SM_Cupboard_02.prefab 9.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &4496504628306727248
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4831669724759182197}
  12. - component: {fileID: 8678490928435063307}
  13. - component: {fileID: 6962772145196949346}
  14. - component: {fileID: 6338595718687198718}
  15. - component: {fileID: 7966713016076871739}
  16. - component: {fileID: 4043831328303464362}
  17. - component: {fileID: 7683139065075989725}
  18. - component: {fileID: 75612918639279336}
  19. - component: {fileID: 1590921886744125453}
  20. - component: {fileID: 10130732211899080}
  21. m_Layer: 0
  22. m_Name: SM_Cupboard_02
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 93
  27. m_IsActive: 1
  28. --- !u!4 &4831669724759182197
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 4496504628306727248}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: -0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children:
  39. - {fileID: 1305191989537552882}
  40. - {fileID: 3856578675299428255}
  41. m_Father: {fileID: 0}
  42. m_RootOrder: 0
  43. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  44. --- !u!205 &8678490928435063307
  45. LODGroup:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 4496504628306727248}
  51. serializedVersion: 2
  52. m_LocalReferencePoint: {x: 0, y: 1.092991, z: 0.26181304}
  53. m_Size: 2.0347753
  54. m_FadeMode: 0
  55. m_AnimateCrossFading: 0
  56. m_LastLODIsBillboard: 0
  57. m_LODs:
  58. - screenRelativeHeight: 0.25
  59. fadeTransitionWidth: 0
  60. renderers:
  61. - renderer: {fileID: 8686282317439935732}
  62. - renderer: {fileID: 0}
  63. - renderer: {fileID: 0}
  64. - renderer: {fileID: 0}
  65. - renderer: {fileID: 0}
  66. - renderer: {fileID: 0}
  67. - renderer: {fileID: 0}
  68. - renderer: {fileID: 0}
  69. - renderer: {fileID: 0}
  70. - screenRelativeHeight: 0.01
  71. fadeTransitionWidth: 0
  72. renderers:
  73. - renderer: {fileID: 8509789038721184776}
  74. m_Enabled: 1
  75. --- !u!64 &6962772145196949346
  76. MeshCollider:
  77. m_ObjectHideFlags: 0
  78. m_CorrespondingSourceObject: {fileID: 0}
  79. m_PrefabInstance: {fileID: 0}
  80. m_PrefabAsset: {fileID: 0}
  81. m_GameObject: {fileID: 4496504628306727248}
  82. m_Material: {fileID: 0}
  83. m_IsTrigger: 0
  84. m_Enabled: 1
  85. serializedVersion: 3
  86. m_Convex: 1
  87. m_CookingOptions: 14
  88. m_Mesh: {fileID: 4300006, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  89. --- !u!64 &6338595718687198718
  90. MeshCollider:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. m_GameObject: {fileID: 4496504628306727248}
  96. m_Material: {fileID: 0}
  97. m_IsTrigger: 0
  98. m_Enabled: 1
  99. serializedVersion: 3
  100. m_Convex: 1
  101. m_CookingOptions: 14
  102. m_Mesh: {fileID: 4300008, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  103. --- !u!64 &7966713016076871739
  104. MeshCollider:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. m_GameObject: {fileID: 4496504628306727248}
  110. m_Material: {fileID: 0}
  111. m_IsTrigger: 0
  112. m_Enabled: 1
  113. serializedVersion: 3
  114. m_Convex: 1
  115. m_CookingOptions: 14
  116. m_Mesh: {fileID: 4300010, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  117. --- !u!64 &4043831328303464362
  118. MeshCollider:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 4496504628306727248}
