742718127592} - component: {fileID: 6405738146638871212} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6827788096834728525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3161227592802318173} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5938630045920118355} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &938662742718127592 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3161227592802318173} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 395 m_Sprite: {fileID: 21300030, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6405738146638871212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3161227592802318173} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontArmL SpriteNameFallback: [] --- !u!1 &3211606610624257219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4806574197121629014} - component: {fileID: 3933202271908524213} - component: {fileID: 8576571037813483734} m_Layer: 0 m_Name: Sleeve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4806574197121629014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3211606610624257219} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8108904623943536575} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3933202271908524213 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3211606610624257219} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 545 m_Sprite: {fileID: 21300070, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8576571037813483734 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3211606610624257219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontSleeveR SpriteNameFallback: [] --- !u!1 &3262169774300853762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6327426604815842714} - component: {fileID: 1428421152873166566} - component: {fileID: 4975197251726564636} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6327426604815842714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262169774300853762} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3323679081200825765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1428421152873166566 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262169774300853762} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 10 m_Sprite: {fileID: 21300084, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4975197251726564636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262169774300853762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftArmR SpriteNameFallback: [] --- !u!1 &3286924260044610062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3039935254965429069} - component: {fileID: 6177573004486543289} - component: {fileID: 8089751225431046254} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3039935254965429069 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3286924260044610062} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7401761677461293367} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6177573004486543289 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3286924260044610062} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 665 m_Sprite: {fileID: 21300040, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8089751225431046254 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3286924260044610062} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackArmL SpriteNameFallback: [] --- !u!1 &3300903114686568661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5653073998255226180} - component: {fileID: 8551034928758409158} - component: {fileID: 1026593961494964378} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5653073998255226180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3300903114686568661} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8926574879659308387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8551034928758409158 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3300903114686568661} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 185 m_Sprite: {fileID: 21300096, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1026593961494964378 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3300903114686568661} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightHandL SpriteNameFallback: - LeftHandR --- !u!1 &3449271846171298773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9127942833691829032} m_Layer: 0 m_Name: AnchorWeaponBase m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9127942833691829032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3449271846171298773} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5754771908341962779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3516443816641314196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4823295130035552071} - component: {fileID: 9178544492474029424} - component: {fileID: 4724784728501078047} m_Layer: 0 m_Name: Backpack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4823295130035552071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3516443816641314196} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.258819, w: 0.9659259} m_LocalPosition: {x: 0.6, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!212 &9178544492474029424 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3516443816641314196} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 75 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4724784728501078047 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3516443816641314196} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Backpack SpriteNameFallback: [] --- !u!1 &3619994887471236608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2855662078253262082} - component: {fileID: 7516271543673382442} - component: {fileID: 5280301565837730963} m_Layer: 0 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2855662078253262082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3619994887471236608} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.9, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9136417549264385772} - {fileID: 7537548862449735051} - {fileID: 9220645557505062589} - {fileID: 2180323814125974291} - {fileID: 539985991040450209} - {fileID: 1960893074566528574} - {fileID: 4131222157651261030} - {fileID: 1739528486565849968} - {fileID: 2261739630543261687} m_Father: {fileID: 8988899111789755429} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7516271543673382442 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3619994887471236608} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 160 m_Sprite: {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5280301565837730963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3619994887471236608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftHead SpriteNameFallback: [] --- !u!1 &3620766119250872949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8259319738544254302} - component: {fileID: 1180029234688219725} - component: {fileID: 4273089959056878855} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8259319738544254302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3620766119250872949} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2469047996077449701} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1180029234688219725 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3620766119250872949} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 155 m_Sprite: {fileID: 21300044, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4273089959056878855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3620766119250872949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackArmR SpriteNameFallback: [] --- !u!1 &3643768378120518351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 601093874918298419} m_Layer: 0 m_Name: FireMuzzle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &601093874918298419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3643768378120518351} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8346640839946780431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3711588824782606987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3286845072711713664} - component: {fileID: 8947358087993937282} - component: {fileID: 7278052142856269695} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3286845072711713664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3711588824782606987} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7438698166271680080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8947358087993937282 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3711588824782606987} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 660 m_Sprite: {fileID: 21300072, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7278052142856269695 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3711588824782606987} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackHandL SpriteNameFallback: [] --- !u!1 &3773529623950717722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4131222157651261030} - component: {fileID: 5563948749234262391} - component: {fileID: 1961085448125946965} m_Layer: 0 m_Name: Eyes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4131222157651261030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3773529623950717722} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.55, y: 0.35, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5352400246827411459} m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5563948749234262391 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3773529623950717722} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3e78a9b3616c45e5a6cbd9fca765b55f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 195 m_Sprite: {fileID: 21300004, guid: 8af072d9e54ae824dbcd4c67c7eac50d, type: 3} m_Color: {r: 0, g: 0.78431374, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.38, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1961085448125946965 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3773529623950717722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &3832293308643030016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6410708658980255214} m_Layer: 0 m_Name: LowerBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6410708658980255214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3832293308643030016} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9119729388215067957} - {fileID: 6679036421314026503} m_Father: {fileID: 315306534154201745} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3884492509813762841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1678293056538418578} - component: {fileID: 7029741419270263320} - component: {fileID: 1877922072468795506} m_Layer: 0 m_Name: LimbU m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1678293056538418578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3884492509813762841} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6769022151865789261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &7029741419270263320 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3884492509813762841} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 350 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1877922072468795506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3884492509813762841} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &3904009641391901573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278018106576029821} - component: {fileID: 7728932765886533864} - component: {fileID: 9021104917698059355} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &278018106576029821 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3904009641391901573} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2821440755191260578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7728932765886533864 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3904009641391901573} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 50 m_Sprite: {fileID: 21300100, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &9021104917698059355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3904009641391901573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftFingersR SpriteNameFallback: [] --- !u!1 &3940091412904324929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502488576216442863} - component: {fileID: 7446741094013159583} - component: {fileID: 4996330172380573003} m_Layer: 0 m_Name: EarR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502488576216442863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3940091412904324929} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 479060171361547802} m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7446741094013159583 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3940091412904324929} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 505 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4996330172380573003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3940091412904324929} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &3949492129876148956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865090906716764265} - component: {fileID: 7824520917891734013} - component: {fileID: 2294087988966988284} m_Layer: 0 m_Name: Eyes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865090906716764265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3949492129876148956} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2303475032649067949} m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7824520917891734013 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3949492129876148956} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3e78a9b3616c45e5a6cbd9fca765b55f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 590 m_Sprite: {fileID: 21300000, guid: 8af072d9e54ae824dbcd4c67c7eac50d, type: 3} m_Color: {r: 0, g: 0.78431374, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.76, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2294087988966988284 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3949492129876148956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &3995899143840786753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292745158366228932} - component: {fileID: 6390544016583855961} - component: {fileID: 4223061440018057927} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1292745158366228932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3995899143840786753} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4075622340500336987} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6390544016583855961 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3995899143840786753} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 560 m_Sprite: {fileID: 21300092, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4223061440018057927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3995899143840786753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightArmR SpriteNameFallback: - LeftArmL --- !u!1 &4010905823917059925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3531831843836767937} m_Layer: 0 m_Name: FireMuzzle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3531831843836767937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4010905823917059925} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5188112265524874601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4040149467073239044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7340469103089215520} - component: {fileID: 5551298271841550208} - component: {fileID: 3331262086226371896} m_Layer: 0 m_Name: LegL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7340469103089215520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4040149467073239044} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.15, y: 0.04, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3882565408078659851} m_Father: {fileID: 7402898136338589858} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5551298271841550208 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4040149467073239044} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 250 m_Sprite: {fileID: 21300096, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3331262086226371896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4040149467073239044} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightLegL SpriteNameFallback: - LeftLegR --- !u!1 &4051131943778473320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2261739630543261687} - component: {fileID: 623953793299591875} - component: {fileID: 5189872669496661170} m_Layer: 0 m_Name: Beard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2261739630543261687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4051131943778473320} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &623953793299591875 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4051131943778473320} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 225 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.92, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5189872669496661170 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4051131943778473320} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &4080225511570938114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5841860786338432334} m_Layer: 0 m_Name: LowerBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5841860786338432334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4080225511570938114} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8952320948389487684} - {fileID: 4106885393839861868} m_Father: {fileID: 5735876421105639918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4083362339880316007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4378415330223664780} m_Layer: 0 m_Name: UpperBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4378415330223664780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4083362339880316007} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.72394776, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3446239302355301466} - {fileID: 8813435994455513926} - {fileID: 8446695240752325556} - {fileID: 9207220050687441236} - {fileID: 2854521966369732212} - {fileID: 9207337395999854638} - {fileID: 6048458386686231190} - {fileID: 5462193981018409058} - {fileID: 832457348960993415} m_Father: {fileID: 315306534154201745} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4176867343143969209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7179256267333778560} - component: {fileID: 3256072864962937457} - component: {fileID: 222679398927181925} m_Layer: 0 m_Name: Helmet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7179256267333778560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4176867343143969209} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3256072864962937457 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4176867343143969209} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 520 m_Sprite: {fileID: 21300082, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &222679398927181925 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4176867343143969209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightHead SpriteNameFallback: - LeftHead --- !u!1 &4208567274360162546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5728170777262075181} m_Layer: 0 m_Name: AnchorBow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5728170777262075181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4208567274360162546} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2683785978658057654} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4248895706835104674 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3724110473191577242} - component: {fileID: 31908826168095975} m_Layer: 0 m_Name: Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3724110473191577242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4248895706835104674} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.5, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5605141017154186803} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &31908826168095975 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4248895706835104674} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 25 m_Sprite: {fileID: 21300000, guid: bcff62528526a1741bf1be5a958e6043, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 0.64} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &4318091174003372233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2577856406869154133} m_Layer: 0 m_Name: AnchorSecondaryShot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2577856406869154133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4318091174003372233} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.008726558, w: 0.999962} m_LocalPosition: {x: -0.12, y: 0.9, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4157867014354766670} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 1} --- !u!1 &4403811643493585777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4075622340500336987} - component: {fileID: 160527762135147915} - component: {fileID: 7695293142209624508} m_Layer: 0 m_Name: ArmR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4075622340500336987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4403811643493585777} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.015155906, w: 0.99988514} m_LocalPosition: {x: -0.15, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1292745158366228932} - {fileID: 8892788953166257911} - {fileID: 8322729450029500211} m_Father: {fileID: 3742194291688999628} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &160527762135147915 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4403811643493585777} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 550 m_Sprite: {fileID: 21300100, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7695293142209624508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4403811643493585777} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightArmR SpriteNameFallback: - LeftArmL --- !u!1 &4610079602826547975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1952735390487386861} - component: {fileID: 4005299705947212546} - component: {fileID: 6388561592830448097} - component: {fileID: 3793554502626904565} m_Layer: 0 m_Name: Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1952735390487386861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4610079602826547975} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6856664887219460307} - {fileID: 7402898136338589858} m_Father: {fileID: 6325589892932517812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &4005299705947212546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4610079602826547975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aa07006f64294964b84f79497751e149, type: 3} m_Name: m_EditorClassIdentifier: SpriteCollection: {fileID: 11400000, guid: ed0b296bc13a33144a4e9ea08d0ad5d5, type: 2} Ears: - {fileID: 21300002, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300000, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300004, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} Hair: {fileID: 21300006, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} HairCropped: {fileID: 21300006, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} Beard: {fileID: 0} Body: - {fileID: 21300016, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300020, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300018, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300086, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300084, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300066, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300056, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300012, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300022, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300024, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300006, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300002, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300004, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300054, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300062, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300000, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300010, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300008, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300070, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300076, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300100, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300092, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300094, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300108, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300102, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300104, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300098, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300096, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300106, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Head: {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Expression: Default Expressions: - Name: Default Eyebrows: {fileID: 21300002, guid: 5bfc6e175255e2c48b850861f9e084b4, type: 3} Eyes: {fileID: 21300004, guid: 8af072d9e54ae824dbcd4c67c7eac50d, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300004, guid: d140943fa3a058e4fb442936e1540516, type: 3} - Name: Angry Eyebrows: {fileID: 21300002, guid: de83117efe1db20419ded60f35f02595, type: 3} Eyes: {fileID: 21300004, guid: 73461b69252e31e45aa9fd164956078d, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300002, guid: 9e1c0aaeb0040164cbd5285bb580695d, type: 3} - Name: Dead Eyebrows: {fileID: 21300004, guid: 498faabeb919ac24b8c2272faadfae32, type: 3} Eyes: {fileID: 21300004, guid: 2e095cf31cb1de947b7843cabcc26986, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300004, guid: aa79e67174ca46c49b51b5e14b1e72d8, type: 3} - Name: Happy Eyebrows: {fileID: 21300004, guid: 498faabeb919ac24b8c2272faadfae32, type: 3} Eyes: {fileID: 21300004, guid: 9a749df01cafb4b4bb058b787309f261, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300004, guid: 5c190d61cd55f964ea24dbd0def87104, type: 3} Helmet: {fileID: 21300082, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} PrimaryWeapon: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} SecondaryWeapon: {fileID: 0} Cape: {fileID: 0} Quiver: {fileID: 0} Backpack: {fileID: 0} Shield: - {fileID: 21300000, guid: 98f733767f5bff5488383801dbe428bd, type: 3} - {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} Armor: - {fileID: 21300040, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300044, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300042, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300074, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300020, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300072, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300008, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300036, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300046, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300048, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300030, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300026, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300028, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300006, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300068, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300024, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300060, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300032, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300018, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300070, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300092, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300084, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300086, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300100, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300094, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300096, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300082, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300090, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300088, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300098, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} CompositeWeapon: [] Makeup: {fileID: 0} Mask: {fileID: 0} Earrings: - {fileID: 0} BodyRenderers: - {fileID: 5333815597437561553} - {fileID: 5688081941654303055} - {fileID: 6459118262092555589} - {fileID: 2561832228263170480} - {fileID: 160527762135147915} - {fileID: 6994652666429525881} - {fileID: 5551298271841550208} - {fileID: 8059952932047904132} HeadRenderer: {fileID: 5210959607429700349} EarsRenderers: - {fileID: 40714911545970382} - {fileID: 7446741094013159583} HairRenderer: {fileID: 4172435064263171742} BeardRenderer: {fileID: 169103248302595111} EyebrowsRenderer: {fileID: 8329042793241174529} EyesRenderer: {fileID: 6254482838657948234} MouthRenderer: {fileID: 187661741141209541} HelmetRenderer: {fileID: 3256072864962937457} PrimaryWeaponRenderer: {fileID: 7037433039770433120} SecondaryWeaponRenderer: {fileID: 2378830532289269680} ArmorRenderers: - {fileID: 1920322119131025266} - {fileID: 4219237935598508210} - {fileID: 8551034928758409158} - {fileID: 3613421397131982050} - {fileID: 6390544016583855961} - {fileID: 7833669210183748026} - {fileID: 4401839370639766180} - {fileID: 936538260086967753} - {fileID: 9003519338798949830} VestRenderers: - {fileID: 1920322119131025266} BracersRenderers: - {fileID: 4219237935598508210} - {fileID: 8551034928758409158} - {fileID: 3613421397131982050} - {fileID: 6390544016583855961} - {fileID: 7833669210183748026} - {fileID: 4401839370639766180} LeggingsRenderers: - {fileID: 936538260086967753} - {fileID: 9003519338798949830} QuiverRenderer: {fileID: 804467905339400195} BackpackRenderer: {fileID: 646311151812857931} ShieldRenderers: - {fileID: 449254565462100530} - {fileID: 7352977927613470660} BowRenderers: - {fileID: 2317570850141235025} - {fileID: 6265999704594173841} - {fileID: 1013167793011036459} - {fileID: 1198887159500128180} - {fileID: 804467905339400195} CrossbowRenderers: - {fileID: 7037433039770433120} - {fileID: 804467905339400195} MakeupRenderer: {fileID: 1527250487506038905} MaskRenderer: {fileID: 3764089561582427611} EarringsRenderers: - {fileID: 7257742312218896240} - {fileID: 4016898898981119341} DefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} EyesPaintMaterial: {fileID: 2100000, guid: 3e78a9b3616c45e5a6cbd9fca765b55f, type: 2} EquipmentPaintMaterial: {fileID: 2100000, guid: b67e1036325c49a4a378ba14ec243c30, type: 2} WeaponType: 0 HideEars: 1 CropHair: 1 AnchorBody: {fileID: 6904878048341446989} AnchorSword: {fileID: 4188769630761469126} AnchorBow: {fileID: 411086293939299042} AnchorFireMuzzle: {fileID: 4261282904171815151} LayerManager: {fileID: 6388561592830448097} Underwear: [] UnderwearColor: {r: 0, g: 0, b: 0, a: 0} ShowHelmet: 1 --- !u!114 &6388561592830448097 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4610079602826547975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e6dbda98e8614ec8a935809c1a0ace8a, type: 3} m_Name: m_EditorClassIdentifier: SortingGroup: {fileID: 5357509522361551548} Sprites: - {fileID: 804467905339400195} - {fileID: 6265999704594173841} - {fileID: 1013167793011036459} - {fileID: 2317570850141235025} - {fileID: 449254565462100530} - {fileID: 5688081941654303055} - {fileID: 6459118262092555589} - {fileID: 4219237935598508210} - {fileID: 8551034928758409158} - {fileID: 2561832228263170480} - {fileID: 2378830532289269680} - {fileID: 3613421397131982050} - {fileID: 5551298271841550208} - {fileID: 936538260086967753} - {fileID: 8059952932047904132} - {fileID: 9003519338798949830} - {fileID: 5333815597437561553} - {fileID: 1920322119131025266} - {fileID: 40714911545970382} - {fileID: 7257742312218896240} - {fileID: 5210959607429700349} - {fileID: 1527250487506038905} - {fileID: 187661741141209541} - {fileID: 6254482838657948234} - {fileID: 8329042793241174529} - {fileID: 169103248302595111} - {fileID: 4172435064263171742} - {fileID: 3256072864962937457} - {fileID: 3764089561582427611} - {fileID: 7446741094013159583} - {fileID: 4016898898981119341} - {fileID: 7352977927613470660} - {fileID: 7037433039770433120} - {fileID: 160527762135147915} - {fileID: 6390544016583855961} - {fileID: 6994652666429525881} - {fileID: 4401839370639766180} - {fileID: 7833669210183748026} - {fileID: 1198887159500128180} CopyTo: {fileID: 0} --- !u!114 &3793554502626904565 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4610079602826547975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ac5cde981f663e49855fc6a42c56c96, type: 3} m_Name: m_EditorClassIdentifier: Body: {fileID: 6904878048341446989} PrimaryWeapon: {fileID: 4188769630761469126} Bow: {fileID: 411086293939299042} Shield: {fileID: 2055481075662784465} Status: {fileID: 6762100364264816186} Custom: - {fileID: 9127942833691829032} - {fileID: 2577856406869154133} --- !u!1 &4732760396142989472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4045759735088545550} - component: {fileID: 53303996580772308} - component: {fileID: 5084664323861685008} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4045759735088545550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4732760396142989472} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6576797627721673508} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &53303996580772308 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4732760396142989472} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 425 m_Sprite: {fileID: 21300006, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5084664323861685008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4732760396142989472} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontHandL SpriteNameFallback: [] --- !u!1 &4739316650321652764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832457348960993415} m_Layer: 0 m_Name: AnchorStatus m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832457348960993415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4739316650321652764} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4796013369889201078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 765463323467144669} - component: {fileID: 9189062041553610704} - component: {fileID: 4971024509949328003} m_Layer: 0 m_Name: LimbL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &765463323467144669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4796013369889201078} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8703352126222198044} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &9189062041553610704 