Red Glow.prefab 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &5006968135772456734
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5544096825412395050}
  12. - component: {fileID: 8133496047547027645}
  13. - component: {fileID: 2312842609401276608}
  14. m_Layer: 0
  15. m_Name: MeshA
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &5544096825412395050
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 5006968135772456734}
  28. serializedVersion: 2
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 2798243511474852011}
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!23 &8133496047547027645
  37. MeshRenderer:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 5006968135772456734}
  43. m_Enabled: 1
  44. m_CastShadows: 0
  45. m_ReceiveShadows: 0
  46. m_DynamicOccludee: 0
  47. m_StaticShadowCaster: 0
  48. m_MotionVectors: 1
  49. m_LightProbeUsage: 0
  50. m_ReflectionProbeUsage: 0
  51. m_RayTracingMode: 2
  52. m_RayTraceProcedural: 0
  53. m_RayTracingAccelStructBuildFlagsOverride: 0
  54. m_RayTracingAccelStructBuildFlags: 1
  55. m_SmallMeshCulling: 1
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: -112508593885672785, guid: 69e0ec4d526c5cf4e9fa2c42eed49173, type: 2}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_ReceiveGI: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 1
  72. m_SelectedEditorRenderState: 3
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. m_AdditionalVertexStreams: {fileID: 0}
  81. --- !u!33 &2312842609401276608
  82. MeshFilter:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. m_GameObject: {fileID: 5006968135772456734}
  88. m_Mesh: {fileID: 0}
  89. --- !u!1 &6372953698066233580
  90. GameObject:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. serializedVersion: 6
  96. m_Component:
  97. - component: {fileID: 4800657022498175195}
  98. - component: {fileID: 5828531706643837148}
  99. - component: {fileID: 7556275685799677779}
  100. m_Layer: 0
  101. m_Name: TMP
  102. m_TagString: Untagged
  103. m_Icon: {fileID: 0}
  104. m_NavMeshLayer: 0
  105. m_StaticEditorFlags: 0
  106. m_IsActive: 0
  107. --- !u!224 &4800657022498175195
  108. RectTransform:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 6372953698066233580}
  114. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  115. m_LocalPosition: {x: 0, y: 0, z: 0}
  116. m_LocalScale: {x: 1, y: 1, z: 1}
  117. m_ConstrainProportionsScale: 0
  118. m_Children: []
  119. m_Father: {fileID: 2798243511474852011}
  120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  121. m_AnchorMin: {x: 0.5, y: 0.5}
  122. m_AnchorMax: {x: 0.5, y: 0.5}
  123. m_AnchoredPosition: {x: 0, y: 0}
  124. m_SizeDelta: {x: 4, y: 2}
  125. m_Pivot: {x: 0.5, y: 0.5}
  126. --- !u!23 &5828531706643837148
  127. MeshRenderer:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. m_GameObject: {fileID: 6372953698066233580}
  133. m_Enabled: 1
  134. m_CastShadows: 0
  135. m_ReceiveShadows: 0
  136. m_DynamicOccludee: 1
  137. m_StaticShadowCaster: 0
  138. m_MotionVectors: 1
  139. m_LightProbeUsage: 1
  140. m_ReflectionProbeUsage: 1
  141. m_RayTracingMode: 2
  142. m_RayTraceProcedural: 0
  143. m_RayTracingAccelStructBuildFlagsOverride: 0
  144. m_RayTracingAccelStructBuildFlags: 1
