GrassAWinter_ClumpC.prefab 41 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1024204627681652
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4366189929389144}
  12. - component: {fileID: 33751140149084190}
  13. - component: {fileID: 23164155715432386}
  14. - component: {fileID: 193132668674608606}
  15. m_Layer: 0
  16. m_Name: GenericGrasbRHE_03_afsTREE_xlod00_xlp
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &4366189929389144
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 1024204627681652}
  29. m_LocalRotation: {x: 0.000000020850242, y: -0.29981977, z: 0.000000006552769, w: 0.9539959}
  30. m_LocalPosition: {x: 0.063538276, y: 0, z: 0.062}
  31. m_LocalScale: {x: 1.0623264, y: 1.0623266, z: 1.0623264}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 4571717070449550}
  35. m_RootOrder: 4
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. --- !u!33 &33751140149084190
  38. MeshFilter:
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. m_GameObject: {fileID: 1024204627681652}
  44. m_Mesh: {fileID: 4300000, guid: c49af04580b854e4aad837442482d85b, type: 2}
  45. --- !u!23 &23164155715432386
  46. MeshRenderer:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInstance: {fileID: 0}
  50. m_PrefabAsset: {fileID: 0}
  51. m_GameObject: {fileID: 1024204627681652}
  52. m_Enabled: 1
  53. m_CastShadows: 1
  54. m_ReceiveShadows: 1
  55. m_DynamicOccludee: 1
  56. m_StaticShadowCaster: 0
  57. m_MotionVectors: 1
  58. m_LightProbeUsage: 1
  59. m_ReflectionProbeUsage: 1
  60. m_RayTracingMode: 2
  61. m_RayTraceProcedural: 0
  62. m_RenderingLayerMask: 1
  63. m_RendererPriority: 0
  64. m_Materials:
  65. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  66. m_StaticBatchInfo:
  67. firstSubMesh: 0
  68. subMeshCount: 0
  69. m_StaticBatchRoot: {fileID: 0}
  70. m_ProbeAnchor: {fileID: 0}
  71. m_LightProbeVolumeOverride: {fileID: 0}
  72. m_ScaleInLightmap: 1
  73. m_ReceiveGI: 1
  74. m_PreserveUVs: 0
  75. m_IgnoreNormalsForChartDetection: 0
  76. m_ImportantGI: 0
  77. m_StitchLightmapSeams: 1
  78. m_SelectedEditorRenderState: 3
  79. m_MinimumChartSize: 4
  80. m_AutoUVMaxDistance: 0.5
  81. m_AutoUVMaxAngle: 89
  82. m_LightmapParameters: {fileID: 0}
  83. m_SortingLayerID: 0
  84. m_SortingLayer: 0
  85. m_SortingOrder: 0
  86. m_AdditionalVertexStreams: {fileID: 0}
  87. --- !u!193 &193132668674608606
  88. Tree:
  89. m_ObjectHideFlags: 0
  90. m_CorrespondingSourceObject: {fileID: 0}
  91. m_PrefabInstance: {fileID: 0}
  92. m_PrefabAsset: {fileID: 0}
  93. m_GameObject: {fileID: 1024204627681652}
  94. m_SpeedTreeWindAsset: {fileID: 0}
  95. m_TreeData: {fileID: 0}
  96. --- !u!1 &1059351338468604
  97. GameObject:
  98. m_ObjectHideFlags: 0
  99. m_CorrespondingSourceObject: {fileID: 0}
  100. m_PrefabInstance: {fileID: 0}
  101. m_PrefabAsset: {fileID: 0}
  102. serializedVersion: 6
  103. m_Component:
  104. - component: {fileID: 4837383890231446}
  105. - component: {fileID: 33925814251614100}
  106. - component: {fileID: 23232374589673852}
  107. - component: {fileID: 193700901245032376}
  108. m_Layer: 0
  109. m_Name: GenericGrasbRHE_01_afsTREE_xlod00_xlp
  110. m_TagString: Untagged
  111. m_Icon: {fileID: 0}
  112. m_NavMeshLayer: 0
  113. m_StaticEditorFlags: 0
  114. m_IsActive: 1
  115. --- !u!4 &4837383890231446
  116. Transform:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 1059351338468604}
  122. m_LocalRotation: {x: 0.000000020414369, y: -0.35713547, z: 0.000000007805443, w: 0.93405265}
  123. m_LocalPosition: {x: -0.154, y: -0.027, z: 0.3657807}
  124. m_LocalScale: {x: 0.7697104, y: 0.7697104, z: 0.7697104}
  125. m_ConstrainProportionsScale: 0
  126. m_Children: []
  127. m_Father: {fileID: 4571717070449550}
  128. m_RootOrder: 10
  129. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  130. --- !u!33 &33925814251614100
  131. MeshFilter:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 1059351338468604}
  137. m_Mesh: {fileID: 4300000, guid: 51be02533dc669743ae75941eaf1a792, type: 2}
  138. --- !u!23 &23232374589673852
  139. MeshRenderer:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 1059351338468604}
  145. m_Enabled: 1
  146. m_CastShadows: 1
  147. m_ReceiveShadows: 1
  148. m_DynamicOccludee: 1
  149. m_StaticShadowCaster: 0
  150. m_MotionVectors: 1
  151. m_LightProbeUsage: 1
  152. m_ReflectionProbeUsage: 1
  153. m_RayTracingMode: 2
  154. m_RayTraceProcedural: 0
  155. m_RenderingLayerMask: 1
  156. m_RendererPriority: 0
  157. m_Materials:
  158. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  159. m_StaticBatchInfo:
  160. firstSubMesh: 0
  161. subMeshCount: 0
  162. m_StaticBatchRoot: {fileID: 0}
  163. m_ProbeAnchor: {fileID: 0}
  164. m_LightProbeVolumeOverride: {fileID: 0}
  165. m_ScaleInLightmap: 1
  166. m_ReceiveGI: 1
  167. m_PreserveUVs: 0
  168. m_IgnoreNormalsForChartDetection: 0
  169. m_ImportantGI: 0
  170. m_StitchLightmapSeams: 1
  171. m_SelectedEditorRenderState: 3
  172. m_MinimumChartSize: 4
  173. m_AutoUVMaxDistance: 0.5
  174. m_AutoUVMaxAngle: 89
  175. m_LightmapParameters: {fileID: 0}
  176. m_SortingLayerID: 0
  177. m_SortingLayer: 0
  178. m_SortingOrder: 0
  179. m_AdditionalVertexStreams: {fileID: 0}
  180. --- !u!193 &193700901245032376
  181. Tree:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. m_GameObject: {fileID: 1059351338468604}
  187. m_SpeedTreeWindAsset: {fileID: 0}
  188. m_TreeData: {fileID: 0}
  189. --- !u!1 &1075966624983092
  190. GameObject:
  191. m_ObjectHideFlags: 0
  192. m_CorrespondingSourceObject: {fileID: 0}
  193. m_PrefabInstance: {fileID: 0}
  194. m_PrefabAsset: {fileID: 0}
  195. serializedVersion: 6
  196. m_Component:
  197. - component: {fileID: 4662202699609920}
  198. - component: {fileID: 33357514416340496}
  199. - component: {fileID: 23253666943017038}
  200. - component: {fileID: 193051435407431250}
  201. m_Layer: 0
