MI_Bush_01.mat 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &-2677001018882757067
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 11
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
  13. m_Name:
  14. m_EditorClassIdentifier:
  15. version: 13
  16. hdPluginSubTargetMaterialVersions:
  17. m_Keys: []
  18. m_Values:
  19. --- !u!114 &-852844482436869059
  20. MonoBehaviour:
  21. m_ObjectHideFlags: 11
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 0}
  26. m_Enabled: 1
  27. m_EditorHideFlags: 0
  28. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  29. m_Name:
  30. m_EditorClassIdentifier:
  31. version: 10
  32. --- !u!21 &2100000
  33. Material:
  34. serializedVersion: 8
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. m_Name: MI_Bush_01
  40. m_Shader: {fileID: -6465566751694194690, guid: 4e83ac3bd05dd8242a1a550899f31ba7, type: 3}
  41. m_Parent: {fileID: 0}
  42. m_ModifiedSerializedProperties: 0
  43. m_ValidKeywords:
  44. - _ALPHATEST_ON
  45. - _DISABLE_DECALS
  46. - _DISABLE_SSR_TRANSPARENT
  47. - _DOUBLESIDED_ON
  48. - _MATERIAL_FEATURE_SPECULAR_COLOR
  49. m_InvalidKeywords:
  50. - _NORMALMAP
  51. - _SPECGLOSSMAP
  52. m_LightmapFlags: 4
  53. m_EnableInstancingVariants: 0
  54. m_DoubleSidedGI: 1
  55. m_CustomRenderQueue: 2450
  56. stringTagMap:
  57. MotionVector: User
  58. RenderType: TransparentCutout
  59. disabledShaderPasses:
  60. - MOTIONVECTORS
  61. - TransparentDepthPrepass
  62. - TransparentDepthPostpass
  63. - TransparentBackface
  64. - RayTracingPrepass
  65. m_LockedProperties:
  66. m_SavedProperties:
  67. serializedVersion: 3
  68. m_TexEnvs:
  69. - Texture2D_363A5C4F:
  70. m_Texture: {fileID: 2800000, guid: efdb46de011a2e64aab53c4c96c05155, type: 3}
  71. m_Scale: {x: 1, y: 1}
  72. m_Offset: {x: 0, y: 0}
  73. - Texture2D_3899621E:
  74. m_Texture: {fileID: 2800000, guid: 0bb17834cc720194f89841cadc732585, type: 3}
  75. m_Scale: {x: 1, y: 1}
  76. m_Offset: {x: 0, y: 0}
  77. - Texture2D_FE93A028:
  78. m_Texture: {fileID: 2800000, guid: 51515dbafbc89ba4ca1ba2b20992bd11, type: 3}
  79. m_Scale: {x: 1, y: 1}
  80. m_Offset: {x: 0, y: 0}
  81. - _Albedo:
  82. m_Texture: {fileID: 2800000, guid: 51515dbafbc89ba4ca1ba2b20992bd11, type: 3}
  83. m_Scale: {x: 1, y: 1}
  84. m_Offset: {x: 0, y: 0}
  85. - _BumpMap:
  86. m_Texture: {fileID: 2800000, guid: a6d4f7a5f92568e4ca2723d2bd9d34bb, type: 3}
  87. m_Scale: {x: 1, y: 1}
  88. m_Offset: {x: 0, y: 0}
  89. - _DetailAlbedoMap:
  90. m_Texture: {fileID: 0}
  91. m_Scale: {x: 1, y: 1}
  92. m_Offset: {x: 0, y: 0}
  93. - _DetailMask:
  94. m_Texture: {fileID: 0}
  95. m_Scale: {x: 1, y: 1}
  96. m_Offset: {x: 0, y: 0}
  97. - _DetailNormalMap:
  98. m_Texture: {fileID: 0}
  99. m_Scale: {x: 1, y: 1}
  100. m_Offset: {x: 0, y: 0}
  101. - _EmissionMap:
  102. m_Texture: {fileID: 0}
  103. m_Scale: {x: 1, y: 1}
  104. m_Offset: {x: 0, y: 0}
  105. - _MainTex:
  106. m_Texture: {fileID: 2800000, guid: 9929c9364adc3fc49af330886eb1150e, type: 3}
  107. m_Scale: {x: 1, y: 1}
  108. m_Offset: {x: 0, y: 0}
  109. - _MetallicGlossMap:
  110. m_Texture: {fileID: 0}
  111. m_Scale: {x: 1, y: 1}
  112. m_Offset: {x: 0, y: 0}
  113. - _Normal:
  114. m_Texture: {fileID: 2800000, guid: efdb46de011a2e64aab53c4c96c05155, type: 3}
  115. m_Scale: {x: 1, y: 1}
  116. m_Offset: {x: 0, y: 0}
  117. - _OcclusionMap:
  118. m_Texture: {fileID: 0}
  119. m_Scale: {x: 1, y: 1}
  120. m_Offset: {x: 0, y: 0}
  121. - _ParallaxMap:
  122. m_Texture: {fileID: 0}
  123. m_Scale: {x: 1, y: 1}
  124. m_Offset: {x: 0, y: 0}
  125. - _SpecGlossMap:
  126. m_Texture: {fileID: 2800000, guid: 19cb18c7b0ab85e44880e6870db1ebf2, type: 3}
  127. m_Scale: {x: 1, y: 1}
  128. m_Offset: {x: 0, y: 0}
  129. - _WindNormal:
  130. m_Texture: {fileID: 2800000, guid: 0bb17834cc720194f89841cadc732585, type: 3}
  131. m_Scale: {x: 1, y: 1}
