Groun Plants_Leafs (Static).mat 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Groun Plants_Leafs (Static)
  11. m_Shader: {fileID: 4800000, guid: 6f53b8cb323b0614c82237d5b033019f, type: 3}
  12. m_ValidKeywords:
  13. - _LEAFFLUTTER_ON
  14. - _WINDTYPE_GENTLEBREEZE
  15. m_InvalidKeywords:
  16. - _ALPHATEST_ON
  17. - _LIGHTDETECTBACKFACE_ON
  18. - _SPECULARONOFF_ON
  19. - _TRANSLUCENCYTREETANGENTS_ON
  20. m_LightmapFlags: 1
  21. m_EnableInstancingVariants: 1
  22. m_DoubleSidedGI: 0
  23. m_CustomRenderQueue: -1
  24. stringTagMap: {}
  25. disabledShaderPasses: []
  26. m_SavedProperties:
  27. serializedVersion: 3
  28. m_TexEnvs:
  29. - _Albedo:
  30. m_Texture: {fileID: 2800000, guid: b0aeac843ab353646a7205bffc7c63fa, type: 3}
  31. m_Scale: {x: 1, y: 1}
  32. m_Offset: {x: 0, y: 0}
  33. - _AlbedoMap:
  34. m_Texture: {fileID: 2800000, guid: b0aeac843ab353646a7205bffc7c63fa, type: 3}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. - _AoGloss:
  38. m_Texture: {fileID: 2800000, guid: 8dd3c95ea9cb2e24299a4eec6f5dbf9d, type: 3}
  39. m_Scale: {x: 1, y: 1}
  40. m_Offset: {x: 0, y: 0}
  41. - _BumpMap:
  42. m_Texture: {fileID: 0}
  43. m_Scale: {x: 1, y: 1}
  44. m_Offset: {x: 0, y: 0}
  45. - _BumpSpecAOMap:
  46. m_Texture: {fileID: 0}
  47. m_Scale: {x: 1, y: 1}
  48. m_Offset: {x: 0, y: 0}
  49. - _BumpSpecAOMapArray:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. - _BumpSpecMap:
  54. m_Texture: {fileID: 2800000, guid: 01ec7a1e4bdcdff43b6ffacf8260aa1c, type: 3}
  55. m_Scale: {x: 1, y: 1}
  56. m_Offset: {x: 0, y: 0}
  57. - _DetailAlbedoMap:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. - _DetailMask:
  62. m_Texture: {fileID: 0}
  63. m_Scale: {x: 1, y: 1}
  64. m_Offset: {x: 0, y: 0}
  65. - _DetailNormalMap:
  66. m_Texture: {fileID: 0}
  67. m_Scale: {x: 1, y: 1}
  68. m_Offset: {x: 0, y: 0}
  69. - _DetailNormalMapX:
  70. m_Texture: {fileID: 0}
  71. m_Scale: {x: 1, y: 1}
  72. m_Offset: {x: 0, y: 0}
  73. - _EmissionMap:
  74. m_Texture: {fileID: 0}
  75. m_Scale: {x: 1, y: 1}
  76. m_Offset: {x: 0, y: 0}
  77. - _MainTex:
  78. m_Texture: {fileID: 2800000, guid: 013b84d88d42748488998fb6a7c6e896, type: 3}
  79. m_Scale: {x: 1, y: 1}
  80. m_Offset: {x: 0, y: 0}
  81. - _MainTexArray:
  82. m_Texture: {fileID: 0}
  83. m_Scale: {x: 1, y: 1}
  84. m_Offset: {x: 0, y: 0}
  85. - _MaskMapRGBA:
  86. m_Texture: {fileID: 2800000, guid: 2e3a8f6494d57cf478aa585924fbd69c, type: 3}
  87. m_Scale: {x: 1, y: 1}
  88. m_Offset: {x: 0, y: 0}
  89. - _MetallicGlossMap:
  90. m_Texture: {fileID: 0}
  91. m_Scale: {x: 1, y: 1}
  92. m_Offset: {x: 0, y: 0}
  93. - _NoiseMapGrayscale:
  94. m_Texture: {fileID: 0}
  95. m_Scale: {x: 1, y: 1}
  96. m_Offset: {x: 0, y: 0}
  97. - _NormalMap:
  98. m_Texture: {fileID: 2800000, guid: 73c5a4959d739224dbdb4a51538a06b4, type: 3}
  99. m_Scale: {x: 1, y: 1}
  100. m_Offset: {x: 0, y: 0}
  101. - _Normalmap:
  102. m_Texture: {fileID: 2800000, guid: 73c5a4959d739224dbdb4a51538a06b4, type: 3}
  103. m_Scale: {x: 1, y: 1}
  104. m_Offset: {x: 0, y: 0}
  105. - _OcclusionMap:
  106. m_Texture: {fileID: 0}
  107. m_Scale: {x: 1, y: 1}
  108. m_Offset: {x: 0, y: 0}
  109. - _ParallaxMap:
  110. m_Texture: {fileID: 0}
  111. m_Scale: {x: 1, y: 1}
  112. m_Offset: {x: 0, y: 0}
  113. - _SpecularMap:
  114. m_Texture: {fileID: 0}
  115. m_Scale: {x: 1, y: 1}
  116. m_Offset: {x: 0, y: 0}
  117. - _TranslucencyMap:
  118. m_Texture: {fileID: 2800000, guid: 8dd3c95ea9cb2e24299a4eec6f5dbf9d, type: 3}