  202. m_Name: GenericGrasbRHE_01_afsTREE_xlod00_xlp
  203. m_TagString: Untagged
  204. m_Icon: {fileID: 0}
  205. m_NavMeshLayer: 0
  206. m_StaticEditorFlags: 0
  207. m_IsActive: 1
  208. --- !u!4 &4662202699609920
  209. Transform:
  210. m_ObjectHideFlags: 0
  211. m_CorrespondingSourceObject: {fileID: 0}
  212. m_PrefabInstance: {fileID: 0}
  213. m_PrefabAsset: {fileID: 0}
  214. m_GameObject: {fileID: 1075966624983092}
  215. m_LocalRotation: {x: 0.000000013281321, y: 0.79418015, z: -0.000000017357358, w: 0.6076824}
  216. m_LocalPosition: {x: 0.2704303, y: 0, z: 0.14771244}
  217. m_LocalScale: {x: 1.1276852, y: 1.1276852, z: 1.1276852}
  218. m_ConstrainProportionsScale: 0
  219. m_Children: []
  220. m_Father: {fileID: 4571717070449550}
  221. m_RootOrder: 6
  222. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  223. --- !u!33 &33357514416340496
  224. MeshFilter:
  225. m_ObjectHideFlags: 0
  226. m_CorrespondingSourceObject: {fileID: 0}
  227. m_PrefabInstance: {fileID: 0}
  228. m_PrefabAsset: {fileID: 0}
  229. m_GameObject: {fileID: 1075966624983092}
  230. m_Mesh: {fileID: 4300000, guid: 51be02533dc669743ae75941eaf1a792, type: 2}
  231. --- !u!23 &23253666943017038
  232. MeshRenderer:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. m_GameObject: {fileID: 1075966624983092}
  238. m_Enabled: 1
  239. m_CastShadows: 1
  240. m_ReceiveShadows: 1
  241. m_DynamicOccludee: 1
  242. m_StaticShadowCaster: 0
  243. m_MotionVectors: 1
  244. m_LightProbeUsage: 1
  245. m_ReflectionProbeUsage: 1
  246. m_RayTracingMode: 2
  247. m_RayTraceProcedural: 0
  248. m_RenderingLayerMask: 1
  249. m_RendererPriority: 0
  250. m_Materials:
  251. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  252. m_StaticBatchInfo:
  253. firstSubMesh: 0
  254. subMeshCount: 0
  255. m_StaticBatchRoot: {fileID: 0}
  256. m_ProbeAnchor: {fileID: 0}
  257. m_LightProbeVolumeOverride: {fileID: 0}
  258. m_ScaleInLightmap: 1
  259. m_ReceiveGI: 1
  260. m_PreserveUVs: 0
  261. m_IgnoreNormalsForChartDetection: 0
  262. m_ImportantGI: 0
  263. m_StitchLightmapSeams: 1
  264. m_SelectedEditorRenderState: 3
  265. m_MinimumChartSize: 4
  266. m_AutoUVMaxDistance: 0.5
  267. m_AutoUVMaxAngle: 89
  268. m_LightmapParameters: {fileID: 0}
  269. m_SortingLayerID: 0
  270. m_SortingLayer: 0
  271. m_SortingOrder: 0
  272. m_AdditionalVertexStreams: {fileID: 0}
  273. --- !u!193 &193051435407431250
  274. Tree:
  275. m_ObjectHideFlags: 0
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInstance: {fileID: 0}
  278. m_PrefabAsset: {fileID: 0}
  279. m_GameObject: {fileID: 1075966624983092}
  280. m_SpeedTreeWindAsset: {fileID: 0}
  281. m_TreeData: {fileID: 0}
  282. --- !u!1 &1126730188920940
  283. GameObject:
  284. m_ObjectHideFlags: 0
  285. m_CorrespondingSourceObject: {fileID: 0}
  286. m_PrefabInstance: {fileID: 0}
  287. m_PrefabAsset: {fileID: 0}
  288. serializedVersion: 6
  289. m_Component:
  290. - component: {fileID: 4079908420111834}
  291. - component: {fileID: 33006732776956116}
  292. - component: {fileID: 23204510232422540}
  293. - component: {fileID: 193122762195680954}
  294. m_Layer: 0
  295. m_Name: GenericGrasbRHE_03_afsTREE_xlod00_xlp
  296. m_TagString: Untagged
  297. m_Icon: {fileID: 0}
  298. m_NavMeshLayer: 0
  299. m_StaticEditorFlags: 0
  300. m_IsActive: 1
  301. --- !u!4 &4079908420111834
  302. Transform:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 1126730188920940}
  308. m_LocalRotation: {x: 0.000000010973082, y: -0.86482716, z: 0.000000018901398, w: 0.5020697}
  309. m_LocalPosition: {x: -0.06773819, y: 0, z: -0.1659078}
  310. m_LocalScale: {x: 0.9542697, y: 0.9542696, z: 0.9542697}
  311. m_ConstrainProportionsScale: 0
  312. m_Children: []
  313. m_Father: {fileID: 4571717070449550}
  314. m_RootOrder: 2
  315. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  316. --- !u!33 &33006732776956116
  317. MeshFilter:
  318. m_ObjectHideFlags: 0
  319. m_CorrespondingSourceObject: {fileID: 0}
  320. m_PrefabInstance: {fileID: 0}
  321. m_PrefabAsset: {fileID: 0}
  322. m_GameObject: {fileID: 1126730188920940}
  323. m_Mesh: {fileID: 4300000, guid: c49af04580b854e4aad837442482d85b, type: 2}
  324. --- !u!23 &23204510232422540
  325. MeshRenderer:
  326. m_ObjectHideFlags: 0
  327. m_CorrespondingSourceObject: {fileID: 0}
  328. m_PrefabInstance: {fileID: 0}
  329. m_PrefabAsset: {fileID: 0}
  330. m_GameObject: {fileID: 1126730188920940}
  331. m_Enabled: 1
  332. m_CastShadows: 1
  333. m_ReceiveShadows: 1
  334. m_DynamicOccludee: 1
  335. m_StaticShadowCaster: 0
  336. m_MotionVectors: 1
  337. m_LightProbeUsage: 1
  338. m_ReflectionProbeUsage: 1
  339. m_RayTracingMode: 2
  340. m_RayTraceProcedural: 0
  341. m_RenderingLayerMask: 1
  342. m_RendererPriority: 0
  343. m_Materials:
  344. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  345. m_StaticBatchInfo:
  346. firstSubMesh: 0
  347. subMeshCount: 0
  348. m_StaticBatchRoot: {fileID: 0}
  349. m_ProbeAnchor: {fileID: 0}
  350. m_LightProbeVolumeOverride: {fileID: 0}
  351. m_ScaleInLightmap: 1
  352. m_ReceiveGI: 1
  353. m_PreserveUVs: 0
  354. m_IgnoreNormalsForChartDetection: 0
  355. m_ImportantGI: 0
  356. m_StitchLightmapSeams: 1
  357. m_SelectedEditorRenderState: 3
  358. m_MinimumChartSize: 4
  359. m_AutoUVMaxDistance: 0.5
  360. m_AutoUVMaxAngle: 89
  361. m_LightmapParameters: {fileID: 0}
  362. m_SortingLayerID: 0
  363. m_SortingLayer: 0
  364. m_SortingOrder: 0
  365. m_AdditionalVertexStreams: {fileID: 0}
  366. --- !u!193 &193122762195680954
  367. Tree:
  368. m_ObjectHideFlags: 0
  369. m_CorrespondingSourceObject: {fileID: 0}
  370. m_PrefabInstance: {fileID: 0}
  371. m_PrefabAsset: {fileID: 0}
  372. m_GameObject: {fileID: 1126730188920940}
  373. m_SpeedTreeWindAsset: {fileID: 0}
  374. m_TreeData: {fileID: 0}
  375. --- !u!1 &1239340409687082
  376. GameObject:
  377. m_ObjectHideFlags: 0
  378. m_CorrespondingSourceObject: {fileID: 0}
