MI_Cliff_01.mat 8.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &-7279460514187253022
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 11
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
  13. m_Name:
  14. m_EditorClassIdentifier:
  15. version: 13
  16. hdPluginSubTargetMaterialVersions:
  17. m_Keys: []
  18. m_Values:
  19. --- !u!21 &2100000
  20. Material:
  21. serializedVersion: 8
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_Name: MI_Cliff_01
  27. m_Shader: {fileID: -6465566751694194690, guid: 23ac51fbcfecb784baf3e38040480bcf, type: 3}
  28. m_Parent: {fileID: 0}
  29. m_ModifiedSerializedProperties: 0
  30. m_ValidKeywords:
  31. - _DISABLE_DECALS
  32. - _DISABLE_SSR_TRANSPARENT
  33. - _MATERIAL_FEATURE_SPECULAR_COLOR
  34. m_InvalidKeywords:
  35. - _NORMALMAP
  36. - _SPECGLOSSMAP
  37. - _USEMOSSSLOPE_ON
  38. m_LightmapFlags: 4
  39. m_EnableInstancingVariants: 0
  40. m_DoubleSidedGI: 0
  41. m_CustomRenderQueue: 2000
  42. stringTagMap:
  43. MotionVector: User
  44. disabledShaderPasses:
  45. - MOTIONVECTORS
  46. - TransparentDepthPrepass
  47. - TransparentDepthPostpass
  48. - TransparentBackface
  49. - RayTracingPrepass
  50. m_LockedProperties:
  51. m_SavedProperties:
  52. serializedVersion: 3
  53. m_TexEnvs:
  54. - Texture2D_14B29B3D:
  55. m_Texture: {fileID: 2800000, guid: 27a3c4a939c6a214ba695783dc86fd43, type: 3}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - Texture2D_2EC773D9:
  59. m_Texture: {fileID: 2800000, guid: 158100dae9af7754982e773ea629a376, type: 3}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - Texture2D_4AF1BAD1:
  63. m_Texture: {fileID: 2800000, guid: 9c6d5ba1d3088fb4a9a2f62924cfb234, type: 3}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - Texture2D_93EF7096:
  67. m_Texture: {fileID: 2800000, guid: bc6ed41e39a85024a9c3b19fc7d59b4f, type: 3}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - Texture2D_C35C7CCC:
  71. m_Texture: {fileID: 2800000, guid: 2cb7ce45d81a20d4099e5ee66c9fead7, type: 3}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. - Texture2D_C4ED9CA6:
  75. m_Texture: {fileID: 2800000, guid: c8d7a9135b097a54f8cf8b35b8aef96b, type: 3}
  76. m_Scale: {x: 1, y: 1}
  77. m_Offset: {x: 0, y: 0}
  78. - _BakedMask:
  79. m_Texture: {fileID: 2800000, guid: bc6ed41e39a85024a9c3b19fc7d59b4f, type: 3}
  80. m_Scale: {x: 1, y: 1}
  81. m_Offset: {x: 0, y: 0}
  82. - _BakedNormal:
  83. m_Texture: {fileID: 2800000, guid: 9c6d5ba1d3088fb4a9a2f62924cfb234, type: 3}
  84. m_Scale: {x: 1, y: 1}
  85. m_Offset: {x: 0, y: 0}
  86. - _BumpMap:
  87. m_Texture: {fileID: 2800000, guid: a6d4f7a5f92568e4ca2723d2bd9d34bb, type: 3}
  88. m_Scale: {x: 1, y: 1}
  89. m_Offset: {x: 0, y: 0}
  90. - _DetailAlbedoMap:
  91. m_Texture: {fileID: 0}
  92. m_Scale: {x: 1, y: 1}
  93. m_Offset: {x: 0, y: 0}
  94. - _DetailMask:
  95. m_Texture: {fileID: 0}
  96. m_Scale: {x: 1, y: 1}
  97. m_Offset: {x: 0, y: 0}
  98. - _DetailNormalMap:
