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- // Made with Amplify Shader Editor
- // Available at the Unity Asset Store - http// u3das/y3X
- Shader "Damage Numbers Pro/Target"
- {
- Properties
- {
- _MainTex ("Sprite Texture", 2D) = "white" {}
- _Color ("Tint", Color) = (1,1,1,1)
- [ASEEnd]_Brightness("Brightness", Float) = 1
- [HideInInspector] _texcoord( "", 2D ) = "white" {}
- }
-
- SubShader
- {
- Tags { "RenderType"="Opaque" }
- LOD 100
- Cull Back
-
- Pass
- {
- CGPROGRAM
-
- #ifndef UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX
- // only defining to not throw compilation error over Unity 55
- #define UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input)
- #endif
- #pragma target 3.0
- #pragma vertex vert
- #pragma fragment frag
- #include "UnityCG.cginc"
-
- struct appdata
- {
- float4 vertex : POSITION;
- float4 texcoord : TEXCOORD0;
- float4 texcoord1 : TEXCOORD1;
- UNITY_VERTEX_INPUT_INSTANCE_ID
-
- };
-
- struct v2f
- {
- float4 vertex : SV_POSITION;
- float4 texcoord : TEXCOORD0;
- UNITY_VERTEX_INPUT_INSTANCE_ID
- UNITY_VERTEX_OUTPUT_STEREO
-
- };
- uniform sampler2D _MainTex;
- uniform fixed4 _Color;
- uniform float4 _MainTex_ST;
- uniform float _Brightness;
-
- v2f vert ( appdata v )
- {
- v2f o;
- UNITY_SETUP_INSTANCE_ID(v);
- UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
- UNITY_TRANSFER_INSTANCE_ID(v, o);
- o.texcoord.xy = v.texcoord.xy;
- o.texcoord.zw = v.texcoord1.xy;
-
- // ase common template code
-
-
- v.vertex.xyz += float3(0,0,0) ;
- o.vertex = UnityObjectToClipPos(v.vertex);
- return o;
- }
-
- fixed4 frag (v2f i ) : SV_Target
- {
- UNITY_SETUP_INSTANCE_ID(i);
- UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
- fixed4 myColorVar;
- // ase common template code
- float2 uv_MainTex = i.texcoord.xy * _MainTex_ST.xy + _MainTex_ST.zw;
- float4 tex2DNode6 = tex2D( _MainTex, uv_MainTex );
- float4 appendResult18 = (float4(( (tex2DNode6).rgb * _Brightness ) , tex2DNode6.a));
-
-
- myColorVar = appendResult18;
- return myColorVar;
- }
- ENDCG
- }
- }
-
-
-
- }
- /*ASEBEGIN
- Version=18912
- 724;334;1374;768;1236.372;778.1483;1.434665;True;False
- Node;AmplifyShaderEditor.TemplateShaderPropertyNode;21;-1161.77,-334.8346;Inherit;False;0;0;_MainTex;Shader;False;0;5;SAMPLER2D;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
- Node;AmplifyShaderEditor.SamplerNode;6;-940.8149,-323.5914;Inherit;True;Property;_Texture;Texture;1;0;Create;True;0;0;0;False;0;False;-1;None;ea01e3fafd48986428f8fac7ecfe9432;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
- Node;AmplifyShaderEditor.ComponentMaskNode;8;-545.1206,-325.8462;Inherit;False;True;True;True;False;1;0;COLOR;0,0,0,0;False;1;FLOAT3;0
- Node;AmplifyShaderEditor.RangedFloatNode;1;-484.9998,-196.1928;Inherit;False;Property;_Brightness;Brightness;0;0;Create;True;0;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0
- Node;AmplifyShaderEditor.SimpleMultiplyOpNode;9;-252.6386,-272.7975;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;1;FLOAT3;0
- Node;AmplifyShaderEditor.DynamicAppendNode;18;6.048921,-265.9704;Inherit;False;FLOAT4;4;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT4;0
- Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;20;283.3574,-306.2935;Float;False;True;-1;2;;100;6;Damage Numbers Pro/Target;6e114a916ca3e4b4bb51972669d463bf;True;SubShader 0 Pass 0;0;0;SubShader 0 Pass 0;2;False;False;False;False;False;False;False;False;False;False;False;False;False;True;True;0;False;-1;False;False;False;False;False;False;False;False;False;False;False;False;False;False;True;1;RenderType=Opaque=RenderType;False;False;0;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;True;2;False;0;;0;0;Standard;0;0;1;True;False;;False;0
- WireConnection;6;0;21;0
- WireConnection;8;0;6;0
- WireConnection;9;0;8;0
- WireConnection;9;1;1;0
- WireConnection;18;0;9;0
- WireConnection;18;3;6;4
- WireConnection;20;0;18;0
- ASEEND*/
- // CHKSM=57D84B8464CD9EE5814B931FE6297A17F5B99204
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