  145. m_SmallMeshCulling: 1
  146. m_RenderingLayerMask: 1
  147. m_RendererPriority: 0
  148. m_Materials:
  149. - {fileID: -112508593885672785, guid: 69e0ec4d526c5cf4e9fa2c42eed49173, type: 2}
  150. m_StaticBatchInfo:
  151. firstSubMesh: 0
  152. subMeshCount: 0
  153. m_StaticBatchRoot: {fileID: 0}
  154. m_ProbeAnchor: {fileID: 0}
  155. m_LightProbeVolumeOverride: {fileID: 0}
  156. m_ScaleInLightmap: 1
  157. m_ReceiveGI: 1
  158. m_PreserveUVs: 0
  159. m_IgnoreNormalsForChartDetection: 0
  160. m_ImportantGI: 0
  161. m_StitchLightmapSeams: 1
  162. m_SelectedEditorRenderState: 3
  163. m_MinimumChartSize: 4
  164. m_AutoUVMaxDistance: 0.5
  165. m_AutoUVMaxAngle: 89
  166. m_LightmapParameters: {fileID: 0}
  167. m_SortingLayerID: 0
  168. m_SortingLayer: 0
  169. m_SortingOrder: 0
  170. m_AdditionalVertexStreams: {fileID: 0}
  171. --- !u!114 &7556275685799677779
  172. MonoBehaviour:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. m_GameObject: {fileID: 6372953698066233580}
  178. m_Enabled: 1
  179. m_EditorHideFlags: 0
  180. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  181. m_Name:
  182. m_EditorClassIdentifier:
  183. m_Material: {fileID: 0}
  184. m_Color: {r: 1, g: 1, b: 1, a: 1}
  185. m_RaycastTarget: 1
  186. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  187. m_Maskable: 1
  188. m_OnCullStateChanged:
  189. m_PersistentCalls:
  190. m_Calls: []
  191. m_text: 123
  192. m_isRightToLeft: 0
  193. m_fontAsset: {fileID: 11400000, guid: 69e0ec4d526c5cf4e9fa2c42eed49173, type: 2}
  194. m_sharedMaterial: {fileID: -112508593885672785, guid: 69e0ec4d526c5cf4e9fa2c42eed49173,
  195. type: 2}
  196. m_fontSharedMaterials: []
  197. m_fontMaterial: {fileID: 0}
  198. m_fontMaterials: []
  199. m_fontColor32:
  200. serializedVersion: 2
  201. rgba: 4282137855
  202. m_fontColor: {r: 1, g: 0.23529412, b: 0.23529412, a: 1}
  203. m_enableVertexGradient: 0
  204. m_colorMode: 3
  205. m_fontColorGradient:
  206. topLeft: {r: 1, g: 1, b: 1, a: 1}
  207. topRight: {r: 1, g: 1, b: 1, a: 1}
  208. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  209. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  210. m_fontColorGradientPreset: {fileID: 0}
  211. m_spriteAsset: {fileID: 0}
  212. m_tintAllSprites: 0
  213. m_StyleSheet: {fileID: 0}
  214. m_TextStyleHashCode: -1183493901
  215. m_overrideHtmlColors: 0
  216. m_faceColor:
  217. serializedVersion: 2
  218. rgba: 4294967295
  219. m_fontSize: 5
  220. m_fontSizeBase: 5
  221. m_fontWeight: 400
  222. m_enableAutoSizing: 0
  223. m_fontSizeMin: 18
  224. m_fontSizeMax: 72
  225. m_fontStyle: 0
  226. m_HorizontalAlignment: 2
  227. m_VerticalAlignment: 512
  228. m_textAlignment: 65535
  229. m_characterSpacing: 0
  230. m_wordSpacing: 0
  231. m_lineSpacing: 0
  232. m_lineSpacingMax: 0
  233. m_paragraphSpacing: 0
  234. m_charWidthMaxAdj: 0
  235. m_TextWrappingMode: 0
  236. m_wordWrappingRatios: 0.4
  237. m_overflowMode: 0
  238. m_linkedTextComponent: {fileID: 0}
  239. parentLinkedComponent: {fileID: 0}
  240. m_enableKerning: 1
  241. m_ActiveFontFeatures: 00000000
  242. m_enableExtraPadding: 0
  243. checkPaddingRequired: 0
  244. m_isRichText: 1
  245. m_EmojiFallbackSupport: 1
  246. m_parseCtrlCharacters: 1