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4796013369889201078} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 680 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 1 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4971024509949328003 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4796013369889201078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &4796023431372266859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8011571215217763400} - component: {fileID: 169103248302595111} - component: {fileID: 4380660324290213487} m_Layer: 0 m_Name: Beard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8011571215217763400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4796023431372266859} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &169103248302595111 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4796023431372266859} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 450 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.92, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4380660324290213487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4796023431372266859} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &4818533371032812482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8952320948389487684} - component: {fileID: 2924334900482336098} - component: {fileID: 3993663324788124687} m_Layer: 0 m_Name: LegR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8952320948389487684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4818533371032812482} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.15, y: 0.04, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3580986467958376981} m_Father: {fileID: 5841860786338432334} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2924334900482336098 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4818533371032812482} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 60 m_Sprite: {fileID: 21300098, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3993663324788124687 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4818533371032812482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftLegL SpriteNameFallback: [] --- !u!1 &4938960139552708586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3477054320655912644} - component: {fileID: 7946017890694038030} - component: {fileID: 5625889157978178441} m_Layer: 0 m_Name: Hair m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3477054320655912644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4938960139552708586} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.635, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2827607482782570783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7946017890694038030 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4938960139552708586} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 765 m_Sprite: {fileID: 21300002, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5625889157978178441 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4938960139552708586} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Back SpriteNameFallback: [] --- !u!1 &4939309385730124783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3928939563195757103} - component: {fileID: 8921529548178047582} - component: {fileID: 1253046048076070196} m_Layer: 0 m_Name: SecondaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3928939563195757103 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4939309385730124783} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.8191521, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7438698166271680080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &8921529548178047582 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4939309385730124783} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 690 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 3.58} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1253046048076070196 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4939309385730124783} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: - Side --- !u!1 &5031968429337167605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7218088653767937774} - component: {fileID: 6413509363187319282} - component: {fileID: 2744547916762122011} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7218088653767937774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5031968429337167605} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8108904623943536575} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6413509363187319282 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5031968429337167605} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 510 m_Sprite: {fileID: 21300026, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2744547916762122011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5031968429337167605} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontArmR SpriteNameFallback: [] --- !u!1 &5034939257527863152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5188112265524874601} - component: {fileID: 1803217494950113558} - component: {fileID: 5153953540964730540} m_Layer: 0 m_Name: PrimaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5188112265524874601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5034939257527863152} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.8191521, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4827201114381820803} - {fileID: 3531831843836767937} m_Father: {fileID: 3977637140175907279} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &1803217494950113558 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5034939257527863152} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 490 m_Sprite: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 5.12} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5153953540964730540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5034939257527863152} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: - Side --- !u!1 &5116535326447252516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2827607482782570783} - component: {fileID: 8942404521943680827} - component: {fileID: 7118785468793592269} m_Layer: 0 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2827607482782570783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5116535326447252516} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.9, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9054366881842529596} - {fileID: 235788095008066097} - {fileID: 3477054320655912644} - {fileID: 1489086130717838437} - {fileID: 6038324667098853229} - {fileID: 3554177510527160572} m_Father: {fileID: 8309202788077718493} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8942404521943680827 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5116535326447252516} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 730 m_Sprite: {fileID: 21300012, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7118785468793592269 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5116535326447252516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackHead SpriteNameFallback: [] --- !u!1 &5202034342638696126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6048458386686231190} m_Layer: 0 m_Name: ArmRAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6048458386686231190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5202034342638696126} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8108904623943536575} m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5260434689723248336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5922706881939298579} - component: {fileID: 3532049919841540718} - component: {fileID: 2197969222912482270} m_Layer: 0 m_Name: LimbL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5922706881939298579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5260434689723248336} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6769022151865789261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &3532049919841540718 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5260434689723248336} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 315 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 1 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2197969222912482270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5260434689723248336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &5327437733122943163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3615977970374067100} m_Layer: 0 m_Name: ArmRAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3615977970374067100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5327437733122943163} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2469047996077449701} m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5445931285872449598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3850631796829378235} m_Layer: 0 m_Name: LowerBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3850631796829378235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5445931285872449598} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2761218319787665425} - {fileID: 1467660170629504554} m_Father: {fileID: 7593811998056415295} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5609189690068685295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6619001964392877185} - component: {fileID: 4946851883895407174} - component: {fileID: 3498335540139242295} m_Layer: 0 m_Name: Quiver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6619001964392877185 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5609189690068685295} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.3420201, w: 0.9396927} m_LocalPosition: {x: 0.3, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -40} --- !u!212 &4946851883895407174 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5609189690068685295} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 780 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3498335540139242295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5609189690068685295} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Quiver SpriteNameFallback: [] --- !u!1 &5624886008772707032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7848319438433566788} - component: {fileID: 4718951628714639348} m_Layer: 0 m_Name: Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7848319438433566788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5624886008772707032} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5605141017154186803} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4718951628714639348 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5624886008772707032} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 35 m_Sprite: {fileID: 21300000, guid: bcff62528526a1741bf1be5a958e6043, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 0.78431374} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 0.64} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &5674200168707450454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3032895022245712947} m_Layer: 0 m_Name: UpperBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3032895022245712947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5674200168707450454} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.72394776, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2822616805043686365} - {fileID: 4645384917679171089} - {fileID: 4027291439575115562} - {fileID: 4823295130035552071} - {fileID: 8988899111789755429} - {fileID: 7938200501279031551} - {fileID: 8325153878849432513} - {fileID: 4006499945499718246} - {fileID: 7823945404733800914} m_Father: {fileID: 5735876421105639918} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5716210692066473072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2303475032649067949} - component: {fileID: 1280978894097637176} - component: {fileID: 5192704409858955148} m_Layer: 0 m_Name: Eyesbrows m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2303475032649067949 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5716210692066473072} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 865090906716764265} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1280978894097637176 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5716210692066473072} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 600 m_Sprite: {fileID: 21300000, guid: 5bfc6e175255e2c48b850861f9e084b4, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.76, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5192704409858955148 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5716210692066473072} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &5762376133599741631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8223050859679013724} m_Layer: 0 m_Name: ArmLAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8223050859679013724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5762376133599741631} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7401761677461293367} m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5804500114367973719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6112374585994728895} - component: {fileID: 2429543972484679822} - component: {fileID: 3322823007277243194} m_Layer: 0 m_Name: FingersL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6112374585994728895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5804500114367973719} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.08, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1302874537054878862} m_Father: {fileID: 7438698166271680080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2429543972484679822 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5804500114367973719} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 670 m_Sprite: {fileID: 21300086, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3322823007277243194 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5804500114367973719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackFingersL SpriteNameFallback: [] --- !u!1 &5805594395549135835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5352400246827411459} - component: {fileID: 6051474000521641093} - component: {fileID: 7995700129040867146} m_Layer: 0 m_Name: Eyesbrows m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5352400246827411459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5805594395549135835} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4131222157651261030} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6051474000521641093 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5805594395549135835} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 210 m_Sprite: {fileID: 21300002, guid: 5bfc6e175255e2c48b850861f9e084b4, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.38, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7995700129040867146 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5805594395549135835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &5811525013315548435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8703352126222198044} m_Layer: 0 m_Name: Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8703352126222198044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5811525013315548435} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.9063079, w: 0.42261827} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1265609173663509117} - {fileID: 4305376910236836391} - {fileID: 765463323467144669} - {fileID: 4574019465216300342} - {fileID: 3759769423970403929} m_Father: {fileID: 7438698166271680080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -130} --- !u!1 &5964437573771538018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 539985991040450209} - component: {fileID: 2782497255024203277} - component: {fileID: 3381889327114912550} m_Layer: 0 m_Name: EarL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &539985991040450209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5964437573771538018} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4512364472473534674} m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2782497255024203277 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5964437573771538018} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 285 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3381889327114912550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5964437573771538018} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &6011118169959731108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7938200501279031551} m_Layer: 0 m_Name: ArmLAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7938200501279031551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6011118169959731108} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5471504299887908561} m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6027342290631811465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9136417549264385772} - component: {fileID: 6273226894877985246} - component: {fileID: 2222117755642032755} m_Layer: 0 m_Name: Makeup m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9136417549264385772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6027342290631811465} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6273226894877985246 