  379. m_PrefabInstance: {fileID: 0}
  380. m_PrefabAsset: {fileID: 0}
  381. serializedVersion: 6
  382. m_Component:
  383. - component: {fileID: 4326758664453832}
  384. - component: {fileID: 33966389202027674}
  385. - component: {fileID: 23261220292762472}
  386. - component: {fileID: 193941536814168622}
  387. m_Layer: 0
  388. m_Name: GenericGrasbRHE_04_afsTREE_xlod01_xlp
  389. m_TagString: Untagged
  390. m_Icon: {fileID: 0}
  391. m_NavMeshLayer: 0
  392. m_StaticEditorFlags: 0
  393. m_IsActive: 1
  394. --- !u!4 &4326758664453832
  395. Transform:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 1239340409687082}
  401. m_LocalRotation: {x: 0.000000021310433, y: -0.22197808, z: 0.000000004851485, w: 0.9750517}
  402. m_LocalPosition: {x: -0.2112267, y: 0, z: 0.010023266}
  403. m_LocalScale: {x: 1.0836029, y: 1.0836029, z: 1.0836029}
  404. m_ConstrainProportionsScale: 0
  405. m_Children: []
  406. m_Father: {fileID: 4571717070449550}
  407. m_RootOrder: 9
  408. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  409. --- !u!33 &33966389202027674
  410. MeshFilter:
  411. m_ObjectHideFlags: 0
  412. m_CorrespondingSourceObject: {fileID: 0}
  413. m_PrefabInstance: {fileID: 0}
  414. m_PrefabAsset: {fileID: 0}
  415. m_GameObject: {fileID: 1239340409687082}
  416. m_Mesh: {fileID: 4300000, guid: c45451fb940b61b429d923971476f6a8, type: 2}
  417. --- !u!23 &23261220292762472
  418. MeshRenderer:
  419. m_ObjectHideFlags: 0
  420. m_CorrespondingSourceObject: {fileID: 0}
  421. m_PrefabInstance: {fileID: 0}
  422. m_PrefabAsset: {fileID: 0}
  423. m_GameObject: {fileID: 1239340409687082}
  424. m_Enabled: 1
  425. m_CastShadows: 1
  426. m_ReceiveShadows: 1
  427. m_DynamicOccludee: 1
  428. m_StaticShadowCaster: 0
  429. m_MotionVectors: 1
  430. m_LightProbeUsage: 1
  431. m_ReflectionProbeUsage: 1
  432. m_RayTracingMode: 2
  433. m_RayTraceProcedural: 0
  434. m_RenderingLayerMask: 1
  435. m_RendererPriority: 0
  436. m_Materials:
  437. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  438. m_StaticBatchInfo:
  439. firstSubMesh: 0
  440. subMeshCount: 0
  441. m_StaticBatchRoot: {fileID: 0}
  442. m_ProbeAnchor: {fileID: 0}
  443. m_LightProbeVolumeOverride: {fileID: 0}
  444. m_ScaleInLightmap: 1
  445. m_ReceiveGI: 1
  446. m_PreserveUVs: 0
  447. m_IgnoreNormalsForChartDetection: 0
  448. m_ImportantGI: 0
  449. m_StitchLightmapSeams: 1
  450. m_SelectedEditorRenderState: 3
  451. m_MinimumChartSize: 4
  452. m_AutoUVMaxDistance: 0.5
  453. m_AutoUVMaxAngle: 89
  454. m_LightmapParameters: {fileID: 0}
  455. m_SortingLayerID: 0
  456. m_SortingLayer: 0
  457. m_SortingOrder: 0
  458. m_AdditionalVertexStreams: {fileID: 0}
  459. --- !u!193 &193941536814168622
  460. Tree:
  461. m_ObjectHideFlags: 0
  462. m_CorrespondingSourceObject: {fileID: 0}
  463. m_PrefabInstance: {fileID: 0}
  464. m_PrefabAsset: {fileID: 0}
  465. m_GameObject: {fileID: 1239340409687082}
  466. m_SpeedTreeWindAsset: {fileID: 0}
  467. m_TreeData: {fileID: 0}
  468. --- !u!1 &1288058424629718
  469. GameObject:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. serializedVersion: 6
  475. m_Component:
  476. - component: {fileID: 4571717070449550}
  477. - component: {fileID: 205044013470595486}
  478. m_Layer: 0
  479. m_Name: GrassAWinter_ClumpC
  480. m_TagString: Untagged
  481. m_Icon: {fileID: 0}
  482. m_NavMeshLayer: 0
  483. m_StaticEditorFlags: 0
  484. m_IsActive: 1
  485. --- !u!4 &4571717070449550
  486. Transform:
  487. m_ObjectHideFlags: 0
  488. m_CorrespondingSourceObject: {fileID: 0}
  489. m_PrefabInstance: {fileID: 0}
  490. m_PrefabAsset: {fileID: 0}
  491. m_GameObject: {fileID: 1288058424629718}
  492. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  493. m_LocalPosition: {x: 0, y: 0, z: 0}
  494. m_LocalScale: {x: 1, y: 1, z: 1}
  495. m_ConstrainProportionsScale: 0
  496. m_Children:
  497. - {fileID: 4123006249864166}
  498. - {fileID: 4236872952746568}
  499. - {fileID: 4079908420111834}
  500. - {fileID: 4020111388008776}
  501. - {fileID: 4366189929389144}
  502. - {fileID: 4939306941506738}
  503. - {fileID: 4662202699609920}
  504. - {fileID: 4585648407822212}
  505. - {fileID: 4445289512049784}
  506. - {fileID: 4326758664453832}
  507. - {fileID: 4837383890231446}
  508. - {fileID: 4135603389897500}
  509. - {fileID: 4886607094839980}
  510. - {fileID: 4224088917805358}
  511. m_Father: {fileID: 0}
  512. m_RootOrder: 0
  513. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  514. --- !u!205 &205044013470595486
  515. LODGroup:
  516. m_ObjectHideFlags: 0
  517. m_CorrespondingSourceObject: {fileID: 0}
  518. m_PrefabInstance: {fileID: 0}
  519. m_PrefabAsset: {fileID: 0}
  520. m_GameObject: {fileID: 1288058424629718}
  521. serializedVersion: 2
  522. m_LocalReferencePoint: {x: 0.051496685, y: 0.2513048, z: 0.0030086339}
  523. m_Size: 1.2214884
  524. m_FadeMode: 2
  525. m_AnimateCrossFading: 1
  526. m_LastLODIsBillboard: 0
  527. m_LODs:
  528. - screenRelativeHeight: 0.5979414
  529. fadeTransitionWidth: 0
  530. renderers:
  531. - renderer: {fileID: 23838901054096224}
  532. - renderer: {fileID: 23204510232422540}
  533. - renderer: {fileID: 23164155715432386}
  534. - renderer: {fileID: 23253666943017038}
  535. - renderer: {fileID: 23051356248733874}
  536. - renderer: {fileID: 23232374589673852}
  537. - renderer: {fileID: 23322056944358612}
  538. - screenRelativeHeight: 0.05
  539. fadeTransitionWidth: 0
  540. renderers:
  541. - renderer: {fileID: 23183255990615796}
  542. - renderer: {fileID: 23654053018131568}
  543. - renderer: {fileID: 23134944458964108}
  544. - renderer: {fileID: 23813224574356162}
  545. - renderer: {fileID: 23261220292762472}
  546. - renderer: {fileID: 23365532149418014}
  547. - renderer: {fileID: 23289795449488614}
  548. m_Enabled: 1
  549. --- !u!1 &1323525185488212
  550. GameObject:
  551. m_ObjectHideFlags: 0