  247. m_isOrthographic: 0
  248. m_isCullingEnabled: 0
  249. m_horizontalMapping: 0
  250. m_verticalMapping: 0
  251. m_uvLineOffset: 0
  252. m_geometrySortingOrder: 0
  253. m_IsTextObjectScaleStatic: 0
  254. m_VertexBufferAutoSizeReduction: 0
  255. m_useMaxVisibleDescender: 1
  256. m_pageToDisplay: 1
  257. m_margin: {x: 0, y: 0, z: 0, w: 0}
  258. m_isUsingLegacyAnimationComponent: 0
  259. m_isVolumetricText: 0
  260. _SortingLayer: 0
  261. _SortingLayerID: 0
  262. _SortingOrder: 0
  263. m_hasFontAssetChanged: 0
  264. m_renderer: {fileID: 5828531706643837148}
  265. m_maskType: 0
  266. --- !u!1 &6679678559352838020
  267. GameObject:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. serializedVersion: 6
  273. m_Component:
  274. - component: {fileID: 2798243511474852011}
  275. - component: {fileID: 3106269974086679045}
  276. - component: {fileID: 7017044102814686624}
  277. m_Layer: 0
  278. m_Name: Red Glow
  279. m_TagString: Untagged
  280. m_Icon: {fileID: 0}
  281. m_NavMeshLayer: 0
  282. m_StaticEditorFlags: 0
  283. m_IsActive: 1
  284. --- !u!4 &2798243511474852011
  285. Transform:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 6679678559352838020}
  291. serializedVersion: 2
  292. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  293. m_LocalPosition: {x: 0, y: 0, z: 0}
  294. m_LocalScale: {x: 1, y: 1, z: 1}
  295. m_ConstrainProportionsScale: 0
  296. m_Children:
  297. - {fileID: 4800657022498175195}
  298. - {fileID: 5544096825412395050}
  299. - {fileID: 5122488079570636238}
  300. m_Father: {fileID: 0}
  301. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  302. --- !u!114 &3106269974086679045
  303. MonoBehaviour:
  304. m_ObjectHideFlags: 0
  305. m_CorrespondingSourceObject: {fileID: 0}
  306. m_PrefabInstance: {fileID: 0}
  307. m_PrefabAsset: {fileID: 0}
  308. m_GameObject: {fileID: 6679678559352838020}
  309. m_Enabled: 1
  310. m_EditorHideFlags: 0
  311. m_Script: {fileID: 11500000, guid: 38ab3cdc3b49a6e428853efe80194005, type: 3}
  312. m_Name:
  313. m_EditorClassIdentifier:
  314. permanent: 0
  315. lifetime: 2
  316. unscaledTime: 0
  317. enable3DGame: 1
  318. faceCameraView: 1
  319. lookAtCamera: 0
  320. renderThroughWalls: 1
  321. consistentScreenSize: 1
  322. distanceScalingSettings:
  323. baseDistance: 15
  324. closeDistance: 5
  325. farDistance: 50
  326. closeScale: 2
  327. farScale: 0.5
  328. scaleWithFov: 0
  329. defaultFov: 60
  330. fovCamera: {fileID: 0}
  331. cameraOverride: {fileID: 0}
  332. enableNumber: 1
  333. number: 123
  334. numberSettings:
  335. bold: 0
  336. italic: 0
  337. underline: 0
  338. strike: 0
  339. alpha: 1
  340. customColor: 0
  341. color: {r: 1, g: 1, b: 0, a: 1}
  342. mark: 0
  343. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  344. horizontal: 0
  345. vertical: 0
  346. characterSpacing: 0
  347. size: 0
  348. digitSettings:
  349. decimals: 0
  350. decimalChar: .
  351. hideZeros: 0
  352. dotSeparation: 0
  353. dotDistance: 3
  354. dotChar: .
  355. suffixShorten: 0
  356. suffixes:
  357. - K
  358. - M
  359. - B
  360. - T
  361. suffixDigits: 03000000030000000300000003000000
  362. maxDigits: 3
  363. suffixDecimals: 1
  364. suffixDecimalChar: .