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6027342290631811465} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 180 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2222117755642032755 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6027342290631811465} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &6027947542405690019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9220645557505062589} - component: {fileID: 7027023336523691079} - component: {fileID: 2658985411467636123} m_Layer: 0 m_Name: Hair m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9220645557505062589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6027947542405690019} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.635, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7027023336523691079 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6027947542405690019} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 240 m_Sprite: {fileID: 21300006, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2658985411467636123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6027947542405690019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &6039359854590209208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8813435994455513926} - component: {fileID: 4018587749603697000} - component: {fileID: 6304735057473288483} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8813435994455513926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6039359854590209208} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4018587749603697000 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6039359854590209208} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 295 m_Sprite: {fileID: 21300028, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6304735057473288483 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6039359854590209208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontBody SpriteNameFallback: [] --- !u!1 &6121569224388743715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6635102098630420483} - component: {fileID: 2352917988379887308} - component: {fileID: 5449157250937516646} m_Layer: 0 m_Name: SecondaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6635102098630420483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6121569224388743715} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.81915206, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6091048297659265149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 110} --- !u!212 &2352917988379887308 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6121569224388743715} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 385 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 3.58} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5449157250937516646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6121569224388743715} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Side SpriteNameFallback: [] --- !u!1 &6195054846179513867 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 794662737200477893} - component: {fileID: 646311151812857931} - component: {fileID: 5238849475049444058} m_Layer: 0 m_Name: Backpack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &794662737200477893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6195054846179513867} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.2588191, w: 0.9659258} m_LocalPosition: {x: -0.4, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!212 &646311151812857931 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6195054846179513867} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 95 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5238849475049444058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6195054846179513867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Backpack SpriteNameFallback: [] --- !u!1 &6210938426658575204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8298754786939096500} - component: {fileID: 5333815597437561553} - component: {fileID: 394295368944800506} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8298754786939096500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6210938426658575204} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5333815597437561553 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6210938426658575204} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 310 m_Sprite: {fileID: 21300094, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &394295368944800506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6210938426658575204} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftBody SpriteNameFallback: [] --- !u!1 &6304300449662290418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467660170629504554} - component: {fileID: 928406031200173930} - component: {fileID: 3771218717705812703} m_Layer: 0 m_Name: LegR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1467660170629504554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6304300449662290418} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.3, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 941294248245627678} m_Father: {fileID: 3850631796829378235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &928406031200173930 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6304300449662290418} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 700 m_Sprite: {fileID: 21300024, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3771218717705812703 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6304300449662290418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackLegR SpriteNameFallback: [] --- !u!1 &6317851279724679065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 479060171361547802} - component: {fileID: 4016898898981119341} - component: {fileID: 996429280939707040} m_Layer: 0 m_Name: EarringR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &479060171361547802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6317851279724679065} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 502488576216442863} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4016898898981119341 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6317851279724679065} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 515 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &996429280939707040 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6317851279724679065} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &6460535299754096835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 315306534154201745} - component: {fileID: 5861804543509973540} - component: {fileID: 6037063927143159596} - component: {fileID: 8426976827618998678} m_Layer: 0 m_Name: Front m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &315306534154201745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6460535299754096835} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.25, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4378415330223664780} - {fileID: 6410708658980255214} m_Father: {fileID: 6325589892932517812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5861804543509973540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6460535299754096835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aa07006f64294964b84f79497751e149, type: 3} m_Name: m_EditorClassIdentifier: SpriteCollection: {fileID: 11400000, guid: ed0b296bc13a33144a4e9ea08d0ad5d5, type: 2} Ears: - {fileID: 21300002, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300000, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300004, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} Hair: {fileID: 21300000, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} HairCropped: {fileID: 21300000, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} Beard: {fileID: 0} Body: - {fileID: 21300016, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300020, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300018, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300086, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300084, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300066, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300056, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300012, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300022, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300024, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300006, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300002, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300004, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300054, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300062, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300000, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300010, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300008, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300070, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300076, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300100, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300092, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300094, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300108, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300102, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300104, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300098, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300096, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300106, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Head: {fileID: 21300000, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Expression: Default Expressions: - Name: Default Eyebrows: {fileID: 21300000, guid: 5bfc6e175255e2c48b850861f9e084b4, type: 3} Eyes: {fileID: 21300000, guid: 8af072d9e54ae824dbcd4c67c7eac50d, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300000, guid: d140943fa3a058e4fb442936e1540516, type: 3} - Name: Angry Eyebrows: {fileID: 21300000, guid: de83117efe1db20419ded60f35f02595, type: 3} Eyes: {fileID: 21300000, guid: 73461b69252e31e45aa9fd164956078d, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300000, guid: 9e1c0aaeb0040164cbd5285bb580695d, type: 3} - Name: Dead Eyebrows: {fileID: 21300000, guid: 498faabeb919ac24b8c2272faadfae32, type: 3} Eyes: {fileID: 21300000, guid: 2e095cf31cb1de947b7843cabcc26986, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300000, guid: aa79e67174ca46c49b51b5e14b1e72d8, type: 3} - Name: Happy Eyebrows: {fileID: 21300000, guid: 498faabeb919ac24b8c2272faadfae32, type: 3} Eyes: {fileID: 21300000, guid: 9a749df01cafb4b4bb058b787309f261, type: 3} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 21300000, guid: 5c190d61cd55f964ea24dbd0def87104, type: 3} Helmet: {fileID: 21300024, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} PrimaryWeapon: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} SecondaryWeapon: {fileID: 0} Cape: {fileID: 0} Quiver: {fileID: 0} Backpack: {fileID: 0} Shield: - {fileID: 21300000, guid: 98f733767f5bff5488383801dbe428bd, type: 3} - {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} Armor: - {fileID: 21300040, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300044, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300042, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300074, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300020, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300072, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300008, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300036, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300046, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300048, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300030, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300026, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300028, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300006, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300068, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300024, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300060, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300032, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300018, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300070, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300092, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300084, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300086, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300100, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300094, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300096, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300082, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300090, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300088, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300098, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} CompositeWeapon: [] Makeup: {fileID: 0} Mask: {fileID: 0} Earrings: - {fileID: 0} BodyRenderers: - {fileID: 700771014344595865} - {fileID: 1192920665864199871} - {fileID: 7318986588486636543} - {fileID: 568656772393726645} - {fileID: 9179219746758568622} - {fileID: 4454817365655706995} - {fileID: 5119320632305527239} HeadRenderer: {fileID: 669319871561596672} EarsRenderers: - {fileID: 4105598049307883619} - {fileID: 5655704126712045725} HairRenderer: {fileID: 2202455287665354585} BeardRenderer: {fileID: 1361136257496155723} EyebrowsRenderer: {fileID: 1280978894097637176} EyesRenderer: {fileID: 7824520917891734013} MouthRenderer: {fileID: 8736105592573164678} HelmetRenderer: {fileID: 5491565298674810291} PrimaryWeaponRenderer: {fileID: 1803217494950113558} SecondaryWeaponRenderer: {fileID: 9009088772110648349} ArmorRenderers: - {fileID: 4018587749603697000} - {fileID: 938662742718127592} - {fileID: 53303996580772308} - {fileID: 4063183932632802850} - {fileID: 6413509363187319282} - {fileID: 1767508349180002144} - {fileID: 3933202271908524213} - {fileID: 8238910634770358235} - {fileID: 6436602273011217698} VestRenderers: - {fileID: 4018587749603697000} BracersRenderers: - {fileID: 938662742718127592} - {fileID: 53303996580772308} - {fileID: 4063183932632802850} - {fileID: 6413509363187319282} - {fileID: 1767508349180002144} - {fileID: 3933202271908524213} LeggingsRenderers: - {fileID: 8238910634770358235} - {fileID: 6436602273011217698} QuiverRenderer: {fileID: 6054010182506259989} BackpackRenderer: {fileID: 754026198144879210} ShieldRenderers: - {fileID: 539237950138725728} BowRenderers: - {fileID: 5991159775905668219} - {fileID: 7029741419270263320} - {fileID: 3532049919841540718} - {fileID: 9094424013792726589} - {fileID: 6054010182506259989} CrossbowRenderers: - {fileID: 1803217494950113558} - {fileID: 6054010182506259989} MakeupRenderer: {fileID: 1999367211105287193} MaskRenderer: {fileID: 4082886053665184368} EarringsRenderers: - {fileID: 7317612093967683329} - {fileID: 1504432760497830772} DefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} EyesPaintMaterial: {fileID: 2100000, guid: 3e78a9b3616c45e5a6cbd9fca765b55f, type: 2} EquipmentPaintMaterial: {fileID: 2100000, guid: b67e1036325c49a4a378ba14ec243c30, type: 2} WeaponType: 0 HideEars: 1 CropHair: 1 AnchorBody: {fileID: 5462193981018409058} AnchorSword: {fileID: 4827201114381820803} AnchorBow: {fileID: 2470223090744205515} AnchorFireMuzzle: {fileID: 3531831843836767937} LayerManager: {fileID: 6037063927143159596} Underwear: [] UnderwearColor: {r: 0, g: 0, b: 0, a: 0} ShowHelmet: 1 --- !u!114 &6037063927143159596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6460535299754096835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e6dbda98e8614ec8a935809c1a0ace8a, type: 3} m_Name: m_EditorClassIdentifier: SortingGroup: {fileID: 5357509522361551548} Sprites: - {fileID: 4454817365655706995} - {fileID: 8238910634770358235} - {fileID: 5119320632305527239} - {fileID: 6436602273011217698} - {fileID: 6054010182506259989} - {fileID: 700771014344595865} - {fileID: 4018587749603697000} - {fileID: 3532049919841540718} - {fileID: 9009088772110648349} - {fileID: 7029741419270263320} - {fileID: 5991159775905668219} - {fileID: 1192920665864199871} - {fileID: 938662742718127592} - {fileID: 7318986588486636543} - {fileID: 53303996580772308} - {fileID: 4063183932632802850} - {fileID: 539237950138725728} - {fileID: 9094424013792726589} - {fileID: 1803217494950113558} - {fileID: 568656772393726645} - {fileID: 6413509363187319282} - {fileID: 9179219746758568622} - {fileID: 1767508349180002144} - {fileID: 3933202271908524213} - {fileID: 669319871561596672} - {fileID: 8736105592573164678} - {fileID: 1999367211105287193} - {fileID: 7824520917891734013} - {fileID: 1361136257496155723} - {fileID: 1280978894097637176} - {fileID: 4105598049307883619} - {fileID: 7317612093967683329} - {fileID: 5655704126712045725} - {fileID: 1504432760497830772} - {fileID: 2202455287665354585} - {fileID: 5491565298674810291} - {fileID: 4082886053665184368} CopyTo: {fileID: 0} --- !u!114 &8426976827618998678 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6460535299754096835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ac5cde981f663e49855fc6a42c56c96, type: 3} m_Name: m_EditorClassIdentifier: Body: {fileID: 5462193981018409058} PrimaryWeapon: {fileID: 4827201114381820803} Bow: {fileID: 2470223090744205515} Shield: {fileID: 