Mini-Boss Room.prefab 83 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &100000
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 400000}
  12. - component: {fileID: 114514988659235710}
  13. m_Layer: 0
  14. m_Name: Mini-Boss Room
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &400000
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 100000}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children:
  31. - {fileID: 400046}
  32. - {fileID: 400056}
  33. - {fileID: 400040}
  34. - {fileID: 400038}
  35. - {fileID: 400042}
  36. - {fileID: 400044}
  37. - {fileID: 400018}
  38. - {fileID: 400024}
  39. - {fileID: 400064}
  40. - {fileID: 400062}
  41. - {fileID: 400034}
  42. - {fileID: 400036}
  43. m_Father: {fileID: 0}
  44. m_RootOrder: 0
  45. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  46. --- !u!114 &114514988659235710
  47. MonoBehaviour:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 100000}
  53. m_Enabled: 1
  54. m_EditorHideFlags: 0
  55. m_Script: {fileID: 11500000, guid: 238d443cf4b172f4989d5ce455c57c3b, type: 3}
  56. m_Name:
  57. m_EditorClassIdentifier:
  58. allowImmediateRepeats: 1
  59. Entrance: {fileID: 0}
  60. Exit: {fileID: 0}
  61. AllowRotation: 1
  62. RepeatMode: 0
  63. OverrideAutomaticTileBounds: 0
  64. TileBoundsOverride:
  65. m_Center: {x: 0, y: 0, z: 0}
  66. m_Extent: {x: 0.5, y: 0.5, z: 0.5}
  67. Entrances: []
  68. Exits: []
  69. OverrideConnectionChance: 0
  70. ConnectionChance: 0
  71. Tags:
  72. Tags: []
  73. AllDoorways: []
  74. UsedDoorways: []
  75. UnusedDoorways: []
  76. placement:
  77. pathDepth: 0
  78. normalizedPathDepth: 0
  79. branchDepth: 0
  80. normalizedBranchDepth: 0
  81. branchId: -1
  82. isOnMainPath: 0
  83. localBounds:
  84. m_Center: {x: 5.0000114, y: 1.4999996, z: 0}
  85. m_Extent: {x: 10, y: 1.5000005, z: 10}
  86. worldBounds:
  87. m_Center: {x: 5.0000114, y: 1.4999996, z: 0}
  88. m_Extent: {x: 10, y: 1.5000005, z: 10}
  89. graphNode:
  90. Graph: {fileID: 0}
  91. TileSets: []
  92. NodeType: 0
  93. Position: 0
  94. Label:
  95. Keys: []
  96. Locks: []
  97. LockPlacement: 0
  98. graphLine:
  99. Graph: {fileID: 0}
  100. DungeonArchetypes: []
  101. Position: 0
  102. Length: 0
  103. Keys: []
  104. Locks: []
  105. archetype: {fileID: 0}
  106. tileSet: {fileID: 0}
  107. position: {x: 0, y: 0, z: 0}
  108. rotation: {x: 0, y: 0, z: 0, w: 1}
  109. fileVersion: 3
  110. hasCachedBounds: 1
  111. --- !u!1 &100002
  112. GameObject:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. serializedVersion: 6
  118. m_Component:
  119. - component: {fileID: 400002}
  120. - component: {fileID: 3300000}
  121. - component: {fileID: 6500000}
  122. - component: {fileID: 2300000}
  123. m_Layer: 0
  124. m_Name: Wall
  125. m_TagString: Untagged
  126. m_Icon: {fileID: 0}
  127. m_NavMeshLayer: 0
  128. m_StaticEditorFlags: 0
  129. m_IsActive: 1
  130. --- !u!4 &400002
  131. Transform:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 100002}
  137. m_LocalRotation: {x: 0, y: -0.70710623, z: 0, w: 0.7071074}
  138. m_LocalPosition: {x: 4.5, y: 1.5, z: 0}
  139. m_LocalScale: {x: 8, y: 3, z: 1}
  140. m_Children: []
  141. m_Father: {fileID: 400034}
  142. m_RootOrder: 7
  143. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  144. --- !u!33 &3300000
  145. MeshFilter:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 100002}
  151. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  152. --- !u!65 &6500000
  153. BoxCollider:
  154. m_ObjectHideFlags: 0
  155. m_CorrespondingSourceObject: {fileID: 0}
  156. m_PrefabInstance: {fileID: 0}
  157. m_PrefabAsset: {fileID: 0}
  158. m_GameObject: {fileID: 100002}
  159. m_Material: {fileID: 0}
  160. m_IsTrigger: 0
  161. m_Enabled: 1
  162. serializedVersion: 2
  163. m_Size: {x: 1, y: 1, z: 1}
  164. m_Center: {x: 0, y: 0, z: 0}
  165. --- !u!23 &2300000
  166. MeshRenderer:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. m_GameObject: {fileID: 100002}
  172. m_Enabled: 1
  173. m_CastShadows: 1
  174. m_ReceiveShadows: 1
  175. m_DynamicOccludee: 1
  176. m_MotionVectors: 1
  177. m_LightProbeUsage: 0
  178. m_ReflectionProbeUsage: 1
  179. m_RayTracingMode: 2
  180. m_RayTraceProcedural: 0
  181. m_RenderingLayerMask: 1
  182. m_RendererPriority: 0
  183. m_Materials:
  184. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  185. m_StaticBatchInfo:
  186. firstSubMesh: 0
  187. subMeshCount: 0
  188. m_StaticBatchRoot: {fileID: 0}
  189. m_ProbeAnchor: {fileID: 0}
  190. m_LightProbeVolumeOverride: {fileID: 0}
  191. m_ScaleInLightmap: 1
  192. m_ReceiveGI: 1
  193. m_PreserveUVs: 0
  194. m_IgnoreNormalsForChartDetection: 0
  195. m_ImportantGI: 0
  196. m_StitchLightmapSeams: 1
  197. m_SelectedEditorRenderState: 3
  198. m_MinimumChartSize: 4
  199. m_AutoUVMaxDistance: 0.5
  200. m_AutoUVMaxAngle: 89
  201. m_LightmapParameters: {fileID: 0}
  202. m_SortingLayerID: 0
  203. m_SortingLayer: 0
  204. m_SortingOrder: 0
  205. m_AdditionalVertexStreams: {fileID: 0}
  206. --- !u!1 &100004
  207. GameObject:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. serializedVersion: 6
  213. m_Component:
  214. - component: {fileID: 400004}
  215. - component: {fileID: 3300002}
  216. - component: {fileID: 6500002}
  217. - component: {fileID: 2300002}
  218. m_Layer: 0
  219. m_Name: Wall
  220. m_TagString: Untagged
  221. m_Icon: {fileID: 0}
  222. m_NavMeshLayer: 0
  223. m_StaticEditorFlags: 0
  224. m_IsActive: 1
  225. --- !u!4 &400004
  226. Transform:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 100004}
  232. m_LocalRotation: {x: 0, y: -0.70710623, z: 0, w: 0.7071074}
  233. m_LocalPosition: {x: 4.5000224, y: 1.5, z: 10}
  234. m_LocalScale: {x: 8, y: 3, z: 1}
  235. m_Children: []
  236. m_Father: {fileID: 400034}
  237. m_RootOrder: 6
  238. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  239. --- !u!33 &3300002
  240. MeshFilter:
  241. m_ObjectHideFlags: 0
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInstance: {fileID: 0}
  244. m_PrefabAsset: {fileID: 0}
  245. m_GameObject: {fileID: 100004}
  246. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  247. --- !u!65 &6500002
  248. BoxCollider:
  249. m_ObjectHideFlags: 0
  250. m_CorrespondingSourceObject: {fileID: 0}
  251. m_PrefabInstance: {fileID: 0}
  252. m_PrefabAsset: {fileID: 0}
  253. m_GameObject: {fileID: 100004}
  254. m_Material: {fileID: 0}
  255. m_IsTrigger: 0
  256. m_Enabled: 1
  257. serializedVersion: 2
  258. m_Size: {x: 1, y: 1, z: 1}
  259. m_Center: {x: 0, y: 0, z: 0}
  260. --- !u!23 &2300002
  261. MeshRenderer:
  262. m_ObjectHideFlags: 0
  263. m_CorrespondingSourceObject: {fileID: 0}
  264. m_PrefabInstance: {fileID: 0}
  265. m_PrefabAsset: {fileID: 0}
  266. m_GameObject: {fileID: 100004}
  267. m_Enabled: 1
  268. m_CastShadows: 1
  269. m_ReceiveShadows: 1
  270. m_DynamicOccludee: 1
  271. m_MotionVectors: 1
  272. m_LightProbeUsage: 0
  273. m_ReflectionProbeUsage: 1
  274. m_RayTracingMode: 2
  275. m_RayTraceProcedural: 0
  276. m_RenderingLayerMask: 1
  277. m_RendererPriority: 0
  278. m_Materials:
  279. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  280. m_StaticBatchInfo:
  281. firstSubMesh: 0
  282. subMeshCount: 0
  283. m_StaticBatchRoot: {fileID: 0}
  284. m_ProbeAnchor: {fileID: 0}
  285. m_LightProbeVolumeOverride: {fileID: 0}
  286. m_ScaleInLightmap: 1
  287. m_ReceiveGI: 1
  288. m_PreserveUVs: 0
  289. m_IgnoreNormalsForChartDetection: 0
  290. m_ImportantGI: 0
  291. m_StitchLightmapSeams: 1
  292. m_SelectedEditorRenderState: 3
  293. m_MinimumChartSize: 4
  294. m_AutoUVMaxDistance: 0.5
  295. m_AutoUVMaxAngle: 89
  296. m_LightmapParameters: {fileID: 0}
  297. m_SortingLayerID: 0
  298. m_SortingLayer: 0
  299. m_SortingOrder: 0
  300. m_AdditionalVertexStreams: {fileID: 0}
  301. --- !u!1 &100006
  302. GameObject:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. serializedVersion: 6
  308. m_Component:
  309. - component: {fileID: 400006}
  310. - component: {fileID: 3300004}
  311. - component: {fileID: 6500004}
  312. - component: {fileID: 2300004}
  313. m_Layer: 0
  314. m_Name: Wall
  315. m_TagString: Untagged
  316. m_Icon: {fileID: 0}
  317. m_NavMeshLayer: 0
  318. m_StaticEditorFlags: 0
  319. m_IsActive: 1
  320. --- !u!4 &400006
  321. Transform:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 100006}
  327. m_LocalRotation: {x: 0, y: -1, z: 0, w: 0.0000022549518}
  328. m_LocalPosition: {x: -10.500003, y: 1.5, z: 14.500024}
  329. m_LocalScale: {x: 9, y: 3, z: 1}
  330. m_Children: []
  331. m_Father: {fileID: 400034}
  332. m_RootOrder: 5
  333. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  334. --- !u!33 &3300004
  335. MeshFilter:
  336. m_ObjectHideFlags: 0
  337. m_CorrespondingSourceObject: {fileID: 0}
  338. m_PrefabInstance: {fileID: 0}
  339. m_PrefabAsset: {fileID: 0}
  340. m_GameObject: {fileID: 100006}
  341. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  342. --- !u!65 &6500004
  343. BoxCollider:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. m_GameObject: {fileID: 100006}
  349. m_Material: {fileID: 0}
  350. m_IsTrigger: 0
  351. m_Enabled: 1
  352. serializedVersion: 2
  353. m_Size: {x: 1, y: 1, z: 1}
  354. m_Center: {x: 0, y: 0, z: 0}
  355. --- !u!23 &2300004
  356. MeshRenderer:
  357. m_ObjectHideFlags: 0
  358. m_CorrespondingSourceObject: {fileID: 0}
  359. m_PrefabInstance: {fileID: 0}
  360. m_PrefabAsset: {fileID: 0}
  361. m_GameObject: {fileID: 100006}
  362. m_Enabled: 1
  363. m_CastShadows: 1
  364. m_ReceiveShadows: 1
  365. m_DynamicOccludee: 1
  366. m_MotionVectors: 1
  367. m_LightProbeUsage: 0
  368. m_ReflectionProbeUsage: 1
  369. m_RayTracingMode: 2
  370. m_RayTraceProcedural: 0
  371. m_RenderingLayerMask: 1
  372. m_RendererPriority: 0
  373. m_Materials:
  374. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  375. m_StaticBatchInfo:
  376. firstSubMesh: 0
  377. subMeshCount: 0
  378. m_StaticBatchRoot: {fileID: 0}
  379. m_ProbeAnchor: {fileID: 0}
  380. m_LightProbeVolumeOverride: {fileID: 0}
  381. m_ScaleInLightmap: 1
  382. m_ReceiveGI: 1
  383. m_PreserveUVs: 0
  384. m_IgnoreNormalsForChartDetection: 0
  385. m_ImportantGI: 0
  386. m_StitchLightmapSeams: 1
  387. m_SelectedEditorRenderState: 3
  388. m_MinimumChartSize: 4
  389. m_AutoUVMaxDistance: 0.5
  390. m_AutoUVMaxAngle: 89
  391. m_LightmapParameters: {fileID: 0}
  392. m_SortingLayerID: 0
  393. m_SortingLayer: 0
  394. m_SortingOrder: 0
  395. m_AdditionalVertexStreams: {fileID: 0}
  396. --- !u!1 &100008
  397. GameObject:
  398. m_ObjectHideFlags: 0
  399. m_CorrespondingSourceObject: {fileID: 0}
  400. m_PrefabInstance: {fileID: 0}
  401. m_PrefabAsset: {fileID: 0}
  402. serializedVersion: 6
  403. m_Component:
  404. - component: {fileID: 400008}
  405. - component: {fileID: 3300006}
  406. - component: {fileID: 6500006}
  407. - component: {fileID: 2300006}
  408. m_Layer: 0
  409. m_Name: Wall
  410. m_TagString: Untagged
  411. m_Icon: {fileID: 0}
  412. m_NavMeshLayer: 0
  413. m_StaticEditorFlags: 0
  414. m_IsActive: 1
  415. --- !u!4 &400008
  416. Transform:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. m_GameObject: {fileID: 100008}
  422. m_LocalRotation: {x: 0, y: -1, z: 0, w: 0.0000022549518}
  423. m_LocalPosition: {x: 0.5, y: 1.5, z: 14.499976}
  424. m_LocalScale: {x: 9, y: 3, z: 1}
  425. m_Children: []
  426. m_Father: {fileID: 400034}
  427. m_RootOrder: 4
  428. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  429. --- !u!33 &3300006
  430. MeshFilter:
  431. m_ObjectHideFlags: 0
  432. m_CorrespondingSourceObject: {fileID: 0}
  433. m_PrefabInstance: {fileID: 0}
  434. m_PrefabAsset: {fileID: 0}
  435. m_GameObject: {fileID: 100008}
  436. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  437. --- !u!65 &6500006
  438. BoxCollider:
  439. m_ObjectHideFlags: 0