  365. suffixHideZeros: 0
  366. enableLeftText: 0
  367. leftText:
  368. leftTextSettings:
  369. bold: 0
  370. italic: 0
  371. underline: 0
  372. strike: 0
  373. alpha: 1
  374. customColor: 0
  375. color: {r: 1, g: 1, b: 0, a: 1}
  376. mark: 0
  377. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  378. horizontal: 0
  379. vertical: 0
  380. characterSpacing: 0
  381. size: 0
  382. enableRightText: 0
  383. rightText:
  384. rightTextSettings:
  385. bold: 0
  386. italic: 0
  387. underline: 0
  388. strike: 0
  389. alpha: 1
  390. customColor: 0
  391. color: {r: 1, g: 1, b: 0, a: 1}
  392. mark: 0
  393. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  394. horizontal: 0
  395. vertical: 0
  396. characterSpacing: 0
  397. size: 0
  398. enableTopText: 0
  399. topText:
  400. topTextSettings:
  401. bold: 0
  402. italic: 0
  403. underline: 0
  404. strike: 0
  405. alpha: 1
  406. customColor: 0
  407. color: {r: 1, g: 1, b: 0, a: 1}
  408. mark: 0
  409. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  410. horizontal: 0
  411. vertical: 0
  412. characterSpacing: 0
  413. size: 0
  414. enableBottomText: 0
  415. bottomText:
  416. bottomTextSettings:
  417. bold: 0
  418. italic: 0
  419. underline: 0
  420. strike: 0
  421. alpha: 1
  422. customColor: 0
  423. color: {r: 1, g: 1, b: 0, a: 1}
  424. mark: 0
  425. markColor: {r: 0, g: 0, b: 0, a: 0.5}
  426. horizontal: 0
  427. vertical: 0
  428. characterSpacing: 0
  429. size: 0
  430. enableColorByNumber: 0
  431. colorByNumberSettings:
  432. colorGradient:
  433. serializedVersion: 2
  434. key0: {r: 1, g: 0.8, b: 0.5, a: 1}
  435. key1: {r: 1, g: 0, b: 0, a: 1}
  436. key2: {r: 0, g: 0, b: 0, a: 0}
  437. key3: {r: 0, g: 0, b: 0, a: 0}
  438. key4: {r: 0, g: 0, b: 0, a: 0}
  439. key5: {r: 0, g: 0, b: 0, a: 0}
  440. key6: {r: 0, g: 0, b: 0, a: 0}
  441. key7: {r: 0, g: 0, b: 0, a: 0}
  442. ctime0: 0
  443. ctime1: 65535
  444. ctime2: 0
  445. ctime3: 0
  446. ctime4: 0
  447. ctime5: 0
  448. ctime6: 0
  449. ctime7: 0
  450. atime0: 0
  451. atime1: 65535
  452. atime2: 0
  453. atime3: 0
  454. atime4: 0
  455. atime5: 0
  456. atime6: 0
  457. atime7: 0
  458. m_Mode: 0
  459. m_ColorSpace: -1
  460. m_NumColorKeys: 2
  461. m_NumAlphaKeys: 2
  462. fromNumber: 10
  463. toNumber: 100
  464. durationFadeIn: 0.2
  465. enableOffsetFadeIn: 1
  466. offsetFadeIn: {x: 0.5, y: 0}
  467. enableScaleFadeIn: 1
  468. scaleFadeIn: {x: 2, y: 2}
  469. enableCrossScaleFadeIn: 0
  470. crossScaleFadeIn: {x: 1, y: 1.5}
  471. enableShakeFadeIn: 0
  472. shakeOffsetFadeIn: {x: 0, y: 1.5}
  473. shakeFrequencyFadeIn: 4
  474. durationFadeOut: 0.2
  475. enableOffsetFadeOut: 1
  476. offsetFadeOut: {x: 0.5, y: 0}
  477. enableScaleFadeOut: 0
  478. scaleFadeOut: {x: 2, y: 2}
  479. enableCrossScaleFadeOut: 0
  480. crossScaleFadeOut: {x: 1, y: 1.5}
  481. enableShakeFadeOut: 0
  482. shakeOffsetFadeOut: {x: 0, y: 1.5}