2240977375269762914} Status: {fileID: 832457348960993415} Custom: [] --- !u!1 &6486379013920821552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 235788095008066097} - component: {fileID: 1602672551464992983} - component: {fileID: 1710323737842054116} m_Layer: 0 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &235788095008066097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6486379013920821552} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2827607482782570783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1602672551464992983 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6486379013920821552} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 760 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1710323737842054116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6486379013920821552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Back SpriteNameFallback: [] --- !u!1 &6528114554346308492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1393858295661806556} - component: {fileID: 4219237935598508210} - component: {fileID: 7682306239358476286} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1393858295661806556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6528114554346308492} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3451688854848617491} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4219237935598508210 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6528114554346308492} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 175 m_Sprite: {fileID: 21300084, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7682306239358476286 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6528114554346308492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightArmL SpriteNameFallback: - LeftArmR --- !u!1 &6541322509710483716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5754771908341962779} - component: {fileID: 7037433039770433120} - component: {fileID: 8436337054613857059} m_Layer: 0 m_Name: PrimaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5754771908341962779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6541322509710483716} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.8191521, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9127942833691829032} - {fileID: 4188769630761469126} - {fileID: 4261282904171815151} m_Father: {fileID: 8322729450029500211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &7037433039770433120 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6541322509710483716} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 540 m_Sprite: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 5.12} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8436337054613857059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6541322509710483716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Side SpriteNameFallback: [] --- !u!1 &6623156668083085191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2821440755191260578} - component: {fileID: 392865017311641000} - component: {fileID: 4619628270577769467} m_Layer: 0 m_Name: Fingers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2821440755191260578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6623156668083085191} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.08, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 278018106576029821} m_Father: {fileID: 6694746374519354215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &392865017311641000 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6623156668083085191} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 45 m_Sprite: {fileID: 21300108, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4619628270577769467 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6623156668083085191} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftFingersR SpriteNameFallback: [] --- !u!1 &6675781905962468868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5133619670567481724} - component: {fileID: 6436602273011217698} - component: {fileID: 2196163186329382506} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5133619670567481724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6675781905962468868} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6679036421314026503} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &6436602273011217698 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6675781905962468868} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 255 m_Sprite: {fileID: 21300032, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2196163186329382506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6675781905962468868} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontLegR SpriteNameFallback: [] --- !u!1 &6701853028072606852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7438698166271680080} - component: {fileID: 3221565971535819984} - component: {fileID: 172337889371800039} m_Layer: 0 m_Name: HandL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7438698166271680080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6701853028072606852} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.2588191, w: 0.9659258} m_LocalPosition: {x: 0, y: -0.65, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3286845072711713664} - {fileID: 6112374585994728895} - {fileID: 3928939563195757103} - {fileID: 1652717190787940403} - {fileID: 8703352126222198044} m_Father: {fileID: 7401761677461293367} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!212 &3221565971535819984 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6701853028072606852} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 655 m_Sprite: {fileID: 21300066, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &172337889371800039 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6701853028072606852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackHandL SpriteNameFallback: [] --- !u!1 &6762032779568394309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8180157176165978470} - component: {fileID: 7317612093967683329} - component: {fileID: 458659752433199697} m_Layer: 0 m_Name: EarringL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8180157176165978470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6762032779568394309} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 752201797010621066} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7317612093967683329 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6762032779568394309} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 620 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &458659752433199697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6762032779568394309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontLeft SpriteNameFallback: [] --- !u!1 &6849926816529371787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8309202788077718493} m_Layer: 0 m_Name: HeadAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8309202788077718493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6849926816529371787} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2827607482782570783} m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6889137259943184304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6003793146112362374} - component: {fileID: 1504432760497830772} - component: {fileID: 2914416601244707594} m_Layer: 0 m_Name: EarringR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6003793146112362374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6889137259943184304} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 334568284412140786} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1504432760497830772 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6889137259943184304} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 630 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2914416601244707594 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6889137259943184304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontRight SpriteNameFallback: - FrontLeft --- !u!1 &6891096325317850785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6325589892932517812} - component: {fileID: 926332614591526238} - component: {fileID: 8922476662772164369} - component: {fileID: 4200287810430932304} - component: {fileID: 871799424261863816} - component: {fileID: 9222200649150711067} - component: {fileID: 5357509522361551548} - component: {fileID: 6398935468672694904} m_Layer: 0 m_Name: human2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6325589892932517812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -3.2, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 315306534154201745} - {fileID: 7593811998056415295} - {fileID: 5735876421105639918} - {fileID: 1952735390487386861} - {fileID: 5605141017154186803} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &926332614591526238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c59db8c0956305f4da157acaa6dddae5, type: 3} m_Name: m_EditorClassIdentifier: Front: {fileID: 5861804543509973540} Back: {fileID: 5305008256700542901} Left: {fileID: 8836240106281135338} Right: {fileID: 4005299705947212546} Parts: - {fileID: 5861804543509973540} - {fileID: 5305008256700542901} - {fileID: 8836240106281135338} - {fileID: 4005299705947212546} Shadows: - {fileID: 2666851671514438553} - {fileID: 2874943207005141619} - {fileID: 4248895706835104674} - {fileID: 5624886008772707032} Animator: {fileID: 9222200649150711067} AnimationManager: {fileID: 8922476662772164369} LayerManager: {fileID: 871799424261863816} BodyColor: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} --- !u!114 &8922476662772164369 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a803be54150222e44893e7f7e2c14849, type: 3} m_Name: m_EditorClassIdentifier: Character: {fileID: 926332614591526238} Animator: {fileID: 9222200649150711067} --- !u!114 &4200287810430932304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 07a219f3f28a3014ca16bf6b2f13111f, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &871799424261863816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e6dbda98e8614ec8a935809c1a0ace8a, type: 3} m_Name: m_EditorClassIdentifier: SortingGroup: {fileID: 5357509522361551548} Sprites: - {fileID: 3567540934836887674} - {fileID: 6533195527842398440} - {fileID: 1428421152873166566} - {fileID: 4374754589178347737} - {fileID: 4501702759184480631} - {fileID: 31908826168095975} - {fileID: 4244617179591691842} - {fileID: 4718951628714639348} - {fileID: 5073259701629838646} - {fileID: 392865017311641000} - {fileID: 7728932765886533864} - {fileID: 725742238503851477} - {fileID: 2924334900482336098} - {fileID: 5694089041774944401} - {fileID: 282402745678369041} - {fileID: 9178544492474029424} - {fileID: 3650914215606202222} - {fileID: 2791733118040533998} - {fileID: 804467905339400195} - {fileID: 646311151812857931} - {fileID: 487987306127582194} - {fileID: 6265999704594173841} - {fileID: 1169212412998469859} - {fileID: 1013167793011036459} - {fileID: 3059049705364640253} - {fileID: 3930493693831068489} - {fileID: 2317570850141235025} - {fileID: 4196147600146794496} - {fileID: 449254565462100530} - {fileID: 3883905934678144038} - {fileID: 5688081941654303055} - {fileID: 1180029234688219725} - {fileID: 7516271543673382442} - {fileID: 6459118262092555589} - {fileID: 9190612972607070719} - {fileID: 4219237935598508210} - {fileID: 6273226894877985246} - {fileID: 8551034928758409158} - {fileID: 4481094197472396869} - {fileID: 5563948749234262391} - {fileID: 2561832228263170480} - {fileID: 4454817365655706995} - {fileID: 6051474000521641093} - {fileID: 2378830532289269680} - {fileID: 8238910634770358235} - {fileID: 623953793299591875} - {fileID: 3613421397131982050} - {fileID: 5119320632305527239} - {fileID: 7027023336523691079} - {fileID: 2161795988696802465} - {fileID: 5551298271841550208} - {fileID: 6436602273011217698} - {fileID: 936538260086967753} - {fileID: 754026198144879210} - {fileID: 6054010182506259989} - {fileID: 8059952932047904132} - {fileID: 700771014344595865} - {fileID: 2782497255024203277} - {fileID: 9003519338798949830} - {fileID: 4018587749603697000} - {fileID: 6206173432508468267} - {fileID: 3232139163473609686} - {fileID: 5333815597437561553} - {fileID: 3532049919841540718} - {fileID: 2600581565347359673} - {fileID: 1920322119131025266} - {fileID: 9009088772110648349} - {fileID: 4019448861988437403} - {fileID: 6656076631416212335} - {fileID: 40714911545970382} - {fileID: 7029741419270263320} - {fileID: 8012001253581712448} - {fileID: 7257742312218896240} - {fileID: 5991159775905668219} - {fileID: 8774710136728003144} - {fileID: 5210959607429700349} - {fileID: 1192920665864199871} - {fileID: 2352917988379887308} - {fileID: 1527250487506038905} - {fileID: 938662742718127592} - {fileID: 3883379120921117964} - {fileID: 187661741141209541} - {fileID: 7318986588486636543} - {fileID: 7532166288922472626} - {fileID: 6254482838657948234} - {fileID: 53303996580772308} - {fileID: 8645245277510248181} - {fileID: 8329042793241174529} - {fileID: 4063183932632802850} - {fileID: 2359291937806456849} - {fileID: 169103248302595111} - {fileID: 539237950138725728} - {fileID: 7080979571304296540} - {fileID: 4172435064263171742} - {fileID: 3764089561582427611} - {fileID: 9094424013792726589} - {fileID: 7378408283873702294} - {fileID: 3499907881409792551} - {fileID: 1803217494950113558} - {fileID: 677195640437376017} - {fileID: 568656772393726645} - {fileID: 7446741094013159583} - {fileID: 6413509363187319282} - {fileID: 4016898898981119341} - {fileID: 3256072864962937457} - {fileID: 9179219746758568622} - {fileID: 7352977927613470660} - {fileID: 1767508349180002144} - {fileID: 7037433039770433120} - {fileID: 3933202271908524213} - {fileID: 160527762135147915} - {fileID: 669319871561596672} - {fileID: 6390544016583855961} - {fileID: 8736105592573164678} - {fileID: 6994652666429525881} - {fileID: 1999367211105287193} - {fileID: 3256147297543087001} - {fileID: 4401839370639766180} - {fileID: 7824520917891734013} - {fileID: 7833669210183748026} - {fileID: 1280978894097637176} - {fileID: 1198887159500128180} - {fileID: 1361136257496155723} - {fileID: 4105598049307883619} - {fileID: 7317612093967683329} - {fileID: 5655704126712045725} - {fileID: 1504432760497830772} - {fileID: 2202455287665354585} - {fileID: 4082886053665184368} - {fileID: 5491565298674810291} - {fileID: 8524888119571936824} - {fileID: 3221565971535819984} - {fileID: 8947358087993937282} - {fileID: 6177573004486543289} - {fileID: 2429543972484679822} - {fileID: 4593519521205863676} - {fileID: 9189062041553610704} - {fileID: 2460812902616076891} - {fileID: 8921529548178047582} - {fileID: 3997219533877920072} - {fileID: 928406031200173930} - {fileID: 7360329496349041543} - {fileID: 3265637490494955900} - {fileID: 8814885896394002927} - {fileID: 3742099383160219536} - {fileID: 349325819681372987} - {fileID: 8942404521943680827} - {fileID: 8112910784813583556} - {fileID: 4975387900929680881} - {fileID: 355681036588480314} - {fileID: 8892228184833879137} - {fileID: 4956478964145298789} - {fileID: 1602672551464992983} - {fileID: 7946017890694038030} - {fileID: 4170692537867687177} - {fileID: 8467755841167670632} - {fileID: 4946851883895407174} - {fileID: 5742149087767006857} CopyTo: {fileID: 0} --- !u!95 &9222200649150711067 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: c0fbc9a82051e94429aa17cc4b2f48e5, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 1 m_WriteDefaultValuesOnDisable: 0 --- !u!210 &5357509522361551548 SortingGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} m_Enabled: 1 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 200 m_SortAtRoot: 0 --- !u!70 &6398935468672694904 CapsuleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6891096325317850785} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 1} m_Size: {x: 2, y: 2.5} m_Direction: 0 --- !u!1 &6929432151503134502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3936171197035581921} - component: {fileID: 7257742312218896240} - component: {fileID: 3567395797031321947} m_Layer: 0 m_Name: EarringL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3936171197035581921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6929432151503134502} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 9000489068058357734} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7257742312218896240 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6929432151503134502} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 360 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3567395797031321947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6929432151503134502} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &6956999596263559743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2597510824646807094} m_Layer: 0 m_Name: AnchorWeaponApex m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2597510824646807094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6956999596263559743} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8346640839946780431} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6958144214525094450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1652717190787940403} - component: {fileID: 3256147297543087001} - component: {fileID: 8462011136374424973} m_Layer: 0 m_Name: Shield