  99. m_Texture: {fileID: 0}
  100. m_Scale: {x: 1, y: 1}
  101. m_Offset: {x: 0, y: 0}
  102. - _EmissionMap:
  103. m_Texture: {fileID: 0}
  104. m_Scale: {x: 1, y: 1}
  105. m_Offset: {x: 0, y: 0}
  106. - _MainTex:
  107. m_Texture: {fileID: 2800000, guid: 9929c9364adc3fc49af330886eb1150e, type: 3}
  108. m_Scale: {x: 1, y: 1}
  109. m_Offset: {x: 0, y: 0}
  110. - _MetallicGlossMap:
  111. m_Texture: {fileID: 0}
  112. m_Scale: {x: 1, y: 1}
  113. m_Offset: {x: 0, y: 0}
  114. - _MossAlbedo:
  115. m_Texture: {fileID: 2800000, guid: 158100dae9af7754982e773ea629a376, type: 3}
  116. m_Scale: {x: 1, y: 1}
  117. m_Offset: {x: 0, y: 0}
  118. - _MossMaterial:
  119. m_Texture: {fileID: 2800000, guid: 88b7d90e7722cc14e9755b34f7322d01, type: 3}
  120. m_Scale: {x: 1, y: 1}
  121. m_Offset: {x: 0, y: 0}
  122. - _MossNormal:
  123. m_Texture: {fileID: 2800000, guid: 2cb7ce45d81a20d4099e5ee66c9fead7, type: 3}
  124. m_Scale: {x: 1, y: 1}
  125. m_Offset: {x: 0, y: 0}
  126. - _OcclusionMap:
  127. m_Texture: {fileID: 0}
  128. m_Scale: {x: 1, y: 1}
  129. m_Offset: {x: 0, y: 0}
  130. - _ParallaxMap:
  131. m_Texture: {fileID: 0}
  132. m_Scale: {x: 1, y: 1}
  133. m_Offset: {x: 0, y: 0}
  134. - _RockAlbedo:
  135. m_Texture: {fileID: 2800000, guid: c8d7a9135b097a54f8cf8b35b8aef96b, type: 3}
  136. m_Scale: {x: 1, y: 1}
  137. m_Offset: {x: 0, y: 0}
  138. - _RockMaterial:
  139. m_Texture: {fileID: 2800000, guid: 746e193ed49b0904495070fe88983245, type: 3}
  140. m_Scale: {x: 1, y: 1}
  141. m_Offset: {x: 0, y: 0}
  142. - _RockNormal:
  143. m_Texture: {fileID: 2800000, guid: 27a3c4a939c6a214ba695783dc86fd43, type: 3}
  144. m_Scale: {x: 1, y: 1}
  145. m_Offset: {x: 0, y: 0}
  146. - _SpecGlossMap:
  147. m_Texture: {fileID: 2800000, guid: 19cb18c7b0ab85e44880e6870db1ebf2, type: 3}
  148. m_Scale: {x: 1, y: 1}
  149. m_Offset: {x: 0, y: 0}
  150. - _texcoord:
  151. m_Texture: {fileID: 0}
  152. m_Scale: {x: 1, y: 1}
  153. m_Offset: {x: 0, y: 0}
  154. - unity_Lightmaps:
  155. m_Texture: {fileID: 0}
  156. m_Scale: {x: 1, y: 1}
  157. m_Offset: {x: 0, y: 0}
  158. - unity_LightmapsInd:
  159. m_Texture: {fileID: 0}
  160. m_Scale: {x: 1, y: 1}
  161. m_Offset: {x: 0, y: 0}
  162. - unity_ShadowMasks:
  163. m_Texture: {fileID: 0}
  164. m_Scale: {x: 1, y: 1}
  165. m_Offset: {x: 0, y: 0}
  166. m_Ints: []
  167. m_Floats:
  168. - Boolean_CBD27E3C: 1
  169. - Vector1_3525F02F: 5
  170. - Vector1_434944B4: 0.2
  171. - Vector1_515020F5: -5
  172. - Vector1_5418D6C0: 0.8
  173. - Vector1_7C44A536: 5
  174. - Vector1_884AAE8A: 3.7
  175. - Vector1_B1E89B80: 0.8
  176. - Vector1_F3A6AAFA: 0.02
  177. - Vector1_FC23A6AC: 0.2
  178. - _AddPrecomputedVelocity: 0
  179. - _AlphaCutoffEnable: 0
  180. - _AlphaDstBlend: 0
  181. - _AlphaSrcBlend: 1
  182. - _BakedNormalIntensity: 1
  183. - _BlendMode: 0
  184. - _BumpScale: 1
  185. - _ConservativeDepthOffsetEnable: 0
  186. - _CullMode: 2
  187. - _CullModeForward: 2