  483. shakeFrequencyFadeOut: 4
  484. enableLerp: 1
  485. lerpSettings:
  486. speed: 5
  487. minX: -0.4
  488. maxX: 0.4
  489. minY: 0.6
  490. maxY: 1
  491. randomFlip: 0
  492. enableVelocity: 0
  493. velocitySettings:
  494. minX: -1
  495. maxX: 1
  496. minY: 4
  497. maxY: 5
  498. randomFlip: 0
  499. dragX: 0.1
  500. dragY: 1
  501. gravity: 3
  502. enableShaking: 0
  503. shakeSettings:
  504. offset: {x: 0.005, y: 0.005}
  505. frequency: 50
  506. enableFollowing: 0
  507. followedTarget: {fileID: 0}
  508. followSettings:
  509. speed: 10
  510. drag: 0
  511. enableStartRotation: 0
  512. minRotation: -4
  513. maxRotation: 4
  514. rotationRandomFlip: 0
  515. enableRotateOverTime: 0
  516. minRotationSpeed: -15
  517. maxRotationSpeed: 15
  518. rotationSpeedRandomFlip: 0
  519. rotateOverTime:
  520. serializedVersion: 2
  521. m_Curve:
  522. - serializedVersion: 3
  523. time: 0
  524. value: 1
  525. inSlope: 0
  526. outSlope: 0
  527. tangentMode: 0
  528. weightedMode: 0
  529. inWeight: 0
  530. outWeight: 0
  531. - serializedVersion: 3
  532. time: 0.4
  533. value: 1
  534. inSlope: 0
  535. outSlope: 0
  536. tangentMode: 0
  537. weightedMode: 0
  538. inWeight: 0
  539. outWeight: 0
  540. - serializedVersion: 3
  541. time: 0.8
  542. value: 0
  543. inSlope: 0
  544. outSlope: 0
  545. tangentMode: 0
  546. weightedMode: 0
  547. inWeight: 0
  548. outWeight: 0
  549. - serializedVersion: 3
  550. time: 1
  551. value: 0
  552. inSlope: 0
  553. outSlope: 0
  554. tangentMode: 0
  555. weightedMode: 0
  556. inWeight: 0
  557. outWeight: 0
  558. m_PreInfinity: 2
  559. m_PostInfinity: 2
  560. m_RotationOrder: 4
  561. enableScaleByNumber: 0
  562. scaleByNumberSettings:
  563. fromNumber: 0
  564. toNumber: 1000
  565. fromScale: 1
  566. toScale: 2
  567. enableScaleOverTime: 0
  568. scaleOverTime:
  569. serializedVersion: 2
  570. m_Curve:
  571. - serializedVersion: 3
  572. time: 0
  573. value: 1
  574. inSlope: 0
  575. outSlope: 0
  576. tangentMode: 0
  577. weightedMode: 0
  578. inWeight: 0
  579. outWeight: 0
  580. - serializedVersion: 3
  581. time: 1
  582. value: 0.7
  583. inSlope: 0
  584. outSlope: 0
  585. tangentMode: 0
  586. weightedMode: 0
  587. inWeight: 0
  588. outWeight: 0
  589. m_PreInfinity: 2
  590. m_PostInfinity: 2
  591. m_RotationOrder: 4
  592. enableOrthographicScaling: 0
  593. defaultOrthographicSize: 5
  594. maxOrthographicSize: 1.5
  595. orthographicCamera: {fileID: 0}
  596. spamGroup:
  597. enableCombination: 0
  598. combinationSettings:
  599. method: 0
  600. maxDistance: 10
  601. spawnDelay: 0.2
  602. absorbDuration: 0.4
  603. scaleCurve:
  604. serializedVersion: 2
  605. m_Curve:
  606. - serializedVersion: 3
  607. time: 0
  608. value: 1
  609. inSlope: 0
  610. outSlope: 0
  611. tangentMode: 0
  612. weightedMode: 0
  613. inWeight: 0
  614. outWeight: 0
  615. - serializedVersion: 3
  616. time: 0.7
  617. value: 1