m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1652717190787940403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6958144214525094450} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.08715578, w: 0.9961947} m_LocalPosition: {x: -0.03, y: 0.05, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7438698166271680080} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -10} --- !u!212 &3256147297543087001 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6958144214525094450} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 580 m_Sprite: {fileID: 21300000, guid: 98f733767f5bff5488383801dbe428bd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8462011136374424973 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6958144214525094450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Back SpriteNameFallback: [] --- !u!1 &7082797801992809540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8892788953166257911} - component: {fileID: 7833669210183748026} - component: {fileID: 6302540532939336327} m_Layer: 0 m_Name: Sleeve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8892788953166257911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7082797801992809540} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.55, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4075622340500336987} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7833669210183748026 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7082797801992809540} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 595 m_Sprite: {fileID: 21300098, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6302540532939336327 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7082797801992809540} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightSleeveR SpriteNameFallback: - LeftSleeveL --- !u!1 &7203017927490832745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4645384917679171089} - component: {fileID: 3930493693831068489} - component: {fileID: 7060342805417069471} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4645384917679171089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7203017927490832745} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3930493693831068489 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7203017927490832745} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 125 m_Sprite: {fileID: 21300086, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7060342805417069471 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7203017927490832745} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftBody SpriteNameFallback: [] --- !u!1 &7212001906089944301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8790682470639982493} - component: {fileID: 2202455287665354585} - component: {fileID: 3544729177670767340} m_Layer: 0 m_Name: Hair m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8790682470639982493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212001906089944301} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.635, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2202455287665354585 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212001906089944301} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 635 m_Sprite: {fileID: 21300000, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3544729177670767340 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212001906089944301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &7216026409478514590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4261282904171815151} m_Layer: 0 m_Name: FireMuzzle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4261282904171815151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7216026409478514590} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5754771908341962779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7310461543311362007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3446239302355301466} - component: {fileID: 700771014344595865} - component: {fileID: 6991015126051666217} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3446239302355301466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7310461543311362007} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &700771014344595865 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7310461543311362007} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 280 m_Sprite: {fileID: 21300004, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6991015126051666217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7310461543311362007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontBody SpriteNameFallback: [] --- !u!1 &7330197696103520151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4827201114381820803} m_Layer: 0 m_Name: AnchorWeaponApex m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4827201114381820803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7330197696103520151} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5188112265524874601} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7341970720060331282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6811444222152794999} - component: {fileID: 1013167793011036459} - component: {fileID: 488663789387221205} m_Layer: 0 m_Name: LimbL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6811444222152794999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7341970720060331282} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2089090217212490619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110} --- !u!212 &1013167793011036459 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7341970720060331282} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 115 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 1 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &488663789387221205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7341970720060331282} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Limb SpriteNameFallback: [] --- !u!1 &7343860967186903435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3759769423970403929} m_Layer: 0 m_Name: AnchorBow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3759769423970403929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7343860967186903435} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8703352126222198044} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7443120904947722282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7642147256116309576} - component: {fileID: 4019448861988437403} - component: {fileID: 3701423716998109903} m_Layer: 0 m_Name: FingersR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7642147256116309576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7443120904947722282} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.08, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5753016998654140397} m_Father: {fileID: 2834074011800994100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4019448861988437403 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7443120904947722282} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 335 m_Sprite: {fileID: 21300084, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3701423716998109903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7443120904947722282} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackFingersR SpriteNameFallback: [] --- !u!1 &7533105313461395501 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2224231860365193017} - component: {fileID: 1198887159500128180} - component: {fileID: 7890357593394757955} m_Layer: 0 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2224231860365193017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7533105313461395501} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2089090217212490619} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1198887159500128180 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7533105313461395501} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 605 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7890357593394757955 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7533105313461395501} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Arrow SpriteNameFallback: [] --- !u!1 &7541662502600907092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8346640839946780431} - component: {fileID: 4481094197472396869} - component: {fileID: 2282153717104456075} m_Layer: 0 m_Name: PrimaryWeapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8346640839946780431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7541662502600907092} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.81915206, w: 0.57357645} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2597510824646807094} - {fileID: 601093874918298419} m_Father: {fileID: 2834074011800994100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 110} --- !u!212 &4481094197472396869 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7541662502600907092} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 190 m_Sprite: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 5.12} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2282153717104456075 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7541662502600907092} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: - Side --- !u!1 &7590162912088504510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6694746374519354215} - component: {fileID: 4501702759184480631} - component: {fileID: 7873613499297035078} m_Layer: 0 m_Name: HandR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6694746374519354215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7590162912088504510} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.05, y: -0.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1463964713233221161} - {fileID: 2821440755191260578} - {fileID: 369533482436264581} m_Father: {fileID: 3323679081200825765} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4501702759184480631 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7590162912088504510} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 20 m_Sprite: {fileID: 21300104, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7873613499297035078 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7590162912088504510} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftHandR SpriteNameFallback: [] --- !u!1 &7616820666218997750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7663195771164768031} - component: {fileID: 1361136257496155723} - component: {fileID: 5553895869089551791} m_Layer: 0 m_Name: Beard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7663195771164768031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7616820666218997750} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1361136257496155723 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7616820666218997750} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 610 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.92, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5553895869089551791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7616820666218997750} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &7635376384477083094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4188769630761469126} m_Layer: 0 m_Name: AnchorWeaponApex m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4188769630761469126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7635376384477083094} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5754771908341962779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7772546330902472592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7110834681237584351} - component: {fileID: 4172435064263171742} - component: {fileID: 712565080049235336} m_Layer: 0 m_Name: Hair m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7110834681237584351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7772546330902472592} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.635, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4172435064263171742 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7772546330902472592} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 465 m_Sprite: {fileID: 21300006, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &712565080049235336 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7772546330902472592} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &7780414075448654993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6163884863591295902} - component: {fileID: 1527250487506038905} - component: {fileID: 538421528689350701} m_Layer: 0 m_Name: Makeup m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6163884863591295902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7780414075448654993} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1527250487506038905 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7780414075448654993} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 390 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &538421528689350701 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7780414075448654993} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &7837067201515325171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2348873132821338048} - component: {fileID: 1920322119131025266} - component: {fileID: 7143463249047457289} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2348873132821338048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7837067201515325171} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1920322119131025266 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7837067201515325171} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 325 m_Sprite: {fileID: 21300086, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.6, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7143463249047457289 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7837067201515325171} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightBody SpriteNameFallback: - LeftBody --- !u!1 &7840489188544520932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3554177510527160572} - component: {fileID: 8892228184833879137} - component: {fileID: 7819932005741651814} m_Layer: 0 m_Name: EarR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3554177510527160572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7840489188544520932} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2048929248153886199} m_Father: {fileID: 2827607482782570783} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8892228184833879137 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7840489188544520932} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 750 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7819932005741651814 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7840489188544520932} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackRight SpriteNameFallback: - BackLeft --- !u!1 &7893934308653306299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3451688854848617491} - component: {fileID: 5688081941654303055} - component: {fileID: 4036477410506726502} m_Layer: 0 m_Name: ArmL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3451688854848617491 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7893934308653306299} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.015156, w: 0.99988514} m_LocalPosition: {x: 0.15, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1393858295661806556} - {fileID: 8926574879659308387} m_Father: {fileID: 7825297858735246659} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5688081941654303055 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7893934308653306299} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 150 m_Sprite: {fileID: 21300092, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4036477410506726502 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7893934308653306299} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightArmL SpriteNameFallback: - LeftArmR --- !u!1 &7927506482599333922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 334568284412140786} - component: {fileID: 5655704126712045725} - component: {fileID: 208371665401748622} m_Layer: 0 m_Name: EarR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &334568284412140786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7927506482599333922} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6003793146112362374} m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5655704126712045725 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7927506482599333922} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 625 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &208371665401748622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7927506482599333922} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontRight SpriteNameFallback: - FrontLeft --- !u!1 &8007054665534649731 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4006499945499718246} m_Layer: 0 m_Name: AnchorBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4006499945499718246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8007054665534649731} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3032895022245712947} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8038962516060224624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7398271368259319958} - component: {fileID: 8645245277510248181} - component: {fileID: 