  119. m_Scale: {x: 1, y: 1}
  120. m_Offset: {x: 0, y: 0}
  121. - _WindNoise:
  122. m_Texture: {fileID: 2800000, guid: b77f7b8226e9ef748a6e3a9c7a1b77f6, type: 3}
  123. m_Scale: {x: 1, y: 1}
  124. m_Offset: {x: 0, y: 0}
  125. - _texcoord:
  126. m_Texture: {fileID: 0}
  127. m_Scale: {x: 1, y: 1}
  128. m_Offset: {x: 0, y: 0}
  129. - unity_Lightmaps:
  130. m_Texture: {fileID: 0}
  131. m_Scale: {x: 1, y: 1}
  132. m_Offset: {x: 0, y: 0}
  133. - unity_LightmapsInd:
  134. m_Texture: {fileID: 0}
  135. m_Scale: {x: 1, y: 1}
  136. m_Offset: {x: 0, y: 0}
  137. - unity_ShadowMasks:
  138. m_Texture: {fileID: 0}
  139. m_Scale: {x: 1, y: 1}
  140. m_Offset: {x: 0, y: 0}
  141. m_Ints: []
  142. m_Floats:
  143. - _AlphaClip: 1.4
  144. - _AlphaCutoff: 0.5
  145. - _AmbientOcclusionIntensity: 1
  146. - _AnimateNormal: 0
  147. - _BranchMaskR: 0
  148. - _BranchWindLarge: 1
  149. - _BranchWindSmall: 1
  150. - _BumpScale: 1
  151. - _CenterofMass: 0
  152. - _ColorVariation: 0
  153. - _Culling: 0
  154. - _Cutoff: 0.3
  155. - _DetailNormalMapScale: 1
  156. - _DryLeavesOffset: 1
  157. - _DryLeavesScale: 1
  158. - _DstBlend: 0
  159. - _EdgeFlutterInfluence: 0.25
  160. - _EnableLeafTurbulence: 1
  161. - _EnableTransFade: 0
  162. - _EnvironmentReflections: 1
  163. - _FadeOutWind: 0
  164. - _GlobalFlutterIntensity: 1
  165. - _GlobalWindStrength: 1
  166. - _GlossMapScale: 1
  167. - _Glossiness: 0.5
  168. - _GlossyReflections: 1
  169. - _Hardness: 1
  170. - _IsBark: 0
  171. - _LODTerrain: 0
  172. - _LeafFlutter: 1
  173. - _LeafTurbulence: 0.01
  174. - _LightDetectBackface: 1
  175. - _Metallic: 0
  176. - _Mode: 0
  177. - _NormalBackFaceFixBranch: 0
  178. - _NormalIntenisty: 1
  179. - _NormalizeSeasons: 0
  180. - _OcclusionStrength: 1
  181. - _Parallax: 0.02
  182. - _PivotSway: 0
  183. - _QueueControl: 0
  184. - _QueueOffset: 0
  185. - _Radius: 1
  186. - _ReceiveShadows: 1
  187. - _SeasonChangeGlobal: -2
  188. - _SelfShadingVertexColor: 0
  189. - _Shininess: 0.1
  190. - _SmoothnessIntensity: 1
  191. - _SmoothnessTextureChannel: 0
  192. - _SpecularBackfaceOcclusion1: 0
  193. - _SpecularBias: 1
  194. - _SpecularHighlights: 1
  195. - _SpecularMapOffset: 0
  196. - _SpecularMapScale: 1
  197. - _SpecularONOff: 1
  198. - _SpecularPower: 1
  199. - _SpecularScale: -5
  200. - _SpecularStrength: 2
  201. - _Specularpower: 1
  202. - _SrcBlend: 1
  203. - _StrongWindSpeed: 1
  204. - _SwitchVGreenToRGBA: 0
  205. - _TimeOffset: 0.25
  206. - _ToggleSwitch0: 0
  207. - _TranslucencyPower: 1
  208. - _TranslucencyRange: 1
  209. - _TranslucencyStrength: 1
  210. - _TranslucencyTreeTangents: 1
  211. - _TumbleFrequency: 1
  212. - _TumbleStrength: 0.001
  213. - _UVSec: 0
  214. - _UseArrays: 0
  215. - _UseDetails: 0
  216. - _VertexLighting: 0
  217. - _VertexShadow: 0
  218. - _ViewDependency: 1
  219. - _WindGradient: 0.1
  220. - _WindPower: 0
  221. - _WindScale: 2
  222. - _WindType: 0
  223. - _ZWrite: 1
  224. - __dirty: 1
  225. m_Colors:
  226. - _AlbedoColor: {r: 1, g: 1, b: 1, a: 0}
  227. - _Color: {r: 1, g: 1, b: 1, a: 1}
  228. - _DryLeafColor: {r: 0.5568628, g: 0.37306848, b: 0.17647055, a: 0}
  229. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  230. - _HueVariation: {r: 0.9, g: 0.5, b: 0, a: 0.1}
  231. - _MainColor: {r: 0.39215687, g: 0.39215687, b: 0.39215687, a: 1}
  232. - _SpecularColor: {r: 0.39215687, g: 0.39215687, b: 0.39215687, a: 1}
  233. m_BuildTextureStacks: []