  440. m_CorrespondingSourceObject: {fileID: 0}
  441. m_PrefabInstance: {fileID: 0}
  442. m_PrefabAsset: {fileID: 0}
  443. m_GameObject: {fileID: 100008}
  444. m_Material: {fileID: 0}
  445. m_IsTrigger: 0
  446. m_Enabled: 1
  447. serializedVersion: 2
  448. m_Size: {x: 1, y: 1, z: 1}
  449. m_Center: {x: 0, y: 0, z: 0}
  450. --- !u!23 &2300006
  451. MeshRenderer:
  452. m_ObjectHideFlags: 0
  453. m_CorrespondingSourceObject: {fileID: 0}
  454. m_PrefabInstance: {fileID: 0}
  455. m_PrefabAsset: {fileID: 0}
  456. m_GameObject: {fileID: 100008}
  457. m_Enabled: 1
  458. m_CastShadows: 1
  459. m_ReceiveShadows: 1
  460. m_DynamicOccludee: 1
  461. m_MotionVectors: 1
  462. m_LightProbeUsage: 0
  463. m_ReflectionProbeUsage: 1
  464. m_RayTracingMode: 2
  465. m_RayTraceProcedural: 0
  466. m_RenderingLayerMask: 1
  467. m_RendererPriority: 0
  468. m_Materials:
  469. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  470. m_StaticBatchInfo:
  471. firstSubMesh: 0
  472. subMeshCount: 0
  473. m_StaticBatchRoot: {fileID: 0}
  474. m_ProbeAnchor: {fileID: 0}
  475. m_LightProbeVolumeOverride: {fileID: 0}
  476. m_ScaleInLightmap: 1
  477. m_ReceiveGI: 1
  478. m_PreserveUVs: 0
  479. m_IgnoreNormalsForChartDetection: 0
  480. m_ImportantGI: 0
  481. m_StitchLightmapSeams: 1
  482. m_SelectedEditorRenderState: 3
  483. m_MinimumChartSize: 4
  484. m_AutoUVMaxDistance: 0.5
  485. m_AutoUVMaxAngle: 89
  486. m_LightmapParameters: {fileID: 0}
  487. m_SortingLayerID: 0
  488. m_SortingLayer: 0
  489. m_SortingOrder: 0
  490. m_AdditionalVertexStreams: {fileID: 0}
  491. --- !u!1 &100010
  492. GameObject:
  493. m_ObjectHideFlags: 0
  494. m_CorrespondingSourceObject: {fileID: 0}
  495. m_PrefabInstance: {fileID: 0}
  496. m_PrefabAsset: {fileID: 0}
  497. serializedVersion: 6
  498. m_Component:
  499. - component: {fileID: 400010}
  500. - component: {fileID: 3300008}
  501. - component: {fileID: 6500008}
  502. - component: {fileID: 2300008}
  503. m_Layer: 0
  504. m_Name: Wall
  505. m_TagString: Untagged
  506. m_Icon: {fileID: 0}
  507. m_NavMeshLayer: 0
  508. m_StaticEditorFlags: 0
  509. m_IsActive: 1
  510. --- !u!4 &400010
  511. Transform:
  512. m_ObjectHideFlags: 0
  513. m_CorrespondingSourceObject: {fileID: 0}
  514. m_PrefabInstance: {fileID: 0}
  515. m_PrefabAsset: {fileID: 0}
  516. m_GameObject: {fileID: 100010}
  517. m_LocalRotation: {x: 0, y: -0.7071089, z: 0, w: -0.7071047}
  518. m_LocalPosition: {x: -14.500022, y: 1.5, z: -0.000046253204}
  519. m_LocalScale: {x: 8, y: 3, z: 1}
  520. m_Children: []
  521. m_Father: {fileID: 400034}
  522. m_RootOrder: 3
  523. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  524. --- !u!33 &3300008
  525. MeshFilter:
  526. m_ObjectHideFlags: 0
  527. m_CorrespondingSourceObject: {fileID: 0}
  528. m_PrefabInstance: {fileID: 0}
  529. m_PrefabAsset: {fileID: 0}
  530. m_GameObject: {fileID: 100010}
  531. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  532. --- !u!65 &6500008
  533. BoxCollider:
  534. m_ObjectHideFlags: 0
  535. m_CorrespondingSourceObject: {fileID: 0}
  536. m_PrefabInstance: {fileID: 0}
  537. m_PrefabAsset: {fileID: 0}
  538. m_GameObject: {fileID: 100010}
  539. m_Material: {fileID: 0}
  540. m_IsTrigger: 0
  541. m_Enabled: 1
  542. serializedVersion: 2
  543. m_Size: {x: 1, y: 1, z: 1}
  544. m_Center: {x: 0, y: 0, z: 0}
  545. --- !u!23 &2300008
  546. MeshRenderer:
  547. m_ObjectHideFlags: 0
  548. m_CorrespondingSourceObject: {fileID: 0}
  549. m_PrefabInstance: {fileID: 0}
  550. m_PrefabAsset: {fileID: 0}
  551. m_GameObject: {fileID: 100010}
  552. m_Enabled: 1
  553. m_CastShadows: 1
  554. m_ReceiveShadows: 1
  555. m_DynamicOccludee: 1
  556. m_MotionVectors: 1
  557. m_LightProbeUsage: 0
  558. m_ReflectionProbeUsage: 1
  559. m_RayTracingMode: 2
  560. m_RayTraceProcedural: 0
  561. m_RenderingLayerMask: 1
  562. m_RendererPriority: 0
  563. m_Materials:
  564. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  565. m_StaticBatchInfo:
  566. firstSubMesh: 0
  567. subMeshCount: 0
  568. m_StaticBatchRoot: {fileID: 0}
  569. m_ProbeAnchor: {fileID: 0}
  570. m_LightProbeVolumeOverride: {fileID: 0}
  571. m_ScaleInLightmap: 1
  572. m_ReceiveGI: 1
  573. m_PreserveUVs: 0
  574. m_IgnoreNormalsForChartDetection: 0
  575. m_ImportantGI: 0
  576. m_StitchLightmapSeams: 1
  577. m_SelectedEditorRenderState: 3
  578. m_MinimumChartSize: 4
  579. m_AutoUVMaxDistance: 0.5
  580. m_AutoUVMaxAngle: 89
  581. m_LightmapParameters: {fileID: 0}
  582. m_SortingLayerID: 0
  583. m_SortingLayer: 0
  584. m_SortingOrder: 0
  585. m_AdditionalVertexStreams: {fileID: 0}
  586. --- !u!1 &100012
  587. GameObject:
  588. m_ObjectHideFlags: 0
  589. m_CorrespondingSourceObject: {fileID: 0}
  590. m_PrefabInstance: {fileID: 0}
  591. m_PrefabAsset: {fileID: 0}
  592. serializedVersion: 6
  593. m_Component:
  594. - component: {fileID: 400012}
  595. - component: {fileID: 3300010}
  596. - component: {fileID: 6500010}
  597. - component: {fileID: 2300010}
  598. m_Layer: 0
  599. m_Name: Wall
  600. m_TagString: Untagged
  601. m_Icon: {fileID: 0}
  602. m_NavMeshLayer: 0
  603. m_StaticEditorFlags: 0
  604. m_IsActive: 1
  605. --- !u!4 &400012
  606. Transform:
  607. m_ObjectHideFlags: 0
  608. m_CorrespondingSourceObject: {fileID: 0}
  609. m_PrefabInstance: {fileID: 0}
  610. m_PrefabAsset: {fileID: 0}
  611. m_GameObject: {fileID: 100012}
  612. m_LocalRotation: {x: 0, y: -0.7071089, z: 0, w: -0.7071047}
  613. m_LocalPosition: {x: -14.499956, y: 1.5, z: 9.999952}
  614. m_LocalScale: {x: 8, y: 3, z: 1}
  615. m_Children: []
  616. m_Father: {fileID: 400034}
  617. m_RootOrder: 2
  618. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  619. --- !u!33 &3300010
  620. MeshFilter:
  621. m_ObjectHideFlags: 0
  622. m_CorrespondingSourceObject: {fileID: 0}
  623. m_PrefabInstance: {fileID: 0}
  624. m_PrefabAsset: {fileID: 0}
  625. m_GameObject: {fileID: 100012}
  626. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  627. --- !u!65 &6500010
  628. BoxCollider:
  629. m_ObjectHideFlags: 0
  630. m_CorrespondingSourceObject: {fileID: 0}
  631. m_PrefabInstance: {fileID: 0}
  632. m_PrefabAsset: {fileID: 0}
  633. m_GameObject: {fileID: 100012}
  634. m_Material: {fileID: 0}
  635. m_IsTrigger: 0
  636. m_Enabled: 1
  637. serializedVersion: 2
  638. m_Size: {x: 1, y: 1, z: 1}
  639. m_Center: {x: 0, y: 0, z: 0}
  640. --- !u!23 &2300010
  641. MeshRenderer:
  642. m_ObjectHideFlags: 0
  643. m_CorrespondingSourceObject: {fileID: 0}
  644. m_PrefabInstance: {fileID: 0}
  645. m_PrefabAsset: {fileID: 0}
  646. m_GameObject: {fileID: 100012}
  647. m_Enabled: 1
  648. m_CastShadows: 1
  649. m_ReceiveShadows: 1
  650. m_DynamicOccludee: 1
  651. m_MotionVectors: 1
  652. m_LightProbeUsage: 0
  653. m_ReflectionProbeUsage: 1
  654. m_RayTracingMode: 2
  655. m_RayTraceProcedural: 0
  656. m_RenderingLayerMask: 1
  657. m_RendererPriority: 0
  658. m_Materials:
  659. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  660. m_StaticBatchInfo:
  661. firstSubMesh: 0
  662. subMeshCount: 0
  663. m_StaticBatchRoot: {fileID: 0}
  664. m_ProbeAnchor: {fileID: 0}
  665. m_LightProbeVolumeOverride: {fileID: 0}
  666. m_ScaleInLightmap: 1
  667. m_ReceiveGI: 1
  668. m_PreserveUVs: 0
  669. m_IgnoreNormalsForChartDetection: 0
  670. m_ImportantGI: 0
  671. m_StitchLightmapSeams: 1
  672. m_SelectedEditorRenderState: 3
  673. m_MinimumChartSize: 4
  674. m_AutoUVMaxDistance: 0.5
  675. m_AutoUVMaxAngle: 89
  676. m_LightmapParameters: {fileID: 0}
  677. m_SortingLayerID: 0
  678. m_SortingLayer: 0
  679. m_SortingOrder: 0
  680. m_AdditionalVertexStreams: {fileID: 0}
  681. --- !u!1 &100014
  682. GameObject:
  683. m_ObjectHideFlags: 0
  684. m_CorrespondingSourceObject: {fileID: 0}
  685. m_PrefabInstance: {fileID: 0}
  686. m_PrefabAsset: {fileID: 0}
  687. serializedVersion: 6
  688. m_Component:
  689. - component: {fileID: 400014}
  690. - component: {fileID: 3300012}
  691. - component: {fileID: 6500012}
  692. - component: {fileID: 2300012}
  693. m_Layer: 0
  694. m_Name: Wall
  695. m_TagString: Untagged
  696. m_Icon: {fileID: 0}
  697. m_NavMeshLayer: 0
  698. m_StaticEditorFlags: 0
  699. m_IsActive: 1
  700. --- !u!4 &400014
  701. Transform:
  702. m_ObjectHideFlags: 0
  703. m_CorrespondingSourceObject: {fileID: 0}
  704. m_PrefabInstance: {fileID: 0}
  705. m_PrefabAsset: {fileID: 0}
  706. m_GameObject: {fileID: 100014}
  707. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  708. m_LocalPosition: {x: -10.5, y: 1.5, z: -4.5}
  709. m_LocalScale: {x: 9, y: 3, z: 1}
  710. m_Children: []
  711. m_Father: {fileID: 400034}
  712. m_RootOrder: 1
  713. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  714. --- !u!33 &3300012
  715. MeshFilter:
  716. m_ObjectHideFlags: 0
  717. m_CorrespondingSourceObject: {fileID: 0}
  718. m_PrefabInstance: {fileID: 0}
  719. m_PrefabAsset: {fileID: 0}
  720. m_GameObject: {fileID: 100014}
  721. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  722. --- !u!65 &6500012
  723. BoxCollider:
  724. m_ObjectHideFlags: 0
  725. m_CorrespondingSourceObject: {fileID: 0}
  726. m_PrefabInstance: {fileID: 0}
  727. m_PrefabAsset: {fileID: 0}
  728. m_GameObject: {fileID: 100014}
  729. m_Material: {fileID: 0}
  730. m_IsTrigger: 0
  731. m_Enabled: 1
  732. serializedVersion: 2
  733. m_Size: {x: 1, y: 1, z: 1}
  734. m_Center: {x: 0, y: 0, z: 0}
  735. --- !u!23 &2300012
  736. MeshRenderer:
  737. m_ObjectHideFlags: 0
  738. m_CorrespondingSourceObject: {fileID: 0}
  739. m_PrefabInstance: {fileID: 0}
  740. m_PrefabAsset: {fileID: 0}
  741. m_GameObject: {fileID: 100014}
  742. m_Enabled: 1
  743. m_CastShadows: 1
  744. m_ReceiveShadows: 1
  745. m_DynamicOccludee: 1
  746. m_MotionVectors: 1
  747. m_LightProbeUsage: 0
  748. m_ReflectionProbeUsage: 1
  749. m_RayTracingMode: 2
  750. m_RayTraceProcedural: 0
  751. m_RenderingLayerMask: 1
  752. m_RendererPriority: 0
  753. m_Materials:
  754. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  755. m_StaticBatchInfo:
  756. firstSubMesh: 0
  757. subMeshCount: 0
  758. m_StaticBatchRoot: {fileID: 0}
  759. m_ProbeAnchor: {fileID: 0}
  760. m_LightProbeVolumeOverride: {fileID: 0}
  761. m_ScaleInLightmap: 1
  762. m_ReceiveGI: 1
  763. m_PreserveUVs: 0
  764. m_IgnoreNormalsForChartDetection: 0
  765. m_ImportantGI: 0
  766. m_StitchLightmapSeams: 1
  767. m_SelectedEditorRenderState: 3
  768. m_MinimumChartSize: 4
  769. m_AutoUVMaxDistance: 0.5
  770. m_AutoUVMaxAngle: 89
  771. m_LightmapParameters: {fileID: 0}
  772. m_SortingLayerID: 0
  773. m_SortingLayer: 0
  774. m_SortingOrder: 0
  775. m_AdditionalVertexStreams: {fileID: 0}
  776. --- !u!1 &100016
  777. GameObject:
  778. m_ObjectHideFlags: 0
  779. m_CorrespondingSourceObject: {fileID: 0}
  780. m_PrefabInstance: {fileID: 0}
  781. m_PrefabAsset: {fileID: 0}
  782. serializedVersion: 6
  783. m_Component:
  784. - component: {fileID: 400016}
  785. - component: {fileID: 3300014}
  786. - component: {fileID: 6500014}
  787. - component: {fileID: 2300014}
  788. m_Layer: 0
  789. m_Name: Wall
  790. m_TagString: Untagged
  791. m_Icon: {fileID: 0}
  792. m_NavMeshLayer: 0
  793. m_StaticEditorFlags: 0
  794. m_IsActive: 1
  795. --- !u!4 &400016
  796. Transform:
  797. m_ObjectHideFlags: 0
  798. m_CorrespondingSourceObject: {fileID: 0}
  799. m_PrefabInstance: {fileID: 0}
  800. m_PrefabAsset: {fileID: 0}
  801. m_GameObject: {fileID: 100016}
  802. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  803. m_LocalPosition: {x: 0.5, y: 1.5, z: -4.5}
  804. m_LocalScale: {x: 9, y: 3, z: 1}
  805. m_Children: []
  806. m_Father: {fileID: 400034}
  807. m_RootOrder: 0
  808. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  809. --- !u!33 &3300014
  810. MeshFilter:
  811. m_ObjectHideFlags: 0
  812. m_CorrespondingSourceObject: {fileID: 0}