4289970268846114901} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7398271368259319958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8038962516060224624} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6091048297659265149} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8645245277510248181 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8038962516060224624} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 430 m_Sprite: {fileID: 21300094, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4289970268846114901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8038962516060224624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftHandL SpriteNameFallback: [] --- !u!1 &8051620994355082115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2761218319787665425} - component: {fileID: 3265637490494955900} - component: {fileID: 8274240578673525148} m_Layer: 0 m_Name: LegL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2761218319787665425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8051620994355082115} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3833977771093874915} m_Father: {fileID: 3850631796829378235} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3265637490494955900 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8051620994355082115} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 710 m_Sprite: {fileID: 21300022, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8274240578673525148 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8051620994355082115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackLegL SpriteNameFallback: [] --- !u!1 &8057947261117628132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8446695240752325556} - component: {fileID: 6054010182506259989} - component: {fileID: 5363415387568438490} m_Layer: 0 m_Name: Quiver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8446695240752325556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8057947261117628132} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.42261827, w: 0.9063079} m_LocalPosition: {x: -0.6, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50} --- !u!212 &6054010182506259989 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8057947261117628132} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 270 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5363415387568438490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8057947261117628132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Quiver SpriteNameFallback: [] --- !u!1 &8065781247575062618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8992447968149421182} - component: {fileID: 7352977927613470660} - component: {fileID: 605136898970350835} m_Layer: 0 m_Name: ShieldFront m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8992447968149421182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8065781247575062618} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.13052624, w: 0.9914449} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8926574879659308387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15} --- !u!212 &7352977927613470660 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8065781247575062618} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 530 m_Sprite: {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 0} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.56, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &605136898970350835 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8065781247575062618} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &8074571411074336011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1061460010323982333} - component: {fileID: 8012001253581712448} - component: {fileID: 385013161851589478} m_Layer: 0 m_Name: Handle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1061460010323982333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8074571411074336011} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2683785978658057654} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!212 &8012001253581712448 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8074571411074336011} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 355 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &385013161851589478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8074571411074336011} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Handle SpriteNameFallback: [] --- !u!1 &8074941890760716875 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3580986467958376981} - component: {fileID: 5694089041774944401} - component: {fileID: 4513513508726255164} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3580986467958376981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8074941890760716875} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8952320948389487684} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5694089041774944401 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8074941890760716875} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 65 m_Sprite: {fileID: 21300090, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4513513508726255164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8074941890760716875} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftLegL SpriteNameFallback: [] --- !u!1 &8240286227572746438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7537548862449735051} - component: {fileID: 2161795988696802465} - component: {fileID: 4684165053117084138} m_Layer: 0 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7537548862449735051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8240286227572746438} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2161795988696802465 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8240286227572746438} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 245 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4684165053117084138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8240286227572746438} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Left SpriteNameFallback: [] --- !u!1 &8332432655390873891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8002425912436942766} m_Layer: 0 m_Name: AnchorBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8002425912436942766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8332432655390873891} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8334669780606039777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9207337395999854638} m_Layer: 0 m_Name: ArmLAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9207337395999854638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8334669780606039777} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5938630045920118355} m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8374161901957489036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5912967550795289471} - component: {fileID: 187661741141209541} - component: {fileID: 5775814216202693245} m_Layer: 0 m_Name: Mouth m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5912967550795289471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8374161901957489036} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.6, y: -0.15, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7898399224678602668} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &187661741141209541 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8374161901957489036} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 405 m_Sprite: {fileID: 21300004, guid: d140943fa3a058e4fb442936e1540516, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.64, y: 0.64} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5775814216202693245 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8374161901957489036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &8431506427093845960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8955584049825774082} - component: {fileID: 9094424013792726589} - component: {fileID: 8292760856089394821} m_Layer: 0 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8955584049825774082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8431506427093845960} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6769022151865789261} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &9094424013792726589 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8431506427093845960} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 475 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &8292760856089394821 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8431506427093845960} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Arrow SpriteNameFallback: [] --- !u!1 &8517686093920736813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7213548406959455665} - component: {fileID: 5742149087767006857} - component: {fileID: 3957864377754882423} m_Layer: 0 m_Name: Backpack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7213548406959455665 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8517686093920736813} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.3420201, w: 0.9396927} m_LocalPosition: {x: 0.3, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8073283441110996101} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -40} --- !u!212 &5742149087767006857 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8517686093920736813} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 785 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 2.56} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3957864377754882423 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8517686093920736813} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Backpack SpriteNameFallback: [] --- !u!1 &8563095788483469372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6762100364264816186} m_Layer: 0 m_Name: AnchorStatus m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6762100364264816186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8563095788483469372} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6856664887219460307} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8613440610320143064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2854521966369732212} m_Layer: 0 m_Name: HeadAnchor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2854521966369732212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8613440610320143064} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2429938352987669915} m_Father: {fileID: 4378415330223664780} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8627876608733627466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5554356610362579547} - component: {fileID: 4082886053665184368} - component: {fileID: 3648781231091647743} m_Layer: 0 m_Name: Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5554356610362579547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8627876608733627466} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2429938352987669915} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4082886053665184368 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8627876608733627466} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 640 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 6.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3648781231091647743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8627876608733627466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Front SpriteNameFallback: [] --- !u!1 &8681316093851950777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2469047996077449701} - component: {fileID: 725742238503851477} - component: {fileID: 4065435538514039796} m_Layer: 0 m_Name: ArmR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2469047996077449701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8681316093851950777} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.18855397, w: 0.9820628} m_LocalPosition: {x: 0.45, y: 0.54999995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8259319738544254302} - {fileID: 2834074011800994100} m_Father: {fileID: 3615977970374067100} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20} --- !u!212 &725742238503851477 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8681316093851950777} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 55 m_Sprite: {fileID: 21300020, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4065435538514039796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8681316093851950777} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackArmR SpriteNameFallback: [] --- !u!1 &8734171634895265264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 941294248245627678} - component: {fileID: 7360329496349041543} - component: {fileID: 3430591722630152808} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &941294248245627678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8734171634895265264} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1467660170629504554} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7360329496349041543 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8734171634895265264} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 705 m_Sprite: {fileID: 21300048, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3430591722630152808 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8734171634895265264} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackLegR SpriteNameFallback: [] --- !u!1 &8741450215596783796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6700344584232138639} - component: {fileID: 4063183932632802850} - component: {fileID: 7988181392048900348} m_Layer: 0 m_Name: Sleeve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6700344584232138639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8741450215596783796} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5938630045920118355} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4063183932632802850 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8741450215596783796} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 440 m_Sprite: {fileID: 21300018, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7988181392048900348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8741450215596783796} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontSleeveL SpriteNameFallback: [] --- !u!1 &8809229963062200627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7401761677461293367} - component: {fileID: 8524888119571936824} - component: {fileID: 5849058748398750546} m_Layer: 0 m_Name: ArmL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7401761677461293367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8809229963062200627} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.15870246, w: 0.98732644} m_LocalPosition: {x: -0.45, y: 0.54999995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3039935254965429069} - {fileID: 7438698166271680080} m_Father: {fileID: 8223050859679013724} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -20} --- !u!212 &8524888119571936824 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8809229963062200627} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 650 m_Sprite: {fileID: 21300016, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &5849058748398750546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8809229963062200627} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackArmL SpriteNameFallback: [] --- !u!1 &8814445740153778970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5705049031569490940} m_Layer: 0 m_Name: AnchorWeaponApex m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5705049031569490940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8814445740153778970} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 369533482436264581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8921531872676483960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7461232407597309305} m_Layer: 0 m_Name: FireMuzzle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7461232407597309305 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8921531872676483960} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 369533482436264581} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8970827534744977581 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960893074566528574} - component: {fileID: 4196147600146794496} - component: {fileID: 3687285062737885231} m_Layer: 0 m_Name: EarR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1960893074566528574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8970827534744977581} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.4, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3683826912112368195} m_Father: {fileID: 2855662078253262082} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4196147600146794496 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8970827534744977581} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 135 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &3687285062737885231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8970827534744977581} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: Right SpriteNameFallback: - Left --- !u!1 &9081100815351715993 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2429938352987669915} - component: {fileID: 669319871561596672} - component: {fileID: 7482668863700162451} m_Layer: 0 