  188. - _Cutoff: 0.5
  189. - _DepthOffsetEnable: 0
  190. - _DetailNormalMapScale: 1
  191. - _DoubleSidedEnable: 0
  192. - _DoubleSidedGIMode: 0
  193. - _DoubleSidedNormalMode: 2
  194. - _DstBlend: 0
  195. - _DstBlend2: 0
  196. - _EnableBlendModePreserveSpecularLighting: 0
  197. - _EnableFogOnTransparent: 1
  198. - _ExcludeFromTUAndAA: 0
  199. - _GlossMapScale: 1
  200. - _Glossiness: 0.5
  201. - _GlossyReflections: 1
  202. - _MaterialID: 4
  203. - _MaterialTypeMask: 16
  204. - _Metallic: 0
  205. - _Mode: 0
  206. - _MossSmoothness: 1
  207. - _MossSmoothnessMax: 0.8
  208. - _MossSmoothnessMin: 0.2
  209. - _OcclusionStrength: 1
  210. - _OpaqueCullMode: 2
  211. - _Parallax: 0.02
  212. - _PerPixelSorting: 0
  213. - _QueueControl: 0
  214. - _QueueOffset: 0
  215. - _RayTracing: 0
  216. - _ReceivesSSR: 1
  217. - _ReceivesSSRTransparent: 0
  218. - _RefractionModel: 0
  219. - _RenderQueueType: 1
  220. - _RequireSplitLighting: 0
  221. - _RockSmoothness: 1
  222. - _RockSmoothnessMax: 0.8
  223. - _RockSmoothnessMax2: 0
  224. - _RockSmoothnessMin: 0.2
  225. - _RockSmoothnessMin2: 0
  226. - _SlopeMax: 3.7
  227. - _SlopeMin: -6.1
  228. - _SmoothnessTextureChannel: 0
  229. - _SpecularHighlights: 1
  230. - _SrcBlend: 1
  231. - _StencilRef: 0
  232. - _StencilRefDepth: 8
  233. - _StencilRefDistortionVec: 4
  234. - _StencilRefGBuffer: 10
  235. - _StencilRefMV: 40
  236. - _StencilWriteMask: 6
  237. - _StencilWriteMaskDepth: 9
  238. - _StencilWriteMaskDistortionVec: 4
  239. - _StencilWriteMaskGBuffer: 15
  240. - _StencilWriteMaskMV: 41
  241. - _SupportDecals: 0
  242. - _SurfaceType: 0
  243. - _TilingMoss: 7
  244. - _TilingRock: 6
  245. - _TransmissionEnable: 1
  246. - _TransparentBackfaceEnable: 0
  247. - _TransparentCullMode: 2
  248. - _TransparentDepthPostpassEnable: 0
  249. - _TransparentDepthPrepassEnable: 0
  250. - _TransparentSortPriority: 0
  251. - _TransparentWritingMotionVec: 0
  252. - _TransparentZWrite: 0
  253. - _UVSec: 0
  254. - _UseMossSlope: 1
  255. - _UseShadowThreshold: 0
  256. - _ZTestDepthEqualForOpaque: 3
  257. - _ZTestGBuffer: 4
  258. - _ZTestTransparent: 4
  259. - _ZWrite: 1
  260. - __dirty: 0
  261. m_Colors:
  262. - Color_9D86B3F9: {r: 0.8156863, g: 0.7647059, b: 0.6745098, a: 0}
  263. - _Color: {r: 1, g: 1, b: 1, a: 1}
  264. - _CrevicesTint: {r: 0.8156863, g: 0.7647059, b: 0.6745098, a: 0}
  265. - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
  266. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  267. - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  268. m_BuildTextureStacks: []
  269. m_AllowLocking: 1
  270. --- !u!114 &7780530801557304151
  271. MonoBehaviour:
  272. m_ObjectHideFlags: 11
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 0}
  277. m_Enabled: 1
  278. m_EditorHideFlags: 0
  279. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  280. m_Name:
  281. m_EditorClassIdentifier:
  282. version: 10