  124. m_Material: {fileID: 0}
  125. m_IsTrigger: 0
  126. m_Enabled: 1
  127. serializedVersion: 3
  128. m_Convex: 1
  129. m_CookingOptions: 14
  130. m_Mesh: {fileID: 4300012, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  131. --- !u!64 &7683139065075989725
  132. MeshCollider:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 4496504628306727248}
  138. m_Material: {fileID: 0}
  139. m_IsTrigger: 0
  140. m_Enabled: 1
  141. serializedVersion: 3
  142. m_Convex: 1
  143. m_CookingOptions: 14
  144. m_Mesh: {fileID: 4300014, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  145. --- !u!64 &75612918639279336
  146. MeshCollider:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 4496504628306727248}
  152. m_Material: {fileID: 0}
  153. m_IsTrigger: 0
  154. m_Enabled: 1
  155. serializedVersion: 3
  156. m_Convex: 1
  157. m_CookingOptions: 14
  158. m_Mesh: {fileID: 4300016, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  159. --- !u!64 &1590921886744125453
  160. MeshCollider:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. m_GameObject: {fileID: 4496504628306727248}
  166. m_Material: {fileID: 0}
  167. m_IsTrigger: 0
  168. m_Enabled: 1
  169. serializedVersion: 3
  170. m_Convex: 1
  171. m_CookingOptions: 14
  172. m_Mesh: {fileID: 4300018, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  173. --- !u!64 &10130732211899080
  174. MeshCollider:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 4496504628306727248}
  180. m_Material: {fileID: 0}
  181. m_IsTrigger: 0
  182. m_Enabled: 1
  183. serializedVersion: 3
  184. m_Convex: 1
  185. m_CookingOptions: 14
  186. m_Mesh: {fileID: 4300004, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  187. --- !u!1 &5042441553882454580
  188. GameObject:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. serializedVersion: 6
  194. m_Component:
  195. - component: {fileID: 3856578675299428255}
  196. - component: {fileID: 5959321774134687564}
  197. - component: {fileID: 8509789038721184776}
  198. m_Layer: 0
  199. m_Name: SM_Cupboard_02_LOD1
  200. m_TagString: Untagged
  201. m_Icon: {fileID: 0}
  202. m_NavMeshLayer: 0
  203. m_StaticEditorFlags: 93
  204. m_IsActive: 1
  205. --- !u!4 &3856578675299428255
  206. Transform:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 5042441553882454580}
  212. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  213. m_LocalPosition: {x: 0, y: 0, z: 0}
  214. m_LocalScale: {x: 1, y: 1, z: 1}
  215. m_Children: []
  216. m_Father: {fileID: 4831669724759182197}
  217. m_RootOrder: 1
  218. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  219. --- !u!33 &5959321774134687564
  220. MeshFilter:
  221. m_ObjectHideFlags: 0
  222. m_CorrespondingSourceObject: {fileID: 0}
  223. m_PrefabInstance: {fileID: 0}
  224. m_PrefabAsset: {fileID: 0}
  225. m_GameObject: {fileID: 5042441553882454580}
  226. m_Mesh: {fileID: 4300002, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  227. --- !u!23 &8509789038721184776
  228. MeshRenderer:
  229. m_ObjectHideFlags: 0
  230. m_CorrespondingSourceObject: {fileID: 0}
  231. m_PrefabInstance: {fileID: 0}
  232. m_PrefabAsset: {fileID: 0}
  233. m_GameObject: {fileID: 5042441553882454580}
  234. m_Enabled: 1
  235. m_CastShadows: 1
  236. m_ReceiveShadows: 1
  237. m_DynamicOccludee: 1
