T_Water.terrainlayer 907 B

12345678910111213141516171819202122
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1953259897 &8574412962073106934
  4. TerrainLayer:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_Name: T_Water
  10. m_DiffuseTexture: {fileID: 2800000, guid: 537a6db8feb61bb42b8f59ed14979b29, type: 3}
  11. m_NormalMapTexture: {fileID: 2800000, guid: f5ce29adfb792e5498d0e0c2fb3ca274, type: 3}
  12. m_MaskMapTexture: {fileID: 2800000, guid: d014df89d4003c0498eb92ad56f794ba, type: 3}
  13. m_TileSize: {x: 5, y: 5}
  14. m_TileOffset: {x: 0, y: 0}
  15. m_Specular: {r: 0, g: 0, b: 0, a: 0}
  16. m_Metallic: 0.679
  17. m_Smoothness: 1
  18. m_NormalScale: 0.5
  19. m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
  20. m_DiffuseRemapMax: {x: 0.09754361, y: 0.13091847, z: 0.1509434, w: 1}
  21. m_MaskMapRemapMin: {x: 0.26214257, y: 0.8935524, z: -0.24, w: 0.93174785}
  22. m_MaskMapRemapMax: {x: 0.3374656, y: 1, z: 1.26, w: 1}