  813. m_PrefabInstance: {fileID: 0}
  814. m_PrefabAsset: {fileID: 0}
  815. m_GameObject: {fileID: 100016}
  816. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  817. --- !u!65 &6500014
  818. BoxCollider:
  819. m_ObjectHideFlags: 0
  820. m_CorrespondingSourceObject: {fileID: 0}
  821. m_PrefabInstance: {fileID: 0}
  822. m_PrefabAsset: {fileID: 0}
  823. m_GameObject: {fileID: 100016}
  824. m_Material: {fileID: 0}
  825. m_IsTrigger: 0
  826. m_Enabled: 1
  827. serializedVersion: 2
  828. m_Size: {x: 1, y: 1, z: 1}
  829. m_Center: {x: 0, y: 0, z: 0}
  830. --- !u!23 &2300014
  831. MeshRenderer:
  832. m_ObjectHideFlags: 0
  833. m_CorrespondingSourceObject: {fileID: 0}
  834. m_PrefabInstance: {fileID: 0}
  835. m_PrefabAsset: {fileID: 0}
  836. m_GameObject: {fileID: 100016}
  837. m_Enabled: 1
  838. m_CastShadows: 1
  839. m_ReceiveShadows: 1
  840. m_DynamicOccludee: 1
  841. m_MotionVectors: 1
  842. m_LightProbeUsage: 0
  843. m_ReflectionProbeUsage: 1
  844. m_RayTracingMode: 2
  845. m_RayTraceProcedural: 0
  846. m_RenderingLayerMask: 1
  847. m_RendererPriority: 0
  848. m_Materials:
  849. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  850. m_StaticBatchInfo:
  851. firstSubMesh: 0
  852. subMeshCount: 0
  853. m_StaticBatchRoot: {fileID: 0}
  854. m_ProbeAnchor: {fileID: 0}
  855. m_LightProbeVolumeOverride: {fileID: 0}
  856. m_ScaleInLightmap: 1
  857. m_ReceiveGI: 1
  858. m_PreserveUVs: 0
  859. m_IgnoreNormalsForChartDetection: 0
  860. m_ImportantGI: 0
  861. m_StitchLightmapSeams: 1
  862. m_SelectedEditorRenderState: 3
  863. m_MinimumChartSize: 4
  864. m_AutoUVMaxDistance: 0.5
  865. m_AutoUVMaxAngle: 89
  866. m_LightmapParameters: {fileID: 0}
  867. m_SortingLayerID: 0
  868. m_SortingLayer: 0
  869. m_SortingOrder: 0
  870. m_AdditionalVertexStreams: {fileID: 0}
  871. --- !u!1 &100018
  872. GameObject:
  873. m_ObjectHideFlags: 0
  874. m_CorrespondingSourceObject: {fileID: 0}
  875. m_PrefabInstance: {fileID: 0}
  876. m_PrefabAsset: {fileID: 0}
  877. serializedVersion: 6
  878. m_Component:
  879. - component: {fileID: 400018}
  880. - component: {fileID: 3300016}
  881. - component: {fileID: 6400000}
  882. - component: {fileID: 2300016}
  883. m_Layer: 0
  884. m_Name: Ground Plane
  885. m_TagString: Untagged
  886. m_Icon: {fileID: 0}
  887. m_NavMeshLayer: 0
  888. m_StaticEditorFlags: 0
  889. m_IsActive: 1
  890. --- !u!4 &400018
  891. Transform:
  892. m_ObjectHideFlags: 0
  893. m_CorrespondingSourceObject: {fileID: 0}
  894. m_PrefabInstance: {fileID: 0}
  895. m_PrefabAsset: {fileID: 0}
  896. m_GameObject: {fileID: 100018}
  897. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  898. m_LocalPosition: {x: 5, y: 0, z: 0}
  899. m_LocalScale: {x: 2, y: 1, z: 2}
  900. m_Children: []
  901. m_Father: {fileID: 400000}
  902. m_RootOrder: 6
  903. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  904. --- !u!33 &3300016
  905. MeshFilter:
  906. m_ObjectHideFlags: 0
  907. m_CorrespondingSourceObject: {fileID: 0}
  908. m_PrefabInstance: {fileID: 0}
  909. m_PrefabAsset: {fileID: 0}
  910. m_GameObject: {fileID: 100018}
  911. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  912. --- !u!64 &6400000
  913. MeshCollider:
  914. m_ObjectHideFlags: 0
  915. m_CorrespondingSourceObject: {fileID: 0}
  916. m_PrefabInstance: {fileID: 0}
  917. m_PrefabAsset: {fileID: 0}
  918. m_GameObject: {fileID: 100018}
  919. m_Material: {fileID: 0}
  920. m_IsTrigger: 0
  921. m_Enabled: 1
  922. serializedVersion: 4
  923. m_Convex: 0
  924. m_CookingOptions: 30
  925. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  926. --- !u!23 &2300016
  927. MeshRenderer:
  928. m_ObjectHideFlags: 0
  929. m_CorrespondingSourceObject: {fileID: 0}
  930. m_PrefabInstance: {fileID: 0}
  931. m_PrefabAsset: {fileID: 0}
  932. m_GameObject: {fileID: 100018}
  933. m_Enabled: 1
  934. m_CastShadows: 1
  935. m_ReceiveShadows: 1
  936. m_DynamicOccludee: 1
  937. m_MotionVectors: 1
  938. m_LightProbeUsage: 0
  939. m_ReflectionProbeUsage: 1
  940. m_RayTracingMode: 2
  941. m_RayTraceProcedural: 0
  942. m_RenderingLayerMask: 1
  943. m_RendererPriority: 0
  944. m_Materials:
  945. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  946. m_StaticBatchInfo:
  947. firstSubMesh: 0
  948. subMeshCount: 0
  949. m_StaticBatchRoot: {fileID: 0}
  950. m_ProbeAnchor: {fileID: 0}
  951. m_LightProbeVolumeOverride: {fileID: 0}
  952. m_ScaleInLightmap: 1
  953. m_ReceiveGI: 1
  954. m_PreserveUVs: 0
  955. m_IgnoreNormalsForChartDetection: 0
  956. m_ImportantGI: 0
  957. m_StitchLightmapSeams: 1
  958. m_SelectedEditorRenderState: 3
  959. m_MinimumChartSize: 4
  960. m_AutoUVMaxDistance: 0.5
  961. m_AutoUVMaxAngle: 89
  962. m_LightmapParameters: {fileID: 0}
  963. m_SortingLayerID: 0
  964. m_SortingLayer: 0
  965. m_SortingOrder: 0
  966. m_AdditionalVertexStreams: {fileID: 0}
  967. --- !u!1 &100020
  968. GameObject:
  969. m_ObjectHideFlags: 0
  970. m_CorrespondingSourceObject: {fileID: 0}
  971. m_PrefabInstance: {fileID: 0}
  972. m_PrefabAsset: {fileID: 0}
  973. serializedVersion: 6
  974. m_Component:
  975. - component: {fileID: 400020}
  976. - component: {fileID: 3300018}
  977. - component: {fileID: 6400002}
  978. - component: {fileID: 2300018}
  979. m_Layer: 0
  980. m_Name: Ground Plane
  981. m_TagString: Untagged
  982. m_Icon: {fileID: 0}
  983. m_NavMeshLayer: 0
  984. m_StaticEditorFlags: 0
  985. m_IsActive: 1
  986. --- !u!4 &400020
  987. Transform:
  988. m_ObjectHideFlags: 0
  989. m_CorrespondingSourceObject: {fileID: 0}
  990. m_PrefabInstance: {fileID: 0}
  991. m_PrefabAsset: {fileID: 0}
  992. m_GameObject: {fileID: 100020}
  993. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  994. m_LocalPosition: {x: 0, y: 0, z: 10}
  995. m_LocalScale: {x: 1, y: 1, z: 1}
  996. m_Children: []
  997. m_Father: {fileID: 400036}
  998. m_RootOrder: 1
  999. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1000. --- !u!33 &3300018
  1001. MeshFilter:
  1002. m_ObjectHideFlags: 0
  1003. m_CorrespondingSourceObject: {fileID: 0}
  1004. m_PrefabInstance: {fileID: 0}
  1005. m_PrefabAsset: {fileID: 0}
  1006. m_GameObject: {fileID: 100020}
  1007. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1008. --- !u!64 &6400002
  1009. MeshCollider:
  1010. m_ObjectHideFlags: 0
  1011. m_CorrespondingSourceObject: {fileID: 0}
  1012. m_PrefabInstance: {fileID: 0}
  1013. m_PrefabAsset: {fileID: 0}
  1014. m_GameObject: {fileID: 100020}
  1015. m_Material: {fileID: 0}
  1016. m_IsTrigger: 0
  1017. m_Enabled: 1
  1018. serializedVersion: 4
  1019. m_Convex: 0
  1020. m_CookingOptions: 30
  1021. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1022. --- !u!23 &2300018
  1023. MeshRenderer:
  1024. m_ObjectHideFlags: 0
  1025. m_CorrespondingSourceObject: {fileID: 0}
  1026. m_PrefabInstance: {fileID: 0}
  1027. m_PrefabAsset: {fileID: 0}
  1028. m_GameObject: {fileID: 100020}
  1029. m_Enabled: 1
  1030. m_CastShadows: 1
  1031. m_ReceiveShadows: 1
  1032. m_DynamicOccludee: 1
  1033. m_MotionVectors: 1
  1034. m_LightProbeUsage: 0
  1035. m_ReflectionProbeUsage: 1
  1036. m_RayTracingMode: 2
  1037. m_RayTraceProcedural: 0
  1038. m_RenderingLayerMask: 1
  1039. m_RendererPriority: 0
  1040. m_Materials:
  1041. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1042. m_StaticBatchInfo:
  1043. firstSubMesh: 0
  1044. subMeshCount: 0
  1045. m_StaticBatchRoot: {fileID: 0}
  1046. m_ProbeAnchor: {fileID: 0}
  1047. m_LightProbeVolumeOverride: {fileID: 0}
  1048. m_ScaleInLightmap: 1
  1049. m_ReceiveGI: 1
  1050. m_PreserveUVs: 0
  1051. m_IgnoreNormalsForChartDetection: 0
  1052. m_ImportantGI: 0
  1053. m_StitchLightmapSeams: 1
  1054. m_SelectedEditorRenderState: 3
  1055. m_MinimumChartSize: 4
  1056. m_AutoUVMaxDistance: 0.5
  1057. m_AutoUVMaxAngle: 89
  1058. m_LightmapParameters: {fileID: 0}
  1059. m_SortingLayerID: 0
  1060. m_SortingLayer: 0
  1061. m_SortingOrder: 0
  1062. m_AdditionalVertexStreams: {fileID: 0}
  1063. --- !u!1 &100022
  1064. GameObject:
  1065. m_ObjectHideFlags: 0
  1066. m_CorrespondingSourceObject: {fileID: 0}
  1067. m_PrefabInstance: {fileID: 0}
  1068. m_PrefabAsset: {fileID: 0}
  1069. serializedVersion: 6
  1070. m_Component:
  1071. - component: {fileID: 400022}
  1072. - component: {fileID: 3300020}
  1073. - component: {fileID: 6400004}
  1074. - component: {fileID: 2300020}
  1075. m_Layer: 0
  1076. m_Name: Ground Plane
  1077. m_TagString: Untagged
  1078. m_Icon: {fileID: 0}
  1079. m_NavMeshLayer: 0
  1080. m_StaticEditorFlags: 0
  1081. m_IsActive: 1
  1082. --- !u!4 &400022
  1083. Transform:
  1084. m_ObjectHideFlags: 0
  1085. m_CorrespondingSourceObject: {fileID: 0}
  1086. m_PrefabInstance: {fileID: 0}
  1087. m_PrefabAsset: {fileID: 0}
  1088. m_GameObject: {fileID: 100022}
  1089. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1090. m_LocalPosition: {x: -10, y: 0, z: 10}
  1091. m_LocalScale: {x: 1, y: 1, z: 1}
  1092. m_Children: []
  1093. m_Father: {fileID: 400036}
  1094. m_RootOrder: 0
  1095. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1096. --- !u!33 &3300020
  1097. MeshFilter:
  1098. m_ObjectHideFlags: 0
  1099. m_CorrespondingSourceObject: {fileID: 0}
  1100. m_PrefabInstance: {fileID: 0}
  1101. m_PrefabAsset: {fileID: 0}
  1102. m_GameObject: {fileID: 100022}
  1103. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1104. --- !u!64 &6400004
  1105. MeshCollider:
  1106. m_ObjectHideFlags: 0
  1107. m_CorrespondingSourceObject: {fileID: 0}
  1108. m_PrefabInstance: {fileID: 0}
  1109. m_PrefabAsset: {fileID: 0}
  1110. m_GameObject: {fileID: 100022}
  1111. m_Material: {fileID: 0}
  1112. m_IsTrigger: 0
  1113. m_Enabled: 1
  1114. serializedVersion: 4
  1115. m_Convex: 0
  1116. m_CookingOptions: 30
  1117. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1118. --- !u!23 &2300020
  1119. MeshRenderer:
  1120. m_ObjectHideFlags: 0
  1121. m_CorrespondingSourceObject: {fileID: 0}
  1122. m_PrefabInstance: {fileID: 0}
  1123. m_PrefabAsset: {fileID: 0}
  1124. m_GameObject: {fileID: 100022}
  1125. m_Enabled: 1
  1126. m_CastShadows: 1
  1127. m_ReceiveShadows: 1
  1128. m_DynamicOccludee: 1
  1129. m_MotionVectors: 1
  1130. m_LightProbeUsage: 0
  1131. m_ReflectionProbeUsage: 1
  1132. m_RayTracingMode: 2
  1133. m_RayTraceProcedural: 0
  1134. m_RenderingLayerMask: 1
  1135. m_RendererPriority: 0
  1136. m_Materials:
  1137. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1138. m_StaticBatchInfo:
  1139. firstSubMesh: 0
  1140. subMeshCount: 0
  1141. m_StaticBatchRoot: {fileID: 0}
  1142. m_ProbeAnchor: {fileID: 0}
  1143. m_LightProbeVolumeOverride: {fileID: 0}
  1144. m_ScaleInLightmap: 1
  1145. m_ReceiveGI: 1
  1146. m_PreserveUVs: 0
  1147. m_IgnoreNormalsForChartDetection: 0
  1148. m_ImportantGI: 0
  1149. m_StitchLightmapSeams: 1
  1150. m_SelectedEditorRenderState: 3
  1151. m_MinimumChartSize: 4
  1152. m_AutoUVMaxDistance: 0.5
  1153. m_AutoUVMaxAngle: 89
  1154. m_LightmapParameters: {fileID: 0}
  1155. m_SortingLayerID: 0
  1156. m_SortingLayer: 0
  1157. m_SortingOrder: 0
  1158. m_AdditionalVertexStreams: {fileID: 0}
  1159. --- !u!1 &100024
  1160. GameObject:
  1161. m_ObjectHideFlags: 0
  1162. m_CorrespondingSourceObject: {fileID: 0}
  1163. m_PrefabInstance: {fileID: 0}
  1164. m_PrefabAsset: {fileID: 0}
  1165. serializedVersion: 6
  1166. m_Component:
  1167. - component: {fileID: 400024}
  1168. - component: {fileID: 3300022}
  1169. - component: {fileID: 6400006}
  1170. - component: {fileID: 2300022}
  1171. m_Layer: 0
  1172. m_Name: Ceiling Plane
  1173. m_TagString: Untagged
  1174. m_Icon: {fileID: 0}
  1175. m_NavMeshLayer: 0
  1176. m_StaticEditorFlags: 0
  1177. m_IsActive: 1
  1178. --- !u!4 &400024
  1179. Transform:
  1180. m_ObjectHideFlags: 0
  1181. m_CorrespondingSourceObject: {fileID: 0}
  1182. m_PrefabInstance: {fileID: 0}