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInstance: {fileID: 0}
  554. m_PrefabAsset: {fileID: 0}
  555. serializedVersion: 6
  556. m_Component:
  557. - component: {fileID: 4020111388008776}
  558. - component: {fileID: 33439889581963206}
  559. - component: {fileID: 23654053018131568}
  560. - component: {fileID: 193042266112931424}
  561. m_Layer: 0
  562. m_Name: GenericGrasbRHE_03_afsTREE_xlod01_xlp
  563. m_TagString: Untagged
  564. m_Icon: {fileID: 0}
  565. m_NavMeshLayer: 0
  566. m_StaticEditorFlags: 0
  567. m_IsActive: 1
  568. --- !u!4 &4020111388008776
  569. Transform:
  570. m_ObjectHideFlags: 0
  571. m_CorrespondingSourceObject: {fileID: 0}
  572. m_PrefabInstance: {fileID: 0}
  573. m_PrefabAsset: {fileID: 0}
  574. m_GameObject: {fileID: 1323525185488212}
  575. m_LocalRotation: {x: 0.000000010973082, y: -0.86482716, z: 0.000000018901398, w: 0.5020697}
  576. m_LocalPosition: {x: -0.06773819, y: 0, z: -0.1659078}
  577. m_LocalScale: {x: 0.9542697, y: 0.9542696, z: 0.9542697}
  578. m_ConstrainProportionsScale: 0
  579. m_Children: []
  580. m_Father: {fileID: 4571717070449550}
  581. m_RootOrder: 3
  582. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  583. --- !u!33 &33439889581963206
  584. MeshFilter:
  585. m_ObjectHideFlags: 0
  586. m_CorrespondingSourceObject: {fileID: 0}
  587. m_PrefabInstance: {fileID: 0}
  588. m_PrefabAsset: {fileID: 0}
  589. m_GameObject: {fileID: 1323525185488212}
  590. m_Mesh: {fileID: 4300000, guid: b7d63f7131fa6eb4a833f71117af1962, type: 2}
  591. --- !u!23 &23654053018131568
  592. MeshRenderer:
  593. m_ObjectHideFlags: 0
  594. m_CorrespondingSourceObject: {fileID: 0}
  595. m_PrefabInstance: {fileID: 0}
  596. m_PrefabAsset: {fileID: 0}
  597. m_GameObject: {fileID: 1323525185488212}
  598. m_Enabled: 1
  599. m_CastShadows: 1
  600. m_ReceiveShadows: 1
  601. m_DynamicOccludee: 1
  602. m_StaticShadowCaster: 0
  603. m_MotionVectors: 1
  604. m_LightProbeUsage: 1
  605. m_ReflectionProbeUsage: 1
  606. m_RayTracingMode: 2
  607. m_RayTraceProcedural: 0
  608. m_RenderingLayerMask: 1
  609. m_RendererPriority: 0
  610. m_Materials:
  611. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  612. m_StaticBatchInfo:
  613. firstSubMesh: 0
  614. subMeshCount: 0
  615. m_StaticBatchRoot: {fileID: 0}
  616. m_ProbeAnchor: {fileID: 0}
  617. m_LightProbeVolumeOverride: {fileID: 0}
  618. m_ScaleInLightmap: 1
  619. m_ReceiveGI: 1
  620. m_PreserveUVs: 0
  621. m_IgnoreNormalsForChartDetection: 0
  622. m_ImportantGI: 0
  623. m_StitchLightmapSeams: 1
  624. m_SelectedEditorRenderState: 3
  625. m_MinimumChartSize: 4
  626. m_AutoUVMaxDistance: 0.5
  627. m_AutoUVMaxAngle: 89
  628. m_LightmapParameters: {fileID: 0}
  629. m_SortingLayerID: 0
  630. m_SortingLayer: 0
  631. m_SortingOrder: 0
  632. m_AdditionalVertexStreams: {fileID: 0}
  633. --- !u!193 &193042266112931424
  634. Tree:
  635. m_ObjectHideFlags: 0
  636. m_CorrespondingSourceObject: {fileID: 0}
  637. m_PrefabInstance: {fileID: 0}
  638. m_PrefabAsset: {fileID: 0}
  639. m_GameObject: {fileID: 1323525185488212}
  640. m_SpeedTreeWindAsset: {fileID: 0}
  641. m_TreeData: {fileID: 0}
  642. --- !u!1 &1337239347831484
  643. GameObject:
  644. m_ObjectHideFlags: 0
  645. m_CorrespondingSourceObject: {fileID: 0}
  646. m_PrefabInstance: {fileID: 0}
  647. m_PrefabAsset: {fileID: 0}
  648. serializedVersion: 6
  649. m_Component:
  650. - component: {fileID: 4445289512049784}
  651. - component: {fileID: 33903650062636094}
  652. - component: {fileID: 23051356248733874}
  653. - component: {fileID: 193175182165618082}
  654. m_Layer: 0
  655. m_Name: GenericGrasbRHE_04_afsTREE_xlod00_xlp
  656. m_TagString: Untagged
  657. m_Icon: {fileID: 0}
  658. m_NavMeshLayer: 0
  659. m_StaticEditorFlags: 0
  660. m_IsActive: 1
  661. --- !u!4 &4445289512049784
  662. Transform:
  663. m_ObjectHideFlags: 0
  664. m_CorrespondingSourceObject: {fileID: 0}
  665. m_PrefabInstance: {fileID: 0}
  666. m_PrefabAsset: {fileID: 0}
  667. m_GameObject: {fileID: 1337239347831484}
  668. m_LocalRotation: {x: 0.000000021310433, y: -0.22197808, z: 0.000000004851485, w: 0.9750517}
  669. m_LocalPosition: {x: -0.2112267, y: 0, z: 0.010023266}
  670. m_LocalScale: {x: 1.0836029, y: 1.0836029, z: 1.0836029}
  671. m_ConstrainProportionsScale: 0
  672. m_Children: []
  673. m_Father: {fileID: 4571717070449550}
  674. m_RootOrder: 8
  675. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  676. --- !u!33 &33903650062636094
  677. MeshFilter:
  678. m_ObjectHideFlags: 0
  679. m_CorrespondingSourceObject: {fileID: 0}
  680. m_PrefabInstance: {fileID: 0}
  681. m_PrefabAsset: {fileID: 0}
  682. m_GameObject: {fileID: 1337239347831484}
  683. m_Mesh: {fileID: 4300000, guid: 31987f3908dac1e40853bcf82443043e, type: 2}
  684. --- !u!23 &23051356248733874
  685. MeshRenderer:
  686. m_ObjectHideFlags: 0
  687. m_CorrespondingSourceObject: {fileID: 0}
  688. m_PrefabInstance: {fileID: 0}
  689. m_PrefabAsset: {fileID: 0}
  690. m_GameObject: {fileID: 1337239347831484}
  691. m_Enabled: 1
  692. m_CastShadows: 1
  693. m_ReceiveShadows: 1
  694. m_DynamicOccludee: 1
  695. m_StaticShadowCaster: 0
  696. m_MotionVectors: 1
  697. m_LightProbeUsage: 1
  698. m_ReflectionProbeUsage: 1
  699. m_RayTracingMode: 2
  700. m_RayTraceProcedural: 0
  701. m_RenderingLayerMask: 1
  702. m_RendererPriority: 0
  703. m_Materials:
  704. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  705. m_StaticBatchInfo:
  706. firstSubMesh: 0
  707. subMeshCount: 0
  708. m_StaticBatchRoot: {fileID: 0}
  709. m_ProbeAnchor: {fileID: 0}
  710. m_LightProbeVolumeOverride: {fileID: 0}
  711. m_ScaleInLightmap: 1
  712. m_ReceiveGI: 1
  713. m_PreserveUVs: 0
  714. m_IgnoreNormalsForChartDetection: 0
  715. m_ImportantGI: 0
  716. m_StitchLightmapSeams: 1
  717. m_SelectedEditorRenderState: 3
  718. m_MinimumChartSize: 4
  719. m_AutoUVMaxDistance: 0.5
  720. m_AutoUVMaxAngle: 89