  618. inSlope: 0
  619. outSlope: 0
  620. tangentMode: 0
  621. weightedMode: 0
  622. inWeight: 0
  623. outWeight: 0
  624. - serializedVersion: 3
  625. time: 1
  626. value: 0
  627. inSlope: 0
  628. outSlope: 0
  629. tangentMode: 0
  630. weightedMode: 0
  631. inWeight: 0
  632. outWeight: 0
  633. m_PreInfinity: 2
  634. m_PostInfinity: 2
  635. m_RotationOrder: 4
  636. alphaCurve:
  637. serializedVersion: 2
  638. m_Curve:
  639. - serializedVersion: 3
  640. time: 0
  641. value: 1
  642. inSlope: 0
  643. outSlope: 0
  644. tangentMode: 0
  645. weightedMode: 0
  646. inWeight: 0
  647. outWeight: 0
  648. - serializedVersion: 3
  649. time: 0.5
  650. value: 1
  651. inSlope: 0
  652. outSlope: 0
  653. tangentMode: 0
  654. weightedMode: 0
  655. inWeight: 0
  656. outWeight: 0
  657. - serializedVersion: 3
  658. time: 1
  659. value: 0
  660. inSlope: 0
  661. outSlope: 0
  662. tangentMode: 0
  663. weightedMode: 0
  664. inWeight: 0
  665. outWeight: 0
  666. m_PreInfinity: 2
  667. m_PostInfinity: 2
  668. m_RotationOrder: 4
  669. moveToAbsorber: 1
  670. teleportToAbsorber: 0
  671. absorberScaleFactor: 1.5
  672. absorberScaleFade: 15
  673. instantGain: 0
  674. bonusLifetime: 1
  675. enableDestruction: 0
  676. destructionSettings:
  677. maxDistance: 2
  678. spawnDelay: 0.2
  679. duration: 0.3
  680. scaleCurve:
  681. serializedVersion: 2
  682. m_Curve:
  683. - serializedVersion: 3
  684. time: 0
  685. value: 1
  686. inSlope: 0
  687. outSlope: 0
  688. tangentMode: 0
  689. weightedMode: 0
  690. inWeight: 0
  691. outWeight: 0
  692. - serializedVersion: 3
  693. time: 1
  694. value: 0.5
  695. inSlope: 0
  696. outSlope: 0
  697. tangentMode: 0
  698. weightedMode: 0
  699. inWeight: 0
  700. outWeight: 0
  701. m_PreInfinity: 2
  702. m_PostInfinity: 2
  703. m_RotationOrder: 4
  704. alphaCurve:
  705. serializedVersion: 2
  706. m_Curve:
  707. - serializedVersion: 3
  708. time: 0
  709. value: 1
  710. inSlope: 0
  711. outSlope: 0
  712. tangentMode: 0
  713. weightedMode: 0
  714. inWeight: 0
  715. outWeight: 0
  716. - serializedVersion: 3
  717. time: 1
  718. value: 0
  719. inSlope: 0
  720. outSlope: 0
  721. tangentMode: 0
  722. weightedMode: 0
  723. inWeight: 0
  724. outWeight: 0
  725. m_PreInfinity: 2
  726. m_PostInfinity: 2
  727. m_RotationOrder: 4
  728. enableCollision: 0
  729. collisionSettings:
  730. radius: 0.5
  731. pushFactor: 1
  732. desiredDirection: {x: 0, y: 0, z: 0}
  733. enablePush: 0
  734. pushSettings:
  735. radius: 3
  736. pushOffset: 1
  737. updateDelay: 0.0125
  738. enablePooling: 0
  739. poolSize: 50
  740. disableOnSceneLoad: 1
  741. editorLastFont:
  742. position: {x: 0, y: 0, z: 0}
  743. --- !u!210 &7017044102814686624
  744. SortingGroup:
  745. m_ObjectHideFlags: 0
  746. m_CorrespondingSourceObject: {fileID: 0}
  747. m_PrefabInstance: {fileID: 0}
  748. m_PrefabAsset: {fileID: 0}
  749. m_GameObject: {fileID: 6679678559352838020}