  1183. m_PrefabAsset: {fileID: 0}
  1184. m_GameObject: {fileID: 100024}
  1185. m_LocalRotation: {x: 1, y: 0, z: 0, w: -0.00000004371139}
  1186. m_LocalPosition: {x: 5, y: 0, z: 0}
  1187. m_LocalScale: {x: 2, y: 1, z: 2}
  1188. m_Children: []
  1189. m_Father: {fileID: 400000}
  1190. m_RootOrder: 7
  1191. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1192. --- !u!33 &3300022
  1193. MeshFilter:
  1194. m_ObjectHideFlags: 0
  1195. m_CorrespondingSourceObject: {fileID: 0}
  1196. m_PrefabInstance: {fileID: 0}
  1197. m_PrefabAsset: {fileID: 0}
  1198. m_GameObject: {fileID: 100024}
  1199. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1200. --- !u!64 &6400006
  1201. MeshCollider:
  1202. m_ObjectHideFlags: 0
  1203. m_CorrespondingSourceObject: {fileID: 0}
  1204. m_PrefabInstance: {fileID: 0}
  1205. m_PrefabAsset: {fileID: 0}
  1206. m_GameObject: {fileID: 100024}
  1207. m_Material: {fileID: 0}
  1208. m_IsTrigger: 0
  1209. m_Enabled: 1
  1210. serializedVersion: 4
  1211. m_Convex: 0
  1212. m_CookingOptions: 30
  1213. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1214. --- !u!23 &2300022
  1215. MeshRenderer:
  1216. m_ObjectHideFlags: 0
  1217. m_CorrespondingSourceObject: {fileID: 0}
  1218. m_PrefabInstance: {fileID: 0}
  1219. m_PrefabAsset: {fileID: 0}
  1220. m_GameObject: {fileID: 100024}
  1221. m_Enabled: 1
  1222. m_CastShadows: 1
  1223. m_ReceiveShadows: 1
  1224. m_DynamicOccludee: 1
  1225. m_MotionVectors: 1
  1226. m_LightProbeUsage: 0
  1227. m_ReflectionProbeUsage: 1
  1228. m_RayTracingMode: 2
  1229. m_RayTraceProcedural: 0
  1230. m_RenderingLayerMask: 1
  1231. m_RendererPriority: 0
  1232. m_Materials:
  1233. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1234. m_StaticBatchInfo:
  1235. firstSubMesh: 0
  1236. subMeshCount: 0
  1237. m_StaticBatchRoot: {fileID: 0}
  1238. m_ProbeAnchor: {fileID: 0}
  1239. m_LightProbeVolumeOverride: {fileID: 0}
  1240. m_ScaleInLightmap: 1
  1241. m_ReceiveGI: 1
  1242. m_PreserveUVs: 0
  1243. m_IgnoreNormalsForChartDetection: 0
  1244. m_ImportantGI: 0
  1245. m_StitchLightmapSeams: 1
  1246. m_SelectedEditorRenderState: 3
  1247. m_MinimumChartSize: 4
  1248. m_AutoUVMaxDistance: 0.5
  1249. m_AutoUVMaxAngle: 89
  1250. m_LightmapParameters: {fileID: 0}
  1251. m_SortingLayerID: 0
  1252. m_SortingLayer: 0
  1253. m_SortingOrder: 0
  1254. m_AdditionalVertexStreams: {fileID: 0}
  1255. --- !u!1 &100026
  1256. GameObject:
  1257. m_ObjectHideFlags: 0
  1258. m_CorrespondingSourceObject: {fileID: 0}
  1259. m_PrefabInstance: {fileID: 0}
  1260. m_PrefabAsset: {fileID: 0}
  1261. serializedVersion: 6
  1262. m_Component:
  1263. - component: {fileID: 400026}
  1264. - component: {fileID: 3300024}
  1265. - component: {fileID: 6500016}
  1266. - component: {fileID: 2300024}
  1267. m_Layer: 0
  1268. m_Name: Blocker
  1269. m_TagString: Untagged
  1270. m_Icon: {fileID: 0}
  1271. m_NavMeshLayer: 0
  1272. m_StaticEditorFlags: 0
  1273. m_IsActive: 1
  1274. --- !u!4 &400026
  1275. Transform:
  1276. m_ObjectHideFlags: 0
  1277. m_CorrespondingSourceObject: {fileID: 0}
  1278. m_PrefabInstance: {fileID: 0}
  1279. m_PrefabAsset: {fileID: 0}
  1280. m_GameObject: {fileID: 100026}
  1281. m_LocalRotation: {x: 0, y: -1, z: 0, w: -0.00000004371139}
  1282. m_LocalPosition: {x: 0, y: 1.5, z: -0.5}
  1283. m_LocalScale: {x: 2, y: 3, z: 1}
  1284. m_Children: []
  1285. m_Father: {fileID: 400038}
  1286. m_RootOrder: 0
  1287. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1288. --- !u!33 &3300024
  1289. MeshFilter:
  1290. m_ObjectHideFlags: 0
  1291. m_CorrespondingSourceObject: {fileID: 0}
  1292. m_PrefabInstance: {fileID: 0}
  1293. m_PrefabAsset: {fileID: 0}
  1294. m_GameObject: {fileID: 100026}
  1295. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1296. --- !u!65 &6500016
  1297. BoxCollider:
  1298. m_ObjectHideFlags: 0
  1299. m_CorrespondingSourceObject: {fileID: 0}
  1300. m_PrefabInstance: {fileID: 0}
  1301. m_PrefabAsset: {fileID: 0}
  1302. m_GameObject: {fileID: 100026}
  1303. m_Material: {fileID: 0}
  1304. m_IsTrigger: 0
  1305. m_Enabled: 1
  1306. serializedVersion: 2
  1307. m_Size: {x: 1, y: 1, z: 1}
  1308. m_Center: {x: 0, y: 0, z: 0}
  1309. --- !u!23 &2300024
  1310. MeshRenderer:
  1311. m_ObjectHideFlags: 0
  1312. m_CorrespondingSourceObject: {fileID: 0}
  1313. m_PrefabInstance: {fileID: 0}
  1314. m_PrefabAsset: {fileID: 0}
  1315. m_GameObject: {fileID: 100026}
  1316. m_Enabled: 1
  1317. m_CastShadows: 1
  1318. m_ReceiveShadows: 1
  1319. m_DynamicOccludee: 1
  1320. m_MotionVectors: 1
  1321. m_LightProbeUsage: 0
  1322. m_ReflectionProbeUsage: 1
  1323. m_RayTracingMode: 2
  1324. m_RayTraceProcedural: 0
  1325. m_RenderingLayerMask: 1
  1326. m_RendererPriority: 0
  1327. m_Materials:
  1328. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1329. m_StaticBatchInfo:
  1330. firstSubMesh: 0
  1331. subMeshCount: 0
  1332. m_StaticBatchRoot: {fileID: 0}
  1333. m_ProbeAnchor: {fileID: 0}
  1334. m_LightProbeVolumeOverride: {fileID: 0}
  1335. m_ScaleInLightmap: 1
  1336. m_ReceiveGI: 1
  1337. m_PreserveUVs: 0
  1338. m_IgnoreNormalsForChartDetection: 0
  1339. m_ImportantGI: 0
  1340. m_StitchLightmapSeams: 1
  1341. m_SelectedEditorRenderState: 3
  1342. m_MinimumChartSize: 4
  1343. m_AutoUVMaxDistance: 0.5
  1344. m_AutoUVMaxAngle: 89
  1345. m_LightmapParameters: {fileID: 0}
  1346. m_SortingLayerID: 0
  1347. m_SortingLayer: 0
  1348. m_SortingOrder: 0
  1349. m_AdditionalVertexStreams: {fileID: 0}
  1350. --- !u!1 &100028
  1351. GameObject:
  1352. m_ObjectHideFlags: 0
  1353. m_CorrespondingSourceObject: {fileID: 0}
  1354. m_PrefabInstance: {fileID: 0}
  1355. m_PrefabAsset: {fileID: 0}
  1356. serializedVersion: 6
  1357. m_Component:
  1358. - component: {fileID: 400028}
  1359. - component: {fileID: 3300026}
  1360. - component: {fileID: 6500018}
  1361. - component: {fileID: 2300026}
  1362. m_Layer: 0
  1363. m_Name: Blocker
  1364. m_TagString: Untagged
  1365. m_Icon: {fileID: 0}
  1366. m_NavMeshLayer: 0
  1367. m_StaticEditorFlags: 0
  1368. m_IsActive: 1
  1369. --- !u!4 &400028
  1370. Transform:
  1371. m_ObjectHideFlags: 0
  1372. m_CorrespondingSourceObject: {fileID: 0}
  1373. m_PrefabInstance: {fileID: 0}
  1374. m_PrefabAsset: {fileID: 0}
  1375. m_GameObject: {fileID: 100028}
  1376. m_LocalRotation: {x: 0, y: -1, z: 0, w: -0.00000004371139}
  1377. m_LocalPosition: {x: 0, y: 1.5, z: -0.5}
  1378. m_LocalScale: {x: 2, y: 3, z: 1}
  1379. m_Children: []
  1380. m_Father: {fileID: 400040}
  1381. m_RootOrder: 0
  1382. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1383. --- !u!33 &3300026
  1384. MeshFilter:
  1385. m_ObjectHideFlags: 0
  1386. m_CorrespondingSourceObject: {fileID: 0}
  1387. m_PrefabInstance: {fileID: 0}
  1388. m_PrefabAsset: {fileID: 0}
  1389. m_GameObject: {fileID: 100028}
  1390. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1391. --- !u!65 &6500018
  1392. BoxCollider:
  1393. m_ObjectHideFlags: 0
  1394. m_CorrespondingSourceObject: {fileID: 0}
  1395. m_PrefabInstance: {fileID: 0}
  1396. m_PrefabAsset: {fileID: 0}
  1397. m_GameObject: {fileID: 100028}
  1398. m_Material: {fileID: 0}
  1399. m_IsTrigger: 0
  1400. m_Enabled: 1
  1401. serializedVersion: 2
  1402. m_Size: {x: 1, y: 1, z: 1}
  1403. m_Center: {x: 0, y: 0, z: 0}
  1404. --- !u!23 &2300026
  1405. MeshRenderer:
  1406. m_ObjectHideFlags: 0
  1407. m_CorrespondingSourceObject: {fileID: 0}
  1408. m_PrefabInstance: {fileID: 0}
  1409. m_PrefabAsset: {fileID: 0}
  1410. m_GameObject: {fileID: 100028}
  1411. m_Enabled: 1
  1412. m_CastShadows: 1
  1413. m_ReceiveShadows: 1
  1414. m_DynamicOccludee: 1
  1415. m_MotionVectors: 1
  1416. m_LightProbeUsage: 0
  1417. m_ReflectionProbeUsage: 1
  1418. m_RayTracingMode: 2
  1419. m_RayTraceProcedural: 0
  1420. m_RenderingLayerMask: 1
  1421. m_RendererPriority: 0
  1422. m_Materials:
  1423. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1424. m_StaticBatchInfo:
  1425. firstSubMesh: 0
  1426. subMeshCount: 0
  1427. m_StaticBatchRoot: {fileID: 0}
  1428. m_ProbeAnchor: {fileID: 0}
  1429. m_LightProbeVolumeOverride: {fileID: 0}
  1430. m_ScaleInLightmap: 1
  1431. m_ReceiveGI: 1
  1432. m_PreserveUVs: 0
  1433. m_IgnoreNormalsForChartDetection: 0
  1434. m_ImportantGI: 0
  1435. m_StitchLightmapSeams: 1
  1436. m_SelectedEditorRenderState: 3
  1437. m_MinimumChartSize: 4
  1438. m_AutoUVMaxDistance: 0.5
  1439. m_AutoUVMaxAngle: 89
  1440. m_LightmapParameters: {fileID: 0}
  1441. m_SortingLayerID: 0
  1442. m_SortingLayer: 0
  1443. m_SortingOrder: 0
  1444. m_AdditionalVertexStreams: {fileID: 0}
  1445. --- !u!1 &100030
  1446. GameObject:
  1447. m_ObjectHideFlags: 0
  1448. m_CorrespondingSourceObject: {fileID: 0}
  1449. m_PrefabInstance: {fileID: 0}
  1450. m_PrefabAsset: {fileID: 0}
  1451. serializedVersion: 6
  1452. m_Component:
  1453. - component: {fileID: 400030}
  1454. - component: {fileID: 3300028}
  1455. - component: {fileID: 6500020}
  1456. - component: {fileID: 2300028}
  1457. m_Layer: 0
  1458. m_Name: Blocker
  1459. m_TagString: Untagged
  1460. m_Icon: {fileID: 0}
  1461. m_NavMeshLayer: 0
  1462. m_StaticEditorFlags: 0
  1463. m_IsActive: 1
  1464. --- !u!4 &400030
  1465. Transform:
  1466. m_ObjectHideFlags: 0
  1467. m_CorrespondingSourceObject: {fileID: 0}
  1468. m_PrefabInstance: {fileID: 0}
  1469. m_PrefabAsset: {fileID: 0}
  1470. m_GameObject: {fileID: 100030}
  1471. m_LocalRotation: {x: 0, y: -1, z: 0, w: -0.00000004371139}
  1472. m_LocalPosition: {x: 0, y: 1.5, z: -0.5}
  1473. m_LocalScale: {x: 2, y: 3, z: 1}
  1474. m_Children: []
  1475. m_Father: {fileID: 400042}
  1476. m_RootOrder: 0
  1477. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1478. --- !u!33 &3300028
  1479. MeshFilter:
  1480. m_ObjectHideFlags: 0
  1481. m_CorrespondingSourceObject: {fileID: 0}
  1482. m_PrefabInstance: {fileID: 0}
  1483. m_PrefabAsset: {fileID: 0}
  1484. m_GameObject: {fileID: 100030}
  1485. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1486. --- !u!65 &6500020
  1487. BoxCollider:
  1488. m_ObjectHideFlags: 0
  1489. m_CorrespondingSourceObject: {fileID: 0}
  1490. m_PrefabInstance: {fileID: 0}
  1491. m_PrefabAsset: {fileID: 0}
  1492. m_GameObject: {fileID: 100030}
  1493. m_Material: {fileID: 0}
  1494. m_IsTrigger: 0
  1495. m_Enabled: 1
  1496. serializedVersion: 2
  1497. m_Size: {x: 1, y: 1, z: 1}
  1498. m_Center: {x: 0, y: 0, z: 0}
  1499. --- !u!23 &2300028
  1500. MeshRenderer:
  1501. m_ObjectHideFlags: 0
  1502. m_CorrespondingSourceObject: {fileID: 0}
  1503. m_PrefabInstance: {fileID: 0}
  1504. m_PrefabAsset: {fileID: 0}
  1505. m_GameObject: {fileID: 100030}
  1506. m_Enabled: 1
  1507. m_CastShadows: 1
  1508. m_ReceiveShadows: 1
  1509. m_DynamicOccludee: 1
  1510. m_MotionVectors: 1
  1511. m_LightProbeUsage: 0
  1512. m_ReflectionProbeUsage: 1
  1513. m_RayTracingMode: 2
  1514. m_RayTraceProcedural: 0
  1515. m_RenderingLayerMask: 1
  1516. m_RendererPriority: 0
  1517. m_Materials:
  1518. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1519. m_StaticBatchInfo:
  1520. firstSubMesh: 0
  1521. subMeshCount: 0
  1522. m_StaticBatchRoot: {fileID: 0}
  1523. m_ProbeAnchor: {fileID: 0}
  1524. m_LightProbeVolumeOverride: {fileID: 0}
  1525. m_ScaleInLightmap: 1
  1526. m_ReceiveGI: 1
  1527. m_PreserveUVs: 0
  1528. m_IgnoreNormalsForChartDetection: 0
  1529. m_ImportantGI: 0
  1530. m_StitchLightmapSeams: 1
  1531. m_SelectedEditorRenderState: 3
  1532. m_MinimumChartSize: 4
  1533. m_AutoUVMaxDistance: 0.5
  1534. m_AutoUVMaxAngle: 89
  1535. m_LightmapParameters: {fileID: 0}
  1536. m_SortingLayerID: 0
  1537. m_SortingLayer: 0
  1538. m_SortingOrder: 0
  1539. m_AdditionalVertexStreams: {fileID: 0}
  1540. --- !u!1 &100032
  1541. GameObject:
  1542. m_ObjectHideFlags: 0
  1543. m_CorrespondingSourceObject: {fileID: 0}
  1544. m_PrefabInstance: {fileID: 0}