  721. m_LightmapParameters: {fileID: 0}
  722. m_SortingLayerID: 0
  723. m_SortingLayer: 0
  724. m_SortingOrder: 0
  725. m_AdditionalVertexStreams: {fileID: 0}
  726. --- !u!193 &193175182165618082
  727. Tree:
  728. m_ObjectHideFlags: 0
  729. m_CorrespondingSourceObject: {fileID: 0}
  730. m_PrefabInstance: {fileID: 0}
  731. m_PrefabAsset: {fileID: 0}
  732. m_GameObject: {fileID: 1337239347831484}
  733. m_SpeedTreeWindAsset: {fileID: 0}
  734. m_TreeData: {fileID: 0}
  735. --- !u!1 &1348567669922516
  736. GameObject:
  737. m_ObjectHideFlags: 0
  738. m_CorrespondingSourceObject: {fileID: 0}
  739. m_PrefabInstance: {fileID: 0}
  740. m_PrefabAsset: {fileID: 0}
  741. serializedVersion: 6
  742. m_Component:
  743. - component: {fileID: 4224088917805358}
  744. - component: {fileID: 33845943208656528}
  745. - component: {fileID: 23289795449488614}
  746. - component: {fileID: 193148055230113672}
  747. m_Layer: 0
  748. m_Name: GenericGrasbRHE_01_afsTREE_xlod01_xlp
  749. m_TagString: Untagged
  750. m_Icon: {fileID: 0}
  751. m_NavMeshLayer: 0
  752. m_StaticEditorFlags: 0
  753. m_IsActive: 1
  754. --- !u!4 &4224088917805358
  755. Transform:
  756. m_ObjectHideFlags: 0
  757. m_CorrespondingSourceObject: {fileID: 0}
  758. m_PrefabInstance: {fileID: 0}
  759. m_PrefabAsset: {fileID: 0}
  760. m_GameObject: {fileID: 1348567669922516}
  761. m_LocalRotation: {x: 0.000000012335366, y: 0.82550114, z: -0.0000000180419, w: 0.56440055}
  762. m_LocalPosition: {x: 0.47295344, y: -0.01, z: -0.1012193}
  763. m_LocalScale: {x: 0.7040726, y: 0.70407206, z: 0.7040726}
  764. m_ConstrainProportionsScale: 0
  765. m_Children: []
  766. m_Father: {fileID: 4571717070449550}
  767. m_RootOrder: 13
  768. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  769. --- !u!33 &33845943208656528
  770. MeshFilter:
  771. m_ObjectHideFlags: 0
  772. m_CorrespondingSourceObject: {fileID: 0}
  773. m_PrefabInstance: {fileID: 0}
  774. m_PrefabAsset: {fileID: 0}
  775. m_GameObject: {fileID: 1348567669922516}
  776. m_Mesh: {fileID: 4300000, guid: 96bcb18bb0af4bb479cf6c37b3dc90a0, type: 2}
  777. --- !u!23 &23289795449488614
  778. MeshRenderer:
  779. m_ObjectHideFlags: 0
  780. m_CorrespondingSourceObject: {fileID: 0}
  781. m_PrefabInstance: {fileID: 0}
  782. m_PrefabAsset: {fileID: 0}
  783. m_GameObject: {fileID: 1348567669922516}
  784. m_Enabled: 1
  785. m_CastShadows: 1
  786. m_ReceiveShadows: 1
  787. m_DynamicOccludee: 1
  788. m_StaticShadowCaster: 0
  789. m_MotionVectors: 1
  790. m_LightProbeUsage: 1
  791. m_ReflectionProbeUsage: 1
  792. m_RayTracingMode: 2
  793. m_RayTraceProcedural: 0
  794. m_RenderingLayerMask: 1
  795. m_RendererPriority: 0
  796. m_Materials:
  797. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  798. m_StaticBatchInfo:
  799. firstSubMesh: 0
  800. subMeshCount: 0
  801. m_StaticBatchRoot: {fileID: 0}
  802. m_ProbeAnchor: {fileID: 0}
  803. m_LightProbeVolumeOverride: {fileID: 0}
  804. m_ScaleInLightmap: 1
  805. m_ReceiveGI: 1
  806. m_PreserveUVs: 0
  807. m_IgnoreNormalsForChartDetection: 0
  808. m_ImportantGI: 0
  809. m_StitchLightmapSeams: 1
  810. m_SelectedEditorRenderState: 3
  811. m_MinimumChartSize: 4
  812. m_AutoUVMaxDistance: 0.5
  813. m_AutoUVMaxAngle: 89
  814. m_LightmapParameters: {fileID: 0}
  815. m_SortingLayerID: 0
  816. m_SortingLayer: 0
  817. m_SortingOrder: 0
  818. m_AdditionalVertexStreams: {fileID: 0}
  819. --- !u!193 &193148055230113672
  820. Tree:
  821. m_ObjectHideFlags: 0
  822. m_CorrespondingSourceObject: {fileID: 0}
  823. m_PrefabInstance: {fileID: 0}
  824. m_PrefabAsset: {fileID: 0}
  825. m_GameObject: {fileID: 1348567669922516}
  826. m_SpeedTreeWindAsset: {fileID: 0}
  827. m_TreeData: {fileID: 0}
  828. --- !u!1 &1420250734355426
  829. GameObject:
  830. m_ObjectHideFlags: 0
  831. m_CorrespondingSourceObject: {fileID: 0}
  832. m_PrefabInstance: {fileID: 0}
  833. m_PrefabAsset: {fileID: 0}
  834. serializedVersion: 6
  835. m_Component:
  836. - component: {fileID: 4135603389897500}
  837. - component: {fileID: 33642515772560390}
  838. - component: {fileID: 23365532149418014}
  839. - component: {fileID: 193143878121474952}
  840. m_Layer: 0
  841. m_Name: GenericGrasbRHE_01_afsTREE_xlod01_xlp
  842. m_TagString: Untagged
  843. m_Icon: {fileID: 0}
  844. m_NavMeshLayer: 0
  845. m_StaticEditorFlags: 0
  846. m_IsActive: 1
  847. --- !u!4 &4135603389897500
  848. Transform:
  849. m_ObjectHideFlags: 0
  850. m_CorrespondingSourceObject: {fileID: 0}
  851. m_PrefabInstance: {fileID: 0}
  852. m_PrefabAsset: {fileID: 0}
  853. m_GameObject: {fileID: 1420250734355426}
  854. m_LocalRotation: {x: 0.000000020414369, y: -0.35713547, z: 0.000000007805443, w: 0.93405265}
  855. m_LocalPosition: {x: -0.154, y: -0.027, z: 0.3657807}
  856. m_LocalScale: {x: 0.7697104, y: 0.7697104, z: 0.7697104}
  857. m_ConstrainProportionsScale: 0
  858. m_Children: []
  859. m_Father: {fileID: 4571717070449550}
  860. m_RootOrder: 11
  861. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  862. --- !u!33 &33642515772560390
  863. MeshFilter:
  864. m_ObjectHideFlags: 0
  865. m_CorrespondingSourceObject: {fileID: 0}
  866. m_PrefabInstance: {fileID: 0}
  867. m_PrefabAsset: {fileID: 0}
  868. m_GameObject: {fileID: 1420250734355426}
  869. m_Mesh: {fileID: 4300000, guid: 96bcb18bb0af4bb479cf6c37b3dc90a0, type: 2}
  870. --- !u!23 &23365532149418014
  871. MeshRenderer:
  872. m_ObjectHideFlags: 0
  873. m_CorrespondingSourceObject: {fileID: 0}
  874. m_PrefabInstance: {fileID: 0}
  875. m_PrefabAsset: {fileID: 0}
  876. m_GameObject: {fileID: 1420250734355426}
  877. m_Enabled: 1
  878. m_CastShadows: 1
  879. m_ReceiveShadows: 1
  880. m_DynamicOccludee: 1
  881. m_StaticShadowCaster: 0
  882. m_MotionVectors: 1
  883. m_LightProbeUsage: 1
  884. m_ReflectionProbeUsage: 1
  885. m_RayTracingMode: 2
  886. m_RayTraceProcedural: 0
  887. m_RenderingLayerMask: 1