  238. m_MotionVectors: 1
  239. m_LightProbeUsage: 1
  240. m_ReflectionProbeUsage: 1
  241. m_RenderingLayerMask: 1
  242. m_RendererPriority: 0
  243. m_Materials:
  244. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  245. m_StaticBatchInfo:
  246. firstSubMesh: 0
  247. subMeshCount: 0
  248. m_StaticBatchRoot: {fileID: 0}
  249. m_ProbeAnchor: {fileID: 0}
  250. m_LightProbeVolumeOverride: {fileID: 0}
  251. m_ScaleInLightmap: 1.5
  252. m_PreserveUVs: 0
  253. m_IgnoreNormalsForChartDetection: 0
  254. m_ImportantGI: 0
  255. m_StitchLightmapSeams: 1
  256. m_SelectedEditorRenderState: 3
  257. m_MinimumChartSize: 4
  258. m_AutoUVMaxDistance: 0.5
  259. m_AutoUVMaxAngle: 89
  260. m_LightmapParameters: {fileID: 0}
  261. m_SortingLayerID: 0
  262. m_SortingLayer: 0
  263. m_SortingOrder: 0
  264. --- !u!1 &5824453049959979119
  265. GameObject:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. serializedVersion: 6
  271. m_Component:
  272. - component: {fileID: 1305191989537552882}
  273. - component: {fileID: 8132121439591164489}
  274. - component: {fileID: 8686282317439935732}
  275. m_Layer: 0
  276. m_Name: SM_Cupboard_02_LOD0
  277. m_TagString: Untagged
  278. m_Icon: {fileID: 0}
  279. m_NavMeshLayer: 0
  280. m_StaticEditorFlags: 93
  281. m_IsActive: 1
  282. --- !u!4 &1305191989537552882
  283. Transform:
  284. m_ObjectHideFlags: 0
  285. m_CorrespondingSourceObject: {fileID: 0}
  286. m_PrefabInstance: {fileID: 0}
  287. m_PrefabAsset: {fileID: 0}
  288. m_GameObject: {fileID: 5824453049959979119}
  289. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  290. m_LocalPosition: {x: 0, y: 0, z: 0}
  291. m_LocalScale: {x: 1, y: 1, z: 1}
  292. m_Children: []
  293. m_Father: {fileID: 4831669724759182197}
  294. m_RootOrder: 0
  295. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  296. --- !u!33 &8132121439591164489
  297. MeshFilter:
  298. m_ObjectHideFlags: 0
  299. m_CorrespondingSourceObject: {fileID: 0}
  300. m_PrefabInstance: {fileID: 0}
  301. m_PrefabAsset: {fileID: 0}
  302. m_GameObject: {fileID: 5824453049959979119}
  303. m_Mesh: {fileID: 4300000, guid: ab67e80480a22b5438f7d954f9960218, type: 3}
  304. --- !u!23 &8686282317439935732
  305. MeshRenderer:
  306. m_ObjectHideFlags: 0
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInstance: {fileID: 0}
  309. m_PrefabAsset: {fileID: 0}
  310. m_GameObject: {fileID: 5824453049959979119}
  311. m_Enabled: 1
  312. m_CastShadows: 1
  313. m_ReceiveShadows: 1
  314. m_DynamicOccludee: 1
  315. m_MotionVectors: 1
  316. m_LightProbeUsage: 1
  317. m_ReflectionProbeUsage: 1
  318. m_RenderingLayerMask: 1
  319. m_RendererPriority: 0
  320. m_Materials:
  321. - {fileID: 2100000, guid: f8101099e134359478950d771e2b0ff1, type: 2}
  322. m_StaticBatchInfo:
  323. firstSubMesh: 0
  324. subMeshCount: 0
  325. m_StaticBatchRoot: {fileID: 0}
  326. m_ProbeAnchor: {fileID: 0}
  327. m_LightProbeVolumeOverride: {fileID: 0}
  328. m_ScaleInLightmap: 1
  329. m_PreserveUVs: 0
  330. m_IgnoreNormalsForChartDetection: 0
  331. m_ImportantGI: 0
  332. m_StitchLightmapSeams: 1
  333. m_SelectedEditorRenderState: 3
  334. m_MinimumChartSize: 4
  335. m_AutoUVMaxDistance: 0.5
  336. m_AutoUVMaxAngle: 89
  337. m_LightmapParameters: {fileID: 0}
  338. m_SortingLayerID: 0
  339. m_SortingLayer: 0
  340. m_SortingOrder: 0