  750. m_Enabled: 1
  751. m_SortingLayerID: 0
  752. m_SortingLayer: 0
  753. m_SortingOrder: 1000
  754. m_SortAtRoot: 0
  755. --- !u!1 &7299391153845588472
  756. GameObject:
  757. m_ObjectHideFlags: 0
  758. m_CorrespondingSourceObject: {fileID: 0}
  759. m_PrefabInstance: {fileID: 0}
  760. m_PrefabAsset: {fileID: 0}
  761. serializedVersion: 6
  762. m_Component:
  763. - component: {fileID: 5122488079570636238}
  764. - component: {fileID: 3178272226959949354}
  765. - component: {fileID: 4455648380323122065}
  766. m_Layer: 0
  767. m_Name: MeshB
  768. m_TagString: Untagged
  769. m_Icon: {fileID: 0}
  770. m_NavMeshLayer: 0
  771. m_StaticEditorFlags: 0
  772. m_IsActive: 1
  773. --- !u!4 &5122488079570636238
  774. Transform:
  775. m_ObjectHideFlags: 0
  776. m_CorrespondingSourceObject: {fileID: 0}
  777. m_PrefabInstance: {fileID: 0}
  778. m_PrefabAsset: {fileID: 0}
  779. m_GameObject: {fileID: 7299391153845588472}
  780. serializedVersion: 2
  781. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  782. m_LocalPosition: {x: 0, y: 0, z: 0}
  783. m_LocalScale: {x: 1, y: 1, z: 1}
  784. m_ConstrainProportionsScale: 0
  785. m_Children: []
  786. m_Father: {fileID: 2798243511474852011}
  787. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  788. --- !u!23 &3178272226959949354
  789. MeshRenderer:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. m_GameObject: {fileID: 7299391153845588472}
  795. m_Enabled: 1
  796. m_CastShadows: 0
  797. m_ReceiveShadows: 0
  798. m_DynamicOccludee: 0
  799. m_StaticShadowCaster: 0
  800. m_MotionVectors: 1
  801. m_LightProbeUsage: 0
  802. m_ReflectionProbeUsage: 0
  803. m_RayTracingMode: 2
  804. m_RayTraceProcedural: 0
  805. m_RayTracingAccelStructBuildFlagsOverride: 0
  806. m_RayTracingAccelStructBuildFlags: 1
  807. m_SmallMeshCulling: 1
  808. m_RenderingLayerMask: 1
  809. m_RendererPriority: 0
  810. m_Materials:
  811. - {fileID: -112508593885672785, guid: 69e0ec4d526c5cf4e9fa2c42eed49173, type: 2}
  812. m_StaticBatchInfo:
  813. firstSubMesh: 0
  814. subMeshCount: 0
  815. m_StaticBatchRoot: {fileID: 0}
  816. m_ProbeAnchor: {fileID: 0}
  817. m_LightProbeVolumeOverride: {fileID: 0}
  818. m_ScaleInLightmap: 1
  819. m_ReceiveGI: 1
  820. m_PreserveUVs: 0
  821. m_IgnoreNormalsForChartDetection: 0
  822. m_ImportantGI: 0
  823. m_StitchLightmapSeams: 1
  824. m_SelectedEditorRenderState: 3
  825. m_MinimumChartSize: 4
  826. m_AutoUVMaxDistance: 0.5
  827. m_AutoUVMaxAngle: 89
  828. m_LightmapParameters: {fileID: 0}
  829. m_SortingLayerID: 0
  830. m_SortingLayer: 0
  831. m_SortingOrder: 0
  832. m_AdditionalVertexStreams: {fileID: 0}
  833. --- !u!33 &4455648380323122065
  834. MeshFilter:
  835. m_ObjectHideFlags: 0
  836. m_CorrespondingSourceObject: {fileID: 0}
  837. m_PrefabInstance: {fileID: 0}
  838. m_PrefabAsset: {fileID: 0}
  839. m_GameObject: {fileID: 7299391153845588472}
  840. m_Mesh: {fileID: 0}