  888. m_RendererPriority: 0
  889. m_Materials:
  890. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  891. m_StaticBatchInfo:
  892. firstSubMesh: 0
  893. subMeshCount: 0
  894. m_StaticBatchRoot: {fileID: 0}
  895. m_ProbeAnchor: {fileID: 0}
  896. m_LightProbeVolumeOverride: {fileID: 0}
  897. m_ScaleInLightmap: 1
  898. m_ReceiveGI: 1
  899. m_PreserveUVs: 0
  900. m_IgnoreNormalsForChartDetection: 0
  901. m_ImportantGI: 0
  902. m_StitchLightmapSeams: 1
  903. m_SelectedEditorRenderState: 3
  904. m_MinimumChartSize: 4
  905. m_AutoUVMaxDistance: 0.5
  906. m_AutoUVMaxAngle: 89
  907. m_LightmapParameters: {fileID: 0}
  908. m_SortingLayerID: 0
  909. m_SortingLayer: 0
  910. m_SortingOrder: 0
  911. m_AdditionalVertexStreams: {fileID: 0}
  912. --- !u!193 &193143878121474952
  913. Tree:
  914. m_ObjectHideFlags: 0
  915. m_CorrespondingSourceObject: {fileID: 0}
  916. m_PrefabInstance: {fileID: 0}
  917. m_PrefabAsset: {fileID: 0}
  918. m_GameObject: {fileID: 1420250734355426}
  919. m_SpeedTreeWindAsset: {fileID: 0}
  920. m_TreeData: {fileID: 0}
  921. --- !u!1 &1584706291757628
  922. GameObject:
  923. m_ObjectHideFlags: 0
  924. m_CorrespondingSourceObject: {fileID: 0}
  925. m_PrefabInstance: {fileID: 0}
  926. m_PrefabAsset: {fileID: 0}
  927. serializedVersion: 6
  928. m_Component:
  929. - component: {fileID: 4886607094839980}
  930. - component: {fileID: 33572995596054014}
  931. - component: {fileID: 23322056944358612}
  932. - component: {fileID: 193334746325788782}
  933. m_Layer: 0
  934. m_Name: GenericGrasbRHE_01_afsTREE_xlod00_xlp
  935. m_TagString: Untagged
  936. m_Icon: {fileID: 0}
  937. m_NavMeshLayer: 0
  938. m_StaticEditorFlags: 0
  939. m_IsActive: 1
  940. --- !u!4 &4886607094839980
  941. Transform:
  942. m_ObjectHideFlags: 0
  943. m_CorrespondingSourceObject: {fileID: 0}
  944. m_PrefabInstance: {fileID: 0}
  945. m_PrefabAsset: {fileID: 0}
  946. m_GameObject: {fileID: 1584706291757628}
  947. m_LocalRotation: {x: 0.000000012335366, y: 0.82550114, z: -0.0000000180419, w: 0.56440055}
  948. m_LocalPosition: {x: 0.47295344, y: -0.01, z: -0.1012193}
  949. m_LocalScale: {x: 0.7040726, y: 0.70407206, z: 0.7040726}
  950. m_ConstrainProportionsScale: 0
  951. m_Children: []
  952. m_Father: {fileID: 4571717070449550}
  953. m_RootOrder: 12
  954. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  955. --- !u!33 &33572995596054014
  956. MeshFilter:
  957. m_ObjectHideFlags: 0
  958. m_CorrespondingSourceObject: {fileID: 0}
  959. m_PrefabInstance: {fileID: 0}
  960. m_PrefabAsset: {fileID: 0}
  961. m_GameObject: {fileID: 1584706291757628}
  962. m_Mesh: {fileID: 4300000, guid: 51be02533dc669743ae75941eaf1a792, type: 2}
  963. --- !u!23 &23322056944358612
  964. MeshRenderer:
  965. m_ObjectHideFlags: 0
  966. m_CorrespondingSourceObject: {fileID: 0}
  967. m_PrefabInstance: {fileID: 0}
  968. m_PrefabAsset: {fileID: 0}
  969. m_GameObject: {fileID: 1584706291757628}
  970. m_Enabled: 1
  971. m_CastShadows: 1
  972. m_ReceiveShadows: 1
  973. m_DynamicOccludee: 1
  974. m_StaticShadowCaster: 0
  975. m_MotionVectors: 1
  976. m_LightProbeUsage: 1
  977. m_ReflectionProbeUsage: 1
  978. m_RayTracingMode: 2
  979. m_RayTraceProcedural: 0
  980. m_RenderingLayerMask: 1
  981. m_RendererPriority: 0
  982. m_Materials:
  983. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  984. m_StaticBatchInfo:
  985. firstSubMesh: 0
  986. subMeshCount: 0
  987. m_StaticBatchRoot: {fileID: 0}
  988. m_ProbeAnchor: {fileID: 0}
  989. m_LightProbeVolumeOverride: {fileID: 0}
  990. m_ScaleInLightmap: 1
  991. m_ReceiveGI: 1
  992. m_PreserveUVs: 0
  993. m_IgnoreNormalsForChartDetection: 0
  994. m_ImportantGI: 0
  995. m_StitchLightmapSeams: 1
  996. m_SelectedEditorRenderState: 3
  997. m_MinimumChartSize: 4
  998. m_AutoUVMaxDistance: 0.5
  999. m_AutoUVMaxAngle: 89
  1000. m_LightmapParameters: {fileID: 0}
  1001. m_SortingLayerID: 0
  1002. m_SortingLayer: 0
  1003. m_SortingOrder: 0
  1004. m_AdditionalVertexStreams: {fileID: 0}
  1005. --- !u!193 &193334746325788782
  1006. Tree:
  1007. m_ObjectHideFlags: 0
  1008. m_CorrespondingSourceObject: {fileID: 0}
  1009. m_PrefabInstance: {fileID: 0}
  1010. m_PrefabAsset: {fileID: 0}
  1011. m_GameObject: {fileID: 1584706291757628}
  1012. m_SpeedTreeWindAsset: {fileID: 0}
  1013. m_TreeData: {fileID: 0}
  1014. --- !u!1 &1625206368177658
  1015. GameObject:
  1016. m_ObjectHideFlags: 0
  1017. m_CorrespondingSourceObject: {fileID: 0}
  1018. m_PrefabInstance: {fileID: 0}
  1019. m_PrefabAsset: {fileID: 0}
  1020. serializedVersion: 6
  1021. m_Component:
  1022. - component: {fileID: 4585648407822212}
  1023. - component: {fileID: 33377510572984450}
  1024. - component: {fileID: 23813224574356162}
  1025. - component: {fileID: 193216643940537290}
  1026. m_Layer: 0
  1027. m_Name: GenericGrasbRHE_01_afsTREE_xlod01_xlp
  1028. m_TagString: Untagged
  1029. m_Icon: {fileID: 0}
  1030. m_NavMeshLayer: 0
  1031. m_StaticEditorFlags: 0
  1032. m_IsActive: 1
  1033. --- !u!4 &4585648407822212
  1034. Transform:
  1035. m_ObjectHideFlags: 0
  1036. m_CorrespondingSourceObject: {fileID: 0}
  1037. m_PrefabInstance: {fileID: 0}
  1038. m_PrefabAsset: {fileID: 0}
  1039. m_GameObject: {fileID: 1625206368177658}
  1040. m_LocalRotation: {x: 0.000000013281321, y: 0.79418015, z: -0.000000017357358, w: 0.6076824}
  1041. m_LocalPosition: {x: 0.2704303, y: 0, z: 0.14771244}
  1042. m_LocalScale: {x: 1.1276852, y: 1.1276852, z: 1.1276852}
  1043. m_ConstrainProportionsScale: 0
  1044. m_Children: []
  1045. m_Father: {fileID: 4571717070449550}
  1046. m_RootOrder: 7
  1047. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1048. --- !u!33 &33377510572984450
  1049. MeshFilter:
  1050. m_ObjectHideFlags: 0
  1051. m_CorrespondingSourceObject: {fileID: 0}
  1052. m_PrefabInstance: {fileID: 0}
  1053. m_PrefabAsset: {fileID: 0}
  1054. m_GameObject: {fileID: 1625206368177658}