  1545. m_PrefabAsset: {fileID: 0}
  1546. serializedVersion: 6
  1547. m_Component:
  1548. - component: {fileID: 400032}
  1549. - component: {fileID: 3300030}
  1550. - component: {fileID: 6500022}
  1551. - component: {fileID: 2300030}
  1552. m_Layer: 0
  1553. m_Name: Blocker
  1554. m_TagString: Untagged
  1555. m_Icon: {fileID: 0}
  1556. m_NavMeshLayer: 0
  1557. m_StaticEditorFlags: 0
  1558. m_IsActive: 1
  1559. --- !u!4 &400032
  1560. Transform:
  1561. m_ObjectHideFlags: 0
  1562. m_CorrespondingSourceObject: {fileID: 0}
  1563. m_PrefabInstance: {fileID: 0}
  1564. m_PrefabAsset: {fileID: 0}
  1565. m_GameObject: {fileID: 100032}
  1566. m_LocalRotation: {x: 0, y: -1, z: 0, w: -0.00000004371139}
  1567. m_LocalPosition: {x: 0, y: 1.5, z: -0.5}
  1568. m_LocalScale: {x: 2, y: 3, z: 1}
  1569. m_Children: []
  1570. m_Father: {fileID: 400044}
  1571. m_RootOrder: 0
  1572. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1573. --- !u!33 &3300030
  1574. MeshFilter:
  1575. m_ObjectHideFlags: 0
  1576. m_CorrespondingSourceObject: {fileID: 0}
  1577. m_PrefabInstance: {fileID: 0}
  1578. m_PrefabAsset: {fileID: 0}
  1579. m_GameObject: {fileID: 100032}
  1580. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1581. --- !u!65 &6500022
  1582. BoxCollider:
  1583. m_ObjectHideFlags: 0
  1584. m_CorrespondingSourceObject: {fileID: 0}
  1585. m_PrefabInstance: {fileID: 0}
  1586. m_PrefabAsset: {fileID: 0}
  1587. m_GameObject: {fileID: 100032}
  1588. m_Material: {fileID: 0}
  1589. m_IsTrigger: 0
  1590. m_Enabled: 1
  1591. serializedVersion: 2
  1592. m_Size: {x: 1, y: 1, z: 1}
  1593. m_Center: {x: 0, y: 0, z: 0}
  1594. --- !u!23 &2300030
  1595. MeshRenderer:
  1596. m_ObjectHideFlags: 0
  1597. m_CorrespondingSourceObject: {fileID: 0}
  1598. m_PrefabInstance: {fileID: 0}
  1599. m_PrefabAsset: {fileID: 0}
  1600. m_GameObject: {fileID: 100032}
  1601. m_Enabled: 1
  1602. m_CastShadows: 1
  1603. m_ReceiveShadows: 1
  1604. m_DynamicOccludee: 1
  1605. m_MotionVectors: 1
  1606. m_LightProbeUsage: 0
  1607. m_ReflectionProbeUsage: 1
  1608. m_RayTracingMode: 2
  1609. m_RayTraceProcedural: 0
  1610. m_RenderingLayerMask: 1
  1611. m_RendererPriority: 0
  1612. m_Materials:
  1613. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1614. m_StaticBatchInfo:
  1615. firstSubMesh: 0
  1616. subMeshCount: 0
  1617. m_StaticBatchRoot: {fileID: 0}
  1618. m_ProbeAnchor: {fileID: 0}
  1619. m_LightProbeVolumeOverride: {fileID: 0}
  1620. m_ScaleInLightmap: 1
  1621. m_ReceiveGI: 1
  1622. m_PreserveUVs: 0
  1623. m_IgnoreNormalsForChartDetection: 0
  1624. m_ImportantGI: 0
  1625. m_StitchLightmapSeams: 1
  1626. m_SelectedEditorRenderState: 3
  1627. m_MinimumChartSize: 4
  1628. m_AutoUVMaxDistance: 0.5
  1629. m_AutoUVMaxAngle: 89
  1630. m_LightmapParameters: {fileID: 0}
  1631. m_SortingLayerID: 0
  1632. m_SortingLayer: 0
  1633. m_SortingOrder: 0
  1634. m_AdditionalVertexStreams: {fileID: 0}
  1635. --- !u!1 &100034
  1636. GameObject:
  1637. m_ObjectHideFlags: 0
  1638. m_CorrespondingSourceObject: {fileID: 0}
  1639. m_PrefabInstance: {fileID: 0}
  1640. m_PrefabAsset: {fileID: 0}
  1641. serializedVersion: 6
  1642. m_Component:
  1643. - component: {fileID: 400046}
  1644. - component: {fileID: 3300032}
  1645. - component: {fileID: 6500024}
  1646. - component: {fileID: 2300032}
  1647. m_Layer: 0
  1648. m_Name: Cube
  1649. m_TagString: Untagged
  1650. m_Icon: {fileID: 0}
  1651. m_NavMeshLayer: 0
  1652. m_StaticEditorFlags: 0
  1653. m_IsActive: 1
  1654. --- !u!4 &400046
  1655. Transform:
  1656. m_ObjectHideFlags: 0
  1657. m_CorrespondingSourceObject: {fileID: 0}
  1658. m_PrefabInstance: {fileID: 0}
  1659. m_PrefabAsset: {fileID: 0}
  1660. m_GameObject: {fileID: 100034}
  1661. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1662. m_LocalPosition: {x: 5, y: 1, z: 0}
  1663. m_LocalScale: {x: 2, y: 2, z: 2}
  1664. m_Children: []
  1665. m_Father: {fileID: 400000}
  1666. m_RootOrder: 0
  1667. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1668. --- !u!33 &3300032
  1669. MeshFilter:
  1670. m_ObjectHideFlags: 0
  1671. m_CorrespondingSourceObject: {fileID: 0}
  1672. m_PrefabInstance: {fileID: 0}
  1673. m_PrefabAsset: {fileID: 0}
  1674. m_GameObject: {fileID: 100034}
  1675. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1676. --- !u!65 &6500024
  1677. BoxCollider:
  1678. m_ObjectHideFlags: 0
  1679. m_CorrespondingSourceObject: {fileID: 0}
  1680. m_PrefabInstance: {fileID: 0}
  1681. m_PrefabAsset: {fileID: 0}
  1682. m_GameObject: {fileID: 100034}
  1683. m_Material: {fileID: 0}
  1684. m_IsTrigger: 0
  1685. m_Enabled: 1
  1686. serializedVersion: 2
  1687. m_Size: {x: 1, y: 1, z: 1}
  1688. m_Center: {x: 0, y: 0, z: 0}
  1689. --- !u!23 &2300032
  1690. MeshRenderer:
  1691. m_ObjectHideFlags: 0
  1692. m_CorrespondingSourceObject: {fileID: 0}
  1693. m_PrefabInstance: {fileID: 0}
  1694. m_PrefabAsset: {fileID: 0}
  1695. m_GameObject: {fileID: 100034}
  1696. m_Enabled: 1
  1697. m_CastShadows: 1
  1698. m_ReceiveShadows: 1
  1699. m_DynamicOccludee: 1
  1700. m_MotionVectors: 1
  1701. m_LightProbeUsage: 0
  1702. m_ReflectionProbeUsage: 1
  1703. m_RayTracingMode: 2
  1704. m_RayTraceProcedural: 0
  1705. m_RenderingLayerMask: 1
  1706. m_RendererPriority: 0
  1707. m_Materials:
  1708. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  1709. m_StaticBatchInfo:
  1710. firstSubMesh: 0
  1711. subMeshCount: 0
  1712. m_StaticBatchRoot: {fileID: 0}
  1713. m_ProbeAnchor: {fileID: 0}
  1714. m_LightProbeVolumeOverride: {fileID: 0}
  1715. m_ScaleInLightmap: 1
  1716. m_ReceiveGI: 1
  1717. m_PreserveUVs: 0
  1718. m_IgnoreNormalsForChartDetection: 0
  1719. m_ImportantGI: 0
  1720. m_StitchLightmapSeams: 1
  1721. m_SelectedEditorRenderState: 3
  1722. m_MinimumChartSize: 4
  1723. m_AutoUVMaxDistance: 0.5
  1724. m_AutoUVMaxAngle: 89
  1725. m_LightmapParameters: {fileID: 0}
  1726. m_SortingLayerID: 0
  1727. m_SortingLayer: 0
  1728. m_SortingOrder: 0
  1729. m_AdditionalVertexStreams: {fileID: 0}
  1730. --- !u!1 &100036
  1731. GameObject:
  1732. m_ObjectHideFlags: 0
  1733. m_CorrespondingSourceObject: {fileID: 0}
  1734. m_PrefabInstance: {fileID: 0}
  1735. m_PrefabAsset: {fileID: 0}
  1736. serializedVersion: 6
  1737. m_Component:
  1738. - component: {fileID: 400038}
  1739. - component: {fileID: 11400000}
  1740. m_Layer: 0
  1741. m_Name: Doorway
  1742. m_TagString: Untagged
  1743. m_Icon: {fileID: 0}
  1744. m_NavMeshLayer: 0
  1745. m_StaticEditorFlags: 0
  1746. m_IsActive: 1
  1747. --- !u!4 &400038
  1748. Transform:
  1749. m_ObjectHideFlags: 0
  1750. m_CorrespondingSourceObject: {fileID: 0}
  1751. m_PrefabInstance: {fileID: 0}
  1752. m_PrefabAsset: {fileID: 0}
  1753. m_GameObject: {fileID: 100036}
  1754. m_LocalRotation: {x: 0, y: -0.7071047, z: 0, w: 0.7071089}
  1755. m_LocalPosition: {x: -4.9999886, y: 0, z: -0.000022957815}
  1756. m_LocalScale: {x: 1, y: 1, z: 1}
  1757. m_Children:
  1758. - {fileID: 400026}
  1759. m_Father: {fileID: 400000}
  1760. m_RootOrder: 3
  1761. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1762. --- !u!114 &11400000
  1763. MonoBehaviour:
  1764. m_ObjectHideFlags: 0
  1765. m_CorrespondingSourceObject: {fileID: 0}
  1766. m_PrefabInstance: {fileID: 0}
  1767. m_PrefabAsset: {fileID: 0}
  1768. m_GameObject: {fileID: 100036}
  1769. m_Enabled: 1
  1770. m_EditorHideFlags: 0
  1771. m_Script: {fileID: 11500000, guid: 32a188f8ee195cf4cb8b2fdccd193b79, type: 3}
  1772. m_Name:
  1773. m_EditorClassIdentifier:
  1774. DoorPrefabPriority: 0
  1775. AvoidRotatingDoorPrefab: 0
  1776. DoorPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1777. DoorPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1778. ConnectorPrefabWeights: []
  1779. ConnectorSceneObjects: []
  1780. AvoidRotatingBlockerPrefab: 0
  1781. BlockerPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1782. BlockerPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1783. BlockerPrefabWeights: []
  1784. BlockerSceneObjects:
  1785. - {fileID: 100026}
  1786. Tags:
  1787. Tags: []
  1788. socketGroup_obsolete: -1
  1789. doorPrefabs_obsolete: []
  1790. blockerPrefabs_obsolete: []
  1791. socket: {fileID: 11400000, guid: b14bea3d872194f408062ed166ff72bb, type: 2}
  1792. doorPrefabInstance: {fileID: 0}
  1793. doorComponent: {fileID: 0}
  1794. tile: {fileID: 0}
  1795. connectedDoorway: {fileID: 0}
  1796. hideConditionalObjects: 0
  1797. spawnedBlockerPrefab: {fileID: 0}
  1798. fileVersion: 1
  1799. --- !u!1 &100038
  1800. GameObject:
  1801. m_ObjectHideFlags: 0
  1802. m_CorrespondingSourceObject: {fileID: 0}
  1803. m_PrefabInstance: {fileID: 0}
  1804. m_PrefabAsset: {fileID: 0}
  1805. serializedVersion: 6
  1806. m_Component:
  1807. - component: {fileID: 400040}
  1808. - component: {fileID: 11400002}
  1809. m_Layer: 0
  1810. m_Name: Doorway
  1811. m_TagString: Untagged
  1812. m_Icon: {fileID: 0}
  1813. m_NavMeshLayer: 0
  1814. m_StaticEditorFlags: 0
  1815. m_IsActive: 1
  1816. --- !u!4 &400040
  1817. Transform:
  1818. m_ObjectHideFlags: 0
  1819. m_CorrespondingSourceObject: {fileID: 0}
  1820. m_PrefabInstance: {fileID: 0}
  1821. m_PrefabAsset: {fileID: 0}
  1822. m_GameObject: {fileID: 100038}
  1823. m_LocalRotation: {x: 0, y: 0.7071074, z: 0, w: 0.70710623}
  1824. m_LocalPosition: {x: 15.000011, y: 0, z: -0.000022919248}
  1825. m_LocalScale: {x: 1, y: 1, z: 1}
  1826. m_Children:
  1827. - {fileID: 400028}
  1828. m_Father: {fileID: 400000}
  1829. m_RootOrder: 2
  1830. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1831. --- !u!114 &11400002
  1832. MonoBehaviour:
  1833. m_ObjectHideFlags: 0
  1834. m_CorrespondingSourceObject: {fileID: 0}
  1835. m_PrefabInstance: {fileID: 0}
  1836. m_PrefabAsset: {fileID: 0}
  1837. m_GameObject: {fileID: 100038}
  1838. m_Enabled: 1
  1839. m_EditorHideFlags: 0
  1840. m_Script: {fileID: 11500000, guid: 32a188f8ee195cf4cb8b2fdccd193b79, type: 3}
  1841. m_Name:
  1842. m_EditorClassIdentifier:
  1843. DoorPrefabPriority: 0
  1844. AvoidRotatingDoorPrefab: 0
  1845. DoorPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1846. DoorPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1847. ConnectorPrefabWeights: []
  1848. ConnectorSceneObjects: []
  1849. AvoidRotatingBlockerPrefab: 0
  1850. BlockerPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1851. BlockerPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1852. BlockerPrefabWeights: []
  1853. BlockerSceneObjects:
  1854. - {fileID: 100028}
  1855. Tags:
  1856. Tags: []
  1857. socketGroup_obsolete: -1
  1858. doorPrefabs_obsolete: []
  1859. blockerPrefabs_obsolete: []
  1860. socket: {fileID: 11400000, guid: b14bea3d872194f408062ed166ff72bb, type: 2}
  1861. doorPrefabInstance: {fileID: 0}
  1862. doorComponent: {fileID: 0}
  1863. tile: {fileID: 0}
  1864. connectedDoorway: {fileID: 0}
  1865. hideConditionalObjects: 0
  1866. spawnedBlockerPrefab: {fileID: 0}
  1867. fileVersion: 1
  1868. --- !u!1 &100040
  1869. GameObject:
  1870. m_ObjectHideFlags: 0
  1871. m_CorrespondingSourceObject: {fileID: 0}
  1872. m_PrefabInstance: {fileID: 0}
  1873. m_PrefabAsset: {fileID: 0}
  1874. serializedVersion: 6
  1875. m_Component:
  1876. - component: {fileID: 400042}
  1877. - component: {fileID: 11400004}
  1878. m_Layer: 0
  1879. m_Name: Doorway
  1880. m_TagString: Untagged
  1881. m_Icon: {fileID: 0}
  1882. m_NavMeshLayer: 0
  1883. m_StaticEditorFlags: 0
  1884. m_IsActive: 1
  1885. --- !u!4 &400042
  1886. Transform:
  1887. m_ObjectHideFlags: 0
  1888. m_CorrespondingSourceObject: {fileID: 0}
  1889. m_PrefabInstance: {fileID: 0}
  1890. m_PrefabAsset: {fileID: 0}
  1891. m_GameObject: {fileID: 100040}
  1892. m_LocalRotation: {x: 0, y: 0.0000022549518, z: 0, w: 1}
  1893. m_LocalPosition: {x: 5, y: 0, z: 10}
  1894. m_LocalScale: {x: 1, y: 1, z: 1}