  132. m_Offset: {x: 0, y: 0}
  133. - _texcoord:
  134. m_Texture: {fileID: 0}
  135. m_Scale: {x: 1, y: 1}
  136. m_Offset: {x: 0, y: 0}
  137. - unity_Lightmaps:
  138. m_Texture: {fileID: 0}
  139. m_Scale: {x: 1, y: 1}
  140. m_Offset: {x: 0, y: 0}
  141. - unity_LightmapsInd:
  142. m_Texture: {fileID: 0}
  143. m_Scale: {x: 1, y: 1}
  144. m_Offset: {x: 0, y: 0}
  145. - unity_ShadowMasks:
  146. m_Texture: {fileID: 0}
  147. m_Scale: {x: 1, y: 1}
  148. m_Offset: {x: 0, y: 0}
  149. m_Ints: []
  150. m_Floats:
  151. - Vector1_2F70D75B: 1
  152. - Vector1_4C39B586: 0.8
  153. - Vector1_534F54C8: 0.1
  154. - Vector1_561E2DF0: 0.35
  155. - Vector1_5DA372D6: 0.1
  156. - Vector1_736F1270: 0.03
  157. - Vector1_A0C32172: 55
  158. - Vector1_A3B7D6BB: 0
  159. - Vector1_F59E0740: 0.05
  160. - Vector1_F7C5A4BA: 20
  161. - _AddPrecomputedVelocity: 0
  162. - _AlphaCutoffEnable: 1
  163. - _AlphaDstBlend: 0
  164. - _AlphaSrcBlend: 1
  165. - _BlendMode: 0
  166. - _BumpScale: 1
  167. - _ConservativeDepthOffsetEnable: 0
  168. - _CullMode: 0
  169. - _CullModeForward: 0
  170. - _Cutoff: 0.35
  171. - _DepthOffsetEnable: 0
  172. - _Desaturation: 0
  173. - _DetailNormalMapScale: 1
  174. - _DoubleSidedEnable: 1
  175. - _DoubleSidedGIMode: 0
  176. - _DoubleSidedNormalMode: 2
  177. - _DstBlend: 0
  178. - _DstBlend2: 0
  179. - _Emission: 0.3
  180. - _EnableBlendModePreserveSpecularLighting: 0
  181. - _EnableFogOnTransparent: 1
  182. - _ExcludeFromTUAndAA: 0
  183. - _GlossMapScale: 1
  184. - _Glossiness: 0.5
  185. - _GlossyReflections: 1
  186. - _MaterialID: 4
  187. - _MaterialTypeMask: 16
  188. - _Metallic: 0
  189. - _Mode: 0
  190. - _OcclusionStrength: 1
  191. - _OpaqueCullMode: 2
  192. - _Parallax: 0.02
  193. - _PerPixelSorting: 0
  194. - _QueueControl: 0
  195. - _QueueOffset: 0
  196. - _RayTracing: 0
  197. - _ReceivesSSR: 1
  198. - _ReceivesSSRTransparent: 0
  199. - _RefractionModel: 0
  200. - _RenderQueueType: 1
  201. - _RequireSplitLighting: 0
  202. - _SSSDesatureation: 0
  203. - _SmoothnessMax: 1.5
  204. - _SmoothnessMin: 0.2
  205. - _SmoothnessTextureChannel: 0
  206. - _Specular: 0.02
  207. - _SpecularHighlights: 1
  208. - _SrcBlend: 1
  209. - _StencilRef: 0
  210. - _StencilRefDepth: 8
  211. - _StencilRefDistortionVec: 4
  212. - _StencilRefGBuffer: 10
  213. - _StencilRefMV: 40
  214. - _StencilWriteMask: 6
  215. - _StencilWriteMaskDepth: 9
  216. - _StencilWriteMaskDistortionVec: 4
  217. - _StencilWriteMaskGBuffer: 15
  218. - _StencilWriteMaskMV: 41
  219. - _SupportDecals: 0
  220. - _SurfaceType: 0
  221. - _TimeScale: 1
  222. - _TransAmbient: 0.2
  223. - _TransDirect: 1
  224. - _TransNormalDistortion: 0.1
  225. - _TransScattering: 2
  226. - _TransShadow: 0.9
  227. - _Translucency: 1
  228. - _Transmission: 3.6
  229. - _TransmissionEnable: 1
  230. - _TransparentBackfaceEnable: 0
  231. - _TransparentCullMode: 2
  232. - _TransparentDepthPostpassEnable: 0
  233. - _TransparentDepthPrepassEnable: 0
  234. - _TransparentSortPriority: 0
  235. - _TransparentWritingMotionVec: 0
  236. - _TransparentZWrite: 0
  237. - _UVSec: 0
  238. - _UseShadowThreshold: 0
  239. - _WindOverallIntensity: 0.025
  240. - _WindScalePrimary: 55
  241. - _WindScaleSecondary: 20
  242. - _WindSecondaryIntensity: 0.5
  243. - _ZTestDepthEqualForOpaque: 3
  244. - _ZTestGBuffer: 3
  245. - _ZTestTransparent: 4
  246. - _ZWrite: 1
  247. - __dirty: 0
  248. m_Colors:
  249. - Color_C776E9F7: {r: 0.922, g: 0.922, b: 0.922, a: 0}
  250. - _Color: {r: 1, g: 1, b: 1, a: 1}
  251. - _ColorOverlay: {r: 0.5660378, g: 0.5660378, b: 0.5660378, a: 1}
  252. - _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0}
  253. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  254. - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  255. m_BuildTextureStacks: []
  256. m_AllowLocking: 1