  1055. m_Mesh: {fileID: 4300000, guid: 96bcb18bb0af4bb479cf6c37b3dc90a0, type: 2}
  1056. --- !u!23 &23813224574356162
  1057. MeshRenderer:
  1058. m_ObjectHideFlags: 0
  1059. m_CorrespondingSourceObject: {fileID: 0}
  1060. m_PrefabInstance: {fileID: 0}
  1061. m_PrefabAsset: {fileID: 0}
  1062. m_GameObject: {fileID: 1625206368177658}
  1063. m_Enabled: 1
  1064. m_CastShadows: 1
  1065. m_ReceiveShadows: 1
  1066. m_DynamicOccludee: 1
  1067. m_StaticShadowCaster: 0
  1068. m_MotionVectors: 1
  1069. m_LightProbeUsage: 1
  1070. m_ReflectionProbeUsage: 1
  1071. m_RayTracingMode: 2
  1072. m_RayTraceProcedural: 0
  1073. m_RenderingLayerMask: 1
  1074. m_RendererPriority: 0
  1075. m_Materials:
  1076. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  1077. m_StaticBatchInfo:
  1078. firstSubMesh: 0
  1079. subMeshCount: 0
  1080. m_StaticBatchRoot: {fileID: 0}
  1081. m_ProbeAnchor: {fileID: 0}
  1082. m_LightProbeVolumeOverride: {fileID: 0}
  1083. m_ScaleInLightmap: 1
  1084. m_ReceiveGI: 1
  1085. m_PreserveUVs: 0
  1086. m_IgnoreNormalsForChartDetection: 0
  1087. m_ImportantGI: 0
  1088. m_StitchLightmapSeams: 1
  1089. m_SelectedEditorRenderState: 3
  1090. m_MinimumChartSize: 4
  1091. m_AutoUVMaxDistance: 0.5
  1092. m_AutoUVMaxAngle: 89
  1093. m_LightmapParameters: {fileID: 0}
  1094. m_SortingLayerID: 0
  1095. m_SortingLayer: 0
  1096. m_SortingOrder: 0
  1097. m_AdditionalVertexStreams: {fileID: 0}
  1098. --- !u!193 &193216643940537290
  1099. Tree:
  1100. m_ObjectHideFlags: 0
  1101. m_CorrespondingSourceObject: {fileID: 0}
  1102. m_PrefabInstance: {fileID: 0}
  1103. m_PrefabAsset: {fileID: 0}
  1104. m_GameObject: {fileID: 1625206368177658}
  1105. m_SpeedTreeWindAsset: {fileID: 0}
  1106. m_TreeData: {fileID: 0}
  1107. --- !u!1 &1628076088668406
  1108. GameObject:
  1109. m_ObjectHideFlags: 0
  1110. m_CorrespondingSourceObject: {fileID: 0}
  1111. m_PrefabInstance: {fileID: 0}
  1112. m_PrefabAsset: {fileID: 0}
  1113. serializedVersion: 6
  1114. m_Component:
  1115. - component: {fileID: 4236872952746568}
  1116. - component: {fileID: 33095668900686174}
  1117. - component: {fileID: 23183255990615796}
  1118. - component: {fileID: 193565016227385158}
  1119. m_Layer: 0
  1120. m_Name: GenericGrasbRHE_02_afsTREE_xlod01_xlp
  1121. m_TagString: Untagged
  1122. m_Icon: {fileID: 0}
  1123. m_NavMeshLayer: 0
  1124. m_StaticEditorFlags: 0
  1125. m_IsActive: 1
  1126. --- !u!4 &4236872952746568
  1127. Transform:
  1128. m_ObjectHideFlags: 0
  1129. m_CorrespondingSourceObject: {fileID: 0}
  1130. m_PrefabInstance: {fileID: 0}
  1131. m_PrefabAsset: {fileID: 0}
  1132. m_GameObject: {fileID: 1628076088668406}
  1133. m_LocalRotation: {x: 0.00000001503577, y: -0.7257518, z: 0.00000001586181, w: 0.68795663}
  1134. m_LocalPosition: {x: 0.2399432, y: 0, z: -0.13601422}
  1135. m_LocalScale: {x: 0.97782815, y: 0.9778279, z: 0.97782815}
  1136. m_ConstrainProportionsScale: 0
  1137. m_Children: []
  1138. m_Father: {fileID: 4571717070449550}
  1139. m_RootOrder: 1
  1140. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1141. --- !u!33 &33095668900686174
  1142. MeshFilter:
  1143. m_ObjectHideFlags: 0
  1144. m_CorrespondingSourceObject: {fileID: 0}
  1145. m_PrefabInstance: {fileID: 0}
  1146. m_PrefabAsset: {fileID: 0}
  1147. m_GameObject: {fileID: 1628076088668406}
  1148. m_Mesh: {fileID: 4300000, guid: 44782e0f18c8a474094bf77b983fc13b, type: 2}
  1149. --- !u!23 &23183255990615796
  1150. MeshRenderer:
  1151. m_ObjectHideFlags: 0
  1152. m_CorrespondingSourceObject: {fileID: 0}
  1153. m_PrefabInstance: {fileID: 0}
  1154. m_PrefabAsset: {fileID: 0}
  1155. m_GameObject: {fileID: 1628076088668406}
  1156. m_Enabled: 1
  1157. m_CastShadows: 1
  1158. m_ReceiveShadows: 1
  1159. m_DynamicOccludee: 1
  1160. m_StaticShadowCaster: 0
  1161. m_MotionVectors: 1
  1162. m_LightProbeUsage: 1
  1163. m_ReflectionProbeUsage: 1
  1164. m_RayTracingMode: 2
  1165. m_RayTraceProcedural: 0
  1166. m_RenderingLayerMask: 1
  1167. m_RendererPriority: 0
  1168. m_Materials:
  1169. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  1170. m_StaticBatchInfo:
  1171. firstSubMesh: 0
  1172. subMeshCount: 0
  1173. m_StaticBatchRoot: {fileID: 0}
  1174. m_ProbeAnchor: {fileID: 0}
  1175. m_LightProbeVolumeOverride: {fileID: 0}
  1176. m_ScaleInLightmap: 1
  1177. m_ReceiveGI: 1
  1178. m_PreserveUVs: 0
  1179. m_IgnoreNormalsForChartDetection: 0
  1180. m_ImportantGI: 0
  1181. m_StitchLightmapSeams: 1
  1182. m_SelectedEditorRenderState: 3
  1183. m_MinimumChartSize: 4
  1184. m_AutoUVMaxDistance: 0.5
  1185. m_AutoUVMaxAngle: 89
  1186. m_LightmapParameters: {fileID: 0}
  1187. m_SortingLayerID: 0
  1188. m_SortingLayer: 0
  1189. m_SortingOrder: 0
  1190. m_AdditionalVertexStreams: {fileID: 0}
  1191. --- !u!193 &193565016227385158
  1192. Tree:
  1193. m_ObjectHideFlags: 0
  1194. m_CorrespondingSourceObject: {fileID: 0}
  1195. m_PrefabInstance: {fileID: 0}
  1196. m_PrefabAsset: {fileID: 0}
  1197. m_GameObject: {fileID: 1628076088668406}
  1198. m_SpeedTreeWindAsset: {fileID: 0}
  1199. m_TreeData: {fileID: 0}
  1200. --- !u!1 &1932235664433526
  1201. GameObject:
  1202. m_ObjectHideFlags: 0
  1203. m_CorrespondingSourceObject: {fileID: 0}
  1204. m_PrefabInstance: {fileID: 0}
  1205. m_PrefabAsset: {fileID: 0}
  1206. serializedVersion: 6
  1207. m_Component:
  1208. - component: {fileID: 4939306941506738}
  1209. - component: {fileID: 33270305556527988}
  1210. - component: {fileID: 23134944458964108}
  1211. - component: {fileID: 193925350566915542}
  1212. m_Layer: 0
  1213. m_Name: GenericGrasbRHE_03_afsTREE_xlod01_xlp
  1214. m_TagString: Untagged
  1215. m_Icon: {fileID: 0}
  1216. m_NavMeshLayer: 0
  1217. m_StaticEditorFlags: 0
  1218. m_IsActive: 1
  1219. --- !u!4 &4939306941506738
  1220. Transform:
  1221. m_ObjectHideFlags: 0
  1222. m_CorrespondingSourceObject: {fileID: 0}