  1895. m_Children:
  1896. - {fileID: 400030}
  1897. m_Father: {fileID: 400000}
  1898. m_RootOrder: 4
  1899. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1900. --- !u!114 &11400004
  1901. MonoBehaviour:
  1902. m_ObjectHideFlags: 0
  1903. m_CorrespondingSourceObject: {fileID: 0}
  1904. m_PrefabInstance: {fileID: 0}
  1905. m_PrefabAsset: {fileID: 0}
  1906. m_GameObject: {fileID: 100040}
  1907. m_Enabled: 1
  1908. m_EditorHideFlags: 0
  1909. m_Script: {fileID: 11500000, guid: 32a188f8ee195cf4cb8b2fdccd193b79, type: 3}
  1910. m_Name:
  1911. m_EditorClassIdentifier:
  1912. DoorPrefabPriority: 0
  1913. AvoidRotatingDoorPrefab: 0
  1914. DoorPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1915. DoorPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1916. ConnectorPrefabWeights: []
  1917. ConnectorSceneObjects: []
  1918. AvoidRotatingBlockerPrefab: 0
  1919. BlockerPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1920. BlockerPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1921. BlockerPrefabWeights: []
  1922. BlockerSceneObjects:
  1923. - {fileID: 100030}
  1924. Tags:
  1925. Tags: []
  1926. socketGroup_obsolete: -1
  1927. doorPrefabs_obsolete: []
  1928. blockerPrefabs_obsolete: []
  1929. socket: {fileID: 11400000, guid: b14bea3d872194f408062ed166ff72bb, type: 2}
  1930. doorPrefabInstance: {fileID: 0}
  1931. doorComponent: {fileID: 0}
  1932. tile: {fileID: 0}
  1933. connectedDoorway: {fileID: 0}
  1934. hideConditionalObjects: 0
  1935. spawnedBlockerPrefab: {fileID: 0}
  1936. fileVersion: 1
  1937. --- !u!1 &100042
  1938. GameObject:
  1939. m_ObjectHideFlags: 0
  1940. m_CorrespondingSourceObject: {fileID: 0}
  1941. m_PrefabInstance: {fileID: 0}
  1942. m_PrefabAsset: {fileID: 0}
  1943. serializedVersion: 6
  1944. m_Component:
  1945. - component: {fileID: 400044}
  1946. - component: {fileID: 11400006}
  1947. m_Layer: 0
  1948. m_Name: Doorway
  1949. m_TagString: Untagged
  1950. m_Icon: {fileID: 0}
  1951. m_NavMeshLayer: 0
  1952. m_StaticEditorFlags: 0
  1953. m_IsActive: 1
  1954. --- !u!4 &400044
  1955. Transform:
  1956. m_ObjectHideFlags: 0
  1957. m_CorrespondingSourceObject: {fileID: 0}
  1958. m_PrefabInstance: {fileID: 0}
  1959. m_PrefabAsset: {fileID: 0}
  1960. m_GameObject: {fileID: 100042}
  1961. m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000004432104}
  1962. m_LocalPosition: {x: 5, y: 0, z: -10}
  1963. m_LocalScale: {x: 1, y: 1, z: 1}
  1964. m_Children:
  1965. - {fileID: 400032}
  1966. m_Father: {fileID: 400000}
  1967. m_RootOrder: 5
  1968. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1969. --- !u!114 &11400006
  1970. MonoBehaviour:
  1971. m_ObjectHideFlags: 0
  1972. m_CorrespondingSourceObject: {fileID: 0}
  1973. m_PrefabInstance: {fileID: 0}
  1974. m_PrefabAsset: {fileID: 0}
  1975. m_GameObject: {fileID: 100042}
  1976. m_Enabled: 1
  1977. m_EditorHideFlags: 0
  1978. m_Script: {fileID: 11500000, guid: 32a188f8ee195cf4cb8b2fdccd193b79, type: 3}
  1979. m_Name:
  1980. m_EditorClassIdentifier:
  1981. DoorPrefabPriority: 0
  1982. AvoidRotatingDoorPrefab: 0
  1983. DoorPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1984. DoorPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1985. ConnectorPrefabWeights: []
  1986. ConnectorSceneObjects: []
  1987. AvoidRotatingBlockerPrefab: 0
  1988. BlockerPrefabPositionOffset: {x: 0, y: 0, z: 0}
  1989. BlockerPrefabRotationOffset: {x: 0, y: 0, z: 0}
  1990. BlockerPrefabWeights: []
  1991. BlockerSceneObjects:
  1992. - {fileID: 100032}
  1993. Tags:
  1994. Tags: []
  1995. socketGroup_obsolete: -1
  1996. doorPrefabs_obsolete: []
  1997. blockerPrefabs_obsolete: []
  1998. socket: {fileID: 11400000, guid: b14bea3d872194f408062ed166ff72bb, type: 2}
  1999. doorPrefabInstance: {fileID: 0}
  2000. doorComponent: {fileID: 0}
  2001. tile: {fileID: 0}
  2002. connectedDoorway: {fileID: 0}
  2003. hideConditionalObjects: 0
  2004. spawnedBlockerPrefab: {fileID: 0}
  2005. fileVersion: 1
  2006. --- !u!1 &100044
  2007. GameObject:
  2008. m_ObjectHideFlags: 0
  2009. m_CorrespondingSourceObject: {fileID: 0}
  2010. m_PrefabInstance: {fileID: 0}
  2011. m_PrefabAsset: {fileID: 0}
  2012. serializedVersion: 6
  2013. m_Component:
  2014. - component: {fileID: 400034}
  2015. m_Layer: 0
  2016. m_Name: Walls
  2017. m_TagString: Untagged
  2018. m_Icon: {fileID: 0}
  2019. m_NavMeshLayer: 0
  2020. m_StaticEditorFlags: 0
  2021. m_IsActive: 1
  2022. --- !u!4 &400034
  2023. Transform:
  2024. m_ObjectHideFlags: 0
  2025. m_CorrespondingSourceObject: {fileID: 0}
  2026. m_PrefabInstance: {fileID: 0}
  2027. m_PrefabAsset: {fileID: 0}
  2028. m_GameObject: {fileID: 100044}
  2029. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2030. m_LocalPosition: {x: 10, y: 0, z: -5}
  2031. m_LocalScale: {x: 1, y: 1, z: 1}
  2032. m_Children:
  2033. - {fileID: 400016}
  2034. - {fileID: 400014}
  2035. - {fileID: 400012}
  2036. - {fileID: 400010}
  2037. - {fileID: 400008}
  2038. - {fileID: 400006}
  2039. - {fileID: 400004}
  2040. - {fileID: 400002}
  2041. m_Father: {fileID: 400000}
  2042. m_RootOrder: 10
  2043. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2044. --- !u!1 &100046
  2045. GameObject:
  2046. m_ObjectHideFlags: 0
  2047. m_CorrespondingSourceObject: {fileID: 0}
  2048. m_PrefabInstance: {fileID: 0}
  2049. m_PrefabAsset: {fileID: 0}
  2050. serializedVersion: 6
  2051. m_Component:
  2052. - component: {fileID: 400036}
  2053. m_Layer: 0
  2054. m_Name: Ground
  2055. m_TagString: Untagged
  2056. m_Icon: {fileID: 0}
  2057. m_NavMeshLayer: 0
  2058. m_StaticEditorFlags: 0
  2059. m_IsActive: 1
  2060. --- !u!4 &400036
  2061. Transform:
  2062. m_ObjectHideFlags: 0
  2063. m_CorrespondingSourceObject: {fileID: 0}
  2064. m_PrefabInstance: {fileID: 0}
  2065. m_PrefabAsset: {fileID: 0}
  2066. m_GameObject: {fileID: 100046}
  2067. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2068. m_LocalPosition: {x: 10, y: 0, z: -5}
  2069. m_LocalScale: {x: 1, y: 1, z: 1}
  2070. m_Children:
  2071. - {fileID: 400022}
  2072. - {fileID: 400020}
  2073. m_Father: {fileID: 400000}
  2074. m_RootOrder: 11
  2075. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2076. --- !u!1 &100048
  2077. GameObject:
  2078. m_ObjectHideFlags: 0
  2079. m_CorrespondingSourceObject: {fileID: 0}
  2080. m_PrefabInstance: {fileID: 0}
  2081. m_PrefabAsset: {fileID: 0}
  2082. serializedVersion: 6
  2083. m_Component:
  2084. - component: {fileID: 400048}
  2085. - component: {fileID: 3300034}
  2086. - component: {fileID: 6500026}
  2087. - component: {fileID: 2300034}
  2088. m_Layer: 0
  2089. m_Name: Depth 0
  2090. m_TagString: Untagged
  2091. m_Icon: {fileID: 0}
  2092. m_NavMeshLayer: 0
  2093. m_StaticEditorFlags: 0
  2094. m_IsActive: 1
  2095. --- !u!4 &400048
  2096. Transform:
  2097. m_ObjectHideFlags: 0
  2098. m_CorrespondingSourceObject: {fileID: 0}
  2099. m_PrefabInstance: {fileID: 0}
  2100. m_PrefabAsset: {fileID: 0}
  2101. m_GameObject: {fileID: 100048}
  2102. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2103. m_LocalPosition: {x: 0, y: 1, z: -3}
  2104. m_LocalScale: {x: 1, y: 1, z: 1}
  2105. m_Children: []
  2106. m_Father: {fileID: 400056}
  2107. m_RootOrder: 1
  2108. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2109. --- !u!33 &3300034
  2110. MeshFilter:
  2111. m_ObjectHideFlags: 0
  2112. m_CorrespondingSourceObject: {fileID: 0}
  2113. m_PrefabInstance: {fileID: 0}
  2114. m_PrefabAsset: {fileID: 0}
  2115. m_GameObject: {fileID: 100048}
  2116. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  2117. --- !u!65 &6500026
  2118. BoxCollider:
  2119. m_ObjectHideFlags: 0
  2120. m_CorrespondingSourceObject: {fileID: 0}
  2121. m_PrefabInstance: {fileID: 0}
  2122. m_PrefabAsset: {fileID: 0}
  2123. m_GameObject: {fileID: 100048}
  2124. m_Material: {fileID: 0}
  2125. m_IsTrigger: 0
  2126. m_Enabled: 1
  2127. serializedVersion: 2
  2128. m_Size: {x: 1, y: 1, z: 1}
  2129. m_Center: {x: 0, y: 0, z: 0}
  2130. --- !u!23 &2300034
  2131. MeshRenderer:
  2132. m_ObjectHideFlags: 0
  2133. m_CorrespondingSourceObject: {fileID: 0}
  2134. m_PrefabInstance: {fileID: 0}
  2135. m_PrefabAsset: {fileID: 0}
  2136. m_GameObject: {fileID: 100048}
  2137. m_Enabled: 1
  2138. m_CastShadows: 1
  2139. m_ReceiveShadows: 1
  2140. m_DynamicOccludee: 1
  2141. m_MotionVectors: 1
  2142. m_LightProbeUsage: 0
  2143. m_ReflectionProbeUsage: 1
  2144. m_RayTracingMode: 2
  2145. m_RayTraceProcedural: 0
  2146. m_RenderingLayerMask: 1
  2147. m_RendererPriority: 0
  2148. m_Materials:
  2149. - {fileID: 2100000, guid: 0fbc3fe083a91f74e96e4dd65d1b2eec, type: 2}
  2150. m_StaticBatchInfo:
  2151. firstSubMesh: 0
  2152. subMeshCount: 0
  2153. m_StaticBatchRoot: {fileID: 0}
  2154. m_ProbeAnchor: {fileID: 0}
  2155. m_LightProbeVolumeOverride: {fileID: 0}
  2156. m_ScaleInLightmap: 1
  2157. m_ReceiveGI: 1
  2158. m_PreserveUVs: 0
  2159. m_IgnoreNormalsForChartDetection: 0
  2160. m_ImportantGI: 0
  2161. m_StitchLightmapSeams: 1
  2162. m_SelectedEditorRenderState: 3
  2163. m_MinimumChartSize: 4
  2164. m_AutoUVMaxDistance: 0.5
  2165. m_AutoUVMaxAngle: 89
  2166. m_LightmapParameters: {fileID: 0}
  2167. m_SortingLayerID: 0
  2168. m_SortingLayer: 0
  2169. m_SortingOrder: 0
  2170. m_AdditionalVertexStreams: {fileID: 0}
  2171. --- !u!1 &100050
  2172. GameObject:
  2173. m_ObjectHideFlags: 0
  2174. m_CorrespondingSourceObject: {fileID: 0}
  2175. m_PrefabInstance: {fileID: 0}
  2176. m_PrefabAsset: {fileID: 0}
  2177. serializedVersion: 6
  2178. m_Component:
  2179. - component: {fileID: 400050}
  2180. - component: {fileID: 3300036}
  2181. - component: {fileID: 6500028}
  2182. - component: {fileID: 2300036}
  2183. m_Layer: 0
  2184. m_Name: Depth 1
  2185. m_TagString: Untagged
  2186. m_Icon: {fileID: 0}
  2187. m_NavMeshLayer: 0
  2188. m_StaticEditorFlags: 0
  2189. m_IsActive: 1
  2190. --- !u!4 &400050
  2191. Transform:
  2192. m_ObjectHideFlags: 0
  2193. m_CorrespondingSourceObject: {fileID: 0}
  2194. m_PrefabInstance: {fileID: 0}
  2195. m_PrefabAsset: {fileID: 0}
  2196. m_GameObject: {fileID: 100050}
  2197. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2198. m_LocalPosition: {x: 0, y: 1, z: -1}
  2199. m_LocalScale: {x: 1, y: 1, z: 1}
  2200. m_Children: []
  2201. m_Father: {fileID: 400056}
  2202. m_RootOrder: 2
  2203. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2204. --- !u!33 &3300036
  2205. MeshFilter:
  2206. m_ObjectHideFlags: 0
  2207. m_CorrespondingSourceObject: {fileID: 0}
  2208. m_PrefabInstance: {fileID: 0}
  2209. m_PrefabAsset: {fileID: 0}
  2210. m_GameObject: {fileID: 100050}
  2211. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  2212. --- !u!65 &6500028
  2213. BoxCollider:
  2214. m_ObjectHideFlags: 0
  2215. m_CorrespondingSourceObject: {fileID: 0}
  2216. m_PrefabInstance: {fileID: 0}
  2217. m_PrefabAsset: {fileID: 0}
  2218. m_GameObject: {fileID: 100050}
  2219. m_Material: {fileID: 0}
  2220. m_IsTrigger: 0
  2221. m_Enabled: 1
  2222. serializedVersion: 2
  2223. m_Size: {x: 1, y: 1, z: 1}
  2224. m_Center: {x: 0, y: 0, z: 0}
  2225. --- !u!23 &2300036
  2226. MeshRenderer:
  2227. m_ObjectHideFlags: 0
  2228. m_CorrespondingSourceObject: {fileID: 0}
  2229. m_PrefabInstance: {fileID: 0}
  2230. m_PrefabAsset: {fileID: 0}
  2231. m_GameObject: {fileID: 100050}
  2232. m_Enabled: 1
  2233. m_CastShadows: 1
  2234. m_ReceiveShadows: 1
  2235. m_DynamicOccludee: 1
  2236. m_MotionVectors: 1
  2237. m_LightProbeUsage: 0
  2238. m_ReflectionProbeUsage: 1
  2239. m_RayTracingMode: 2
  2240. m_RayTraceProcedural: 0
  2241. m_RenderingLayerMask: 1
  2242. m_RendererPriority: 0
  2243. m_Materials:
  2244. - {fileID: 2100000, guid: 8f2809b6a70412f4595e263527dd06ef, type: 2}
  2245. m_StaticBatchInfo:
  2246. firstSubMesh: 0
  2247. subMeshCount: 0
  2248. m_StaticBatchRoot: {fileID: 0}