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2429938352987669915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9081100815351715993} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.9, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1805121817343086023} - {fileID: 5554356610362579547} - {fileID: 8790682470639982493} - {fileID: 5834836592431671350} - {fileID: 752201797010621066} - {fileID: 334568284412140786} - {fileID: 865090906716764265} - {fileID: 4306933101943189269} - {fileID: 7663195771164768031} m_Father: {fileID: 2854521966369732212} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &669319871561596672 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9081100815351715993} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 555 m_Sprite: {fileID: 21300000, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 4.8, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7482668863700162451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9081100815351715993} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: FrontHead SpriteNameFallback: [] --- !u!1 &9098295813228023159 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3979906831513527601} - component: {fileID: 2359291937806456849} - component: {fileID: 2194234198448400562} m_Layer: 0 m_Name: Sleeve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3979906831513527601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9098295813228023159} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.55, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5471504299887908561} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2359291937806456849 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9098295813228023159} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 445 m_Sprite: {fileID: 21300098, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2194234198448400562 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9098295813228023159} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftSleeveL SpriteNameFallback: [] --- !u!1 &9116278373255754548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2048929248153886199} - component: {fileID: 4956478964145298789} - component: {fileID: 2056163049607881317} m_Layer: 0 m_Name: EarringR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2048929248153886199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9116278373255754548} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3554177510527160572} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4956478964145298789 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9116278373255754548} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 755 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.28, y: 1.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2056163049607881317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9116278373255754548} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackRight SpriteNameFallback: - BackLeft --- !u!1 &9130189635635470001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5753016998654140397} - component: {fileID: 7378408283873702294} - component: {fileID: 1813590470806823187} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5753016998654140397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9130189635635470001} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7642147256116309576} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7378408283873702294 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9130189635635470001} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 480 m_Sprite: {fileID: 21300020, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1813590470806823187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9130189635635470001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: BackFingersR SpriteNameFallback: [] --- !u!1 &9148656727571186365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 367303075184502578} - component: {fileID: 2561832228263170480} - component: {fileID: 7024780404969508325} m_Layer: 0 m_Name: Fingers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &367303075184502578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9148656727571186365} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.08, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7304387490800694995} m_Father: {fileID: 8926574879659308387} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2561832228263170480 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9148656727571186365} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 200 m_Sprite: {fileID: 21300108, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} m_Color: {r: 1, g: 0.78431374, b: 0.47058824, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &7024780404969508325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9148656727571186365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightFingersL SpriteNameFallback: - LeftFingersR --- !u!1 &9166764908739441114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7304387490800694995} - component: {fileID: 3613421397131982050} - component: {fileID: 4124513324468638494} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7304387490800694995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9166764908739441114} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 367303075184502578} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3613421397131982050 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9166764908739441114} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 230 m_Sprite: {fileID: 21300100, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 0.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &4124513324468638494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9166764908739441114} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: RightFingersL SpriteNameFallback: - LeftFingersR --- !u!1 &9214277190829637045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7593811998056415295} - component: {fileID: 5305008256700542901} - component: {fileID: 263063711624244798} - component: {fileID: 8962237276607729839} m_Layer: 0 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7593811998056415295 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9214277190829637045} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.25, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8073283441110996101} - {fileID: 3850631796829378235} m_Father: {fileID: 6325589892932517812} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5305008256700542901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9214277190829637045} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: aa07006f64294964b84f79497751e149, type: 3} m_Name: m_EditorClassIdentifier: SpriteCollection: {fileID: 11400000, guid: ed0b296bc13a33144a4e9ea08d0ad5d5, type: 2} Ears: - {fileID: 21300002, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300000, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} - {fileID: 21300004, guid: 17d8c1b68153975408b54cbd158b6ce3, type: 3} Hair: {fileID: 21300002, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} HairCropped: {fileID: 21300002, guid: 72aa7dbf531a6314080711e386cb4984, type: 3} Beard: {fileID: 0} Body: - {fileID: 21300016, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300020, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300018, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300086, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300084, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300066, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300056, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300012, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300022, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300024, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300006, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300002, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300004, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300054, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300062, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300000, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300010, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300008, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300070, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300076, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300100, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300092, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300094, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300108, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300102, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300104, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300090, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300098, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300096, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} - {fileID: 21300106, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Head: {fileID: 21300012, guid: 76ca77e0c084c82499f6224377bce39c, type: 3} Expression: Default Expressions: - Name: Default Eyebrows: {fileID: 0} Eyes: {fileID: 0} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 0} - Name: Angry Eyebrows: {fileID: 0} Eyes: {fileID: 0} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 0} - Name: Dead Eyebrows: {fileID: 0} Eyes: {fileID: 0} EyesColor: {r: 1, g: 1, b: 1, a: 1} Mouth: {fileID: 0} - Name: Happy Eyebrows: {fileID: 0} Eyes: {fileID: 0} EyesColor: {r: 0, g: 0.78431374, b: 1, a: 1} Mouth: {fileID: 0} Helmet: {fileID: 21300036, guid: d148c31bb42a8ce4babd58b11cd457a5, type: 3} PrimaryWeapon: {fileID: 21300000, guid: 74c1e0e96bf63bc4c88b8eb728477ef9, type: 3} SecondaryWeapon: {fileID: 0} Cape: {fileID: 0} Quiver: {fileID: 0} Backpack: {fileID: 0} Shield: - {fileID: 21300000, guid: 98f733767f5bff5488383801dbe428bd, type: 3} - {fileID: 21300002, guid: 98f733767f5bff5488383801dbe428bd, type: 3} Armor: - {fileID: 21300040, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300044, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300042, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300074, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300020, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300072, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300008, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300036, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300046, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300048, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300030, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300026, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300028, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300006, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300068, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300024, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300060, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300032, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300018, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300070, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300092, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300084, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300086, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300100, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300094, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300096, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300082, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300090, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300088, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} - {fileID: 21300098, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} CompositeWeapon: [] Makeup: {fileID: 0} Mask: {fileID: 0} Earrings: - {fileID: 0} BodyRenderers: - {fileID: 3742099383160219536} - {fileID: 8524888119571936824} - {fileID: 3221565971535819984} - {fileID: 2429543972484679822} - {fileID: 725742238503851477} - {fileID: 3650914215606202222} - {fileID: 4019448861988437403} - {fileID: 3265637490494955900} - {fileID: 928406031200173930} HeadRenderer: {fileID: 8942404521943680827} EarsRenderers: - {fileID: 4975387900929680881} - {fileID: 8892228184833879137} HairRenderer: {fileID: 7946017890694038030} BeardRenderer: {fileID: 0} EyebrowsRenderer: {fileID: 0} EyesRenderer: {fileID: 0} MouthRenderer: {fileID: 0} HelmetRenderer: {fileID: 4170692537867687177} PrimaryWeaponRenderer: {fileID: 4481094197472396869} SecondaryWeaponRenderer: {fileID: 8921529548178047582} ArmorRenderers: - {fileID: 349325819681372987} - {fileID: 6177573004486543289} - {fileID: 8947358087993937282} - {fileID: 3997219533877920072} - {fileID: 1180029234688219725} - {fileID: 3059049705364640253} - {fileID: 7378408283873702294} - {fileID: 8814885896394002927} - {fileID: 7360329496349041543} VestRenderers: - {fileID: 349325819681372987} BracersRenderers: - {fileID: 6177573004486543289} - {fileID: 8947358087993937282} - {fileID: 3997219533877920072} - {fileID: 1180029234688219725} - {fileID: 3059049705364640253} - {fileID: 7378408283873702294} LeggingsRenderers: - {fileID: 8814885896394002927} - {fileID: 7360329496349041543} QuiverRenderer: {fileID: 4946851883895407174} BackpackRenderer: {fileID: 5742149087767006857} ShieldRenderers: - {fileID: 3256147297543087001} BowRenderers: - {fileID: 2460812902616076891} - {fileID: 4593519521205863676} - {fileID: 9189062041553610704} - {fileID: 8467755841167670632} - {fileID: 4946851883895407174} CrossbowRenderers: - {fileID: 4481094197472396869} - {fileID: 4946851883895407174} MakeupRenderer: {fileID: 8112910784813583556} MaskRenderer: {fileID: 1602672551464992983} EarringsRenderers: - {fileID: 355681036588480314} - {fileID: 4956478964145298789} DefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} EyesPaintMaterial: {fileID: 2100000, guid: 3e78a9b3616c45e5a6cbd9fca765b55f, type: 2} EquipmentPaintMaterial: {fileID: 2100000, guid: b67e1036325c49a4a378ba14ec243c30, type: 2} WeaponType: 0 HideEars: 1 CropHair: 1 AnchorBody: {fileID: 8002425912436942766} AnchorSword: {fileID: 2597510824646807094} AnchorBow: {fileID: 3759769423970403929} AnchorFireMuzzle: {fileID: 601093874918298419} LayerManager: {fileID: 263063711624244798} Underwear: [] UnderwearColor: {r: 0, g: 0, b: 0, a: 0} ShowHelmet: 1 --- !u!114 &263063711624244798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9214277190829637045} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e6dbda98e8614ec8a935809c1a0ace8a, type: 3} m_Name: m_EditorClassIdentifier: SortingGroup: {fileID: 5357509522361551548} Sprites: - {fileID: 8921529548178047582} - {fileID: 725742238503851477} - {fileID: 3650914215606202222} - {fileID: 3059049705364640253} - {fileID: 1180029234688219725} - {fileID: 4481094197472396869} - {fileID: 4019448861988437403} - {fileID: 7378408283873702294} - {fileID: 3256147297543087001} - {fileID: 8524888119571936824} - {fileID: 3221565971535819984} - {fileID: 8947358087993937282} - {fileID: 6177573004486543289} - {fileID: 2429543972484679822} - {fileID: 4593519521205863676} - {fileID: 9189062041553610704} - {fileID: 2460812902616076891} - {fileID: 3997219533877920072} - {fileID: 928406031200173930} - {fileID: 7360329496349041543} - {fileID: 3265637490494955900} - {fileID: 8814885896394002927} - {fileID: 3742099383160219536} - {fileID: 349325819681372987} - {fileID: 8942404521943680827} - {fileID: 8112910784813583556} - {fileID: 4975387900929680881} - {fileID: 355681036588480314} - {fileID: 8892228184833879137} - {fileID: 4956478964145298789} - {fileID: 7946017890694038030} - {fileID: 4170692537867687177} - {fileID: 1602672551464992983} - {fileID: 8467755841167670632} - {fileID: 4946851883895407174} CopyTo: {fileID: 0} --- !u!114 &8962237276607729839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9214277190829637045} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ac5cde981f663e49855fc6a42c56c96, type: 3} m_Name: m_EditorClassIdentifier: Body: {fileID: 8002425912436942766} PrimaryWeapon: {fileID: 2597510824646807094} Bow: {fileID: 3759769423970403929} Shield: {fileID: 1652717190787940403} Status: {fileID: 6665211228235401338} Custom: [] --- !u!1 &9222500423857554383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425804544289253271} - component: {fileID: 487987306127582194} - component: {fileID: 6313655863810371317} m_Layer: 0 m_Name: Armor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425804544289253271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9222500423857554383} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4106885393839861868} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &487987306127582194 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9222500423857554383} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 100 m_Sprite: {fileID: 21300088, guid: 70e25bd8a0c7f7540865dbaba59f9147, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.8, y: 1.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &6313655863810371317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9222500423857554383} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56a85167256b1274eb498375253efd9c, type: 3} m_Name: m_EditorClassIdentifier: SpriteName: LeftLegR SpriteNameFallback: []