  1223. m_PrefabInstance: {fileID: 0}
  1224. m_PrefabAsset: {fileID: 0}
  1225. m_GameObject: {fileID: 1932235664433526}
  1226. m_LocalRotation: {x: 0.000000020850242, y: -0.29981977, z: 0.000000006552769, w: 0.9539959}
  1227. m_LocalPosition: {x: 0.063538276, y: 0, z: 0.062}
  1228. m_LocalScale: {x: 1.0623264, y: 1.0623266, z: 1.0623264}
  1229. m_ConstrainProportionsScale: 0
  1230. m_Children: []
  1231. m_Father: {fileID: 4571717070449550}
  1232. m_RootOrder: 5
  1233. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1234. --- !u!33 &33270305556527988
  1235. MeshFilter:
  1236. m_ObjectHideFlags: 0
  1237. m_CorrespondingSourceObject: {fileID: 0}
  1238. m_PrefabInstance: {fileID: 0}
  1239. m_PrefabAsset: {fileID: 0}
  1240. m_GameObject: {fileID: 1932235664433526}
  1241. m_Mesh: {fileID: 4300000, guid: b7d63f7131fa6eb4a833f71117af1962, type: 2}
  1242. --- !u!23 &23134944458964108
  1243. MeshRenderer:
  1244. m_ObjectHideFlags: 0
  1245. m_CorrespondingSourceObject: {fileID: 0}
  1246. m_PrefabInstance: {fileID: 0}
  1247. m_PrefabAsset: {fileID: 0}
  1248. m_GameObject: {fileID: 1932235664433526}
  1249. m_Enabled: 1
  1250. m_CastShadows: 1
  1251. m_ReceiveShadows: 1
  1252. m_DynamicOccludee: 1
  1253. m_StaticShadowCaster: 0
  1254. m_MotionVectors: 1
  1255. m_LightProbeUsage: 1
  1256. m_ReflectionProbeUsage: 1
  1257. m_RayTracingMode: 2
  1258. m_RayTraceProcedural: 0
  1259. m_RenderingLayerMask: 1
  1260. m_RendererPriority: 0
  1261. m_Materials:
  1262. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  1263. m_StaticBatchInfo:
  1264. firstSubMesh: 0
  1265. subMeshCount: 0
  1266. m_StaticBatchRoot: {fileID: 0}
  1267. m_ProbeAnchor: {fileID: 0}
  1268. m_LightProbeVolumeOverride: {fileID: 0}
  1269. m_ScaleInLightmap: 1
  1270. m_ReceiveGI: 1
  1271. m_PreserveUVs: 0
  1272. m_IgnoreNormalsForChartDetection: 0
  1273. m_ImportantGI: 0
  1274. m_StitchLightmapSeams: 1
  1275. m_SelectedEditorRenderState: 3
  1276. m_MinimumChartSize: 4
  1277. m_AutoUVMaxDistance: 0.5
  1278. m_AutoUVMaxAngle: 89
  1279. m_LightmapParameters: {fileID: 0}
  1280. m_SortingLayerID: 0
  1281. m_SortingLayer: 0
  1282. m_SortingOrder: 0
  1283. m_AdditionalVertexStreams: {fileID: 0}
  1284. --- !u!193 &193925350566915542
  1285. Tree:
  1286. m_ObjectHideFlags: 0
  1287. m_CorrespondingSourceObject: {fileID: 0}
  1288. m_PrefabInstance: {fileID: 0}
  1289. m_PrefabAsset: {fileID: 0}
  1290. m_GameObject: {fileID: 1932235664433526}
  1291. m_SpeedTreeWindAsset: {fileID: 0}
  1292. m_TreeData: {fileID: 0}
  1293. --- !u!1 &1984105550545442
  1294. GameObject:
  1295. m_ObjectHideFlags: 0
  1296. m_CorrespondingSourceObject: {fileID: 0}
  1297. m_PrefabInstance: {fileID: 0}
  1298. m_PrefabAsset: {fileID: 0}
  1299. serializedVersion: 6
  1300. m_Component:
  1301. - component: {fileID: 4123006249864166}
  1302. - component: {fileID: 33609202070573752}
  1303. - component: {fileID: 23838901054096224}
  1304. - component: {fileID: 193250119286507338}
  1305. m_Layer: 0
  1306. m_Name: GenericGrasbRHE_02_afsTREE_xlod00_xlp
  1307. m_TagString: Untagged
  1308. m_Icon: {fileID: 0}
  1309. m_NavMeshLayer: 0
  1310. m_StaticEditorFlags: 0
  1311. m_IsActive: 1
  1312. --- !u!4 &4123006249864166
  1313. Transform:
  1314. m_ObjectHideFlags: 0
  1315. m_CorrespondingSourceObject: {fileID: 0}
  1316. m_PrefabInstance: {fileID: 0}
  1317. m_PrefabAsset: {fileID: 0}
  1318. m_GameObject: {fileID: 1984105550545442}
  1319. m_LocalRotation: {x: 0.00000001503577, y: -0.7257518, z: 0.00000001586181, w: 0.68795663}
  1320. m_LocalPosition: {x: 0.2399432, y: 0, z: -0.13601422}
  1321. m_LocalScale: {x: 0.97782815, y: 0.9778279, z: 0.97782815}
  1322. m_ConstrainProportionsScale: 0
  1323. m_Children: []
  1324. m_Father: {fileID: 4571717070449550}
  1325. m_RootOrder: 0
  1326. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1327. --- !u!33 &33609202070573752
  1328. MeshFilter:
  1329. m_ObjectHideFlags: 0
  1330. m_CorrespondingSourceObject: {fileID: 0}
  1331. m_PrefabInstance: {fileID: 0}
  1332. m_PrefabAsset: {fileID: 0}
  1333. m_GameObject: {fileID: 1984105550545442}
  1334. m_Mesh: {fileID: 4300000, guid: 95c40fd05493b7d448815faa49b16369, type: 2}
  1335. --- !u!23 &23838901054096224
  1336. MeshRenderer:
  1337. m_ObjectHideFlags: 0
  1338. m_CorrespondingSourceObject: {fileID: 0}
  1339. m_PrefabInstance: {fileID: 0}
  1340. m_PrefabAsset: {fileID: 0}
  1341. m_GameObject: {fileID: 1984105550545442}
  1342. m_Enabled: 1
  1343. m_CastShadows: 1
  1344. m_ReceiveShadows: 1
  1345. m_DynamicOccludee: 1
  1346. m_StaticShadowCaster: 0
  1347. m_MotionVectors: 1
  1348. m_LightProbeUsage: 1
  1349. m_ReflectionProbeUsage: 1
  1350. m_RayTracingMode: 2
  1351. m_RayTraceProcedural: 0
  1352. m_RenderingLayerMask: 1
  1353. m_RendererPriority: 0
  1354. m_Materials:
  1355. - {fileID: 2100000, guid: 3d2e1db74117fda4ba94fee6e71873fb, type: 2}
  1356. m_StaticBatchInfo:
  1357. firstSubMesh: 0
  1358. subMeshCount: 0
  1359. m_StaticBatchRoot: {fileID: 0}
  1360. m_ProbeAnchor: {fileID: 0}
  1361. m_LightProbeVolumeOverride: {fileID: 0}
  1362. m_ScaleInLightmap: 1
  1363. m_ReceiveGI: 1
  1364. m_PreserveUVs: 0
  1365. m_IgnoreNormalsForChartDetection: 0
  1366. m_ImportantGI: 0
  1367. m_StitchLightmapSeams: 1
  1368. m_SelectedEditorRenderState: 3
  1369. m_MinimumChartSize: 4
  1370. m_AutoUVMaxDistance: 0.5
  1371. m_AutoUVMaxAngle: 89
  1372. m_LightmapParameters: {fileID: 0}
  1373. m_SortingLayerID: 0
  1374. m_SortingLayer: 0
  1375. m_SortingOrder: 0
  1376. m_AdditionalVertexStreams: {fileID: 0}
  1377. --- !u!193 &193250119286507338
  1378. Tree:
  1379. m_ObjectHideFlags: 0
  1380. m_CorrespondingSourceObject: {fileID: 0}
  1381. m_PrefabInstance: {fileID: 0}
  1382. m_PrefabAsset: {fileID: 0}
  1383. m_GameObject: {fileID: 1984105550545442}
  1384. m_SpeedTreeWindAsset: {fileID: 0}
  1385. m_TreeData: {fileID: 0}