  2249. m_ProbeAnchor: {fileID: 0}
  2250. m_LightProbeVolumeOverride: {fileID: 0}
  2251. m_ScaleInLightmap: 1
  2252. m_ReceiveGI: 1
  2253. m_PreserveUVs: 0
  2254. m_IgnoreNormalsForChartDetection: 0
  2255. m_ImportantGI: 0
  2256. m_StitchLightmapSeams: 1
  2257. m_SelectedEditorRenderState: 3
  2258. m_MinimumChartSize: 4
  2259. m_AutoUVMaxDistance: 0.5
  2260. m_AutoUVMaxAngle: 89
  2261. m_LightmapParameters: {fileID: 0}
  2262. m_SortingLayerID: 0
  2263. m_SortingLayer: 0
  2264. m_SortingOrder: 0
  2265. m_AdditionalVertexStreams: {fileID: 0}
  2266. --- !u!1 &100052
  2267. GameObject:
  2268. m_ObjectHideFlags: 0
  2269. m_CorrespondingSourceObject: {fileID: 0}
  2270. m_PrefabInstance: {fileID: 0}
  2271. m_PrefabAsset: {fileID: 0}
  2272. serializedVersion: 6
  2273. m_Component:
  2274. - component: {fileID: 400052}
  2275. - component: {fileID: 3300038}
  2276. - component: {fileID: 6500030}
  2277. - component: {fileID: 2300038}
  2278. m_Layer: 0
  2279. m_Name: Depth 2
  2280. m_TagString: Untagged
  2281. m_Icon: {fileID: 0}
  2282. m_NavMeshLayer: 0
  2283. m_StaticEditorFlags: 0
  2284. m_IsActive: 1
  2285. --- !u!4 &400052
  2286. Transform:
  2287. m_ObjectHideFlags: 0
  2288. m_CorrespondingSourceObject: {fileID: 0}
  2289. m_PrefabInstance: {fileID: 0}
  2290. m_PrefabAsset: {fileID: 0}
  2291. m_GameObject: {fileID: 100052}
  2292. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2293. m_LocalPosition: {x: 0, y: 1, z: 1}
  2294. m_LocalScale: {x: 1, y: 1, z: 1}
  2295. m_Children: []
  2296. m_Father: {fileID: 400056}
  2297. m_RootOrder: 0
  2298. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2299. --- !u!33 &3300038
  2300. MeshFilter:
  2301. m_ObjectHideFlags: 0
  2302. m_CorrespondingSourceObject: {fileID: 0}
  2303. m_PrefabInstance: {fileID: 0}
  2304. m_PrefabAsset: {fileID: 0}
  2305. m_GameObject: {fileID: 100052}
  2306. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  2307. --- !u!65 &6500030
  2308. BoxCollider:
  2309. m_ObjectHideFlags: 0
  2310. m_CorrespondingSourceObject: {fileID: 0}
  2311. m_PrefabInstance: {fileID: 0}
  2312. m_PrefabAsset: {fileID: 0}
  2313. m_GameObject: {fileID: 100052}
  2314. m_Material: {fileID: 0}
  2315. m_IsTrigger: 0
  2316. m_Enabled: 1
  2317. serializedVersion: 2
  2318. m_Size: {x: 1, y: 1, z: 1}
  2319. m_Center: {x: 0, y: 0, z: 0}
  2320. --- !u!23 &2300038
  2321. MeshRenderer:
  2322. m_ObjectHideFlags: 0
  2323. m_CorrespondingSourceObject: {fileID: 0}
  2324. m_PrefabInstance: {fileID: 0}
  2325. m_PrefabAsset: {fileID: 0}
  2326. m_GameObject: {fileID: 100052}
  2327. m_Enabled: 1
  2328. m_CastShadows: 1
  2329. m_ReceiveShadows: 1
  2330. m_DynamicOccludee: 1
  2331. m_MotionVectors: 1
  2332. m_LightProbeUsage: 0
  2333. m_ReflectionProbeUsage: 1
  2334. m_RayTracingMode: 2
  2335. m_RayTraceProcedural: 0
  2336. m_RenderingLayerMask: 1
  2337. m_RendererPriority: 0
  2338. m_Materials:
  2339. - {fileID: 2100000, guid: 3270aafd8a70edc419975f9b37f7183e, type: 2}
  2340. m_StaticBatchInfo:
  2341. firstSubMesh: 0
  2342. subMeshCount: 0
  2343. m_StaticBatchRoot: {fileID: 0}
  2344. m_ProbeAnchor: {fileID: 0}
  2345. m_LightProbeVolumeOverride: {fileID: 0}
  2346. m_ScaleInLightmap: 1
  2347. m_ReceiveGI: 1
  2348. m_PreserveUVs: 0
  2349. m_IgnoreNormalsForChartDetection: 0
  2350. m_ImportantGI: 0
  2351. m_StitchLightmapSeams: 1
  2352. m_SelectedEditorRenderState: 3
  2353. m_MinimumChartSize: 4
  2354. m_AutoUVMaxDistance: 0.5
  2355. m_AutoUVMaxAngle: 89
  2356. m_LightmapParameters: {fileID: 0}
  2357. m_SortingLayerID: 0
  2358. m_SortingLayer: 0
  2359. m_SortingOrder: 0
  2360. m_AdditionalVertexStreams: {fileID: 0}
  2361. --- !u!1 &100054
  2362. GameObject:
  2363. m_ObjectHideFlags: 0
  2364. m_CorrespondingSourceObject: {fileID: 0}
  2365. m_PrefabInstance: {fileID: 0}
  2366. m_PrefabAsset: {fileID: 0}
  2367. serializedVersion: 6
  2368. m_Component:
  2369. - component: {fileID: 400054}
  2370. - component: {fileID: 3300040}
  2371. - component: {fileID: 6500032}
  2372. - component: {fileID: 2300040}
  2373. m_Layer: 0
  2374. m_Name: Depth 3
  2375. m_TagString: Untagged
  2376. m_Icon: {fileID: 0}
  2377. m_NavMeshLayer: 0
  2378. m_StaticEditorFlags: 0
  2379. m_IsActive: 1
  2380. --- !u!4 &400054
  2381. Transform:
  2382. m_ObjectHideFlags: 0
  2383. m_CorrespondingSourceObject: {fileID: 0}
  2384. m_PrefabInstance: {fileID: 0}
  2385. m_PrefabAsset: {fileID: 0}
  2386. m_GameObject: {fileID: 100054}
  2387. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2388. m_LocalPosition: {x: 0, y: 1, z: 3}
  2389. m_LocalScale: {x: 1, y: 1, z: 1}
  2390. m_Children: []
  2391. m_Father: {fileID: 400056}
  2392. m_RootOrder: 3
  2393. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2394. --- !u!33 &3300040
  2395. MeshFilter:
  2396. m_ObjectHideFlags: 0
  2397. m_CorrespondingSourceObject: {fileID: 0}
  2398. m_PrefabInstance: {fileID: 0}
  2399. m_PrefabAsset: {fileID: 0}
  2400. m_GameObject: {fileID: 100054}
  2401. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  2402. --- !u!65 &6500032
  2403. BoxCollider:
  2404. m_ObjectHideFlags: 0
  2405. m_CorrespondingSourceObject: {fileID: 0}
  2406. m_PrefabInstance: {fileID: 0}
  2407. m_PrefabAsset: {fileID: 0}
  2408. m_GameObject: {fileID: 100054}
  2409. m_Material: {fileID: 0}
  2410. m_IsTrigger: 0
  2411. m_Enabled: 1
  2412. serializedVersion: 2
  2413. m_Size: {x: 1, y: 1, z: 1}
  2414. m_Center: {x: 0, y: 0, z: 0}
  2415. --- !u!23 &2300040
  2416. MeshRenderer:
  2417. m_ObjectHideFlags: 0
  2418. m_CorrespondingSourceObject: {fileID: 0}
  2419. m_PrefabInstance: {fileID: 0}
  2420. m_PrefabAsset: {fileID: 0}
  2421. m_GameObject: {fileID: 100054}
  2422. m_Enabled: 1
  2423. m_CastShadows: 1
  2424. m_ReceiveShadows: 1
  2425. m_DynamicOccludee: 1
  2426. m_MotionVectors: 1
  2427. m_LightProbeUsage: 0
  2428. m_ReflectionProbeUsage: 1
  2429. m_RayTracingMode: 2
  2430. m_RayTraceProcedural: 0
  2431. m_RenderingLayerMask: 1
  2432. m_RendererPriority: 0
  2433. m_Materials:
  2434. - {fileID: 2100000, guid: e39fe841b41117645be824577e1dd5f1, type: 2}
  2435. m_StaticBatchInfo:
  2436. firstSubMesh: 0
  2437. subMeshCount: 0
  2438. m_StaticBatchRoot: {fileID: 0}
  2439. m_ProbeAnchor: {fileID: 0}
  2440. m_LightProbeVolumeOverride: {fileID: 0}
  2441. m_ScaleInLightmap: 1
  2442. m_ReceiveGI: 1
  2443. m_PreserveUVs: 0
  2444. m_IgnoreNormalsForChartDetection: 0
  2445. m_ImportantGI: 0
  2446. m_StitchLightmapSeams: 1
  2447. m_SelectedEditorRenderState: 3
  2448. m_MinimumChartSize: 4
  2449. m_AutoUVMaxDistance: 0.5
  2450. m_AutoUVMaxAngle: 89
  2451. m_LightmapParameters: {fileID: 0}
  2452. m_SortingLayerID: 0
  2453. m_SortingLayer: 0
  2454. m_SortingOrder: 0
  2455. m_AdditionalVertexStreams: {fileID: 0}
  2456. --- !u!1 &100056
  2457. GameObject:
  2458. m_ObjectHideFlags: 0
  2459. m_CorrespondingSourceObject: {fileID: 0}
  2460. m_PrefabInstance: {fileID: 0}
  2461. m_PrefabAsset: {fileID: 0}
  2462. serializedVersion: 6
  2463. m_Component:
  2464. - component: {fileID: 400056}
  2465. - component: {fileID: 11400008}
  2466. m_Layer: 0
  2467. m_Name: Depth-Based Prop Set
  2468. m_TagString: Untagged
  2469. m_Icon: {fileID: 0}
  2470. m_NavMeshLayer: 0
  2471. m_StaticEditorFlags: 0
  2472. m_IsActive: 1
  2473. --- !u!4 &400056
  2474. Transform:
  2475. m_ObjectHideFlags: 0
  2476. m_CorrespondingSourceObject: {fileID: 0}
  2477. m_PrefabInstance: {fileID: 0}
  2478. m_PrefabAsset: {fileID: 0}
  2479. m_GameObject: {fileID: 100056}
  2480. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2481. m_LocalPosition: {x: 8, y: 0, z: 0.0000000057850484}
  2482. m_LocalScale: {x: 1, y: 1, z: 1}
  2483. m_Children:
  2484. - {fileID: 400052}
  2485. - {fileID: 400048}
  2486. - {fileID: 400050}
  2487. - {fileID: 400054}
  2488. m_Father: {fileID: 400000}
  2489. m_RootOrder: 1
  2490. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2491. --- !u!114 &11400008
  2492. MonoBehaviour:
  2493. m_ObjectHideFlags: 0
  2494. m_CorrespondingSourceObject: {fileID: 0}
  2495. m_PrefabInstance: {fileID: 0}
  2496. m_PrefabAsset: {fileID: 0}
  2497. m_GameObject: {fileID: 100056}
  2498. m_Enabled: 1
  2499. m_EditorHideFlags: 0
  2500. m_Script: {fileID: 11500000, guid: 0a6709c94b4740e41b451332df3797b4, type: 3}
  2501. m_Name:
  2502. m_EditorClassIdentifier:
  2503. Props:
  2504. Weights:
  2505. - Value: {fileID: 100048}
  2506. MainPathWeight: 1
  2507. BranchPathWeight: 1
  2508. DepthWeightScale:
  2509. serializedVersion: 2
  2510. m_Curve:
  2511. - serializedVersion: 3
  2512. time: 0
  2513. value: 1
  2514. inSlope: 0
  2515. outSlope: -3.9640393
  2516. tangentMode: 69
  2517. weightedMode: 0
  2518. inWeight: 0.33333334
  2519. outWeight: 0.33333334
  2520. - serializedVersion: 3
  2521. time: 0.25226793
  2522. value: 0
  2523. inSlope: -3.9640393
  2524. outSlope: -0
  2525. tangentMode: 69
  2526. weightedMode: 0
  2527. inWeight: 0.33333334
  2528. outWeight: 0.33333334
  2529. - serializedVersion: 3
  2530. time: 1
  2531. value: 0
  2532. inSlope: 0
  2533. outSlope: 0
  2534. tangentMode: 69
  2535. weightedMode: 0
  2536. inWeight: 0.33333334
  2537. outWeight: 0.33333334
  2538. m_PreInfinity: 2
  2539. m_PostInfinity: 2
  2540. m_RotationOrder: 4
  2541. TileSet: {fileID: 0}
  2542. - Value: {fileID: 100050}
  2543. MainPathWeight: 1
  2544. BranchPathWeight: 1
  2545. DepthWeightScale:
  2546. serializedVersion: 2
  2547. m_Curve:
  2548. - serializedVersion: 3
  2549. time: 0
  2550. value: 0
  2551. inSlope: 0
  2552. outSlope: 4.0000005
  2553. tangentMode: 69
  2554. weightedMode: 0
  2555. inWeight: 0.33333334
  2556. outWeight: 0.33333334
  2557. - serializedVersion: 3
  2558. time: 0.24999999
  2559. value: 1
  2560. inSlope: 4.0000005
  2561. outSlope: -3.9999998
  2562. tangentMode: 69
  2563. weightedMode: 0
  2564. inWeight: 0.33333334
  2565. outWeight: 0.33333334
  2566. - serializedVersion: 3
  2567. time: 0.5
  2568. value: 0
  2569. inSlope: -3.9999998
  2570. outSlope: 0
  2571. tangentMode: 69
  2572. weightedMode: 0
  2573. inWeight: 0.33333334
  2574. outWeight: 0.33333334
  2575. m_PreInfinity: 2
  2576. m_PostInfinity: 2
  2577. m_RotationOrder: 4
  2578. TileSet: {fileID: 0}
  2579. - Value: {fileID: 100052}
  2580. MainPathWeight: 1
  2581. BranchPathWeight: 1
  2582. DepthWeightScale:
  2583. serializedVersion: 2
  2584. m_Curve:
  2585. - serializedVersion: 3
  2586. time: 0.5
  2587. value: 0
  2588. inSlope: 0
  2589. outSlope: 4
  2590. tangentMode: 69
  2591. weightedMode: 0
  2592. inWeight: 0.33333334
  2593. outWeight: 0.33333334
  2594. - serializedVersion: 3
  2595. time: 0.75
  2596. value: 1
  2597. inSlope: 4
  2598. outSlope: -4
  2599. tangentMode: 69
  2600. weightedMode: 0
  2601. inWeight: 0.33333334
  2602. outWeight: 0.33333334
  2603. - serializedVersion: 3
  2604. time: 1
  2605. value: 0
  2606. inSlope: -4
  2607. outSlope: 0
  2608. tangentMode: 69
  2609. weightedMode: 0
  2610. inWeight: 0.33333334
  2611. outWeight: 0.33333334
  2612. m_PreInfinity: 2
  2613. m_PostInfinity: 2
  2614. m_RotationOrder: 4
  2615. TileSet: {fileID: 0}
  2616. - Value: {fileID: 100054}
  2617. MainPathWeight: 1
  2618. BranchPathWeight: 1
  2619. DepthWeightScale:
  2620. serializedVersion: 2
  2621. m_Curve:
  2622. - serializedVersion: 3
  2623. time: 0.75
  2624. value: 0
  2625. inSlope: 0
  2626. outSlope: 4
  2627. tangentMode: 69
  2628. weightedMode: 0
  2629. inWeight: 0.33333334
  2630. outWeight: 0.33333334
  2631. - serializedVersion: 3
  2632. time: 1
  2633. value: 1
  2634. inSlope: 4
  2635. outSlope: 0
  2636. tangentMode: 69
  2637. weightedMode: 0
  2638. inWeight: 0.33333334
  2639. outWeight: 0.33333334
  2640. m_PreInfinity: 2
  2641. m_PostInfinity: 2
  2642. m_RotationOrder: 4
  2643. TileSet: {fileID: 0}
  2644. PropCount:
  2645. Min: 1
  2646. Max: 1
  2647. CountMode: 0
  2648. CountDepthCurve:
  2649. serializedVersion: 2
  2650. m_Curve:
  2651. - serializedVersion: 3
  2652. time: 0
  2653. value: 0
  2654. inSlope: 0
  2655. outSlope: 1
  2656. tangentMode: 0
  2657. weightedMode: 0
  2658. inWeight: 0.33333334
  2659. outWeight: 0.33333334
  2660. - serializedVersion: 3
  2661. time: 1
  2662. value: 1
  2663. inSlope: 1
  2664. outSlope: 0
  2665. tangentMode: 0
  2666. weightedMode: 0
  2667. inWeight: 0.33333334
  2668. outWeight: 0.33333334
  2669. m_PreInfinity: 2
  2670. m_PostInfinity: 2
  2671. m_RotationOrder: 4
  2672. --- !u!1 &100058
  2673. GameObject:
  2674. m_ObjectHideFlags: 0
  2675. m_CorrespondingSourceObject: {fileID: 0}
  2676. m_PrefabInstance: {fileID: 0}
  2677. m_PrefabAsset: {fileID: 0}
  2678. serializedVersion: 6
  2679. m_Component:
  2680. - component: {fileID: 400058}
  2681. - component: {fileID: 3300042}
  2682. - component: {fileID: 13500000}
  2683. - component: {fileID: 2300042}
  2684. m_Layer: 0
  2685. m_Name: Main Path Prop
  2686. m_TagString: Untagged
  2687. m_Icon: {fileID: 0}
  2688. m_NavMeshLayer: 0
  2689. m_StaticEditorFlags: 0
  2690. m_IsActive: 1
  2691. --- !u!4 &400058
  2692. Transform:
  2693. m_ObjectHideFlags: 0
  2694. m_CorrespondingSourceObject: {fileID: 0}
  2695. m_PrefabInstance: {fileID: 0}
  2696. m_PrefabAsset: {fileID: 0}
  2697. m_GameObject: {fileID: 100058}
  2698. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2699. m_LocalPosition: {x: 0, y: 1, z: -1}
  2700. m_LocalScale: {x: 1, y: 1, z: 1}
  2701. m_Children: []
  2702. m_Father: {fileID: 400062}
  2703. m_RootOrder: 1
  2704. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2705. --- !u!33 &3300042
  2706. MeshFilter:
  2707. m_ObjectHideFlags: 0
  2708. m_CorrespondingSourceObject: {fileID: 0}
  2709. m_PrefabInstance: {fileID: 0}
  2710. m_PrefabAsset: {fileID: 0}
  2711. m_GameObject: {fileID: 100058}
  2712. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  2713. --- !u!135 &13500000
  2714. SphereCollider:
  2715. m_ObjectHideFlags: 0
  2716. m_CorrespondingSourceObject: {fileID: 0}
  2717. m_PrefabInstance: {fileID: 0}
  2718. m_PrefabAsset: {fileID: 0}
  2719. m_GameObject: {fileID: 100058}
  2720. m_Material: {fileID: 0}
  2721. m_IsTrigger: 0
  2722. m_Enabled: 1
  2723. serializedVersion: 2
  2724. m_Radius: 0.5
  2725. m_Center: {x: 0, y: 0, z: 0}
  2726. --- !u!23 &2300042
  2727. MeshRenderer:
  2728. m_ObjectHideFlags: 0
  2729. m_CorrespondingSourceObject: {fileID: 0}
  2730. m_PrefabInstance: {fileID: 0}
  2731. m_PrefabAsset: {fileID: 0}
  2732. m_GameObject: {fileID: 100058}
  2733. m_Enabled: 1
  2734. m_CastShadows: 1
  2735. m_ReceiveShadows: 1
  2736. m_DynamicOccludee: 1
  2737. m_MotionVectors: 1
  2738. m_LightProbeUsage: 0
  2739. m_ReflectionProbeUsage: 1
  2740. m_RayTracingMode: 2
  2741. m_RayTraceProcedural: 0
  2742. m_RenderingLayerMask: 1
  2743. m_RendererPriority: 0
  2744. m_Materials:
  2745. - {fileID: 2100000, guid: e7a2a3a614a644f4999cc075272370ce, type: 2}
  2746. m_StaticBatchInfo:
  2747. firstSubMesh: 0
  2748. subMeshCount: 0
  2749. m_StaticBatchRoot: {fileID: 0}
  2750. m_ProbeAnchor: {fileID: 0}
  2751. m_LightProbeVolumeOverride: {fileID: 0}
  2752. m_ScaleInLightmap: 1
  2753. m_ReceiveGI: 1
  2754. m_PreserveUVs: 0
  2755. m_IgnoreNormalsForChartDetection: 0
  2756. m_ImportantGI: 0
  2757. m_StitchLightmapSeams: 1
  2758. m_SelectedEditorRenderState: 3
  2759. m_MinimumChartSize: 4
  2760. m_AutoUVMaxDistance: 0.5
  2761. m_AutoUVMaxAngle: 89
  2762. m_LightmapParameters: {fileID: 0}
  2763. m_SortingLayerID: 0
  2764. m_SortingLayer: 0
  2765. m_SortingOrder: 0
  2766. m_AdditionalVertexStreams: {fileID: 0}
  2767. --- !u!1 &100060
  2768. GameObject:
  2769. m_ObjectHideFlags: 0
  2770. m_CorrespondingSourceObject: {fileID: 0}
  2771. m_PrefabInstance: {fileID: 0}
  2772. m_PrefabAsset: {fileID: 0}
  2773. serializedVersion: 6
  2774. m_Component:
  2775. - component: {fileID: 400060}
  2776. - component: {fileID: 3300044}
  2777. - component: {fileID: 13500002}
  2778. - component: {fileID: 2300044}
  2779. m_Layer: 0
  2780. m_Name: Branch Path Prop
  2781. m_TagString: Untagged
  2782. m_Icon: {fileID: 0}
  2783. m_NavMeshLayer: 0
  2784. m_StaticEditorFlags: 0
  2785. m_IsActive: 1
  2786. --- !u!4 &400060
  2787. Transform:
  2788. m_ObjectHideFlags: 0
  2789. m_CorrespondingSourceObject: {fileID: 0}
  2790. m_PrefabInstance: {fileID: 0}
  2791. m_PrefabAsset: {fileID: 0}
  2792. m_GameObject: {fileID: 100060}
  2793. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2794. m_LocalPosition: {x: 0, y: 1, z: 1}
  2795. m_LocalScale: {x: 1, y: 1, z: 1}
  2796. m_Children: []
  2797. m_Father: {fileID: 400062}
  2798. m_RootOrder: 0
  2799. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2800. --- !u!33 &3300044
  2801. MeshFilter:
  2802. m_ObjectHideFlags: 0
  2803. m_CorrespondingSourceObject: {fileID: 0}
  2804. m_PrefabInstance: {fileID: 0}
  2805. m_PrefabAsset: {fileID: 0}
  2806. m_GameObject: {fileID: 100060}
  2807. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  2808. --- !u!135 &13500002
  2809. SphereCollider:
  2810. m_ObjectHideFlags: 0
  2811. m_CorrespondingSourceObject: {fileID: 0}
  2812. m_PrefabInstance: {fileID: 0}
  2813. m_PrefabAsset: {fileID: 0}
  2814. m_GameObject: {fileID: 100060}
  2815. m_Material: {fileID: 0}
  2816. m_IsTrigger: 0
  2817. m_Enabled: 1
  2818. serializedVersion: 2
  2819. m_Radius: 0.5
  2820. m_Center: {x: 0, y: 0, z: 0}
  2821. --- !u!23 &2300044
  2822. MeshRenderer:
  2823. m_ObjectHideFlags: 0
  2824. m_CorrespondingSourceObject: {fileID: 0}
  2825. m_PrefabInstance: {fileID: 0}
  2826. m_PrefabAsset: {fileID: 0}
  2827. m_GameObject: {fileID: 100060}
  2828. m_Enabled: 1
  2829. m_CastShadows: 1
  2830. m_ReceiveShadows: 1
  2831. m_DynamicOccludee: 1
  2832. m_MotionVectors: 1
  2833. m_LightProbeUsage: 0
  2834. m_ReflectionProbeUsage: 1
  2835. m_RayTracingMode: 2
  2836. m_RayTraceProcedural: 0
  2837. m_RenderingLayerMask: 1
  2838. m_RendererPriority: 0
  2839. m_Materials:
  2840. - {fileID: 2100000, guid: 6959d4e7b3f7e9e44b8fd6651ec0b7cd, type: 2}
  2841. m_StaticBatchInfo:
  2842. firstSubMesh: 0
  2843. subMeshCount: 0
  2844. m_StaticBatchRoot: {fileID: 0}
  2845. m_ProbeAnchor: {fileID: 0}
  2846. m_LightProbeVolumeOverride: {fileID: 0}
  2847. m_ScaleInLightmap: 1
  2848. m_ReceiveGI: 1
  2849. m_PreserveUVs: 0
  2850. m_IgnoreNormalsForChartDetection: 0
  2851. m_ImportantGI: 0
  2852. m_StitchLightmapSeams: 1
  2853. m_SelectedEditorRenderState: 3
  2854. m_MinimumChartSize: 4
  2855. m_AutoUVMaxDistance: 0.5
  2856. m_AutoUVMaxAngle: 89
  2857. m_LightmapParameters: {fileID: 0}
  2858. m_SortingLayerID: 0
  2859. m_SortingLayer: 0
  2860. m_SortingOrder: 0
  2861. m_AdditionalVertexStreams: {fileID: 0}
  2862. --- !u!1 &100062
  2863. GameObject:
  2864. m_ObjectHideFlags: 0
  2865. m_CorrespondingSourceObject: {fileID: 0}
  2866. m_PrefabInstance: {fileID: 0}
  2867. m_PrefabAsset: {fileID: 0}
  2868. serializedVersion: 6
  2869. m_Component:
  2870. - component: {fileID: 400062}
  2871. - component: {fileID: 11400010}
  2872. m_Layer: 0
  2873. m_Name: Path-Based Prop Set
  2874. m_TagString: Untagged
  2875. m_Icon: {fileID: 0}
  2876. m_NavMeshLayer: 0
  2877. m_StaticEditorFlags: 0
  2878. m_IsActive: 1
  2879. --- !u!4 &400062
  2880. Transform:
  2881. m_ObjectHideFlags: 0
  2882. m_CorrespondingSourceObject: {fileID: 0}
  2883. m_PrefabInstance: {fileID: 0}
  2884. m_PrefabAsset: {fileID: 0}
  2885. m_GameObject: {fileID: 100062}
  2886. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  2887. m_LocalPosition: {x: 2, y: 0, z: -0.0000000057850484}
  2888. m_LocalScale: {x: 1, y: 1, z: 1}
  2889. m_Children:
  2890. - {fileID: 400060}
  2891. - {fileID: 400058}
  2892. m_Father: {fileID: 400000}
  2893. m_RootOrder: 9
  2894. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2895. --- !u!114 &11400010
  2896. MonoBehaviour:
  2897. m_ObjectHideFlags: 0
  2898. m_CorrespondingSourceObject: {fileID: 0}
  2899. m_PrefabInstance: {fileID: 0}
  2900. m_PrefabAsset: {fileID: 0}
  2901. m_GameObject: {fileID: 100062}
  2902. m_Enabled: 1
  2903. m_EditorHideFlags: 0
  2904. m_Script: {fileID: 11500000, guid: 0a6709c94b4740e41b451332df3797b4, type: 3}
  2905. m_Name:
  2906. m_EditorClassIdentifier:
  2907. Props:
  2908. Weights:
  2909. - Value: {fileID: 100058}
  2910. MainPathWeight: 1
  2911. BranchPathWeight: 0
  2912. DepthWeightScale:
  2913. serializedVersion: 2
  2914. m_Curve:
  2915. - serializedVersion: 3
  2916. time: 0
  2917. value: 1
  2918. inSlope: 0
  2919. outSlope: 0
  2920. tangentMode: 0
  2921. weightedMode: 0
  2922. inWeight: 0.33333334
  2923. outWeight: 0.33333334
  2924. - serializedVersion: 3
  2925. time: 1
  2926. value: 1
  2927. inSlope: 0
  2928. outSlope: 0
  2929. tangentMode: 0
  2930. weightedMode: 0
  2931. inWeight: 0.33333334
  2932. outWeight: 0.33333334
  2933. m_PreInfinity: 2
  2934. m_PostInfinity: 2
  2935. m_RotationOrder: 4
  2936. TileSet: {fileID: 0}
  2937. - Value: {fileID: 100060}
  2938. MainPathWeight: 0
  2939. BranchPathWeight: 1
  2940. DepthWeightScale:
  2941. serializedVersion: 2
  2942. m_Curve:
  2943. - serializedVersion: 3
  2944. time: 0
  2945. value: 1
  2946. inSlope: 0
  2947. outSlope: 0
  2948. tangentMode: 0
  2949. weightedMode: 0
  2950. inWeight: 0.33333334
  2951. outWeight: 0.33333334
  2952. - serializedVersion: 3
  2953. time: 1
  2954. value: 1
  2955. inSlope: 0
  2956. outSlope: 0
  2957. tangentMode: 0
  2958. weightedMode: 0
  2959. inWeight: 0.33333334
  2960. outWeight: 0.33333334
  2961. m_PreInfinity: 2
  2962. m_PostInfinity: 2
  2963. m_RotationOrder: 4
  2964. TileSet: {fileID: 0}
  2965. PropCount:
  2966. Min: 1
  2967. Max: 1
  2968. CountMode: 0
  2969. CountDepthCurve:
  2970. serializedVersion: 2
  2971. m_Curve:
  2972. - serializedVersion: 3
  2973. time: 0
  2974. value: 0
  2975. inSlope: 0
  2976. outSlope: 1
  2977. tangentMode: 0
  2978. weightedMode: 0
  2979. inWeight: 0.33333334
  2980. outWeight: 0.33333334
  2981. - serializedVersion: 3
  2982. time: 1
  2983. value: 1
  2984. inSlope: 1
  2985. outSlope: 0
  2986. tangentMode: 0
  2987. weightedMode: 0
  2988. inWeight: 0.33333334
  2989. outWeight: 0.33333334
  2990. m_PreInfinity: 2
  2991. m_PostInfinity: 2
  2992. m_RotationOrder: 4
  2993. --- !u!1 &100064
  2994. GameObject:
  2995. m_ObjectHideFlags: 0
  2996. m_CorrespondingSourceObject: {fileID: 0}
  2997. m_PrefabInstance: {fileID: 0}
  2998. m_PrefabAsset: {fileID: 0}
  2999. serializedVersion: 6
  3000. m_Component:
  3001. - component: {fileID: 400064}
  3002. - component: {fileID: 11400012}
  3003. m_Layer: 0
  3004. m_Name: KeySpawn
  3005. m_TagString: Untagged
  3006. m_Icon: {fileID: 0}
  3007. m_NavMeshLayer: 0
  3008. m_StaticEditorFlags: 0
  3009. m_IsActive: 1
  3010. --- !u!4 &400064
  3011. Transform:
  3012. m_ObjectHideFlags: 0
  3013. m_CorrespondingSourceObject: {fileID: 0}
  3014. m_PrefabInstance: {fileID: 0}
  3015. m_PrefabAsset: {fileID: 0}
  3016. m_GameObject: {fileID: 100064}
  3017. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3018. m_LocalPosition: {x: -2.0000005, y: 0, z: -6}
  3019. m_LocalScale: {x: 1, y: 1, z: 1}
  3020. m_Children: []
  3021. m_Father: {fileID: 400000}
  3022. m_RootOrder: 8
  3023. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3024. --- !u!114 &11400012
  3025. MonoBehaviour:
  3026. m_ObjectHideFlags: 0
  3027. m_CorrespondingSourceObject: {fileID: 0}
  3028. m_PrefabInstance: {fileID: 0}
  3029. m_PrefabAsset: {fileID: 0}
  3030. m_GameObject: {fileID: 100064}
  3031. m_Enabled: 1
  3032. m_EditorHideFlags: 0
  3033. m_Script: {fileID: 11500000, guid: d0093861cc94e654ca9b118de0e61e10, type: 3}
  3034. m_Name:
  3035. m_EditorClassIdentifier:
  3036. SetColourOnSpawn: 1